| LOCAL_PATH:= $(call my-dir) |
| |
| include $(CLEAR_VARS) |
| |
| LOCAL_MODULE_TAGS := optional |
| |
| LOCAL_STATIC_JAVA_LIBRARIES := android-support-v13 |
| LOCAL_STATIC_JAVA_LIBRARIES += com.android.gallery3d.common2 |
| LOCAL_STATIC_JAVA_LIBRARIES += mp4parser |
| |
| LOCAL_SRC_FILES := $(call all-java-files-under, src) $(call all-renderscript-files-under, src) |
| LOCAL_SRC_FILES += $(call all-java-files-under, src_pd) |
| LOCAL_SRC_FILES += $(call all-java-files-under, ../Camera/src) |
| |
| LOCAL_RESOURCE_DIR += $(LOCAL_PATH)/res |
| LOCAL_RESOURCE_DIR += packages/apps/Camera/res |
| |
| LOCAL_AAPT_FLAGS := --auto-add-overlay \ |
| --extra-packages com.android.camera |
| |
| LOCAL_PACKAGE_NAME := Gallery2 |
| |
| LOCAL_OVERRIDES_PACKAGES := Gallery Gallery3D GalleryNew3D |
| |
| LOCAL_SDK_VERSION := current |
| |
| # If this is an unbundled build (to install seprately) then include |
| # the libraries in the APK, otherwise just put them in /system/lib and |
| # leave them out of the APK |
| ifneq (,$(TARGET_BUILD_APPS)) |
| LOCAL_JNI_SHARED_LIBRARIES := libjni_mosaic libjni_eglfence libjni_filtershow_filters |
| else |
| LOCAL_REQUIRED_MODULES := libjni_mosaic libjni_eglfence libjni_filtershow_filters |
| endif |
| |
| LOCAL_PROGUARD_FLAG_FILES := proguard.flags |
| |
| include $(BUILD_PACKAGE) |
| |
| include $(call all-makefiles-under, jni) |
| |
| ifeq ($(strip $(LOCAL_PACKAGE_OVERRIDES)),) |
| # Use the following include to make gallery test apk. |
| include $(call all-makefiles-under, $(LOCAL_PATH)) |
| |
| # Use the following include to make camera test apk. |
| include $(call all-makefiles-under, ../Camera) |
| |
| endif |