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/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.permissioncontroller.permission.ui.handheld.dashboard;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
/**
* Draws a partial circular shape given some simple parameters:
* <li>Color via {@link #setColor(int)}</li>
* <li>Stroke width via {@link #setStrokeWidth(float)}</li>
* <li>Start angle via {@link #setStartAngle(float)}</li>
* <li>Sweep angle via {@link #setSweepAngle(float)}</li>
*/
public class PartialCircleView extends View {
/** Some defaults that should be obvious if not changed. */
private int mColor = Color.MAGENTA;
private float mStrokeWidth = 2;
private float mStartAngle = 0;
private float mSweepAngle = 360;
public PartialCircleView(Context context) {
super(context);
}
public PartialCircleView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public PartialCircleView(Context context, AttributeSet attrs, int defStyleAttr) {
this(context, attrs, defStyleAttr, 0);
}
public PartialCircleView(Context context, AttributeSet attrs,
int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
}
/** Sets the color used to draw this partial circle. */
public void setColor(int color) {
if (mColor != color) {
mColor = color;
invalidate();
}
}
/** Sets the stroke width used to draw this partial circle. */
public void setStrokeWidth(float strokeWidth) {
if (mStrokeWidth != strokeWidth) {
mStrokeWidth = strokeWidth;
invalidate();
}
}
/** Sets the start angle used to draw this partial circle. */
public void setStartAngle(float startAngle) {
if (mStartAngle != startAngle) {
mStartAngle = startAngle;
invalidate();
}
}
/** Sets the sweep angle used to draw this partial circle. */
public void setSweepAngle(float sweepAngle) {
if (mSweepAngle != sweepAngle) {
mSweepAngle = sweepAngle;
invalidate();
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
final float width = (float) getWidth();
final float height = (float) getHeight();
// We subtract half stroke width as to fit the outside edge of the circle just inside
// our bounds.
final float radius = ((width > height) ? height / 2 : width / 2) - (mStrokeWidth / 2);
Paint paint = new Paint();
paint.setColor(mColor);
paint.setStrokeWidth(mStrokeWidth);
paint.setStyle(Paint.Style.FILL);
paint.setAntiAlias(true);
final RectF oval = new RectF();
final float x = width / 2;
final float y = height / 2;
oval.set(x - radius,
y - radius,
x + radius,
y + radius);
paint.setStyle(Paint.Style.STROKE);
canvas.drawArc(oval, mStartAngle, mSweepAngle, false, paint);
}
}