| Implementation notes regarding ADB. |
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| I. General Overview: |
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| The Android Debug Bridge (ADB) is used to: |
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| - keep track of all Android devices and emulators instances |
| connected to or running on a given host developer machine |
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| - implement various control commands (e.g. "adb shell", "adb pull", etc.) |
| for the benefit of clients (command-line users, or helper programs like |
| DDMS). These commands are called 'services' in ADB. |
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| As a whole, everything works through the following components: |
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| 1. The ADB server |
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| This is a background process that runs on the host machine. Its purpose |
| is to sense the USB ports to know when devices are attached/removed, |
| as well as when emulator instances start/stop. |
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| It thus maintains a list of "connected devices" and assigns a 'state' |
| to each one of them: OFFLINE, BOOTLOADER, RECOVERY or ONLINE (more on |
| this below). |
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| The ADB server is really one giant multiplexing loop whose purpose is |
| to orchestrate the exchange of data (packets, really) between clients, |
| services and devices. |
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| 2. The ADB daemon (adbd) |
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| The 'adbd' program runs as a background process within an Android device |
| or emulated system. Its purpose is to connect to the ADB server |
| (through USB for devices, through TCP for emulators) and provide a |
| few services for clients that run on the host. |
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| The ADB server considers that a device is ONLINE when it has successfully |
| connected to the adbd program within it. Otherwise, the device is OFFLINE, |
| meaning that the ADB server detected a new device/emulator, but could not |
| connect to the adbd daemon. |
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| The BOOTLOADER and RECOVERY states correspond to alternate states of |
| devices when they are in the bootloader or recovery mode. |
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| 3. The ADB command-line client |
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| The 'adb' command-line program is used to run adb commands from a shell |
| or a script. It first tries to locate the ADB server on the host machine, |
| and will start one automatically if none is found. |
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| Then, the client sends its service requests to the ADB server. |
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| Currently, a single 'adb' binary is used for both the server and client. |
| this makes distribution and starting the server easier. |
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| 4. Services |
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| There are essentially two kinds of services that a client can talk to. |
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| Host Services: |
| These services run within the ADB Server and thus do not need to |
| communicate with a device at all. A typical example is "adb devices" |
| which is used to return the list of currently known devices and their |
| states. They are a few other services though. |
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| Local Services: |
| These services either run within the adbd daemon, or are started by |
| it on the device. The ADB server is used to multiplex streams |
| between the client and the service running in adbd. In this case |
| its role is to initiate the connection, then of being a pass-through |
| for the data. |
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| II. Protocol details: |
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| 1. Client <-> Server protocol: |
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| This details the protocol used between ADB clients and the ADB |
| server itself. The ADB server listens on TCP:localhost:5037. |
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| A client sends a request using the following format: |
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| 1. A 4-byte hexadecimal string giving the length of the payload |
| 2. Followed by the payload itself. |
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| For example, to query the ADB server for its internal version number, |
| the client will do the following: |
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| 1. Connect to tcp:localhost:5037 |
| 2. Send the string "000Chost:version" to the corresponding socket |
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| The 'host:' prefix is used to indicate that the request is addressed |
| to the server itself (we will talk about other kinds of requests later). |
| The content length is encoded in ASCII for easier debugging. |
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| The server should answer a request with one of the following: |
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| 1. For success, the 4-byte "OKAY" string |
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| 2. For failure, the 4-byte "FAIL" string, followed by a |
| 4-byte hex length, followed by a string giving the reason |
| for failure. |
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| 3. As a special exception, for 'host:version', a 4-byte |
| hex string corresponding to the server's internal version number |
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| Note that the connection is still alive after an OKAY, which allows the |
| client to make other requests. But in certain cases, an OKAY will even |
| change the state of the connection. |
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| For example, the case of the 'host:transport:<serialnumber>' request, |
| where '<serialnumber>' is used to identify a given device/emulator; after |
| the "OKAY" answer, all further requests made by the client will go |
| directly to the corresponding adbd daemon. |
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| The file SERVICES.TXT lists all services currently implemented by ADB. |
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| 2. Transports: |
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| An ADB transport models a connection between the ADB server and one device |
| or emulator. There are currently two kinds of transports: |
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| - USB transports, for physical devices through USB |
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| - Local transports, for emulators running on the host, connected to |
| the server through TCP |
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| In theory, it should be possible to write a local transport that proxies |
| a connection between an ADB server and a device/emulator connected to/ |
| running on another machine. This hasn't been done yet though. |
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| Each transport can carry one or more multiplexed streams between clients |
| and the device/emulator they point to. The ADB server must handle |
| unexpected transport disconnections (e.g. when a device is physically |
| unplugged) properly. |