The Android Open Source Project | 9ca14dc | 2009-03-03 19:32:55 -0800 | [diff] [blame] | 1 | Implementation notes regarding ADB. |
| 2 | |
| 3 | I. General Overview: |
| 4 | |
| 5 | The Android Debug Bridge (ADB) is used to: |
| 6 | |
| 7 | - keep track of all Android devices and emulators instances |
| 8 | connected to or running on a given host developer machine |
| 9 | |
| 10 | - implement various control commands (e.g. "adb shell", "adb pull", etc..) |
| 11 | for the benefit of clients (command-line users, or helper programs like |
| 12 | DDMS). These commands are what is called a 'service' in ADB. |
| 13 | |
| 14 | As a whole, everything works through the following components: |
| 15 | |
| 16 | 1. The ADB server |
| 17 | |
| 18 | This is a background process that runs on the host machine. Its purpose |
| 19 | if to sense the USB ports to know when devices are attached/removed, |
| 20 | as well as when emulator instances start/stop. |
| 21 | |
| 22 | It thus maintains a list of "connected devices" and assigns a 'state' |
| 23 | to each one of them: OFFLINE, BOOTLOADER, RECOVERY or ONLINE (more on |
| 24 | this below). |
| 25 | |
| 26 | The ADB server is really one giant multiplexing loop whose purpose is |
| 27 | to orchestrate the exchange of data (packets, really) between clients, |
| 28 | services and devices. |
| 29 | |
| 30 | |
| 31 | 2. The ADB daemon (adbd) |
| 32 | |
| 33 | The 'adbd' program runs as a background process within an Android device |
| 34 | or emulated system. Its purpose is to connect to the ADB server |
| 35 | (through USB for devices, through TCP for emulators) and provide a |
| 36 | few services for clients that run on the host. |
| 37 | |
| 38 | The ADB server considers that a device is ONLINE when it has succesfully |
| 39 | connected to the adbd program within it. Otherwise, the device is OFFLINE, |
| 40 | meaning that the ADB server detected a new device/emulator, but could not |
| 41 | connect to the adbd daemon. |
| 42 | |
| 43 | the BOOTLOADER and RECOVERY states correspond to alternate states of |
| 44 | devices when they are in the bootloader or recovery mode. |
| 45 | |
| 46 | 3. The ADB command-line client |
| 47 | |
| 48 | The 'adb' command-line program is used to run adb commands from a shell |
| 49 | or a script. It first tries to locate the ADB server on the host machine, |
| 50 | and will start one automatically if none is found. |
| 51 | |
| 52 | then, the client sends its service requests to the ADB server. It doesn't |
| 53 | need to know. |
| 54 | |
| 55 | Currently, a single 'adb' binary is used for both the server and client. |
| 56 | this makes distribution and starting the server easier. |
| 57 | |
| 58 | |
| 59 | 4. Services |
| 60 | |
| 61 | There are essentially two kinds of services that a client can talk to. |
| 62 | |
| 63 | Host Services: |
| 64 | these services run within the ADB Server and thus do not need to |
| 65 | communicate with a device at all. A typical example is "adb devices" |
| 66 | which is used to return the list of currently known devices and their |
| 67 | state. They are a few couple other services though. |
| 68 | |
| 69 | Local Services: |
| 70 | these services either run within the adbd daemon, or are started by |
| 71 | it on the device. The ADB server is used to multiplex streams |
| 72 | between the client and the service running in adbd. In this case |
| 73 | its role is to initiate the connection, then of being a pass-through |
| 74 | for the data. |
| 75 | |
| 76 | |
| 77 | II. Protocol details: |
| 78 | |
| 79 | 1. Client <-> Server protocol: |
| 80 | |
| 81 | This details the protocol used between ADB clients and the ADB |
| 82 | server itself. The ADB server listens on TCP:localhost:5037. |
| 83 | |
| 84 | A client sends a request using the following format: |
| 85 | |
| 86 | 1. A 4-byte hexadecimal string giving the length of the payload |
| 87 | 2. Followed by the payload itself. |
| 88 | |
| 89 | For example, to query the ADB server for its internal version number, |
| 90 | the client will do the following: |
| 91 | |
| 92 | 1. Connect to tcp:localhost:5037 |
| 93 | 2. Send the string "000Chost:version" to the corresponding socket |
| 94 | |
| 95 | The 'host:' prefix is used to indicate that the request is addressed |
| 96 | to the server itself (we will talk about other kinds of requests later). |
| 97 | The content length is encoded in ASCII for easier debugging. |
| 98 | |
| 99 | The server should answer a request with one of the following: |
| 100 | |
| 101 | 1. For success, the 4-byte "OKAY" string |
| 102 | |
| 103 | 2. For failure, the 4-byte "FAIL" string, followed by a |
| 104 | 4-byte hex length, followed by a string giving the reason |
| 105 | for failure. |
| 106 | |
| 107 | 3. As a special exception, for 'host:version', a 4-byte |
| 108 | hex string corresponding to the server's internal version number |
| 109 | |
| 110 | Note that the connection is still alive after an OKAY, which allows the |
| 111 | client to make other requests. But in certain cases, an OKAY will even |
| 112 | change the state of the connection. |
| 113 | |
| 114 | For example, the case of the 'host:transport:<serialnumber>' request, |
| 115 | where '<serialnumber>' is used to identify a given device/emulator; after |
| 116 | the "OKAY" answer, all further requests made by the client will go |
| 117 | directly to the corresponding adbd daemon. |
| 118 | |
| 119 | The file SERVICES.TXT lists all services currently implemented by ADB. |
| 120 | |
| 121 | |
| 122 | 2. Transports: |
| 123 | |
| 124 | An ADB transport models a connection between the ADB server and one device |
| 125 | or emulator. There are currently two kinds of transports: |
| 126 | |
| 127 | - USB transports, for physical devices through USB |
| 128 | |
| 129 | - Local transports, for emulators running on the host, connected to |
| 130 | the server through TCP |
| 131 | |
| 132 | In theory, it should be possible to write a local transport that proxies |
| 133 | a connection between an ADB server and a device/emulator connected to/ |
| 134 | running on another machine. This hasn't been done yet though. |
| 135 | |
| 136 | Each transport can carry one or more multiplexed streams between clients |
| 137 | and the device/emulator they point to. The ADB server must handle |
| 138 | unexpected transport disconnections (e.g. when a device is physically |
| 139 | unplugged) properly. |