| /* |
| * Copyright 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include <stdio.h> |
| |
| #include <utils/StrongPointer.h> |
| |
| #include <android/hardware/automotive/sv/1.0/ISurroundViewService.h> |
| #include <android/hardware/automotive/sv/1.0/ISurroundViewStream.h> |
| #include <android/hardware/automotive/evs/1.1/IEvsEnumerator.h> |
| #include <android/hardware_buffer.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| #include <GLES3/gl3.h> |
| #include <GLES3/gl3ext.h> |
| |
| using namespace android::hardware::automotive::sv::V1_0; |
| using namespace android::hardware::automotive::evs::V1_1; |
| |
| using BufferDesc_1_0 = ::android::hardware::automotive::evs::V1_0::BufferDesc; |
| |
| class SurroundViewServiceCallback : public ISurroundViewStream { |
| public: |
| SurroundViewServiceCallback(android::sp<IEvsDisplay> pDisplay, |
| android::sp<ISurroundViewSession> pSession); |
| |
| // Methods from ::android::hardware::automotive::sv::V1_0::ISurroundViewStream. |
| android::hardware::Return<void> notify(SvEvent svEvent) override; |
| android::hardware::Return<void> receiveFrames(const SvFramesDesc& svFramesDesc) override; |
| |
| private: |
| static const char* getEGLError(void); |
| static const std::string getGLFramebufferError(void); |
| |
| bool prepareGL(); |
| BufferDesc convertBufferDesc(const BufferDesc_1_0& src); |
| bool attachRenderTarget(const BufferDesc& tgtBuffer); |
| void detachRenderTarget(); |
| |
| static EGLDisplay sGLDisplay; |
| static GLuint sFrameBuffer; |
| static GLuint sColorBuffer; |
| static GLuint sDepthBuffer; |
| static GLuint sTextureId; |
| static EGLImageKHR sKHRimage; |
| |
| android::sp<IEvsDisplay> mDisplay; |
| android::sp<ISurroundViewSession> mSession; |
| }; |