| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef TEXWRAPPER_H |
| #define TEXWRAPPER_H |
| |
| #include <GLES2/gl2.h> |
| |
| |
| class TexWrapper { |
| public: |
| TexWrapper(GLuint textureId, unsigned width, unsigned height); |
| virtual ~TexWrapper(); |
| |
| GLuint glId() { return id; }; |
| unsigned width() { return w; }; |
| unsigned height() { return h; }; |
| |
| protected: |
| TexWrapper(); |
| |
| GLuint id; |
| unsigned w; |
| unsigned h; |
| }; |
| |
| |
| TexWrapper* createTextureFromPng(const char* filename); |
| |
| #endif // TEXWRAPPER_H |