| /* |
| * Copyright (C) 2006 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.phone; |
| |
| import com.android.internal.telephony.Call; |
| import com.android.internal.telephony.CallManager; |
| import com.android.internal.telephony.CallerInfo; |
| import com.android.internal.telephony.CallerInfoAsyncQuery; |
| import com.android.internal.telephony.Connection; |
| import com.android.internal.telephony.Phone; |
| import com.android.internal.telephony.PhoneConstants; |
| import com.android.internal.telephony.PhoneBase; |
| import com.android.internal.telephony.TelephonyCapabilities; |
| import com.android.internal.telephony.cdma.CdmaInformationRecords.CdmaDisplayInfoRec; |
| import com.android.internal.telephony.cdma.CdmaInformationRecords.CdmaSignalInfoRec; |
| import com.android.internal.telephony.cdma.SignalToneUtil; |
| |
| import android.app.ActivityManagerNative; |
| import android.bluetooth.BluetoothAdapter; |
| import android.bluetooth.BluetoothHeadset; |
| import android.bluetooth.BluetoothProfile; |
| import android.content.Context; |
| import android.media.AudioAttributes; |
| import android.media.AudioManager; |
| import android.media.ToneGenerator; |
| import android.net.Uri; |
| import android.os.AsyncResult; |
| import android.os.Handler; |
| import android.os.Message; |
| import android.os.SystemProperties; |
| import android.os.SystemVibrator; |
| import android.os.Vibrator; |
| import android.provider.CallLog.Calls; |
| import android.provider.Settings; |
| import android.telephony.DisconnectCause; |
| import android.telephony.PhoneNumberUtils; |
| import android.telephony.PhoneStateListener; |
| import android.telephony.TelephonyManager; |
| import android.util.EventLog; |
| import android.util.Log; |
| |
| /** |
| * Phone app module that listens for phone state changes and various other |
| * events from the telephony layer, and triggers any resulting UI behavior |
| * (like starting the Incoming Call UI, playing in-call tones, |
| * updating notifications, writing call log entries, etc.) |
| */ |
| public class CallNotifier extends Handler { |
| private static final String LOG_TAG = "CallNotifier"; |
| private static final boolean DBG = |
| (PhoneGlobals.DBG_LEVEL >= 1) && (SystemProperties.getInt("ro.debuggable", 0) == 1); |
| private static final boolean VDBG = (PhoneGlobals.DBG_LEVEL >= 2); |
| |
| // Time to display the message from the underlying phone layers. |
| private static final int SHOW_MESSAGE_NOTIFICATION_TIME = 3000; // msec |
| |
| private static final AudioAttributes VIBRATION_ATTRIBUTES = new AudioAttributes.Builder() |
| .setContentType(AudioAttributes.CONTENT_TYPE_SPEECH) |
| .setUsage(AudioAttributes.USAGE_VOICE_COMMUNICATION) |
| .build(); |
| |
| /** The singleton instance. */ |
| private static CallNotifier sInstance; |
| |
| // values used to track the query state |
| private static final int CALLERINFO_QUERY_READY = 0; |
| private static final int CALLERINFO_QUERYING = -1; |
| |
| // the state of the CallerInfo Query. |
| private int mCallerInfoQueryState; |
| |
| // object used to synchronize access to mCallerInfoQueryState |
| private Object mCallerInfoQueryStateGuard = new Object(); |
| |
| private PhoneGlobals mApplication; |
| private CallManager mCM; |
| private BluetoothHeadset mBluetoothHeadset; |
| private CallLogger mCallLogger; |
| |
| // ToneGenerator instance for playing SignalInfo tones |
| private ToneGenerator mSignalInfoToneGenerator; |
| |
| // The tone volume relative to other sounds in the stream SignalInfo |
| private static final int TONE_RELATIVE_VOLUME_SIGNALINFO = 80; |
| |
| private Call.State mPreviousCdmaCallState; |
| private boolean mVoicePrivacyState = false; |
| private boolean mIsCdmaRedialCall = false; |
| |
| // Cached AudioManager |
| private AudioManager mAudioManager; |
| |
| private final BluetoothManager mBluetoothManager; |
| |
| /** |
| * Initialize the singleton CallNotifier instance. |
| * This is only done once, at startup, from PhoneApp.onCreate(). |
| */ |
| /* package */ static CallNotifier init(PhoneGlobals app, Phone phone, |
| CallLogger callLogger, CallStateMonitor callStateMonitor, |
| BluetoothManager bluetoothManager) { |
| synchronized (CallNotifier.class) { |
| if (sInstance == null) { |
| sInstance = new CallNotifier(app, phone, callLogger, callStateMonitor, |
| bluetoothManager); |
| } else { |
| Log.wtf(LOG_TAG, "init() called multiple times! sInstance = " + sInstance); |
| } |
| return sInstance; |
| } |
| } |
| |
| /** Private constructor; @see init() */ |
| private CallNotifier(PhoneGlobals app, Phone phone, CallLogger callLogger, |
| CallStateMonitor callStateMonitor, BluetoothManager bluetoothManager) { |
| mApplication = app; |
| mCM = app.mCM; |
| mCallLogger = callLogger; |
| mBluetoothManager = bluetoothManager; |
| |
| mAudioManager = (AudioManager) mApplication.getSystemService(Context.AUDIO_SERVICE); |
| |
| callStateMonitor.addListener(this); |
| |
| BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter(); |
| if (adapter != null) { |
| adapter.getProfileProxy(mApplication.getApplicationContext(), |
| mBluetoothProfileServiceListener, |
| BluetoothProfile.HEADSET); |
| } |
| |
| TelephonyManager telephonyManager = (TelephonyManager)app.getSystemService( |
| Context.TELEPHONY_SERVICE); |
| telephonyManager.listen(mPhoneStateListener, |
| PhoneStateListener.LISTEN_MESSAGE_WAITING_INDICATOR |
| | PhoneStateListener.LISTEN_CALL_FORWARDING_INDICATOR); |
| } |
| |
| private void createSignalInfoToneGenerator() { |
| // Instantiate the ToneGenerator for SignalInfo and CallWaiting |
| // TODO: We probably don't need the mSignalInfoToneGenerator instance |
| // around forever. Need to change it so as to create a ToneGenerator instance only |
| // when a tone is being played and releases it after its done playing. |
| if (mSignalInfoToneGenerator == null) { |
| try { |
| mSignalInfoToneGenerator = new ToneGenerator(AudioManager.STREAM_VOICE_CALL, |
| TONE_RELATIVE_VOLUME_SIGNALINFO); |
| Log.d(LOG_TAG, "CallNotifier: mSignalInfoToneGenerator created when toneplay"); |
| } catch (RuntimeException e) { |
| Log.w(LOG_TAG, "CallNotifier: Exception caught while creating " + |
| "mSignalInfoToneGenerator: " + e); |
| mSignalInfoToneGenerator = null; |
| } |
| } else { |
| Log.d(LOG_TAG, "mSignalInfoToneGenerator created already, hence skipping"); |
| } |
| } |
| |
| @Override |
| public void handleMessage(Message msg) { |
| switch (msg.what) { |
| case CallStateMonitor.PHONE_NEW_RINGING_CONNECTION: |
| log("RINGING... (new)"); |
| onNewRingingConnection((AsyncResult) msg.obj); |
| break; |
| |
| case CallStateMonitor.PHONE_STATE_CHANGED: |
| onPhoneStateChanged((AsyncResult) msg.obj); |
| break; |
| |
| case CallStateMonitor.PHONE_DISCONNECT: |
| if (DBG) log("DISCONNECT"); |
| onDisconnect((AsyncResult) msg.obj); |
| break; |
| |
| case CallStateMonitor.PHONE_UNKNOWN_CONNECTION_APPEARED: |
| onUnknownConnectionAppeared((AsyncResult) msg.obj); |
| break; |
| |
| case CallStateMonitor.INTERNAL_PHONE_MWI_CHANGED: |
| onMwiChanged(mApplication.phone.getMessageWaitingIndicator()); |
| break; |
| |
| case CallStateMonitor.PHONE_STATE_DISPLAYINFO: |
| if (DBG) log("Received PHONE_STATE_DISPLAYINFO event"); |
| onDisplayInfo((AsyncResult) msg.obj); |
| break; |
| |
| case CallStateMonitor.PHONE_STATE_SIGNALINFO: |
| if (DBG) log("Received PHONE_STATE_SIGNALINFO event"); |
| onSignalInfo((AsyncResult) msg.obj); |
| break; |
| |
| case CallStateMonitor.INTERNAL_SHOW_MESSAGE_NOTIFICATION_DONE: |
| if (DBG) log("Received Display Info notification done event ..."); |
| PhoneDisplayMessage.dismissMessage(); |
| break; |
| |
| case CallStateMonitor.EVENT_OTA_PROVISION_CHANGE: |
| if (DBG) log("EVENT_OTA_PROVISION_CHANGE..."); |
| mApplication.handleOtaspEvent(msg); |
| break; |
| |
| case CallStateMonitor.PHONE_ENHANCED_VP_ON: |
| if (DBG) log("PHONE_ENHANCED_VP_ON..."); |
| if (!mVoicePrivacyState) { |
| int toneToPlay = InCallTonePlayer.TONE_VOICE_PRIVACY; |
| new InCallTonePlayer(toneToPlay).start(); |
| mVoicePrivacyState = true; |
| } |
| break; |
| |
| case CallStateMonitor.PHONE_ENHANCED_VP_OFF: |
| if (DBG) log("PHONE_ENHANCED_VP_OFF..."); |
| if (mVoicePrivacyState) { |
| int toneToPlay = InCallTonePlayer.TONE_VOICE_PRIVACY; |
| new InCallTonePlayer(toneToPlay).start(); |
| mVoicePrivacyState = false; |
| } |
| break; |
| |
| case CallStateMonitor.PHONE_SUPP_SERVICE_FAILED: |
| if (DBG) log("PHONE_SUPP_SERVICE_FAILED..."); |
| onSuppServiceFailed((AsyncResult) msg.obj); |
| break; |
| |
| default: |
| // super.handleMessage(msg); |
| } |
| } |
| |
| PhoneStateListener mPhoneStateListener = new PhoneStateListener() { |
| @Override |
| public void onMessageWaitingIndicatorChanged(boolean mwi) { |
| onMwiChanged(mwi); |
| } |
| |
| @Override |
| public void onCallForwardingIndicatorChanged(boolean cfi) { |
| onCfiChanged(cfi); |
| } |
| }; |
| |
| /** |
| * Handles a "new ringing connection" event from the telephony layer. |
| */ |
| private void onNewRingingConnection(AsyncResult r) { |
| Connection c = (Connection) r.result; |
| log("onNewRingingConnection(): state = " + mCM.getState() + ", conn = { " + c + " }"); |
| Call ringing = c.getCall(); |
| Phone phone = ringing.getPhone(); |
| |
| // Check for a few cases where we totally ignore incoming calls. |
| if (ignoreAllIncomingCalls(phone)) { |
| // Immediately reject the call, without even indicating to the user |
| // that an incoming call occurred. (This will generally send the |
| // caller straight to voicemail, just as if we *had* shown the |
| // incoming-call UI and the user had declined the call.) |
| PhoneUtils.hangupRingingCall(ringing); |
| return; |
| } |
| |
| if (!c.isRinging()) { |
| Log.i(LOG_TAG, "CallNotifier.onNewRingingConnection(): connection not ringing!"); |
| // This is a very strange case: an incoming call that stopped |
| // ringing almost instantly after the onNewRingingConnection() |
| // event. There's nothing we can do here, so just bail out |
| // without doing anything. (But presumably we'll log it in |
| // the call log when the disconnect event comes in...) |
| return; |
| } |
| |
| // Stop any signalInfo tone being played on receiving a Call |
| stopSignalInfoTone(); |
| |
| Call.State state = c.getState(); |
| // State will be either INCOMING or WAITING. |
| if (VDBG) log("- connection is ringing! state = " + state); |
| // if (DBG) PhoneUtils.dumpCallState(mPhone); |
| |
| // No need to do any service state checks here (like for |
| // "emergency mode"), since in those states the SIM won't let |
| // us get incoming connections in the first place. |
| |
| // TODO: Consider sending out a serialized broadcast Intent here |
| // (maybe "ACTION_NEW_INCOMING_CALL"), *before* starting the |
| // ringer and going to the in-call UI. The intent should contain |
| // the caller-id info for the current connection, and say whether |
| // it would be a "call waiting" call or a regular ringing call. |
| // If anybody consumed the broadcast, we'd bail out without |
| // ringing or bringing up the in-call UI. |
| // |
| // This would give 3rd party apps a chance to listen for (and |
| // intercept) new ringing connections. An app could reject the |
| // incoming call by consuming the broadcast and doing nothing, or |
| // it could "pick up" the call (without any action by the user!) |
| // via some future TelephonyManager API. |
| // |
| // See bug 1312336 for more details. |
| // We'd need to protect this with a new "intercept incoming calls" |
| // system permission. |
| |
| // Obtain a partial wake lock to make sure the CPU doesn't go to |
| // sleep before we finish bringing up the InCallScreen. |
| // (This will be upgraded soon to a full wake lock; see |
| // showIncomingCall().) |
| if (VDBG) log("Holding wake lock on new incoming connection."); |
| mApplication.requestWakeState(PhoneGlobals.WakeState.PARTIAL); |
| |
| // Note we *don't* post a status bar notification here, since |
| // we're not necessarily ready to actually show the incoming call |
| // to the user. (For calls in the INCOMING state, at least, we |
| // still need to run a caller-id query, and we may not even ring |
| // at all if the "send directly to voicemail" flag is set.) |
| // |
| // Instead, we update the notification (and potentially launch the |
| // InCallScreen) from the showIncomingCall() method, which runs |
| // when the caller-id query completes or times out. |
| |
| if (VDBG) log("- onNewRingingConnection() done."); |
| } |
| |
| /** |
| * Determines whether or not we're allowed to present incoming calls to the |
| * user, based on the capabilities and/or current state of the device. |
| * |
| * If this method returns true, that means we should immediately reject the |
| * current incoming call, without even indicating to the user that an |
| * incoming call occurred. |
| * |
| * (We only reject incoming calls in a few cases, like during an OTASP call |
| * when we can't interrupt the user, or if the device hasn't completed the |
| * SetupWizard yet. We also don't allow incoming calls on non-voice-capable |
| * devices. But note that we *always* allow incoming calls while in ECM.) |
| * |
| * @return true if we're *not* allowed to present an incoming call to |
| * the user. |
| */ |
| private boolean ignoreAllIncomingCalls(Phone phone) { |
| // Incoming calls are totally ignored on non-voice-capable devices. |
| if (!PhoneGlobals.sVoiceCapable) { |
| // ...but still log a warning, since we shouldn't have gotten this |
| // event in the first place! (Incoming calls *should* be blocked at |
| // the telephony layer on non-voice-capable capable devices.) |
| Log.w(LOG_TAG, "Got onNewRingingConnection() on non-voice-capable device! Ignoring..."); |
| return true; |
| } |
| |
| // In ECM (emergency callback mode), we ALWAYS allow incoming calls |
| // to get through to the user. (Note that ECM is applicable only to |
| // voice-capable CDMA devices). |
| if (PhoneUtils.isPhoneInEcm(phone)) { |
| if (DBG) log("Incoming call while in ECM: always allow..."); |
| return false; |
| } |
| |
| // Incoming calls are totally ignored if the device isn't provisioned yet. |
| boolean provisioned = Settings.Global.getInt(mApplication.getContentResolver(), |
| Settings.Global.DEVICE_PROVISIONED, 0) != 0; |
| if (!provisioned) { |
| Log.i(LOG_TAG, "Ignoring incoming call: not provisioned"); |
| return true; |
| } |
| |
| // Incoming calls are totally ignored if an OTASP call is active. |
| if (TelephonyCapabilities.supportsOtasp(phone)) { |
| boolean activateState = (mApplication.cdmaOtaScreenState.otaScreenState |
| == OtaUtils.CdmaOtaScreenState.OtaScreenState.OTA_STATUS_ACTIVATION); |
| boolean dialogState = (mApplication.cdmaOtaScreenState.otaScreenState |
| == OtaUtils.CdmaOtaScreenState.OtaScreenState.OTA_STATUS_SUCCESS_FAILURE_DLG); |
| boolean spcState = mApplication.cdmaOtaProvisionData.inOtaSpcState; |
| |
| if (spcState) { |
| Log.i(LOG_TAG, "Ignoring incoming call: OTA call is active"); |
| return true; |
| } else if (activateState || dialogState) { |
| // We *are* allowed to receive incoming calls at this point. |
| // But clear out any residual OTASP UI first. |
| // TODO: It's an MVC violation to twiddle the OTA UI state here; |
| // we should instead provide a higher-level API via OtaUtils. |
| if (dialogState) mApplication.dismissOtaDialogs(); |
| mApplication.clearOtaState(); |
| return false; |
| } |
| } |
| |
| // Normal case: allow this call to be presented to the user. |
| return false; |
| } |
| |
| private void onUnknownConnectionAppeared(AsyncResult r) { |
| PhoneConstants.State state = mCM.getState(); |
| |
| if (state == PhoneConstants.State.OFFHOOK) { |
| if (DBG) log("unknown connection appeared..."); |
| |
| onPhoneStateChanged(r); |
| } |
| } |
| |
| /** |
| * Updates the phone UI in response to phone state changes. |
| * |
| * Watch out: certain state changes are actually handled by their own |
| * specific methods: |
| * - see onNewRingingConnection() for new incoming calls |
| * - see onDisconnect() for calls being hung up or disconnected |
| */ |
| private void onPhoneStateChanged(AsyncResult r) { |
| PhoneConstants.State state = mCM.getState(); |
| if (VDBG) log("onPhoneStateChanged: state = " + state); |
| |
| // Turn status bar notifications on or off depending upon the state |
| // of the phone. Notification Alerts (audible or vibrating) should |
| // be on if and only if the phone is IDLE. |
| mApplication.notificationMgr.statusBarHelper |
| .enableNotificationAlerts(state == PhoneConstants.State.IDLE); |
| |
| Phone fgPhone = mCM.getFgPhone(); |
| if (fgPhone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) { |
| if ((fgPhone.getForegroundCall().getState() == Call.State.ACTIVE) |
| && ((mPreviousCdmaCallState == Call.State.DIALING) |
| || (mPreviousCdmaCallState == Call.State.ALERTING))) { |
| if (mIsCdmaRedialCall) { |
| int toneToPlay = InCallTonePlayer.TONE_REDIAL; |
| new InCallTonePlayer(toneToPlay).start(); |
| } |
| // Stop any signal info tone when call moves to ACTIVE state |
| stopSignalInfoTone(); |
| } |
| mPreviousCdmaCallState = fgPhone.getForegroundCall().getState(); |
| } |
| |
| // Have the PhoneApp recompute its mShowBluetoothIndication |
| // flag based on the (new) telephony state. |
| // There's no need to force a UI update since we update the |
| // in-call notification ourselves (below), and the InCallScreen |
| // listens for phone state changes itself. |
| mBluetoothManager.updateBluetoothIndication(); |
| |
| // Update the phone state and other sensor/lock. |
| mApplication.updatePhoneState(state); |
| |
| if (state == PhoneConstants.State.OFFHOOK) { |
| |
| if (VDBG) log("onPhoneStateChanged: OFF HOOK"); |
| // make sure audio is in in-call mode now |
| PhoneUtils.setAudioMode(mCM); |
| } |
| } |
| |
| void updateCallNotifierRegistrationsAfterRadioTechnologyChange() { |
| if (DBG) Log.d(LOG_TAG, "updateCallNotifierRegistrationsAfterRadioTechnologyChange..."); |
| |
| // Instantiate mSignalInfoToneGenerator |
| createSignalInfoToneGenerator(); |
| } |
| |
| private void onDisconnect(AsyncResult r) { |
| if (VDBG) log("onDisconnect()... CallManager state: " + mCM.getState()); |
| |
| mVoicePrivacyState = false; |
| Connection c = (Connection) r.result; |
| if (c != null) { |
| log("onDisconnect: cause = " + DisconnectCause.toString(c.getDisconnectCause()) |
| + ", incoming = " + c.isIncoming() |
| + ", date = " + c.getCreateTime()); |
| } else { |
| Log.w(LOG_TAG, "onDisconnect: null connection"); |
| } |
| |
| int autoretrySetting = 0; |
| if ((c != null) && |
| (c.getCall().getPhone().getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA)) { |
| autoretrySetting = android.provider.Settings.Global.getInt(mApplication. |
| getContentResolver(),android.provider.Settings.Global.CALL_AUTO_RETRY, 0); |
| } |
| |
| // Stop any signalInfo tone being played when a call gets ended |
| stopSignalInfoTone(); |
| |
| if ((c != null) && |
| (c.getCall().getPhone().getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA)) { |
| // Resetting the CdmaPhoneCallState members |
| mApplication.cdmaPhoneCallState.resetCdmaPhoneCallState(); |
| } |
| |
| // If this is the end of an OTASP call, pass it on to the PhoneApp. |
| if (c != null && TelephonyCapabilities.supportsOtasp(c.getCall().getPhone())) { |
| final String number = c.getAddress(); |
| if (c.getCall().getPhone().isOtaSpNumber(number)) { |
| if (DBG) log("onDisconnect: this was an OTASP call!"); |
| mApplication.handleOtaspDisconnect(); |
| } |
| } |
| |
| // Check for the various tones we might need to play (thru the |
| // earpiece) after a call disconnects. |
| int toneToPlay = InCallTonePlayer.TONE_NONE; |
| |
| // If we don't need to play BUSY or CONGESTION, then play the |
| // "call ended" tone if this was a "regular disconnect" (i.e. a |
| // normal call where one end or the other hung up) *and* this |
| // disconnect event caused the phone to become idle. (In other |
| // words, we *don't* play the sound if one call hangs up but |
| // there's still an active call on the other line.) |
| // TODO: We may eventually want to disable this via a preference. |
| if ((toneToPlay == InCallTonePlayer.TONE_NONE) |
| && (mCM.getState() == PhoneConstants.State.IDLE) |
| && (c != null)) { |
| int cause = c.getDisconnectCause(); |
| if ((cause == DisconnectCause.NORMAL) // remote hangup |
| || (cause == DisconnectCause.LOCAL)) { // local hangup |
| if (VDBG) log("- need to play CALL_ENDED tone!"); |
| toneToPlay = InCallTonePlayer.TONE_CALL_ENDED; |
| mIsCdmaRedialCall = false; |
| } |
| } |
| |
| // All phone calls are disconnected. |
| if (mCM.getState() == PhoneConstants.State.IDLE) { |
| // Don't reset the audio mode or bluetooth/speakerphone state |
| // if we still need to let the user hear a tone through the earpiece. |
| if (toneToPlay == InCallTonePlayer.TONE_NONE) { |
| resetAudioStateAfterDisconnect(); |
| } |
| } |
| |
| if (c != null) { |
| mCallLogger.logCall(c); |
| |
| final String number = c.getAddress(); |
| final Phone phone = c.getCall().getPhone(); |
| final boolean isEmergencyNumber = |
| PhoneNumberUtils.isLocalEmergencyNumber(mApplication, number); |
| |
| // Possibly play a "post-disconnect tone" thru the earpiece. |
| // We do this here, rather than from the InCallScreen |
| // activity, since we need to do this even if you're not in |
| // the Phone UI at the moment the connection ends. |
| if (toneToPlay != InCallTonePlayer.TONE_NONE) { |
| if (VDBG) log("- starting post-disconnect tone (" + toneToPlay + ")..."); |
| new InCallTonePlayer(toneToPlay).start(); |
| |
| // TODO: alternatively, we could start an InCallTonePlayer |
| // here with an "unlimited" tone length, |
| // and manually stop it later when this connection truly goes |
| // away. (The real connection over the network was closed as soon |
| // as we got the BUSY message. But our telephony layer keeps the |
| // connection open for a few extra seconds so we can show the |
| // "busy" indication to the user. We could stop the busy tone |
| // when *that* connection's "disconnect" event comes in.) |
| } |
| |
| final int cause = c.getDisconnectCause(); |
| if (((mPreviousCdmaCallState == Call.State.DIALING) |
| || (mPreviousCdmaCallState == Call.State.ALERTING)) |
| && (!isEmergencyNumber) |
| && (cause != DisconnectCause.INCOMING_MISSED ) |
| && (cause != DisconnectCause.NORMAL) |
| && (cause != DisconnectCause.LOCAL) |
| && (cause != DisconnectCause.INCOMING_REJECTED)) { |
| if (!mIsCdmaRedialCall) { |
| if (autoretrySetting == InCallScreen.AUTO_RETRY_ON) { |
| // TODO: (Moto): The contact reference data may need to be stored and use |
| // here when redialing a call. For now, pass in NULL as the URI parameter. |
| final int status = |
| PhoneUtils.placeCall(mApplication, phone, number, null, false); |
| if (status != PhoneUtils.CALL_STATUS_FAILED) { |
| mIsCdmaRedialCall = true; |
| } |
| } else { |
| mIsCdmaRedialCall = false; |
| } |
| } else { |
| mIsCdmaRedialCall = false; |
| } |
| } |
| } |
| } |
| |
| /** |
| * Resets the audio mode and speaker state when a call ends. |
| */ |
| private void resetAudioStateAfterDisconnect() { |
| if (VDBG) log("resetAudioStateAfterDisconnect()..."); |
| |
| if (mBluetoothHeadset != null) { |
| mBluetoothHeadset.disconnectAudio(); |
| } |
| |
| // call turnOnSpeaker() with state=false and store=true even if speaker |
| // is already off to reset user requested speaker state. |
| PhoneUtils.turnOnSpeaker(mApplication, false, true); |
| |
| PhoneUtils.setAudioMode(mCM); |
| } |
| |
| private void onMwiChanged(boolean visible) { |
| if (VDBG) log("onMwiChanged(): " + visible); |
| |
| // "Voicemail" is meaningless on non-voice-capable devices, |
| // so ignore MWI events. |
| if (!PhoneGlobals.sVoiceCapable) { |
| // ...but still log a warning, since we shouldn't have gotten this |
| // event in the first place! |
| // (PhoneStateListener.LISTEN_MESSAGE_WAITING_INDICATOR events |
| // *should* be blocked at the telephony layer on non-voice-capable |
| // capable devices.) |
| Log.w(LOG_TAG, "Got onMwiChanged() on non-voice-capable device! Ignoring..."); |
| return; |
| } |
| |
| mApplication.notificationMgr.updateMwi(visible); |
| } |
| |
| /** |
| * Posts a delayed PHONE_MWI_CHANGED event, to schedule a "retry" for a |
| * failed NotificationMgr.updateMwi() call. |
| */ |
| /* package */ void sendMwiChangedDelayed(long delayMillis) { |
| Message message = Message.obtain(this, CallStateMonitor.INTERNAL_PHONE_MWI_CHANGED); |
| sendMessageDelayed(message, delayMillis); |
| } |
| |
| private void onCfiChanged(boolean visible) { |
| if (VDBG) log("onCfiChanged(): " + visible); |
| mApplication.notificationMgr.updateCfi(visible); |
| } |
| |
| /** |
| * Helper class to play tones through the earpiece (or speaker / BT) |
| * during a call, using the ToneGenerator. |
| * |
| * To use, just instantiate a new InCallTonePlayer |
| * (passing in the TONE_* constant for the tone you want) |
| * and start() it. |
| * |
| * When we're done playing the tone, if the phone is idle at that |
| * point, we'll reset the audio routing and speaker state. |
| * (That means that for tones that get played *after* a call |
| * disconnects, like "busy" or "congestion" or "call ended", you |
| * should NOT call resetAudioStateAfterDisconnect() yourself. |
| * Instead, just start the InCallTonePlayer, which will automatically |
| * defer the resetAudioStateAfterDisconnect() call until the tone |
| * finishes playing.) |
| */ |
| private class InCallTonePlayer extends Thread { |
| private int mToneId; |
| private int mState; |
| // The possible tones we can play. |
| public static final int TONE_NONE = 0; |
| public static final int TONE_CALL_WAITING = 1; |
| public static final int TONE_BUSY = 2; |
| public static final int TONE_CONGESTION = 3; |
| public static final int TONE_CALL_ENDED = 4; |
| public static final int TONE_VOICE_PRIVACY = 5; |
| public static final int TONE_REORDER = 6; |
| public static final int TONE_INTERCEPT = 7; |
| public static final int TONE_CDMA_DROP = 8; |
| public static final int TONE_OUT_OF_SERVICE = 9; |
| public static final int TONE_REDIAL = 10; |
| public static final int TONE_OTA_CALL_END = 11; |
| public static final int TONE_UNOBTAINABLE_NUMBER = 13; |
| |
| // The tone volume relative to other sounds in the stream |
| static final int TONE_RELATIVE_VOLUME_EMERGENCY = 100; |
| static final int TONE_RELATIVE_VOLUME_HIPRI = 80; |
| static final int TONE_RELATIVE_VOLUME_LOPRI = 50; |
| |
| // Buffer time (in msec) to add on to tone timeout value. |
| // Needed mainly when the timeout value for a tone is the |
| // exact duration of the tone itself. |
| static final int TONE_TIMEOUT_BUFFER = 20; |
| |
| // The tone state |
| static final int TONE_OFF = 0; |
| static final int TONE_ON = 1; |
| static final int TONE_STOPPED = 2; |
| |
| InCallTonePlayer(int toneId) { |
| super(); |
| mToneId = toneId; |
| mState = TONE_OFF; |
| } |
| |
| @Override |
| public void run() { |
| log("InCallTonePlayer.run(toneId = " + mToneId + ")..."); |
| |
| int toneType = 0; // passed to ToneGenerator.startTone() |
| int toneVolume; // passed to the ToneGenerator constructor |
| int toneLengthMillis; |
| int phoneType = mCM.getFgPhone().getPhoneType(); |
| |
| switch (mToneId) { |
| case TONE_CALL_WAITING: |
| toneType = ToneGenerator.TONE_SUP_CALL_WAITING; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| // Call waiting tone is stopped by stopTone() method |
| toneLengthMillis = Integer.MAX_VALUE - TONE_TIMEOUT_BUFFER; |
| break; |
| case TONE_BUSY: |
| if (phoneType == PhoneConstants.PHONE_TYPE_CDMA) { |
| toneType = ToneGenerator.TONE_CDMA_NETWORK_BUSY_ONE_SHOT; |
| toneVolume = TONE_RELATIVE_VOLUME_LOPRI; |
| toneLengthMillis = 1000; |
| } else if (phoneType == PhoneConstants.PHONE_TYPE_GSM |
| || phoneType == PhoneConstants.PHONE_TYPE_SIP |
| || phoneType == PhoneConstants.PHONE_TYPE_IMS |
| || phoneType == PhoneConstants.PHONE_TYPE_THIRD_PARTY) { |
| toneType = ToneGenerator.TONE_SUP_BUSY; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 4000; |
| } else { |
| throw new IllegalStateException("Unexpected phone type: " + phoneType); |
| } |
| break; |
| case TONE_CONGESTION: |
| toneType = ToneGenerator.TONE_SUP_CONGESTION; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 4000; |
| break; |
| |
| case TONE_CALL_ENDED: |
| toneType = ToneGenerator.TONE_PROP_PROMPT; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 200; |
| break; |
| case TONE_OTA_CALL_END: |
| if (mApplication.cdmaOtaConfigData.otaPlaySuccessFailureTone == |
| OtaUtils.OTA_PLAY_SUCCESS_FAILURE_TONE_ON) { |
| toneType = ToneGenerator.TONE_CDMA_ALERT_CALL_GUARD; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 750; |
| } else { |
| toneType = ToneGenerator.TONE_PROP_PROMPT; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 200; |
| } |
| break; |
| case TONE_VOICE_PRIVACY: |
| toneType = ToneGenerator.TONE_CDMA_ALERT_NETWORK_LITE; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 5000; |
| break; |
| case TONE_REORDER: |
| toneType = ToneGenerator.TONE_CDMA_REORDER; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 4000; |
| break; |
| case TONE_INTERCEPT: |
| toneType = ToneGenerator.TONE_CDMA_ABBR_INTERCEPT; |
| toneVolume = TONE_RELATIVE_VOLUME_LOPRI; |
| toneLengthMillis = 500; |
| break; |
| case TONE_CDMA_DROP: |
| case TONE_OUT_OF_SERVICE: |
| toneType = ToneGenerator.TONE_CDMA_CALLDROP_LITE; |
| toneVolume = TONE_RELATIVE_VOLUME_LOPRI; |
| toneLengthMillis = 375; |
| break; |
| case TONE_REDIAL: |
| toneType = ToneGenerator.TONE_CDMA_ALERT_AUTOREDIAL_LITE; |
| toneVolume = TONE_RELATIVE_VOLUME_LOPRI; |
| toneLengthMillis = 5000; |
| break; |
| case TONE_UNOBTAINABLE_NUMBER: |
| toneType = ToneGenerator.TONE_SUP_ERROR; |
| toneVolume = TONE_RELATIVE_VOLUME_HIPRI; |
| toneLengthMillis = 4000; |
| break; |
| default: |
| throw new IllegalArgumentException("Bad toneId: " + mToneId); |
| } |
| |
| // If the mToneGenerator creation fails, just continue without it. It is |
| // a local audio signal, and is not as important. |
| ToneGenerator toneGenerator; |
| try { |
| int stream; |
| if (mBluetoothHeadset != null) { |
| stream = mBluetoothHeadset.isAudioOn() ? AudioManager.STREAM_BLUETOOTH_SCO: |
| AudioManager.STREAM_VOICE_CALL; |
| } else { |
| stream = AudioManager.STREAM_VOICE_CALL; |
| } |
| toneGenerator = new ToneGenerator(stream, toneVolume); |
| // if (DBG) log("- created toneGenerator: " + toneGenerator); |
| } catch (RuntimeException e) { |
| Log.w(LOG_TAG, |
| "InCallTonePlayer: Exception caught while creating ToneGenerator: " + e); |
| toneGenerator = null; |
| } |
| |
| // Using the ToneGenerator (with the CALL_WAITING / BUSY / |
| // CONGESTION tones at least), the ToneGenerator itself knows |
| // the right pattern of tones to play; we do NOT need to |
| // manually start/stop each individual tone, or manually |
| // insert the correct delay between tones. (We just start it |
| // and let it run for however long we want the tone pattern to |
| // continue.) |
| // |
| // TODO: When we stop the ToneGenerator in the middle of a |
| // "tone pattern", it sounds bad if we cut if off while the |
| // tone is actually playing. Consider adding API to the |
| // ToneGenerator to say "stop at the next silent part of the |
| // pattern", or simply "play the pattern N times and then |
| // stop." |
| boolean needToStopTone = true; |
| boolean okToPlayTone = false; |
| |
| if (toneGenerator != null) { |
| int ringerMode = mAudioManager.getRingerMode(); |
| if (phoneType == PhoneConstants.PHONE_TYPE_CDMA) { |
| if (toneType == ToneGenerator.TONE_CDMA_ALERT_CALL_GUARD) { |
| if ((ringerMode != AudioManager.RINGER_MODE_SILENT) && |
| (ringerMode != AudioManager.RINGER_MODE_VIBRATE)) { |
| if (DBG) log("- InCallTonePlayer: start playing call tone=" + toneType); |
| okToPlayTone = true; |
| needToStopTone = false; |
| } |
| } else if ((toneType == ToneGenerator.TONE_CDMA_NETWORK_BUSY_ONE_SHOT) || |
| (toneType == ToneGenerator.TONE_CDMA_REORDER) || |
| (toneType == ToneGenerator.TONE_CDMA_ABBR_REORDER) || |
| (toneType == ToneGenerator.TONE_CDMA_ABBR_INTERCEPT) || |
| (toneType == ToneGenerator.TONE_CDMA_CALLDROP_LITE)) { |
| if (ringerMode != AudioManager.RINGER_MODE_SILENT) { |
| if (DBG) log("InCallTonePlayer:playing call fail tone:" + toneType); |
| okToPlayTone = true; |
| needToStopTone = false; |
| } |
| } else if ((toneType == ToneGenerator.TONE_CDMA_ALERT_AUTOREDIAL_LITE) || |
| (toneType == ToneGenerator.TONE_CDMA_ALERT_NETWORK_LITE)) { |
| if ((ringerMode != AudioManager.RINGER_MODE_SILENT) && |
| (ringerMode != AudioManager.RINGER_MODE_VIBRATE)) { |
| if (DBG) log("InCallTonePlayer:playing tone for toneType=" + toneType); |
| okToPlayTone = true; |
| needToStopTone = false; |
| } |
| } else { // For the rest of the tones, always OK to play. |
| okToPlayTone = true; |
| } |
| } else { // Not "CDMA" |
| okToPlayTone = true; |
| } |
| |
| synchronized (this) { |
| if (okToPlayTone && mState != TONE_STOPPED) { |
| mState = TONE_ON; |
| toneGenerator.startTone(toneType); |
| try { |
| wait(toneLengthMillis + TONE_TIMEOUT_BUFFER); |
| } catch (InterruptedException e) { |
| Log.w(LOG_TAG, |
| "InCallTonePlayer stopped: " + e); |
| } |
| if (needToStopTone) { |
| toneGenerator.stopTone(); |
| } |
| } |
| // if (DBG) log("- InCallTonePlayer: done playing."); |
| toneGenerator.release(); |
| mState = TONE_OFF; |
| } |
| } |
| |
| // Finally, do the same cleanup we otherwise would have done |
| // in onDisconnect(). |
| // |
| // (But watch out: do NOT do this if the phone is in use, |
| // since some of our tones get played *during* a call (like |
| // CALL_WAITING) and we definitely *don't* |
| // want to reset the audio mode / speaker / bluetooth after |
| // playing those! |
| // This call is really here for use with tones that get played |
| // *after* a call disconnects, like "busy" or "congestion" or |
| // "call ended", where the phone has already become idle but |
| // we need to defer the resetAudioStateAfterDisconnect() call |
| // till the tone finishes playing.) |
| if (mCM.getState() == PhoneConstants.State.IDLE) { |
| resetAudioStateAfterDisconnect(); |
| } |
| } |
| |
| public void stopTone() { |
| synchronized (this) { |
| if (mState == TONE_ON) { |
| notify(); |
| } |
| mState = TONE_STOPPED; |
| } |
| } |
| } |
| |
| /** |
| * Displays a notification when the phone receives a DisplayInfo record. |
| */ |
| private void onDisplayInfo(AsyncResult r) { |
| // Extract the DisplayInfo String from the message |
| CdmaDisplayInfoRec displayInfoRec = (CdmaDisplayInfoRec)(r.result); |
| |
| if (displayInfoRec != null) { |
| String displayInfo = displayInfoRec.alpha; |
| if (DBG) log("onDisplayInfo: displayInfo=" + displayInfo); |
| PhoneDisplayMessage.displayNetworkMessage(mApplication, displayInfo); |
| |
| // start a timer that kills the dialog |
| sendEmptyMessageDelayed(CallStateMonitor.INTERNAL_SHOW_MESSAGE_NOTIFICATION_DONE, |
| SHOW_MESSAGE_NOTIFICATION_TIME); |
| } |
| } |
| |
| /** |
| * Displays a notification when the phone receives a notice that a supplemental |
| * service has failed. |
| * TODO: This is a NOOP if it isn't for conferences right now. |
| */ |
| private void onSuppServiceFailed(AsyncResult r) { |
| if (r.result != Phone.SuppService.CONFERENCE) { |
| if (DBG) log("onSuppServiceFailed: not a merge failure event"); |
| return; |
| } |
| |
| if (DBG) log("onSuppServiceFailed: displaying merge failure message"); |
| |
| String mergeFailedString = mApplication.getResources().getString( |
| R.string.incall_error_supp_service_conference); |
| PhoneDisplayMessage.displayErrorMessage(mApplication, mergeFailedString); |
| |
| // start a timer that kills the dialog |
| sendEmptyMessageDelayed(CallStateMonitor.INTERNAL_SHOW_MESSAGE_NOTIFICATION_DONE, |
| SHOW_MESSAGE_NOTIFICATION_TIME); |
| } |
| |
| /** |
| * Helper class to play SignalInfo tones using the ToneGenerator. |
| * |
| * To use, just instantiate a new SignalInfoTonePlayer |
| * (passing in the ToneID constant for the tone you want) |
| * and start() it. |
| */ |
| private class SignalInfoTonePlayer extends Thread { |
| private int mToneId; |
| |
| SignalInfoTonePlayer(int toneId) { |
| super(); |
| mToneId = toneId; |
| } |
| |
| @Override |
| public void run() { |
| log("SignalInfoTonePlayer.run(toneId = " + mToneId + ")..."); |
| createSignalInfoToneGenerator(); |
| if (mSignalInfoToneGenerator != null) { |
| //First stop any ongoing SignalInfo tone |
| mSignalInfoToneGenerator.stopTone(); |
| |
| //Start playing the new tone if its a valid tone |
| mSignalInfoToneGenerator.startTone(mToneId); |
| } |
| } |
| } |
| |
| /** |
| * Plays a tone when the phone receives a SignalInfo record. |
| */ |
| private void onSignalInfo(AsyncResult r) { |
| // Signal Info are totally ignored on non-voice-capable devices. |
| if (!PhoneGlobals.sVoiceCapable) { |
| Log.w(LOG_TAG, "Got onSignalInfo() on non-voice-capable device! Ignoring..."); |
| return; |
| } |
| |
| if (PhoneUtils.isRealIncomingCall(mCM.getFirstActiveRingingCall().getState())) { |
| // Do not start any new SignalInfo tone when Call state is INCOMING |
| // and stop any previous SignalInfo tone which is being played |
| stopSignalInfoTone(); |
| } else { |
| // Extract the SignalInfo String from the message |
| CdmaSignalInfoRec signalInfoRec = (CdmaSignalInfoRec)(r.result); |
| // Only proceed if a Signal info is present. |
| if (signalInfoRec != null) { |
| boolean isPresent = signalInfoRec.isPresent; |
| if (DBG) log("onSignalInfo: isPresent=" + isPresent); |
| if (isPresent) {// if tone is valid |
| int uSignalType = signalInfoRec.signalType; |
| int uAlertPitch = signalInfoRec.alertPitch; |
| int uSignal = signalInfoRec.signal; |
| |
| if (DBG) log("onSignalInfo: uSignalType=" + uSignalType + ", uAlertPitch=" + |
| uAlertPitch + ", uSignal=" + uSignal); |
| //Map the Signal to a ToneGenerator ToneID only if Signal info is present |
| int toneID = SignalToneUtil.getAudioToneFromSignalInfo |
| (uSignalType, uAlertPitch, uSignal); |
| |
| //Create the SignalInfo tone player and pass the ToneID |
| new SignalInfoTonePlayer(toneID).start(); |
| } |
| } |
| } |
| } |
| |
| /** |
| * Stops a SignalInfo tone in the following condition |
| * 1 - On receiving a New Ringing Call |
| * 2 - On disconnecting a call |
| * 3 - On answering a Call Waiting Call |
| */ |
| /* package */ void stopSignalInfoTone() { |
| if (DBG) log("stopSignalInfoTone: Stopping SignalInfo tone player"); |
| new SignalInfoTonePlayer(ToneGenerator.TONE_CDMA_SIGNAL_OFF).start(); |
| } |
| |
| /** |
| * Return the private variable mPreviousCdmaCallState. |
| */ |
| /* package */ Call.State getPreviousCdmaCallState() { |
| return mPreviousCdmaCallState; |
| } |
| |
| /** |
| * Return the private variable mVoicePrivacyState. |
| */ |
| /* package */ boolean getVoicePrivacyState() { |
| return mVoicePrivacyState; |
| } |
| |
| /** |
| * Return the private variable mIsCdmaRedialCall. |
| */ |
| /* package */ boolean getIsCdmaRedialCall() { |
| return mIsCdmaRedialCall; |
| } |
| |
| private BluetoothProfile.ServiceListener mBluetoothProfileServiceListener = |
| new BluetoothProfile.ServiceListener() { |
| public void onServiceConnected(int profile, BluetoothProfile proxy) { |
| mBluetoothHeadset = (BluetoothHeadset) proxy; |
| if (VDBG) log("- Got BluetoothHeadset: " + mBluetoothHeadset); |
| } |
| |
| public void onServiceDisconnected(int profile) { |
| mBluetoothHeadset = null; |
| } |
| }; |
| |
| private void log(String msg) { |
| Log.d(LOG_TAG, msg); |
| } |
| } |