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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_LIBDEXFILE_DEX_ART_DEX_FILE_LOADER_H_
#define ART_LIBDEXFILE_DEX_ART_DEX_FILE_LOADER_H_
#include <cstdint>
#include <memory>
#include <string>
#include <vector>
#include "base/macros.h"
#include "dex/dex_file_loader.h"
namespace art {
class DexFile;
class DexFileContainer;
class MemMap;
class OatDexFile;
class ZipArchive;
// Class that is used to open dex files and deal with corresponding multidex and location logic.
class ArtDexFileLoader : public DexFileLoader {
public:
using DexFileLoader::DexFileLoader;
virtual ~ArtDexFileLoader() { }
// Returns the checksums of a file for comparison with GetLocationChecksum().
// For .dex files, this is the single header checksum.
// For zip files, this is the zip entry CRC32 checksum for classes.dex and
// each additional multidex entry classes2.dex, classes3.dex, etc.
// If a valid zip_fd is provided the file content will be read directly from
// the descriptor and `filename` will be used as alias for error logging. If
// zip_fd is -1, the method will try to open the `filename` and read the
// content from it.
//
// The dex_locations vector will be populated with the corresponding multidex
// locations.
//
// Return true if the checksums could be found, false otherwise.
static bool GetMultiDexChecksums(const char* filename,
std::vector<uint32_t>* checksums,
std::vector<std::string>* dex_locations,
std::string* error_msg,
int zip_fd = -1,
bool* only_contains_uncompressed_dex = nullptr);
// Don't shadow overloads from base class.
using DexFileLoader::Open;
// Old signature preserved for app-compat.
std::unique_ptr<const DexFile> Open(const uint8_t* base,
size_t size,
const std::string& location,
uint32_t location_checksum,
const OatDexFile* oat_dex_file,
bool verify,
bool verify_checksum,
std::string* error_msg,
std::unique_ptr<DexFileContainer> container) const;
// Old signature preserved for app-compat.
std::unique_ptr<const DexFile> Open(const std::string& location,
uint32_t location_checksum,
MemMap&& mem_map,
bool verify,
bool verify_checksum,
std::string* error_msg) const;
// Old signature preserved for app-compat.
bool Open(const char* filename,
const std::string& location,
bool verify,
bool verify_checksum,
std::string* error_msg,
std::vector<std::unique_ptr<const DexFile>>* dex_files) const;
};
} // namespace art
#endif // ART_LIBDEXFILE_DEX_ART_DEX_FILE_LOADER_H_