| #include <base/logging.h> |
| |
| #include "osi/include/allocator.h" |
| #include "osi/include/list.h" |
| #include "osi/include/osi.h" |
| |
| struct list_node_t { |
| struct list_node_t* next; |
| void* data; |
| }; |
| |
| typedef struct list_t { |
| list_node_t* head; |
| list_node_t* tail; |
| size_t length; |
| list_free_cb free_cb; |
| const allocator_t* allocator; |
| } list_t; |
| |
| static list_node_t* list_free_node_(list_t* list, list_node_t* node); |
| |
| // Hidden constructor, only to be used by the hash map for the allocation |
| // tracker. |
| // Behaves the same as |list_new|, except you get to specify the allocator. |
| list_t* list_new_internal(list_free_cb callback, |
| const allocator_t* zeroed_allocator) { |
| list_t* list = (list_t*)zeroed_allocator->alloc(sizeof(list_t)); |
| if (!list) return NULL; |
| |
| list->free_cb = callback; |
| list->allocator = zeroed_allocator; |
| return list; |
| } |
| |
| list_t* list_new(list_free_cb callback) { |
| return list_new_internal(callback, &allocator_calloc); |
| } |
| |
| void list_free(list_t* list) { |
| if (!list) return; |
| |
| list_clear(list); |
| list->allocator->free(list); |
| } |
| |
| bool list_is_empty(const list_t* list) { |
| CHECK(list != NULL); |
| return (list->length == 0); |
| } |
| |
| bool list_contains(const list_t* list, const void* data) { |
| CHECK(list != NULL); |
| CHECK(data != NULL); |
| |
| for (const list_node_t* node = list_begin(list); node != list_end(list); |
| node = list_next(node)) { |
| if (list_node(node) == data) return true; |
| } |
| |
| return false; |
| } |
| |
| size_t list_length(const list_t* list) { |
| CHECK(list != NULL); |
| return list->length; |
| } |
| |
| void* list_front(const list_t* list) { |
| CHECK(list != NULL); |
| CHECK(!list_is_empty(list)); |
| |
| return list->head->data; |
| } |
| |
| void* list_back(const list_t* list) { |
| CHECK(list != NULL); |
| CHECK(!list_is_empty(list)); |
| |
| return list->tail->data; |
| } |
| |
| list_node_t* list_back_node(const list_t* list) { |
| CHECK(list != NULL); |
| CHECK(!list_is_empty(list)); |
| |
| return list->tail; |
| } |
| |
| bool list_insert_after(list_t* list, list_node_t* prev_node, void* data) { |
| CHECK(list != NULL); |
| CHECK(prev_node != NULL); |
| CHECK(data != NULL); |
| |
| list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t)); |
| if (!node) return false; |
| |
| node->next = prev_node->next; |
| node->data = data; |
| prev_node->next = node; |
| if (list->tail == prev_node) list->tail = node; |
| ++list->length; |
| return true; |
| } |
| |
| bool list_prepend(list_t* list, void* data) { |
| CHECK(list != NULL); |
| CHECK(data != NULL); |
| |
| list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t)); |
| if (!node) return false; |
| node->next = list->head; |
| node->data = data; |
| list->head = node; |
| if (list->tail == NULL) list->tail = list->head; |
| ++list->length; |
| return true; |
| } |
| |
| bool list_append(list_t* list, void* data) { |
| CHECK(list != NULL); |
| CHECK(data != NULL); |
| |
| list_node_t* node = (list_node_t*)list->allocator->alloc(sizeof(list_node_t)); |
| if (!node) return false; |
| node->next = NULL; |
| node->data = data; |
| if (list->tail == NULL) { |
| list->head = node; |
| list->tail = node; |
| } else { |
| list->tail->next = node; |
| list->tail = node; |
| } |
| ++list->length; |
| return true; |
| } |
| |
| bool list_remove(list_t* list, void* data) { |
| CHECK(list != NULL); |
| CHECK(data != NULL); |
| |
| if (list_is_empty(list)) return false; |
| |
| if (list->head->data == data) { |
| list_node_t* next = list_free_node_(list, list->head); |
| if (list->tail == list->head) list->tail = next; |
| list->head = next; |
| return true; |
| } |
| |
| for (list_node_t *prev = list->head, *node = list->head->next; node; |
| prev = node, node = node->next) |
| if (node->data == data) { |
| prev->next = list_free_node_(list, node); |
| if (list->tail == node) list->tail = prev; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void list_clear(list_t* list) { |
| CHECK(list != NULL); |
| for (list_node_t* node = list->head; node;) |
| node = list_free_node_(list, node); |
| list->head = NULL; |
| list->tail = NULL; |
| list->length = 0; |
| } |
| |
| list_node_t* list_foreach(const list_t* list, list_iter_cb callback, |
| void* context) { |
| CHECK(list != NULL); |
| CHECK(callback != NULL); |
| |
| for (list_node_t* node = list->head; node;) { |
| list_node_t* next = node->next; |
| if (!callback(node->data, context)) return node; |
| node = next; |
| } |
| return NULL; |
| } |
| |
| list_node_t* list_begin(const list_t* list) { |
| CHECK(list != NULL); |
| return list->head; |
| } |
| |
| list_node_t* list_end(UNUSED_ATTR const list_t* list) { |
| CHECK(list != NULL); |
| return NULL; |
| } |
| |
| list_node_t* list_next(const list_node_t* node) { |
| CHECK(node != NULL); |
| return node->next; |
| } |
| |
| void* list_node(const list_node_t* node) { |
| CHECK(node != NULL); |
| return node->data; |
| } |
| |
| static list_node_t* list_free_node_(list_t* list, list_node_t* node) { |
| CHECK(list != NULL); |
| CHECK(node != NULL); |
| |
| list_node_t* next = node->next; |
| |
| if (list->free_cb) list->free_cb(node->data); |
| list->allocator->free(node); |
| --list->length; |
| |
| return next; |
| } |