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#
# Build Template
#
# Invoke this template with a set of variables in order to make build targets
# for a build variant that targets a specific CPU architecture.
#
################################################################################
#
# Build Template
#
# Invoke this to instantiate a set of build targets. Two build targets are
# produced by this template that can be either used directly or depended on to
# perform post processing (ie: during a nanoapp build).
#
# TARGET_NAME_ar - An archive of the code compiled by this template.
# TARGET_NAME_so - A shared object of the code compiled by this template.
# TARGET_NAME - A convenience target that depends on the above archive and
# shared object targets.
#
# Argument List:
# $1 - TARGET_NAME - The name of the target being built.
# $2 - TARGET_CFLAGS - The compiler flags to use for this target.
# $3 - TARGET_CC - The C/C++ compiler for the target variant.
# $4 - TARGET_SO_LDFLAGS - The linker flags to use for this target.
# $5 - TARGET_LD - The linker for the target variant.
# $6 - TARGET_ARFLAGS - The archival flags to use for this target.
# $7 - TARGET_AR - The archival tool for the targer variant.
# $8 - TARGET_VARIANT_SRCS - Source files specific to this variant.
# $9 - TARGET_BUILD_BIN - Build a binary. Typically this means that the
# source files provided include an entry point.
# $10 - TARGET_BIN_LDFLAGS - Linker flags that are passed to the linker
# when building an executable binary.
# $11 - TARGET_SO_EARLY_LIBS - Link against a set of libraries when building
# a shared object or binary. These are placed
# before the objects produced by this build.
# $12 - TARGET_SO_LATE_LIBS - Link against a set of libraries when building
# a shared object or binary. These are placed
# after the objects produced by this build.
# $13 - TARGET_PLATFORM_ID - The ID of the platform that this nanoapp
# build targets.
#
################################################################################
ifndef BUILD_TEMPLATE
define BUILD_TEMPLATE
# Target Objects ###############################################################
# Source files.
$$(1)_CC_SRCS = $$(filter %.cc, $(COMMON_SRCS) $(8))
$$(1)_CPP_SRCS = $$(filter %.cpp, $(COMMON_SRCS) $(8))
$$(1)_C_SRCS = $$(filter %.c, $(COMMON_SRCS) $(8))
$$(1)_S_SRCS = $$(filter %.S, $(COMMON_SRCS) $(8))
# Object files.
$$(1)_OBJS_DIR = $(1)_objs
$$(1)_CC_OBJS = $$(patsubst %.cc, $(OUT)/$$($$(1)_OBJS_DIR)/%.o, \
$$($$(1)_CC_SRCS))
$$(1)_CPP_OBJS = $$(patsubst %.cpp, $(OUT)/$$($$(1)_OBJS_DIR)/%.o, \
$$($$(1)_CPP_SRCS))
$$(1)_C_OBJS = $$(patsubst %.c, $(OUT)/$$($$(1)_OBJS_DIR)/%.o, \
$$($$(1)_C_SRCS))
$$(1)_S_OBJS = $$(patsubst %.S, $(OUT)/$$($$(1)_OBJS_DIR)/%.o, \
$$($$(1)_S_SRCS))
# Automatic dependency resolution Makefiles.
$$(1)_CC_DEPS = $$(patsubst %.cc, $(OUT)/$$($$(1)_OBJS_DIR)/%.d, \
$$($$(1)_CC_SRCS))
$$(1)_CPP_DEPS = $$(patsubst %.cpp, $(OUT)/$$($$(1)_OBJS_DIR)/%.d, \
$$($$(1)_CPP_SRCS))
$$(1)_C_DEPS = $$(patsubst %.c, $(OUT)/$$($$(1)_OBJS_DIR)/%.d, \
$$($$(1)_C_SRCS))
$$(1)_S_DEPS = $$(patsubst %.S, $(OUT)/$$($$(1)_OBJS_DIR)/%.d, \
$$($$(1)_S_SRCS))
# Add object file directories.
$$$(1)_DIRS = $$(sort $$(dir $$($$(1)_CC_OBJS) \
$$($$(1)_CPP_OBJS) \
$$($$(1)_C_OBJS) \
$$($$(1)_S_OBJS)))
# Outputs ######################################################################
# Shared Object
$$(1)_SO = $(OUT)/$$$(1)/$(OUTPUT_NAME).so
# Static Archive
$$(1)_AR = $(OUT)/$$$(1)/$(OUTPUT_NAME).a
# Nanoapp Header
$$(1)_HEADER = $$(if $(IS_NANOAPP_BUILD), $(OUT)/$$$(1)/$(OUTPUT_NAME).napp_header, )
# Optional Binary
$$(1)_BIN = $$(if $(9), $(OUT)/$$$(1)/$(OUTPUT_NAME), )
# Top-level Build Rule #########################################################
# Define the phony target.
.PHONY: $(1)_ar
$(1)_ar: $$($$(1)_AR)
.PHONY: $(1)_so
$(1)_so: $$($$(1)_SO)
.PHONY: $(1)_bin
$(1)_bin: $$($$(1)_BIN)
.PHONY: $(1)_header
$(1)_header: $$($$(1)_HEADER)
.PHONY: $(1)
$(1): $(1)_ar $(1)_so $(1)_bin $(1)_header
# If building the runtime, simply add the archive and shared object to the all
# target. When building CHRE, it is expected that this runtime just be linked
# into another build system (or the entire runtime is built using another build
# system).
ifeq ($(IS_NANOAPP_BUILD),)
all: $(1)
endif
# Nanoapp Header Generation ####################################################
#
# Whoa there... what have we here? Some binary file generation ala bash? ಠ_ಠ
#
# The following build rule generates a nanoapp header. A nanoapp header is a
# small binary blob that is prepended to a nanoapp. Android can parse this
# blob to determine some attributes about the nanoapp, such as version and
# target hub. The layout is as follows:
#
# struct NanoAppBinaryHeader {
# uint32_t headerVersion; // 0x1 for this version
# uint32_t magic; // "NANO"
# uint64_t appId; // App Id, contains vendor id
# uint32_t appVersion; // Version of the app
# uint32_t flags; // Signed, encrypted
# uint64_t hwHubType; // Which hub type is this compiled for
# uint8_t targetChreApiMajorVersion; // CHRE API version
# uint8_t targetChreApiMinorVersion;
# uint8_t reserved[6];
# } __attribute__((packed));
#
# The basic idea here is to generate a hexdump formatted file and then reverse
# that hexdump into binary form. The way that is accomplished is as follows.
#
# ... Why tho?
#
# The build system has a lot of knowledge of what it is building: the name of
# the nanoapp, the version and the app ID. Marshalling this data from the
# Makefile environment into something like python or even a small C program
# is an unnecessary step.
$$($$(1)_HEADER): $$(OUT)/$$$(1) $$($$$(1)_DIRS)
printf "00000000 %.8x " `$(BE_TO_LE_SCRIPT) 0x00000001` > $$@
printf "%.8x " `$(BE_TO_LE_SCRIPT) 0x4f4e414e` >> $$@
printf "%.16x\n" `$(BE_TO_LE_SCRIPT) $(NANOAPP_ID)` >> $$@
printf "00000010 %.8x " `$(BE_TO_LE_SCRIPT) $(NANOAPP_VERSION)` >> $$@
printf "%.8x " `$(BE_TO_LE_SCRIPT) 0x00000001` >> $$@
printf "%.16x\n" `$(BE_TO_LE_SCRIPT) $(13)` >> $$@
printf "00000020 %.2x " \
`$(BE_TO_LE_SCRIPT) $(TARGET_CHRE_API_VERSION_MAJOR)` >> $$@
printf "%.2x " \
`$(BE_TO_LE_SCRIPT) $(TARGET_CHRE_API_VERSION_MINOR)` >> $$@
printf "%.12x \n" `$(BE_TO_LE_SCRIPT) 0x000000` >> $$@
cp $$@ $$@_ascii
xxd -r $$@_ascii > $$@
rm $$@_ascii
# Compile ######################################################################
$$($$(1)_CPP_OBJS): $(OUT)/$$($$(1)_OBJS_DIR)/%.o: %.cpp
$(3) $(COMMON_CXX_CFLAGS) -DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< \
-o $$@
$$($$(1)_CC_OBJS): $(OUT)/$$($$(1)_OBJS_DIR)/%.o: %.cc
$(3) $(COMMON_CXX_CFLAGS) -DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< \
-o $$@
$$($$(1)_C_OBJS): $(OUT)/$$($$(1)_OBJS_DIR)/%.o: %.c
$(3) $(COMMON_C_CFLAGS) -DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< \
-o $$@
$$($$(1)_S_OBJS): $(OUT)/$$($$(1)_OBJS_DIR)/%.o: %.S
$(3) -DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< \
-o $$@
# Archive ######################################################################
# Add common and target-specific archive flags.
$$$(1)_ARFLAGS = $(COMMON_ARFLAGS) \
$(6)
$$($$(1)_AR): $$(OUT)/$$$(1) $$($$$(1)_DIRS) $$($$(1)_CC_OBJS) \
$$($$(1)_CPP_OBJS) $$($$(1)_C_OBJS) $$($$(1)_S_OBJS)
$(7) $$($$$(1)_ARFLAGS) $$@ $$(filter %.o, $$^)
# Link #########################################################################
$$($$(1)_SO): $$(OUT)/$$$(1) $$($$$(1)_DIRS) $$($$(1)_CC_DEPS) \
$$($$(1)_CPP_DEPS) $$($$(1)_C_DEPS) $$($$(1)_S_DEPS) \
$$($$(1)_CC_OBJS) $$($$(1)_CPP_OBJS) $$($$(1)_C_OBJS) \
$$($$(1)_S_OBJS)
$(5) $(4) -o $$@ $(11) $$(filter %.o, $$^) $(12)
$$($$(1)_BIN): $$(OUT)/$$$(1) $$($$$(1)_DIRS) $$($$(1)_CC_DEPS) \
$$($$(1)_CPP_DEPS) $$($$(1)_C_DEPS) $$($$(1)_S_DEPS) \
$$($$(1)_CC_OBJS) $$($$(1)_CPP_OBJS) $$($$(1)_C_OBJS) \
$$($$(1)_S_OBJS)
$(3) -o $$@ $(11) $$(filter %.o, $$^) $(12) $(10)
# Output Directories ###########################################################
$$($$$(1)_DIRS):
mkdir -p $$@
$$(OUT)/$$$(1):
mkdir -p $$@
# Automatic Dependency Resolution ##############################################
$$($$(1)_CC_DEPS): $(OUT)/$$($$(1)_OBJS_DIR)/%.d: %.cc
mkdir -p $$(dir $$@)
$(3) $(DEP_CFLAGS) $(COMMON_CXX_CFLAGS) \
-DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< -o $$@
$$($$(1)_CPP_DEPS): $(OUT)/$$($$(1)_OBJS_DIR)/%.d: %.cpp
mkdir -p $$(dir $$@)
$(3) $(DEP_CFLAGS) $(COMMON_CXX_CFLAGS) \
-DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< -o $$@
$$($$(1)_C_DEPS): $(OUT)/$$($$(1)_OBJS_DIR)/%.d: %.c
mkdir -p $$(dir $$@)
$(3) $(DEP_CFLAGS) $(COMMON_C_CFLAGS) \
-DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< -o $$@
$$($$(1)_S_DEPS): $(OUT)/$$($$(1)_OBJS_DIR)/%.d: %.S
mkdir -p $$(dir $$@)
$(3) $(DEP_CFLAGS) \
-DCHRE_FILENAME=\"$$(notdir $$<)\" $(2) -c $$< -o $$@
# Include generated dependency files if they are in the requested build target.
# This avoids dependency generation from occuring for a debug target when a
# non-debug target is requested.
ifneq ($(filter $(1) all, $(MAKECMDGOALS)),)
-include $$(patsubst %.o, %.d, $$($$(1)_CC_DEPS))
-include $$(patsubst %.o, %.d, $$($$(1)_CPP_DEPS))
-include $$(patsubst %.o, %.d, $$($$(1)_C_DEPS))
-include $$(patsubst %.o, %.d, $$($$(1)_S_DEPS))
endif
endef
endif
# Template Invocation ##########################################################
TARGET_CFLAGS_LOCAL = $(TARGET_CFLAGS)
TARGET_CFLAGS_LOCAL += -DCHRE_PLATFORM_ID=$(TARGET_PLATFORM_ID)
$(eval $(call BUILD_TEMPLATE, $(TARGET_NAME), \
$(COMMON_CFLAGS) $(TARGET_CFLAGS_LOCAL), \
$(TARGET_CC), \
$(TARGET_SO_LDFLAGS), \
$(TARGET_LD), \
$(TARGET_ARFLAGS), \
$(TARGET_AR), \
$(TARGET_VARIANT_SRCS), \
$(TARGET_BUILD_BIN), \
$(TARGET_BIN_LDFLAGS), \
$(TARGET_SO_EARLY_LIBS), \
$(TARGET_SO_LATE_LIBS), \
$(TARGET_PLATFORM_ID)))
# Debug Template Invocation ####################################################
$(eval $(call BUILD_TEMPLATE, $(TARGET_NAME)_debug, \
$(COMMON_CFLAGS) $(COMMON_DEBUG_CFLAGS) \
$(TARGET_CFLAGS_LOCAL) $(TARGET_DEBUG_CFLAGS), \
$(TARGET_CC), \
$(TARGET_SO_LDFLAGS), \
$(TARGET_LD), \
$(TARGET_ARFLAGS), \
$(TARGET_AR), \
$(TARGET_VARIANT_SRCS), \
$(TARGET_BUILD_BIN), \
$(TARGET_BIN_LDFLAGS), \
$(TARGET_SO_EARLY_LIBS), \
$(TARGET_SO_LATE_LIBS), \
$(TARGET_PLATFORM_ID)))