blob: 8bc4277e5bce168873cf930a93104cdbf6bc3978 [file] [log] [blame]
// Copyright (c) 2011 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SHILL_PROPERTY_STORE_
#define SHILL_PROPERTY_STORE_
#include <map>
#include <string>
#include <vector>
#include <base/basictypes.h>
#include "shill/accessor_interface.h"
#include "shill/property_iterator.h"
namespace shill {
class Error;
class PropertyStore {
public:
PropertyStore();
virtual ~PropertyStore();
virtual bool Contains(const std::string& property) const;
// Methods to allow the setting, by name, of properties stored in this object.
// The property names are declared in chromeos/dbus/service_constants.h,
// so that they may be shared with libcros.
// Upon success, these methods return true and leave |error| untouched.
// Upon failure, they return false and set |error| appropriately, if it
// is non-NULL.
virtual bool SetBoolProperty(const std::string& name,
bool value,
Error *error);
virtual bool SetInt16Property(const std::string& name,
int16 value,
Error *error);
virtual bool SetInt32Property(const std::string& name,
int32 value,
Error *error);
virtual bool SetStringProperty(const std::string& name,
const std::string& value,
Error *error);
virtual bool SetStringmapProperty(
const std::string& name,
const std::map<std::string, std::string>& values,
Error *error);
virtual bool SetStringsProperty(const std::string& name,
const std::vector<std::string>& values,
Error *error);
virtual bool SetUint8Property(const std::string& name,
uint8 value,
Error *error);
virtual bool SetUint16Property(const std::string& name,
uint16 value,
Error *error);
virtual bool SetUint32Property(const std::string& name,
uint32 value,
Error *error);
// We do not provide methods for reading individual properties,
// because we don't need them to implement the flimflam API. (The flimflam
// API only allows fetching all properties at once -- not individual
// properties.)
// Accessors for iterators over property maps. Useful for dumping all
// properties.
ReadablePropertyConstIterator<bool> GetBoolPropertiesIter() const;
ReadablePropertyConstIterator<int16> GetInt16PropertiesIter() const;
ReadablePropertyConstIterator<int32> GetInt32PropertiesIter() const;
ReadablePropertyConstIterator<std::string> GetStringPropertiesIter() const;
ReadablePropertyConstIterator<Stringmap> GetStringmapPropertiesIter() const;
ReadablePropertyConstIterator<Stringmaps> GetStringmapsPropertiesIter() const;
ReadablePropertyConstIterator<StrIntPair> GetStrIntPairPropertiesIter() const;
ReadablePropertyConstIterator<Strings> GetStringsPropertiesIter() const;
ReadablePropertyConstIterator<uint8> GetUint8PropertiesIter() const;
ReadablePropertyConstIterator<uint16> GetUint16PropertiesIter() const;
ReadablePropertyConstIterator<uint32> GetUint32PropertiesIter() const;
void RegisterBool(const std::string &name, bool *prop);
void RegisterConstBool(const std::string &name, const bool *prop);
void RegisterWriteOnlyBool(const std::string &name, bool *prop);
void RegisterInt16(const std::string &name, int16 *prop);
void RegisterConstInt16(const std::string &name, const int16 *prop);
void RegisterWriteOnlyInt16(const std::string &name, int16 *prop);
void RegisterInt32(const std::string &name, int32 *prop);
void RegisterConstInt32(const std::string &name, const int32 *prop);
void RegisterWriteOnlyInt32(const std::string &name, int32 *prop);
void RegisterString(const std::string &name, std::string *prop);
void RegisterConstString(const std::string &name, const std::string *prop);
void RegisterWriteOnlyString(const std::string &name, std::string *prop);
void RegisterStringmap(const std::string &name, Stringmap *prop);
void RegisterConstStringmap(const std::string &name, const Stringmap *prop);
void RegisterWriteOnlyStringmap(const std::string &name, Stringmap *prop);
void RegisterStringmaps(const std::string &name, Stringmaps *prop);
void RegisterConstStringmaps(const std::string &name, const Stringmaps *prop);
void RegisterWriteOnlyStringmaps(const std::string &name, Stringmaps *prop);
void RegisterStrings(const std::string &name, Strings *prop);
void RegisterConstStrings(const std::string &name, const Strings *prop);
void RegisterWriteOnlyStrings(const std::string &name, Strings *prop);
void RegisterUint8(const std::string &name, uint8 *prop);
void RegisterConstUint8(const std::string &name, const uint8 *prop);
void RegisterWriteOnlyUint8(const std::string &name, uint8 *prop);
void RegisterUint16(const std::string &name, uint16 *prop);
void RegisterConstUint16(const std::string &name, const uint16 *prop);
void RegisterWriteOnlyUint16(const std::string &name, uint16 *prop);
void RegisterDerivedBool(const std::string &name,
const BoolAccessor &accessor);
void RegisterDerivedString(const std::string &name,
const StringAccessor &accessor);
void RegisterDerivedStringmaps(const std::string &name,
const StringmapsAccessor &accessor);
void RegisterDerivedStrings(const std::string &name,
const StringsAccessor &accessor);
void RegisterDerivedStrIntPair(const std::string &name,
const StrIntPairAccessor &accessor);
void RegisterDerivedUint16(const std::string &name,
const Uint16Accessor &accessor);
private:
template <class V>
bool SetProperty(
const std::string &name,
const V &value,
Error *error,
std::map< std::string, std::tr1::shared_ptr< AccessorInterface<V> > > &,
const std::string &value_type_english);
// These are std::maps instead of something cooler because the common
// operation is iterating through them and returning all properties.
std::map<std::string, BoolAccessor> bool_properties_;
std::map<std::string, Int16Accessor> int16_properties_;
std::map<std::string, Int32Accessor> int32_properties_;
std::map<std::string, StringAccessor> string_properties_;
std::map<std::string, StringmapAccessor> stringmap_properties_;
std::map<std::string, StringmapsAccessor> stringmaps_properties_;
std::map<std::string, StringsAccessor> strings_properties_;
std::map<std::string, StrIntPairAccessor> strintpair_properties_;
std::map<std::string, Uint8Accessor> uint8_properties_;
std::map<std::string, Uint16Accessor> uint16_properties_;
std::map<std::string, Uint32Accessor> uint32_properties_;
DISALLOW_COPY_AND_ASSIGN(PropertyStore);
};
} // namespace shill
#endif // SHILL_PROPERTY_STORE_