blob: 8f66ed28c2c78fd70573d83dbb9212f400bd9513 [file] [log] [blame]
// Copyright (c) 2011 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "shill/property_store.h"
#include <map>
#include <string>
#include <vector>
#include <base/basictypes.h>
#include <base/logging.h>
#include "shill/error.h"
#include "shill/property_accessor.h"
using std::map;
using std::string;
using std::vector;
namespace shill {
PropertyStore::PropertyStore() {}
PropertyStore::~PropertyStore() {}
bool PropertyStore::Contains(const std::string &property) {
return (bool_properties_.find(property) != bool_properties_.end() ||
int16_properties_.find(property) != int16_properties_.end() ||
int32_properties_.find(property) != int32_properties_.end() ||
string_properties_.find(property) != string_properties_.end() ||
stringmap_properties_.find(property) != stringmap_properties_.end() ||
strings_properties_.find(property) != strings_properties_.end() ||
uint8_properties_.find(property) != uint8_properties_.end() ||
uint16_properties_.find(property) != uint16_properties_.end() ||
uint32_properties_.find(property) != uint32_properties_.end());
}
bool PropertyStore::SetBoolProperty(const std::string& name,
bool value,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetInt16Property(const std::string& name,
int16 value,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetInt32Property(const std::string& name,
int32 value,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetStringProperty(const std::string& name,
const std::string& value,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetStringmapProperty(
const std::string& name,
const std::map<std::string, std::string>& values,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetStringsProperty(const std::string& name,
const std::vector<std::string>& values,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetUint8Property(const std::string& name,
uint8 value,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetUint16Property(const std::string& name,
uint16 value,
Error *error) {
return ReturnError(name, error);
}
bool PropertyStore::SetUint32Property(const std::string& name,
uint32 value,
Error *error) {
return ReturnError(name, error);
}
void PropertyStore::RegisterBool(const string &name, bool *prop) {
bool_properties_[name] = BoolAccessor(new PropertyAccessor<bool>(prop));
}
void PropertyStore::RegisterConstBool(const string &name, const bool *prop) {
bool_properties_[name] = BoolAccessor(new ConstPropertyAccessor<bool>(prop));
}
void PropertyStore::RegisterInt16(const string &name, int16 *prop) {
int16_properties_[name] = Int16Accessor(new PropertyAccessor<int16>(prop));
}
void PropertyStore::RegisterConstInt16(const string &name, const int16 *prop) {
int16_properties_[name] =
Int16Accessor(new ConstPropertyAccessor<int16>(prop));
}
void PropertyStore::RegisterInt32(const string &name, int32 *prop) {
int32_properties_[name] = Int32Accessor(new PropertyAccessor<int32>(prop));
}
void PropertyStore::RegisterConstInt32(const string &name, const int32 *prop) {
int32_properties_[name] =
Int32Accessor(new ConstPropertyAccessor<int32>(prop));
}
void PropertyStore::RegisterString(const string &name, string *prop) {
string_properties_[name] = StringAccessor(new PropertyAccessor<string>(prop));
}
void PropertyStore::RegisterConstString(const string &name,
const string *prop) {
string_properties_[name] =
StringAccessor(new ConstPropertyAccessor<string>(prop));
}
void PropertyStore::RegisterStringmap(const string &name,
map<string, string> *prop) {
stringmap_properties_[name] =
StringmapAccessor(new PropertyAccessor<map<string, string> >(prop));
}
void PropertyStore::RegisterConstStringmap(const string &name,
const map<string, string> *prop) {
stringmap_properties_[name] =
StringmapAccessor(new ConstPropertyAccessor<map<string, string> >(prop));
}
void PropertyStore::RegisterConstUint8(const string &name, const uint8 *prop) {
uint8_properties_[name] =
Uint8Accessor(new ConstPropertyAccessor<uint8>(prop));
}
void PropertyStore::RegisterUint16(const std::string &name, uint16 *prop) {
uint16_properties_[name] = Uint16Accessor(new PropertyAccessor<uint16>(prop));
}
void PropertyStore::RegisterConstUint16(const string &name,
const uint16 *prop) {
uint16_properties_[name] =
Uint16Accessor(new ConstPropertyAccessor<uint16>(prop));
}
bool PropertyStore::ReturnError(const std::string& name, Error *error) {
NOTIMPLEMENTED() << name << " is not writable.";
if (error)
error->Populate(Error::kInvalidArguments, name + " is not writable.");
return false;
}
} // namespace shill