| // Copyright (c) 2011 The Chromium OS Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SHILL_CELLULAR_MODEM_CDMA_PROXY_INTERFACE_H_ |
| #define SHILL_CELLULAR_MODEM_CDMA_PROXY_INTERFACE_H_ |
| |
| #include <string> |
| |
| #include "shill/callbacks.h" |
| |
| namespace shill { |
| |
| class Error; |
| |
| typedef base::Callback<void(uint32_t)> SignalQualitySignalCallback; |
| typedef base::Callback<void(uint32_t, uint32_t)> |
| RegistrationStateSignalCallback; |
| |
| typedef base::Callback<void(uint32_t, const Error&)> ActivationResultCallback; |
| typedef base::Callback<void(uint32_t, const Error&)> SignalQualityCallback; |
| typedef base::Callback<void(uint32_t, uint32_t, |
| const Error&)> RegistrationStateCallback; |
| |
| // These are the methods that a ModemManager.Modem.CDMA proxy must support. |
| // The interface is provided so that it can be mocked in tests. |
| // All calls are made asynchronously. Call completion is signalled via |
| // the callbacks passed to the methods. |
| class ModemCDMAProxyInterface { |
| public: |
| virtual ~ModemCDMAProxyInterface() {} |
| |
| virtual void Activate(const std::string& carrier, Error* error, |
| const ActivationResultCallback& callback, |
| int timeout) = 0; |
| virtual void GetRegistrationState(Error* error, |
| const RegistrationStateCallback& callback, |
| int timeout) = 0; |
| virtual void GetSignalQuality(Error* error, |
| const SignalQualityCallback& callback, |
| int timeout) = 0; |
| |
| // Properties. |
| virtual const std::string MEID() = 0; |
| |
| virtual void set_activation_state_callback( |
| const ActivationStateSignalCallback& callback) = 0; |
| virtual void set_signal_quality_callback( |
| const SignalQualitySignalCallback& callback) = 0; |
| virtual void set_registration_state_callback( |
| const RegistrationStateSignalCallback& callback) = 0; |
| }; |
| |
| } // namespace shill |
| |
| #endif // SHILL_CELLULAR_MODEM_CDMA_PROXY_INTERFACE_H_ |