blob: 3ba6530949e5b959b75a1f5f2f50c8612708da30 [file] [log] [blame]
// Copyright (c) 2011 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SHILL_PROPERTY_STORE_
#define SHILL_PROPERTY_STORE_
#include <map>
#include <string>
#include <vector>
#include <base/basictypes.h>
#include "shill/accessor_interface.h"
namespace shill {
class Error;
class PropertyStore {
public:
virtual ~PropertyStore();
virtual bool Contains(const std::string& property);
// Methods to allow the setting, by name, of properties stored in this object.
// The property names are declared in chromeos/dbus/service_constants.h,
// so that they may be shared with libcros.
// Upon success, these methods return true and leave |error| untouched.
// Upon failure, they return false and set |error| appropriately, if it
// is non-NULL.
virtual bool SetBoolProperty(const std::string& name,
bool value,
Error *error);
virtual bool SetInt16Property(const std::string& name,
int16 value,
Error *error);
virtual bool SetInt32Property(const std::string& name,
int32 value,
Error *error);
virtual bool SetStringProperty(const std::string& name,
const std::string& value,
Error *error);
virtual bool SetStringmapProperty(
const std::string& name,
const std::map<std::string, std::string>& values,
Error *error);
virtual bool SetStringsProperty(const std::string& name,
const std::vector<std::string>& values,
Error *error);
virtual bool SetUint8Property(const std::string& name,
uint8 value,
Error *error);
virtual bool SetUint16Property(const std::string& name,
uint16 value,
Error *error);
virtual bool SetUint32Property(const std::string& name,
uint32 value,
Error *error);
protected:
PropertyStore();
void RegisterBool(const std::string &name, bool *prop);
void RegisterConstBool(const std::string &name, const bool *prop);
void RegisterInt16(const std::string &name, int16 *prop);
void RegisterConstInt16(const std::string &name, const int16 *prop);
void RegisterInt32(const std::string &name, int32 *prop);
void RegisterConstInt32(const std::string &name, const int32 *prop);
void RegisterString(const std::string &name, std::string *prop);
void RegisterConstString(const std::string &name, const std::string *prop);
void RegisterStringmap(const std::string &name,
std::map<std::string, std::string> *prop);
void RegisterConstStringmap(const std::string &name,
const std::map<std::string, std::string> *prop);
void RegisterConstUint8(const std::string &name, const uint8 *prop);
void RegisterUint16(const std::string &name, uint16 *prop);
void RegisterConstUint16(const std::string &name, const uint16 *prop);
// These are std::maps instead of something cooler because the common
// operation is iterating through them and returning all properties.
std::map<std::string, BoolAccessor> bool_properties_;
std::map<std::string, Int16Accessor> int16_properties_;
std::map<std::string, Int32Accessor> int32_properties_;
std::map<std::string, StringAccessor> string_properties_;
std::map<std::string, StringmapAccessor> stringmap_properties_;
std::map<std::string, StringsAccessor> strings_properties_;
std::map<std::string, Uint8Accessor> uint8_properties_;
std::map<std::string, Uint16Accessor> uint16_properties_;
std::map<std::string, Uint32Accessor> uint32_properties_;
private:
bool ReturnError(const std::string& name, Error *error);
DISALLOW_COPY_AND_ASSIGN(PropertyStore);
};
} // namespace shill
#endif // SHILL_PROPERTY_STORE_