Enable namespaces for all target sdk versions

We previously relied on the fact that target sdk version 0
implies system_server, which is not true, target sdk version
may be set to 0 for other apps and it means 1 - the earliest
version of android. This change enables namespaces for
apps targeting all sdk version and for system_server.

Bug: http://b/27702070
Change-Id: I16fbdeb6868c7035aec71132c80c150c08ea2cc3
diff --git a/libnativeloader/native_loader.cpp b/libnativeloader/native_loader.cpp
index f0360db..c7e479a 100644
--- a/libnativeloader/native_loader.cpp
+++ b/libnativeloader/native_loader.cpp
@@ -159,10 +159,6 @@
 
 static std::mutex g_namespaces_mutex;
 static LibraryNamespaces* g_namespaces = new LibraryNamespaces;
-
-static bool namespaces_enabled(uint32_t target_sdk_version) {
-  return target_sdk_version > 0;
-}
 #endif
 
 void InitializeNativeLoader() {
@@ -180,10 +176,7 @@
                                    jstring library_path,
                                    jstring permitted_path) {
 #if defined(__ANDROID__)
-  if (!namespaces_enabled(target_sdk_version)) {
-    return nullptr;
-  }
-
+  UNUSED(target_sdk_version);
   std::lock_guard<std::mutex> guard(g_namespaces_mutex);
   android_namespace_t* ns = g_namespaces->Create(env,
                                                  class_loader,
@@ -206,7 +199,8 @@
                         jobject class_loader,
                         jstring library_path) {
 #if defined(__ANDROID__)
-  if (!namespaces_enabled(target_sdk_version) || class_loader == nullptr) {
+  UNUSED(target_sdk_version);
+  if (class_loader == nullptr) {
     return dlopen(path, RTLD_NOW);
   }