blob: f2911e045103628948159b60ad55c09d58868dab [file] [log] [blame]
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* this file contains system-dependent definitions used by ADB
* they're related to threads, sockets and file descriptors
*/
#ifndef _ADB_SYSDEPS_H
#define _ADB_SYSDEPS_H
#ifdef __CYGWIN__
# undef _WIN32
#endif
#include <errno.h>
#include <string>
#include <vector>
// Include this before open/close/unlink are defined as macros below.
#include <android-base/errors.h>
#include <android-base/macros.h>
#include <android-base/unique_fd.h>
#include <android-base/utf8.h>
#include "sysdeps/errno.h"
#include "sysdeps/network.h"
#include "sysdeps/stat.h"
#ifdef _WIN32
// Clang-only nullability specifiers
#define _Nonnull
#define _Nullable
#include <ctype.h>
#include <direct.h>
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <io.h>
#include <process.h>
#include <sys/stat.h>
#include <utime.h>
#include <winsock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#include <memory> // unique_ptr
#include <string>
#include "fdevent.h"
#define OS_PATH_SEPARATORS "\\/"
#define OS_PATH_SEPARATOR '\\'
#define OS_PATH_SEPARATOR_STR "\\"
#define ENV_PATH_SEPARATOR_STR ";"
static __inline__ bool adb_is_separator(char c) {
return c == '\\' || c == '/';
}
static __inline__ int adb_thread_setname(const std::string& name) {
// TODO: See https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx for how to set
// the thread name in Windows. Unfortunately, it only works during debugging, but
// our build process doesn't generate PDB files needed for debugging.
return 0;
}
static __inline__ void close_on_exec(int fd)
{
/* nothing really */
}
extern int adb_unlink(const char* path);
#undef unlink
#define unlink ___xxx_unlink
extern int adb_mkdir(const std::string& path, int mode);
#undef mkdir
#define mkdir ___xxx_mkdir
// See the comments for the !defined(_WIN32) versions of adb_*().
extern int adb_open(const char* path, int options);
extern int adb_creat(const char* path, int mode);
extern int adb_read(int fd, void* buf, int len);
extern int adb_write(int fd, const void* buf, int len);
extern int adb_lseek(int fd, int pos, int where);
extern int adb_shutdown(int fd, int direction = SHUT_RDWR);
extern int adb_close(int fd);
extern int adb_register_socket(SOCKET s);
// See the comments for the !defined(_WIN32) version of unix_close().
static __inline__ int unix_close(int fd)
{
return close(fd);
}
#undef close
#define close ____xxx_close
// Like unix_read(), but may return EINTR.
extern int unix_read_interruptible(int fd, void* buf, size_t len);
// See the comments for the !defined(_WIN32) version of unix_read().
static __inline__ int unix_read(int fd, void* buf, size_t len) {
return TEMP_FAILURE_RETRY(unix_read_interruptible(fd, buf, len));
}
#undef read
#define read ___xxx_read
// See the comments for the !defined(_WIN32) version of unix_write().
static __inline__ int unix_write(int fd, const void* buf, size_t len)
{
return write(fd, buf, len);
}
#undef write
#define write ___xxx_write
// See the comments for the !defined(_WIN32) version of adb_open_mode().
static __inline__ int adb_open_mode(const char* path, int options, int mode)
{
return adb_open(path, options);
}
// See the comments for the !defined(_WIN32) version of unix_open().
extern int unix_open(const char* path, int options, ...);
#define open ___xxx_unix_open
// Checks if |fd| corresponds to a console.
// Standard Windows isatty() returns 1 for both console FDs and character
// devices like NUL. unix_isatty() performs some extra checking to only match
// console FDs.
// |fd| must be a real file descriptor, meaning STDxx_FILENO or unix_open() FDs
// will work but adb_open() FDs will not. Additionally the OS handle associated
// with |fd| must have GENERIC_READ access (which console FDs have by default).
// Returns 1 if |fd| is a console FD, 0 otherwise. The value of errno after
// calling this function is unreliable and should not be used.
int unix_isatty(int fd);
#define isatty ___xxx_isatty
int network_inaddr_any_server(int port, int type, std::string* error);
inline int network_local_client(const char* name, int namespace_id, int type, std::string* error) {
abort();
}
inline int network_local_server(const char* name, int namespace_id, int type, std::string* error) {
abort();
}
int network_connect(const std::string& host, int port, int type, int timeout,
std::string* error);
extern int adb_socket_accept(int serverfd, struct sockaddr* addr, socklen_t *addrlen);
#undef accept
#define accept ___xxx_accept
// Returns the local port number of a bound socket, or -1 on failure.
int adb_socket_get_local_port(int fd);
extern int adb_setsockopt(int fd, int level, int optname, const void* optval, socklen_t optlen);
#undef setsockopt
#define setsockopt ___xxx_setsockopt
extern int adb_socketpair( int sv[2] );
struct adb_pollfd {
int fd;
short events;
short revents;
};
extern int adb_poll(adb_pollfd* fds, size_t nfds, int timeout);
#define poll ___xxx_poll
static __inline__ int adb_is_absolute_host_path(const char* path) {
return isalpha(path[0]) && path[1] == ':' && path[2] == '\\';
}
// UTF-8 versions of POSIX APIs.
extern DIR* adb_opendir(const char* dirname);
extern struct dirent* adb_readdir(DIR* dir);
extern int adb_closedir(DIR* dir);
extern int adb_utime(const char *, struct utimbuf *);
extern int adb_chmod(const char *, int);
extern int adb_vfprintf(FILE* stream, const char* format, va_list ap)
__attribute__((__format__(__printf__, 2, 0)));
extern int adb_vprintf(const char* format, va_list ap) __attribute__((__format__(__printf__, 1, 0)));
extern int adb_fprintf(FILE* stream, const char* format, ...)
__attribute__((__format__(__printf__, 2, 3)));
extern int adb_printf(const char* format, ...) __attribute__((__format__(__printf__, 1, 2)));
extern int adb_fputs(const char* buf, FILE* stream);
extern int adb_fputc(int ch, FILE* stream);
extern int adb_putchar(int ch);
extern int adb_puts(const char* buf);
extern size_t adb_fwrite(const void* ptr, size_t size, size_t nmemb,
FILE* stream);
extern FILE* adb_fopen(const char* f, const char* m);
extern char* adb_getenv(const char* name);
extern char* adb_getcwd(char* buf, int size);
// Remap calls to POSIX APIs to our UTF-8 versions.
#define opendir adb_opendir
#define readdir adb_readdir
#define closedir adb_closedir
#define rewinddir rewinddir_utf8_not_yet_implemented
#define telldir telldir_utf8_not_yet_implemented
// Some compiler's C++ headers have members named seekdir, so we can't do the
// macro technique and instead cause a link error if seekdir is called.
inline void seekdir(DIR*, long) {
extern int seekdir_utf8_not_yet_implemented;
seekdir_utf8_not_yet_implemented = 1;
}
#define utime adb_utime
#define chmod adb_chmod
#define vfprintf adb_vfprintf
#define vprintf adb_vprintf
#define fprintf adb_fprintf
#define printf adb_printf
#define fputs adb_fputs
#define fputc adb_fputc
// putc may be a macro, so if so, undefine it, so that we can redefine it.
#undef putc
#define putc(c, s) adb_fputc(c, s)
#define putchar adb_putchar
#define puts adb_puts
#define fwrite adb_fwrite
#define fopen adb_fopen
#define freopen freopen_utf8_not_yet_implemented
#define getenv adb_getenv
#define putenv putenv_utf8_not_yet_implemented
#define setenv setenv_utf8_not_yet_implemented
#define unsetenv unsetenv_utf8_not_yet_implemented
#define getcwd adb_getcwd
// Helper class to convert UTF-16 argv from wmain() to UTF-8 args that can be
// passed to main().
class NarrowArgs {
public:
NarrowArgs(int argc, wchar_t** argv);
~NarrowArgs();
inline char** data() {
return narrow_args;
}
private:
char** narrow_args;
};
// Windows HANDLE values only use 32-bits of the type, even on 64-bit machines,
// so they can fit in an int. To convert back, we just need to sign-extend.
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa384203%28v=vs.85%29.aspx
// Note that this does not make a HANDLE value work with APIs like open(), nor
// does this make a value from open() passable to APIs taking a HANDLE. This
// just lets you take a HANDLE, pass it around as an int, and then use it again
// as a HANDLE.
inline int cast_handle_to_int(const HANDLE h) {
// truncate
return static_cast<int>(reinterpret_cast<INT_PTR>(h));
}
inline HANDLE cast_int_to_handle(const int fd) {
// sign-extend
return reinterpret_cast<HANDLE>(static_cast<INT_PTR>(fd));
}
// Deleter for unique_handle. Adapted from many sources, including:
// http://stackoverflow.com/questions/14841396/stdunique-ptr-deleters-and-the-win32-api
// https://visualstudiomagazine.com/articles/2013/09/01/get-a-handle-on-the-windows-api.aspx
class handle_deleter {
public:
typedef HANDLE pointer;
void operator()(HANDLE h);
};
// Like std::unique_ptr, but for Windows HANDLE objects that should be
// CloseHandle()'d. Operator bool() only checks if the handle != nullptr,
// but does not check if the handle != INVALID_HANDLE_VALUE.
typedef std::unique_ptr<HANDLE, handle_deleter> unique_handle;
namespace internal {
size_t ParseCompleteUTF8(const char* first, const char* last, std::vector<char>* remaining_bytes);
}
#else /* !_WIN32 a.k.a. Unix */
#include <cutils/sockets.h>
#include <fcntl.h>
#include <poll.h>
#include <signal.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <pthread.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdarg.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <string.h>
#include <unistd.h>
#include <string>
#define OS_PATH_SEPARATORS "/"
#define OS_PATH_SEPARATOR '/'
#define OS_PATH_SEPARATOR_STR "/"
#define ENV_PATH_SEPARATOR_STR ":"
static __inline__ bool adb_is_separator(char c) {
return c == '/';
}
static __inline__ void close_on_exec(int fd)
{
fcntl( fd, F_SETFD, FD_CLOEXEC );
}
// Open a file and return a file descriptor that may be used with unix_read(),
// unix_write(), unix_close(), but not adb_read(), adb_write(), adb_close().
//
// On Unix, this is based on open(), so the file descriptor is a real OS file
// descriptor, but the Windows implementation (in sysdeps_win32.cpp) returns a
// file descriptor that can only be used with C Runtime APIs (which are wrapped
// by unix_read(), unix_write(), unix_close()). Also, the C Runtime has
// configurable CR/LF translation which defaults to text mode, but is settable
// with _setmode().
static __inline__ int unix_open(const char* path, int options,...)
{
if ((options & O_CREAT) == 0)
{
return TEMP_FAILURE_RETRY( open(path, options) );
}
else
{
int mode;
va_list args;
va_start( args, options );
mode = va_arg( args, int );
va_end( args );
return TEMP_FAILURE_RETRY( open( path, options, mode ) );
}
}
// Similar to the two-argument adb_open(), but takes a mode parameter for file
// creation. See adb_open() for more info.
static __inline__ int adb_open_mode( const char* pathname, int options, int mode )
{
return TEMP_FAILURE_RETRY( open( pathname, options, mode ) );
}
// Open a file and return a file descriptor that may be used with adb_read(),
// adb_write(), adb_close(), but not unix_read(), unix_write(), unix_close().
//
// On Unix, this is based on open(), but the Windows implementation (in
// sysdeps_win32.cpp) uses Windows native file I/O and bypasses the C Runtime
// and its CR/LF translation. The returned file descriptor should be used with
// adb_read(), adb_write(), adb_close(), etc.
static __inline__ int adb_open( const char* pathname, int options )
{
int fd = TEMP_FAILURE_RETRY( open( pathname, options ) );
if (fd < 0)
return -1;
close_on_exec( fd );
return fd;
}
#undef open
#define open ___xxx_open
static __inline__ int adb_shutdown(int fd, int direction = SHUT_RDWR) {
return shutdown(fd, direction);
}
#undef shutdown
#define shutdown ____xxx_shutdown
// Closes a file descriptor that came from adb_open() or adb_open_mode(), but
// not designed to take a file descriptor from unix_open(). See the comments
// for adb_open() for more info.
__inline__ int adb_close(int fd) {
return close(fd);
}
#undef close
#define close ____xxx_close
// On Windows, ADB has an indirection layer for file descriptors. If we get a
// Win32 SOCKET object from an external library, we have to map it in to that
// indirection layer, which this does.
__inline__ int adb_register_socket(int s) {
return s;
}
static __inline__ int adb_read(int fd, void* buf, size_t len)
{
return TEMP_FAILURE_RETRY( read( fd, buf, len ) );
}
// Like unix_read(), but does not handle EINTR.
static __inline__ int unix_read_interruptible(int fd, void* buf, size_t len) {
return read(fd, buf, len);
}
#undef read
#define read ___xxx_read
static __inline__ int adb_write(int fd, const void* buf, size_t len)
{
return TEMP_FAILURE_RETRY( write( fd, buf, len ) );
}
#undef write
#define write ___xxx_write
static __inline__ int adb_lseek(int fd, int pos, int where)
{
return lseek(fd, pos, where);
}
#undef lseek
#define lseek ___xxx_lseek
static __inline__ int adb_unlink(const char* path)
{
return unlink(path);
}
#undef unlink
#define unlink ___xxx_unlink
static __inline__ int adb_creat(const char* path, int mode)
{
int fd = TEMP_FAILURE_RETRY( creat( path, mode ) );
if ( fd < 0 )
return -1;
close_on_exec(fd);
return fd;
}
#undef creat
#define creat ___xxx_creat
static __inline__ int unix_isatty(int fd) {
return isatty(fd);
}
#define isatty ___xxx_isatty
// Helper for network_* functions.
inline int _fd_set_error_str(int fd, std::string* error) {
if (fd == -1) {
*error = strerror(errno);
}
return fd;
}
inline int network_inaddr_any_server(int port, int type, std::string* error) {
return _fd_set_error_str(socket_inaddr_any_server(port, type), error);
}
inline int network_local_client(const char* name, int namespace_id, int type, std::string* error) {
return _fd_set_error_str(socket_local_client(name, namespace_id, type), error);
}
inline int network_local_server(const char* name, int namespace_id, int type, std::string* error) {
return _fd_set_error_str(socket_local_server(name, namespace_id, type), error);
}
inline int network_connect(const std::string& host, int port, int type,
int timeout, std::string* error) {
int getaddrinfo_error = 0;
int fd = socket_network_client_timeout(host.c_str(), port, type, timeout,
&getaddrinfo_error);
if (fd != -1) {
return fd;
}
if (getaddrinfo_error != 0) {
*error = gai_strerror(getaddrinfo_error);
} else {
*error = strerror(errno);
}
return -1;
}
static __inline__ int adb_socket_accept(int serverfd, struct sockaddr* addr, socklen_t *addrlen)
{
int fd;
fd = TEMP_FAILURE_RETRY( accept( serverfd, addr, addrlen ) );
if (fd >= 0)
close_on_exec(fd);
return fd;
}
#undef accept
#define accept ___xxx_accept
inline int adb_socket_get_local_port(int fd) {
return socket_get_local_port(fd);
}
// Operate on a file descriptor returned from unix_open() or a well-known file
// descriptor such as STDIN_FILENO, STDOUT_FILENO, STDERR_FILENO.
//
// On Unix, unix_read(), unix_write(), unix_close() map to adb_read(),
// adb_write(), adb_close() (which all map to Unix system calls), but the
// Windows implementations (in the ifdef above and in sysdeps_win32.cpp) call
// into the C Runtime and its configurable CR/LF translation (which is settable
// via _setmode()).
#define unix_read adb_read
#define unix_write adb_write
#define unix_close adb_close
static __inline__ int adb_thread_setname(const std::string& name) {
#ifdef __APPLE__
return pthread_setname_np(name.c_str());
#else
// Both bionic and glibc's pthread_setname_np fails rather than truncating long strings.
// glibc doesn't have strlcpy, so we have to fake it.
char buf[16]; // MAX_TASK_COMM_LEN, but that's not exported by the kernel headers.
strncpy(buf, name.c_str(), sizeof(buf) - 1);
buf[sizeof(buf) - 1] = '\0';
return pthread_setname_np(pthread_self(), buf);
#endif
}
static __inline__ int adb_setsockopt( int fd, int level, int optname, const void* optval, socklen_t optlen )
{
return setsockopt( fd, level, optname, optval, optlen );
}
#undef setsockopt
#define setsockopt ___xxx_setsockopt
static __inline__ int unix_socketpair( int d, int type, int protocol, int sv[2] )
{
return socketpair( d, type, protocol, sv );
}
static __inline__ int adb_socketpair( int sv[2] )
{
int rc;
rc = unix_socketpair( AF_UNIX, SOCK_STREAM, 0, sv );
if (rc < 0)
return -1;
close_on_exec( sv[0] );
close_on_exec( sv[1] );
return 0;
}
#undef socketpair
#define socketpair ___xxx_socketpair
typedef struct pollfd adb_pollfd;
static __inline__ int adb_poll(adb_pollfd* fds, size_t nfds, int timeout) {
return TEMP_FAILURE_RETRY(poll(fds, nfds, timeout));
}
#define poll ___xxx_poll
static __inline__ int adb_mkdir(const std::string& path, int mode)
{
return mkdir(path.c_str(), mode);
}
#undef mkdir
#define mkdir ___xxx_mkdir
static __inline__ int adb_is_absolute_host_path(const char* path) {
return path[0] == '/';
}
#endif /* !_WIN32 */
static inline void disable_tcp_nagle(int fd) {
int off = 1;
adb_setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &off, sizeof(off));
}
// Sets TCP socket |fd| to send a keepalive TCP message every |interval_sec| seconds. Set
// |interval_sec| to 0 to disable keepalives. If keepalives are enabled, the connection will be
// configured to drop after 10 missed keepalives. Returns true on success.
bool set_tcp_keepalive(int fd, int interval_sec);
#if defined(_WIN32)
// Win32 defines ERROR, which we don't need, but which conflicts with google3 logging.
#undef ERROR
#endif
#endif /* _ADB_SYSDEPS_H */