| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in |
| * the documentation and/or other materials provided with the |
| * distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
| * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
| * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
| * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| * SUCH DAMAGE. |
| */ |
| |
| // This file provides a class interface for cross-platform UDP functionality. The main fastboot |
| // engine should not be using this interface directly, but instead should use a higher-level |
| // interface that enforces the fastboot UDP protocol. |
| |
| #ifndef SOCKET_H_ |
| #define SOCKET_H_ |
| |
| #include "android-base/macros.h" |
| |
| #include <memory> |
| #include <string> |
| |
| // UdpSocket interface to be implemented for each platform. |
| class UdpSocket { |
| public: |
| // Creates a new client connection. Clients are connected to a specific hostname/port and can |
| // only send to that destination. |
| // On failure, |error| is filled (if non-null) and nullptr is returned. |
| static std::unique_ptr<UdpSocket> NewUdpClient(const std::string& hostname, int port, |
| std::string* error); |
| |
| // Creates a new server bound to local |port|. This is only meant for testing, during normal |
| // fastboot operation the device acts as the server. |
| // The server saves sender addresses in Receive(), and uses the most recent address during |
| // calls to Send(). |
| static std::unique_ptr<UdpSocket> NewUdpServer(int port); |
| |
| virtual ~UdpSocket() = default; |
| |
| // Sends |length| bytes of |data|. Returns the number of bytes actually sent or -1 on error. |
| virtual ssize_t Send(const void* data, size_t length) = 0; |
| |
| // Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will |
| // block forever. Returns the number of bytes received or -1 on error/timeout. On timeout |
| // errno will be set to EAGAIN or EWOULDBLOCK. |
| virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0; |
| |
| // Closes the socket. Returns 0 on success, -1 on error. |
| virtual int Close() = 0; |
| |
| protected: |
| // Protected constructor to force factory function use. |
| UdpSocket() = default; |
| |
| DISALLOW_COPY_AND_ASSIGN(UdpSocket); |
| }; |
| |
| #endif // SOCKET_H_ |