| /* libs/pixelflinger/col32cb16blend.S |
| * |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| .text |
| .align |
| |
| .global scanline_col32cb16blend_arm |
| |
| // |
| // This function alpha blends a fixed color into a destination scanline, using |
| // the formula: |
| // |
| // d = s + (((a + (a >> 7)) * d) >> 8) |
| // |
| // where d is the destination pixel, |
| // s is the source color, |
| // a is the alpha channel of the source color. |
| // |
| |
| // r0 = destination buffer pointer |
| // r1 = color value |
| // r2 = count |
| |
| |
| scanline_col32cb16blend_arm: |
| push {r4-r10, lr} // stack ARM regs |
| |
| mov r5, r1, lsr #24 // shift down alpha |
| mov r9, #0xff // create mask |
| add r5, r5, r5, lsr #7 // add in top bit |
| rsb r5, r5, #256 // invert alpha |
| and r10, r1, #0xff // extract red |
| and r12, r9, r1, lsr #8 // extract green |
| and r4, r9, r1, lsr #16 // extract blue |
| mov r10, r10, lsl #5 // prescale red |
| mov r12, r12, lsl #6 // prescale green |
| mov r4, r4, lsl #5 // prescale blue |
| mov r9, r9, lsr #2 // create dest green mask |
| |
| 1: |
| ldrh r8, [r0] // load dest pixel |
| subs r2, r2, #1 // decrement loop counter |
| mov r6, r8, lsr #11 // extract dest red |
| and r7, r9, r8, lsr #5 // extract dest green |
| and r8, r8, #0x1f // extract dest blue |
| |
| smlabb r6, r6, r5, r10 // dest red * alpha + src red |
| smlabb r7, r7, r5, r12 // dest green * alpha + src green |
| smlabb r8, r8, r5, r4 // dest blue * alpha + src blue |
| |
| mov r6, r6, lsr #8 // shift down red |
| mov r7, r7, lsr #8 // shift down green |
| mov r6, r6, lsl #11 // shift red into 565 |
| orr r6, r7, lsl #5 // shift green into 565 |
| orr r6, r8, lsr #8 // shift blue into 565 |
| |
| strh r6, [r0], #2 // store pixel to dest, update ptr |
| bne 1b // if count != 0, loop |
| |
| pop {r4-r10, pc} // return |
| |
| |
| |