| // Copyright (c) 2012 The Chromium OS Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROMEOS_PLATFORM_UPDATE_ENGINE_SYSTEM_STATE_H_ |
| #define CHROMEOS_PLATFORM_UPDATE_ENGINE_SYSTEM_STATE_H_ |
| |
| #include "metrics/metrics_library.h" |
| #include <policy/device_policy.h> |
| #include <policy/libpolicy.h> |
| |
| #include "update_engine/gpio_handler.h" |
| #include "update_engine/omaha_request_params.h" |
| |
| namespace chromeos_update_engine { |
| |
| // SystemState is the root class within the update engine. So we should avoid |
| // any circular references in header file inclusion. Hence forward-declaring |
| // the required classes. |
| class ClockInterface; |
| class ConnectionManager; |
| class HardwareInterface; |
| class PrefsInterface; |
| class PayloadStateInterface; |
| class GpioHandler; |
| class UpdateAttempter; |
| class P2PManager; |
| |
| // An interface to global system context, including platform resources, |
| // the current state of the system, high-level objects whose lifetime is same |
| // as main, system interfaces, etc. |
| // Carved out separately so it can be mocked for unit tests. |
| // Currently it has only one method, but we should start migrating other |
| // methods to use this as and when needed to unit test them. |
| // TODO (jaysri): Consider renaming this to something like GlobalContext. |
| class SystemState { |
| public: |
| // Destructs this object. |
| virtual ~SystemState() {} |
| |
| // Returns true if the OOBE process has been completed and EULA accepted. |
| // False otherwise. |
| virtual bool IsOOBEComplete() = 0; |
| |
| // Sets or gets the latest device policy. |
| virtual void set_device_policy(const policy::DevicePolicy* device_policy) = 0; |
| virtual const policy::DevicePolicy* device_policy() const = 0; |
| |
| // Gets the interface object for the clock. |
| virtual ClockInterface* clock() = 0; |
| |
| // Gets the connection manager object. |
| virtual ConnectionManager* connection_manager() = 0; |
| |
| // Gets the hardware interface object. |
| virtual HardwareInterface* hardware() = 0; |
| |
| // Gets the Metrics Library interface for reporting UMA stats. |
| virtual MetricsLibraryInterface* metrics_lib() = 0; |
| |
| // Gets the interface object for persisted store. |
| virtual PrefsInterface* prefs() = 0; |
| |
| // Gets the interface object for the persisted store that persists across |
| // powerwashes. Please note that this should be used very seldomly and must |
| // be forwards and backwards compatible as powerwash is used to go back and |
| // forth in system versions. |
| virtual PrefsInterface* powerwash_safe_prefs() = 0; |
| |
| // Gets the interface for the payload state object. |
| virtual PayloadStateInterface* payload_state() = 0; |
| |
| // Returns a pointer to the GPIO handler. |
| virtual GpioHandler* gpio_handler() const = 0; |
| |
| // Returns a pointer to the update attempter object. |
| virtual UpdateAttempter* update_attempter() = 0; |
| |
| // Returns a pointer to the object that stores the parameters that are |
| // common to all Omaha requests. |
| virtual OmahaRequestParams* request_params() = 0; |
| |
| // Returns a pointer to the P2PManager singleton. |
| virtual P2PManager* p2p_manager() = 0; |
| |
| // If true, this is the first instance of the update engine since the system |
| // restarted. Important for tracking whether you are running instance of the |
| // update engine on first boot or due to a crash/restart. |
| virtual bool system_rebooted() = 0; |
| }; |
| |
| } // namespace chromeos_update_engine |
| |
| #endif // CHROMEOS_PLATFORM_UPDATE_ENGINE_SYSTEM_STATE_H_ |