| // |
| // Copyright (C) 2015 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| |
| #include "update_engine/hardware_android.h" |
| |
| #include <base/files/file_util.h> |
| #include <brillo/make_unique_ptr.h> |
| #include <cutils/properties.h> |
| |
| #include "update_engine/common/hardware.h" |
| #include "update_engine/common/platform_constants.h" |
| |
| using std::string; |
| |
| namespace chromeos_update_engine { |
| |
| namespace hardware { |
| |
| // Factory defined in hardware.h. |
| std::unique_ptr<HardwareInterface> CreateHardware() { |
| return brillo::make_unique_ptr(new HardwareAndroid()); |
| } |
| |
| } // namespace hardware |
| |
| // In Android there are normally three kinds of builds: eng, userdebug and user. |
| // These builds target respectively a developer build, a debuggable version of |
| // the final product and the pristine final product the end user will run. |
| // Apart from the ro.build.type property name, they differ in the following |
| // properties that characterize the builds: |
| // * eng builds: ro.secure=0 and ro.debuggable=1 |
| // * userdebug builds: ro.secure=1 and ro.debuggable=1 |
| // * user builds: ro.secure=1 and ro.debuggable=0 |
| // |
| // See IsOfficialBuild() and IsNormalMode() for the meaning of these options in |
| // Android. |
| |
| bool HardwareAndroid::IsOfficialBuild() const { |
| // We run an official build iff ro.secure == 1, because we expect the build to |
| // behave like the end user product and check for updates. Note that while |
| // developers are able to build "official builds" by just running "make user", |
| // that will only result in a more restrictive environment. The important part |
| // is that we don't produce and push "non-official" builds to the end user. |
| // |
| // In case of a non-bool value, we take the most restrictive option and |
| // assume we are in an official-build. |
| return property_get_bool("ro.secure", 1) != 0; |
| } |
| |
| bool HardwareAndroid::IsNormalBootMode() const { |
| // We are running in "dev-mode" iff ro.debuggable == 1. In dev-mode the |
| // update_engine will allow extra developers options, such as providing a |
| // different update URL. In case of error, we assume the build is in |
| // normal-mode. |
| return property_get_bool("ro.debuggable", 0) != 1; |
| } |
| |
| bool HardwareAndroid::IsOOBEComplete(base::Time* out_time_of_oobe) const { |
| LOG(WARNING) << "STUB: Assuming OOBE is complete."; |
| if (out_time_of_oobe) |
| *out_time_of_oobe = base::Time(); |
| return true; |
| } |
| |
| string HardwareAndroid::GetHardwareClass() const { |
| LOG(WARNING) << "STUB: GetHardwareClass()."; |
| return "ANDROID"; |
| } |
| |
| string HardwareAndroid::GetFirmwareVersion() const { |
| LOG(WARNING) << "STUB: GetFirmwareVersion()."; |
| return "0"; |
| } |
| |
| string HardwareAndroid::GetECVersion() const { |
| LOG(WARNING) << "STUB: GetECVersion()."; |
| return "0"; |
| } |
| |
| int HardwareAndroid::GetPowerwashCount() const { |
| LOG(WARNING) << "STUB: Assuming no factory reset was performed."; |
| return 0; |
| } |
| |
| bool HardwareAndroid::GetNonVolatileDirectory(base::FilePath* path) const { |
| base::FilePath local_path(constants::kNonVolatileDirectory); |
| if (!base::PathExists(local_path)) { |
| LOG(ERROR) << "Non-volatile directory not found: " << local_path.value(); |
| return false; |
| } |
| *path = local_path; |
| return true; |
| } |
| |
| bool HardwareAndroid::GetPowerwashSafeDirectory(base::FilePath* path) const { |
| // On Android, we don't have a directory persisted across powerwash. |
| return false; |
| } |
| |
| } // namespace chromeos_update_engine |