blob: d87a5d97f3682700aecab71c82d893970971a4f7 [file] [log] [blame]
nxpandroid64fd68c2015-09-23 16:45:15 +05301/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18package com.android.nfc.beam;
19
20import android.content.Context;
21import android.graphics.Bitmap;
22import android.graphics.BitmapFactory;
23import android.graphics.SurfaceTexture;
24import android.opengl.GLUtils;
25import android.util.Log;
26
27import java.io.IOException;
28import java.io.InputStream;
29import java.nio.ByteBuffer;
30import java.nio.ByteOrder;
31import java.nio.FloatBuffer;
32import java.nio.ShortBuffer;
33
34import javax.microedition.khronos.egl.EGL10;
35import javax.microedition.khronos.egl.EGLConfig;
36import javax.microedition.khronos.egl.EGLContext;
37import javax.microedition.khronos.egl.EGLDisplay;
38import javax.microedition.khronos.egl.EGLSurface;
39import javax.microedition.khronos.opengles.GL10;
40
41public class FireflyRenderer {
42 private static final String LOG_TAG = "NfcFireflyThread";
43
44 static final int NUM_FIREFLIES = 200;
45
46 static final float NEAR_CLIPPING_PLANE = 50f;
47 static final float FAR_CLIPPING_PLANE = 100f;
48
49 // All final variables below only need to be allocated once
50 // and can be reused between subsequent Beams
51 static final int[] sEglConfig = {
52 EGL10.EGL_RED_SIZE, 8,
53 EGL10.EGL_GREEN_SIZE, 8,
54 EGL10.EGL_BLUE_SIZE, 8,
55 EGL10.EGL_ALPHA_SIZE, 0,
56 EGL10.EGL_DEPTH_SIZE, 0,
57 EGL10.EGL_STENCIL_SIZE, 0,
58 EGL10.EGL_NONE
59 };
60
61 // Vertices for drawing a 32x32 rect
62 static final float mVertices[] = {
63 0.0f, 0.0f, 0.0f, // 0, Top Left
64 0.0f, 32.0f, 0.0f, // 1, Bottom Left
65 32.0f, 32.0f, 0.0f, // 2, Bottom Right
66 32.0f, 0.0f, 0.0f, // 3, Top Right
67 };
68
69 // Mapping coordinates for the texture
70 static final float mTextCoords[] = {
71 0.0f, 0.0f,
72 1.0f, 0.0f,
73 1.0f, 1.0f,
74 0.0f, 1.0f
75 };
76
77 // Connecting order (draws a square)
78 static final short[] mIndices = { 0, 1, 2, 0, 2, 3 };
79
80 final Context mContext;
81
82 // Buffer holding the vertices
83 final FloatBuffer mVertexBuffer;
84
85 // Buffer holding the indices
86 final ShortBuffer mIndexBuffer;
87
88 // Buffer holding the texture mapping coordinates
89 final FloatBuffer mTextureBuffer;
90
91 final Firefly[] mFireflies;
92
93 FireflyRenderThread mFireflyRenderThread;
94
95 // The surface to render the flies on, including width and height
96 SurfaceTexture mSurface;
97 int mDisplayWidth;
98 int mDisplayHeight;
99
100 public FireflyRenderer(Context context) {
101 mContext = context;
102
103 // First, build the vertex, texture and index buffers
104 ByteBuffer vbb = ByteBuffer.allocateDirect(mVertices.length * 4); // Float => 4 bytes
105 vbb.order(ByteOrder.nativeOrder());
106 mVertexBuffer = vbb.asFloatBuffer();
107 mVertexBuffer.put(mVertices);
108 mVertexBuffer.position(0);
109
110 ByteBuffer ibb = ByteBuffer.allocateDirect(mIndices.length * 2); // Short => 2 bytes
111 ibb.order(ByteOrder.nativeOrder());
112 mIndexBuffer = ibb.asShortBuffer();
113 mIndexBuffer.put(mIndices);
114 mIndexBuffer.position(0);
115
116 ByteBuffer tbb = ByteBuffer.allocateDirect(mTextCoords.length * 4);
117 tbb.order(ByteOrder.nativeOrder());
118 mTextureBuffer = tbb.asFloatBuffer();
119 mTextureBuffer.put(mTextCoords);
120 mTextureBuffer.position(0);
121
122 mFireflies = new Firefly[NUM_FIREFLIES];
123 for (int i = 0; i < NUM_FIREFLIES; i++) {
124 mFireflies[i] = new Firefly();
125 }
126 }
127
128 /**
129 * Starts rendering fireflies on the given surface.
130 * Must be called from the UI-thread.
131 */
132 public void start(SurfaceTexture surface, int width, int height) {
133 mSurface = surface;
134 mDisplayWidth = width;
135 mDisplayHeight = height;
136
137 mFireflyRenderThread = new FireflyRenderThread();
138 mFireflyRenderThread.start();
139 }
140
141 /**
142 * Stops rendering fireflies.
143 * Must be called from the UI-thread.
144 */
145 public void stop() {
146 if (mFireflyRenderThread != null) {
147 mFireflyRenderThread.finish();
148 try {
149 mFireflyRenderThread.join();
150 } catch (InterruptedException e) {
151 Log.e(LOG_TAG, "Couldn't wait for FireflyRenderThread.");
152 }
153 mFireflyRenderThread = null;
154 }
155 }
156
157 private class FireflyRenderThread extends Thread {
158 EGL10 mEgl;
159 EGLDisplay mEglDisplay;
160 EGLConfig mEglConfig;
161 EGLContext mEglContext;
162 EGLSurface mEglSurface;
163 GL10 mGL;
164
165 // Holding the handle to the texture
166 int mTextureId;
167
168 // Read/written by multiple threads
169 volatile boolean mFinished;
170
171 @Override
172 public void run() {
173 if (!initGL()) {
174 Log.e(LOG_TAG, "Failed to initialize OpenGL.");
175 return;
176 }
177 loadStarTexture();
178
179 mGL.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
180
181 mGL.glViewport(0, 0, mDisplayWidth, mDisplayHeight);
182
183 // make adjustments for screen ratio
184 mGL.glMatrixMode(GL10.GL_PROJECTION);
nxpandroid281eb922016-08-25 20:27:46 +0530185 mGL.glLoadIdentity();
nxpandroid64fd68c2015-09-23 16:45:15 +0530186 mGL.glFrustumf(-mDisplayWidth, mDisplayWidth, mDisplayHeight, -mDisplayHeight, NEAR_CLIPPING_PLANE, FAR_CLIPPING_PLANE);
187
188 // Switch back to modelview
189 mGL.glMatrixMode(GL10.GL_MODELVIEW);
190 mGL.glLoadIdentity();
191
192 mGL.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST);
193 mGL.glDepthMask(true);
194
195
196 for (Firefly firefly : mFireflies) {
197 firefly.reset();
198 }
199
200 for (int i = 0; i < 3; i++) {
201 // Call eglSwapBuffers 3 times - this will allocate the necessary
202 // buffers, and make sure the animation looks smooth from the start.
203 mGL.glClear(GL10.GL_COLOR_BUFFER_BIT);
204 if (!mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) {
205 Log.e(LOG_TAG, "Could not swap buffers");
206 mFinished = true;
207 }
208 }
209
210 long startTime = System.currentTimeMillis();
211
212 while (!mFinished) {
213 long timeElapsedMs = System.currentTimeMillis() - startTime;
214 startTime = System.currentTimeMillis();
215
216 checkCurrent();
217
218 mGL.glClear(GL10.GL_COLOR_BUFFER_BIT);
219 mGL.glLoadIdentity();
220
221 mGL.glEnable(GL10.GL_TEXTURE_2D);
222 mGL.glEnable(GL10.GL_BLEND);
223 mGL.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE);
224
225 for (Firefly firefly : mFireflies) {
226 firefly.updatePositionAndScale(timeElapsedMs);
227 firefly.draw(mGL);
228 }
229
230 if (!mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) {
231 Log.e(LOG_TAG, "Could not swap buffers");
232 mFinished = true;
233 }
234
235 long elapsed = System.currentTimeMillis() - startTime;
236 try {
237 Thread.sleep(Math.max(30 - elapsed, 0));
238 } catch (InterruptedException e) {
239
240 }
241 }
242 finishGL();
243 }
244
245 public void finish() {
246 mFinished = true;
247 }
248
249 void loadStarTexture() {
250 int[] textureIds = new int[1];
251 mGL.glGenTextures(1, textureIds, 0);
252 mTextureId = textureIds[0];
253
254 InputStream in = null;
255 try {
256 // Remember that both texture dimensions must be a power of 2!
257 in = mContext.getAssets().open("star.png");
258
259 Bitmap bitmap = BitmapFactory.decodeStream(in);
260 mGL.glBindTexture(GL10.GL_TEXTURE_2D, mTextureId);
261
262 mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR);
263 mGL.glTexParameterx(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR);
264
265 GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0);
266
267 bitmap.recycle();
268
269 } catch (IOException e) {
270 Log.e(LOG_TAG, "IOException opening assets.");
271 } finally {
272 if (in != null) {
273 try {
274 in.close();
275 } catch (IOException e) { }
276 }
277 }
278 }
279
280 private void checkCurrent() {
281 if (!mEglContext.equals(mEgl.eglGetCurrentContext()) ||
282 !mEglSurface.equals(mEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) {
283 if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
284 throw new RuntimeException("eglMakeCurrent failed "
285 + GLUtils.getEGLErrorString(mEgl.eglGetError()));
286 }
287 }
288 }
289
290 boolean initGL() {
291 // Initialize openGL engine
292 mEgl = (EGL10) EGLContext.getEGL();
293
294 mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
295 if (mEglDisplay == EGL10.EGL_NO_DISPLAY) {
296 Log.e(LOG_TAG, "eglGetDisplay failed " +
297 GLUtils.getEGLErrorString(mEgl.eglGetError()));
298 return false;
299 }
300
301 int[] version = new int[2];
302 if (!mEgl.eglInitialize(mEglDisplay, version)) {
303 Log.e(LOG_TAG, "eglInitialize failed " +
304 GLUtils.getEGLErrorString(mEgl.eglGetError()));
305 return false;
306 }
307
308 mEglConfig = chooseEglConfig();
309 if (mEglConfig == null) {
310 Log.e(LOG_TAG, "eglConfig not initialized.");
311 return false;
312 }
313
314 mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig, EGL10.EGL_NO_CONTEXT, null);
315
316 mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay, mEglConfig, mSurface, null);
317
318 if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) {
319 int error = mEgl.eglGetError();
320 Log.e(LOG_TAG,"createWindowSurface returned error " + Integer.toString(error));
321 return false;
322 }
323
324 if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
325 Log.e(LOG_TAG, "eglMakeCurrent failed " +
326 GLUtils.getEGLErrorString(mEgl.eglGetError()));
327 return false;
328 }
329
330 mGL = (GL10) mEglContext.getGL();
331
332 return true;
333 }
334
335 private void finishGL() {
336 if (mEgl == null || mEglDisplay == null) {
337 // Nothing to free
338 return;
339 }
340 // Unbind the current surface and context from the display
341 mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE,
342 EGL10.EGL_NO_CONTEXT);
343
344 if (mEglSurface != null) {
345 mEgl.eglDestroySurface(mEglDisplay, mEglSurface);
346 }
347
348 if (mEglContext != null) {
349 mEgl.eglDestroyContext(mEglDisplay, mEglContext);
350 }
351 }
352
353 private EGLConfig chooseEglConfig() {
354 int[] configsCount = new int[1];
355 EGLConfig[] configs = new EGLConfig[1];
356 if (!mEgl.eglChooseConfig(mEglDisplay, sEglConfig, configs, 1, configsCount)) {
357 throw new IllegalArgumentException("eglChooseConfig failed " +
358 GLUtils.getEGLErrorString(mEgl.eglGetError()));
359 } else if (configsCount[0] > 0) {
360 return configs[0];
361 }
362 return null;
363 }
364 }
365
366 private class Firefly {
367 static final float TEXTURE_HEIGHT = 30f; // TODO use measurement of texture size
368 static final float SPEED = .5f;
369
370 float mX; // between -mDisplayHeight and mDisplayHeight
371 float mY; // between -mDisplayWidth and mDisplayWidth
372 float mZ; // between 0.0 (near) and 1.0 (far)
373 float mZ0;
374 float mT;
375 float mScale;
376 float mAlpha;
377
378 public Firefly() {
379 }
380
381 void reset() {
382 mX = (float) (Math.random() * mDisplayWidth) * 4 - 2 * mDisplayWidth;
383 mY = (float) (Math.random() * mDisplayHeight) * 4 - 2 * mDisplayHeight;
384 mZ0 = mZ = (float) (Math.random()) * 2 - 1;
385 mT = 0f;
386 mScale = 1.5f;
387 mAlpha = 0f;
388 }
389
390 public void updatePositionAndScale(long timeElapsedMs) {
391 mT += timeElapsedMs;
392 mZ = mZ0 + mT/1000f * SPEED;
393 mAlpha = 1f-mZ;
394 if(mZ > 1.0) reset();
395 }
396
397 public void draw(GL10 gl) {
398 gl.glLoadIdentity();
399
400 // Counter clockwise winding
401 gl.glFrontFace(GL10.GL_CCW);
402
403 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
404 gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
405
406 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer);
407 gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTextureBuffer);
408
409 gl.glTranslatef(mX, mY, -NEAR_CLIPPING_PLANE-mZ*(FAR_CLIPPING_PLANE-NEAR_CLIPPING_PLANE));
410 gl.glColor4f(1, 1, 1, mAlpha);
411
412 // scale around center
413 gl.glTranslatef(TEXTURE_HEIGHT/2, TEXTURE_HEIGHT/2, 0);
414 gl.glScalef(mScale, mScale, 0);
415 gl.glTranslatef(-TEXTURE_HEIGHT/2, -TEXTURE_HEIGHT/2, 0);
416
417 gl.glDrawElements(GL10.GL_TRIANGLES, mIndices.length, GL10.GL_UNSIGNED_SHORT,
418 mIndexBuffer);
419
420 gl.glColor4f(1, 1, 1, 1);
421 gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
422 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
423 }
424 }
425}