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/*
* Copyright (c) 2012-2013 The Linux Foundation. All rights reserved.
*
* Previously licensed under the ISC license by Qualcomm Atheros, Inc.
*
*
* Permission to use, copy, modify, and/or distribute this software for
* any purpose with or without fee is hereby granted, provided that the
* above copyright notice and this permission notice appear in all
* copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
* WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
* AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/*
* This file was originally distributed by Qualcomm Atheros, Inc.
* under proprietary terms before Copyright ownership was assigned
* to the Linux Foundation.
*/
/*
* File: $Header: //depot/software/projects/feature_branches/gen5_phase1/os/linux/classic/ap/apps/ssm/lib/aniSsmReplayCtr.c#2 $
*
* Contains definitions of various utilities for EAPoL frame
* parsing and creation.
*
* Author: Mayank D. Upadhyay
* Date: 19-June-2002
* History:-
* Date Modified by Modification Information
* ------------------------------------------------------
*
*/
#include "vos_types.h"
#include "vos_trace.h"
#include <bapRsnErrors.h>
#include <bapRsnSsmReplayCtr.h>
#include "vos_status.h"
#include "vos_memory.h"
#include "vos_utils.h"
#include "vos_packet.h"
//#include "aniSsmUtils.h"
/*
* Opaque replay counter type. Does TX and RX side replay counter
* tracking. On the TX side, it returns monotonically increasing values
* of the counter and checks that the peer returned a value matching
* the one we sent. On the RX side, it makes sure that the peer sent a
* replay counter greater than the last one seen (excepting for the
* first time a check is made which the application has to special case.)
*/
struct sAniSsmReplayCtr {
v_U8_t size;
v_U8_t *buf;
v_U32_t currentValue;
v_U8_t init;
};
static int
updateCtrBuf(tAniSsmReplayCtr *ctr);
/**
* aniSsmReplayCtrCreate
*
* Creates a replay counter and initializes it for first time
* use. The initialization can be done randomly or with a passed in
* value like 0. In case this is going to be used on the RX side, it
* doesn't matter what the initialization is and can be optimized to
* a fixed value so as to avoid the overhead of obtaining a random
* value.
*
* @param ctrPtr a pointer that will be set to the newly allocated
* counter if the operation succeeds
* @param size the number of bytes that are desired in the counter
* @param initValue if this is negative and size is greater than 4,
* the initialization is done randomly. Otherwise, these bytes are
* copied into the least significant four or less octets of the
* counter, depending on the size of the counter. i.e., if the counter
* is only 2B, then the least significant 2B of initValue will be
* copied over.
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrCreate(v_U32_t cryptHandle, tAniSsmReplayCtr **ctrPtr,
v_U8_t size,
int initValue)
{
tAniSsmReplayCtr *ctr;
ctr = vos_mem_malloc( sizeof(tAniSsmReplayCtr) );
if( NULL == ctr )
{
return ANI_E_MALLOC_FAILED;
}
ctr->buf = vos_mem_malloc( size );
if (ctr->buf == NULL)
{
VOS_ASSERT( 0 );
vos_mem_free(ctr);
return ANI_E_MALLOC_FAILED;
}
ctr->size = size;
// We cannot randomly generate the most significant bytes if the
// total number of bytes is not greater than 4 (sizeof ANI_U32).
if (initValue < 0 && ctr->size <= 4)
initValue = 0;
// If initValue is negative, initialize the ctr randomly, else
// initialize it to what the user specified.
if (initValue < 0)
{
if( !VOS_IS_STATUS_SUCCESS( vos_rand_get_bytes(cryptHandle, ctr->buf, ctr->size) ) )
{
return ANI_ERROR;
}
}
else {
ctr->currentValue = initValue - 1;
}
*ctrPtr = ctr;
return ANI_OK;
}
static int
updateCtrBuf(tAniSsmReplayCtr *ctr)
{
v_U32_t numBytes;
v_U32_t offset;
v_U32_t tmp;
tmp = vos_cpu_to_be32( ctr->currentValue );
numBytes = (4 <= ctr->size) ? 4 : ctr->size;
offset = 4 - numBytes;
vos_mem_copy(ctr->buf + ctr->size - numBytes,
((v_U8_t *) &tmp) + offset, numBytes);
return ANI_OK;
}
/**
* aniSsmReplayCtrCmp
*
* Used to check if the passed in value is greater
* than, less than, or the same as the previous value.
*
* Can be used on the TX side to determine if the response to a
* request contains the same counter as the one in the request.
*
* Can be used on the RX side to determine if the request has a
* counter greater than the previous request, or if this is a
* retransmission of the previous request. The application should
* special-case the first time this is called on the RX side.
*
* @param ctr the current replay counter
* @param value the value to check against
*
* @return a negative value if current ctr is less than the
* given value, zero if they are the same, and a positive value if the
* current counter is greater than that of the given value.
*/
int
aniSsmReplayCtrCmp(tAniSsmReplayCtr *ctr, v_U8_t *value)
{
return vos_mem_compare2(ctr->buf, value, ctr->size);
}
/**
* aniSsmReplayCtrUpdate
*
* Used on the RX side to update the value of the current replay
* counter to that received in the next request. Typically this is
* called after it is determined that this is not a retransmission,
* and some sort of integrity checking is done on it.
*
* @param ctr the current replay counter
* @param value the value that it should be set to
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrUpdate(tAniSsmReplayCtr *ctr,
v_U8_t *value)
{
vos_mem_copy(ctr->buf, value, ctr->size);
return ANI_OK;
}
/**
* aniSsmReplayCtrNext
*
* Used on the RX side to obtain the next value that should be sent
* with a request. After this call, the current value is incremented
* by one.
*
* @param ctr the current replay counter
* @param value where the next counter value should be copied
* into. The caller must allocated enough storage for this.
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrNext(tAniSsmReplayCtr *ctr,
v_U8_t *value)
{
ctr->currentValue++;
updateCtrBuf(ctr);
vos_mem_copy(value, ctr->buf, ctr->size);
return ANI_OK;
}
/**
* aniSsmReplayCtrFree
*
* Frees the replay counter context.
*
* @param ctr the replay counter to free.
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrFree(tAniSsmReplayCtr *ctr)
{
if (ctr->buf != NULL)
vos_mem_free(ctr->buf);
vos_mem_free(ctr);
return ANI_OK;
}