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/*
* Copyright (c) 2012-2013 The Linux Foundation. All rights reserved.
*
* Previously licensed under the ISC license by Qualcomm Atheros, Inc.
*
*
* Permission to use, copy, modify, and/or distribute this software for
* any purpose with or without fee is hereby granted, provided that the
* above copyright notice and this permission notice appear in all
* copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
* WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
* AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/*
* This file was originally distributed by Qualcomm Atheros, Inc.
* under proprietary terms before Copyright ownership was assigned
* to the Linux Foundation.
*/
/*
* $File: //depot/software/projects/feature_branches/gen5_phase1/os/linux/classic/ap/apps/include/aniSsmReplayCtr.h $
*
* Contains declarations of various utilities for SSM replay counter
* module.
*
* Author: Mayank D. Upadhyay
* Date: 15-June-2003
* History:-
* Date Modified by Modification Information
* ------------------------------------------------------
*
*/
#ifndef _ANI_SSM_REPLAY_CTR_H_
#define _ANI_SSM_REPLAY_CTR_H_
#include "vos_types.h"
#include <bapRsnAsfPacket.h>
/*
* Opaque replay counter type. Does TX and RX side replay counter
* tracking. On the TX side, it returns monotonicall increasing values
* of the counter and checks that the peer returned a value matching
* the one we sent. On the RX side, it makes sure that the peer sent a
* replay counter greater than the last one seen (excepting for the
* first time a check is made which the application has to special case.)
*/
typedef struct sAniSsmReplayCtr tAniSsmReplayCtr;
/**
* aniSsmReplayCtrCreate
*
* Creates a replay counter and initializes it for first time
* use. The initialization can be done randomly or with a passed in
* value like 0. In case this is going to be used on the RX side, it
* doesn't matter what the initiaalization is and can be optimized to
* a fixed value so as to avoid the overhead of obtaining a random
* value.
*
* @param ctrPtr a pointer that will be set to the newly allocated
* counter if the operation succeeds
* @param size the number of bytes that are desired in the counter
* @param initValue if this is negative and size is greater than 4,
* the initialization is done randomly. Otherwise, these bytes are
* copied into the least significant four or less octets of the
* counter, depending on the size of the counter. i.e., if the counter
* is only 2B, then the least significant 2B of initValue will be
* copied over.
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrCreate(v_U32_t cryptHandle, tAniSsmReplayCtr **ctrPtr,
v_U8_t size,
int initValue);
/**
* aniSsmReplayCtrCmp
*
* Used to check if the passed in value is greater
* than, less than, or the same as the previous value.
*
* Can be used on the TX side to determine if the response to a
* request contains the same counter as the one in the request.
*
* Can be used on the RX side to determine if the request has a
* counter greater than the previous request, or if this is a
* retransmission of the previous request. The application should
* special-case the first time this is called on the RX side.
*
* @param ctr the current replay counter
* @param value the value to check against
*
* @return A negative error code if value is less than the
* current value of the counter, zero if they are the same, and a
* positive value if the current value is greater than that of the
* counter.
*/
int
aniSsmReplayCtrCmp(tAniSsmReplayCtr *ctr,
v_U8_t *value);
/**
* aniSsmReplayCtrUpdate
*
* Used on the RX side to update the value of the current replay
* counter to that received in the next request. Typically this is
* called after it is determined that this is not a retransmission,
* and some sort of integrity checking is done on it.
*
* @param ctr the current replay counter
* @param value the value that it should be set to
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrUpdate(tAniSsmReplayCtr *ctr,
v_U8_t *value);
/**
* aniSsmReplayCtrNext
*
* Used on the RX side to obtain the next value that should be sent
* with a request. After this call, the current value is incremented
* by one.
*
* @param ctr the current replay counter
* @param value where the next counter value should be copied
* into. The caller must allocated enough storage for this.
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrNext(tAniSsmReplayCtr *ctr,
v_U8_t *value);
/**
* aniSsmReplayCtrFree
*
* Frees the replay counter context.
*
* @param ctr the replay counter to free.
*
* @return ANI_OK if the operation succeeds
*/
int
aniSsmReplayCtrFree(tAniSsmReplayCtr *ctr);
#endif //_ANI_SSM_REPLAY_CTR_H_