| //===-- main.cpp ------------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include <stdint.h> |
| #include <stdlib.h> |
| |
| #if defined(__APPLE__) |
| #include <LLDB/LLDB.h> |
| #else |
| #include "LLDB/SBBlock.h" |
| #include "LLDB/SBCompileUnit.h" |
| #include "LLDB/SBDebugger.h" |
| #include "LLDB/SBFunction.h" |
| #include "LLDB/SBModule.h" |
| #include "LLDB/SBStream.h" |
| #include "LLDB/SBSymbol.h" |
| #include "LLDB/SBTarget.h" |
| #include "LLDB/SBThread.h" |
| #include "LLDB/SBProcess.h" |
| #endif |
| |
| using namespace lldb; |
| |
| //---------------------------------------------------------------------- |
| // This quick sample code shows how to create a debugger instance and |
| // create an executable target without adding dependent shared |
| // libraries. It will then set a regular expression breakpoint to get |
| // breakpoint locations for all functions in the module, and use the |
| // locations to extract the symbol context for each location. Then it |
| // dumps all // information about the function: its name, file address |
| // range, the return type (if any), and all argument types. |
| // |
| // To build the program, type (while in this directory): |
| // |
| // $ make |
| // |
| // then to run this on MacOSX, specify the path to your LLDB.framework |
| // library using the DYLD_FRAMEWORK_PATH option and run the executable |
| // |
| // $ DYLD_FRAMEWORK_PATH=/Volumes/data/lldb/tot/build/Debug ./a.out executable_path1 [executable_path2 ...] |
| //---------------------------------------------------------------------- |
| class LLDBSentry |
| { |
| public: |
| LLDBSentry() { |
| // Initialize LLDB |
| SBDebugger::Initialize(); |
| } |
| ~LLDBSentry() { |
| // Terminate LLDB |
| SBDebugger::Terminate(); |
| } |
| }; |
| int |
| main (int argc, char const *argv[]) |
| { |
| // Use a sentry object to properly initialize/terminate LLDB. |
| LLDBSentry sentry; |
| |
| if (argc < 2) |
| exit (1); |
| |
| const char *arch = NULL; // Fill this in with "x86_64" or "i386" as needed |
| const char *platform = NULL; // Leave NULL for native platform, set to a valid other platform name if required |
| const bool add_dependent_libs = false; |
| SBError error; |
| for (int arg_idx = 1; arg_idx < argc; ++arg_idx) |
| { |
| // The first argument is the file path we want to look something up in |
| const char *exe_file_path = argv[arg_idx]; |
| |
| // Create a debugger instance so we can create a target |
| SBDebugger debugger (SBDebugger::Create()); |
| |
| if (debugger.IsValid()) |
| { |
| // Create a target using the executable. |
| SBTarget target = debugger.CreateTarget (exe_file_path, |
| arch, |
| platform, |
| add_dependent_libs, |
| error); |
| |
| if (error.Success()) |
| { |
| if (target.IsValid()) |
| { |
| SBFileSpec exe_file_spec (exe_file_path, true); |
| SBModule module (target.FindModule (exe_file_spec)); |
| SBFileSpecList comp_unit_list; |
| |
| if (module.IsValid()) |
| { |
| char command[1024]; |
| lldb::SBCommandReturnObject command_result; |
| snprintf (command, sizeof(command), "add-dsym --uuid %s", module.GetUUIDString()); |
| debugger.GetCommandInterpreter().HandleCommand (command, command_result); |
| if (!command_result.Succeeded()) |
| { |
| fprintf (stderr, "error: couldn't locate debug symbols for '%s'\n", exe_file_path); |
| exit(1); |
| } |
| |
| SBFileSpecList module_list; |
| module_list.Append(exe_file_spec); |
| SBBreakpoint bp = target.BreakpointCreateByRegex (".", module_list, comp_unit_list); |
| |
| const size_t num_locations = bp.GetNumLocations(); |
| for (uint32_t bp_loc_idx=0; bp_loc_idx<num_locations; ++bp_loc_idx) |
| { |
| SBBreakpointLocation bp_loc = bp.GetLocationAtIndex(bp_loc_idx); |
| SBSymbolContext sc (bp_loc.GetAddress().GetSymbolContext(eSymbolContextEverything)); |
| if (sc.IsValid()) |
| { |
| if (sc.GetBlock().GetContainingInlinedBlock().IsValid()) |
| { |
| // Skip inlined functions |
| continue; |
| } |
| SBFunction function (sc.GetFunction()); |
| if (function.IsValid()) |
| { |
| addr_t lo_pc = function.GetStartAddress().GetFileAddress(); |
| if (lo_pc == LLDB_INVALID_ADDRESS) |
| { |
| // Skip functions that don't have concrete instances in the binary |
| continue; |
| } |
| addr_t hi_pc = function.GetEndAddress().GetFileAddress(); |
| |
| printf ("\nfunction name: %s\n", function.GetName()); |
| printf ("function range:[0x%llx - 0x%llx)\n", lo_pc, hi_pc); |
| SBType function_type = function.GetType(); |
| SBType return_type = function_type.GetFunctionReturnType(); |
| if (return_type.IsValid()) |
| { |
| printf ("return type: %s\n", return_type.GetName()); |
| } |
| else |
| { |
| printf ("return type: <NONE>\n"); |
| } |
| |
| |
| SBTypeList function_args = function_type.GetFunctionArgumentTypes(); |
| const size_t num_function_args = function_args.GetSize(); |
| for (uint32_t function_arg_idx = 0; function_arg_idx < num_function_args; ++function_arg_idx) |
| { |
| SBType function_arg_type = function_args.GetTypeAtIndex(function_arg_idx); |
| if (function_arg_type.IsValid()) |
| { |
| printf ("arg[%u] type: %s\n", function_arg_idx, function_arg_type.GetName()); |
| } |
| else |
| { |
| printf ("arg[%u] type: <invalid>\n", function_arg_idx); |
| } |
| } |
| |
| } |
| } |
| } |
| } |
| } |
| } |
| else |
| { |
| fprintf (stderr, "error: %s\n", error.GetCString()); |
| exit(1); |
| } |
| } |
| } |
| |
| return 0; |
| } |
| |