|  | //===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file defines the RABasic function pass, which provides a minimal | 
|  | // implementation of the basic register allocator. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "AllocationOrder.h" | 
|  | #include "LiveDebugVariables.h" | 
|  | #include "RegAllocBase.h" | 
|  | #include "Spiller.h" | 
|  | #include "llvm/Analysis/AliasAnalysis.h" | 
|  | #include "llvm/CodeGen/CalcSpillWeights.h" | 
|  | #include "llvm/CodeGen/LiveIntervals.h" | 
|  | #include "llvm/CodeGen/LiveRangeEdit.h" | 
|  | #include "llvm/CodeGen/LiveRegMatrix.h" | 
|  | #include "llvm/CodeGen/LiveStacks.h" | 
|  | #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" | 
|  | #include "llvm/CodeGen/MachineFunctionPass.h" | 
|  | #include "llvm/CodeGen/MachineInstr.h" | 
|  | #include "llvm/CodeGen/MachineLoopInfo.h" | 
|  | #include "llvm/CodeGen/MachineRegisterInfo.h" | 
|  | #include "llvm/CodeGen/Passes.h" | 
|  | #include "llvm/CodeGen/RegAllocRegistry.h" | 
|  | #include "llvm/CodeGen/TargetRegisterInfo.h" | 
|  | #include "llvm/CodeGen/VirtRegMap.h" | 
|  | #include "llvm/PassAnalysisSupport.h" | 
|  | #include "llvm/Support/Debug.h" | 
|  | #include "llvm/Support/raw_ostream.h" | 
|  | #include <cstdlib> | 
|  | #include <queue> | 
|  |  | 
|  | using namespace llvm; | 
|  |  | 
|  | #define DEBUG_TYPE "regalloc" | 
|  |  | 
|  | static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator", | 
|  | createBasicRegisterAllocator); | 
|  |  | 
|  | namespace { | 
|  | struct CompSpillWeight { | 
|  | bool operator()(LiveInterval *A, LiveInterval *B) const { | 
|  | return A->weight < B->weight; | 
|  | } | 
|  | }; | 
|  | } | 
|  |  | 
|  | namespace { | 
|  | /// RABasic provides a minimal implementation of the basic register allocation | 
|  | /// algorithm. It prioritizes live virtual registers by spill weight and spills | 
|  | /// whenever a register is unavailable. This is not practical in production but | 
|  | /// provides a useful baseline both for measuring other allocators and comparing | 
|  | /// the speed of the basic algorithm against other styles of allocators. | 
|  | class RABasic : public MachineFunctionPass, | 
|  | public RegAllocBase, | 
|  | private LiveRangeEdit::Delegate { | 
|  | // context | 
|  | MachineFunction *MF; | 
|  |  | 
|  | // state | 
|  | std::unique_ptr<Spiller> SpillerInstance; | 
|  | std::priority_queue<LiveInterval*, std::vector<LiveInterval*>, | 
|  | CompSpillWeight> Queue; | 
|  |  | 
|  | // Scratch space.  Allocated here to avoid repeated malloc calls in | 
|  | // selectOrSplit(). | 
|  | BitVector UsableRegs; | 
|  |  | 
|  | bool LRE_CanEraseVirtReg(unsigned) override; | 
|  | void LRE_WillShrinkVirtReg(unsigned) override; | 
|  |  | 
|  | public: | 
|  | RABasic(); | 
|  |  | 
|  | /// Return the pass name. | 
|  | StringRef getPassName() const override { return "Basic Register Allocator"; } | 
|  |  | 
|  | /// RABasic analysis usage. | 
|  | void getAnalysisUsage(AnalysisUsage &AU) const override; | 
|  |  | 
|  | void releaseMemory() override; | 
|  |  | 
|  | Spiller &spiller() override { return *SpillerInstance; } | 
|  |  | 
|  | void enqueue(LiveInterval *LI) override { | 
|  | Queue.push(LI); | 
|  | } | 
|  |  | 
|  | LiveInterval *dequeue() override { | 
|  | if (Queue.empty()) | 
|  | return nullptr; | 
|  | LiveInterval *LI = Queue.top(); | 
|  | Queue.pop(); | 
|  | return LI; | 
|  | } | 
|  |  | 
|  | unsigned selectOrSplit(LiveInterval &VirtReg, | 
|  | SmallVectorImpl<unsigned> &SplitVRegs) override; | 
|  |  | 
|  | /// Perform register allocation. | 
|  | bool runOnMachineFunction(MachineFunction &mf) override; | 
|  |  | 
|  | MachineFunctionProperties getRequiredProperties() const override { | 
|  | return MachineFunctionProperties().set( | 
|  | MachineFunctionProperties::Property::NoPHIs); | 
|  | } | 
|  |  | 
|  | // Helper for spilling all live virtual registers currently unified under preg | 
|  | // that interfere with the most recently queried lvr.  Return true if spilling | 
|  | // was successful, and append any new spilled/split intervals to splitLVRs. | 
|  | bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, | 
|  | SmallVectorImpl<unsigned> &SplitVRegs); | 
|  |  | 
|  | static char ID; | 
|  | }; | 
|  |  | 
|  | char RABasic::ID = 0; | 
|  |  | 
|  | } // end anonymous namespace | 
|  |  | 
|  | char &llvm::RABasicID = RABasic::ID; | 
|  |  | 
|  | INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator", | 
|  | false, false) | 
|  | INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) | 
|  | INITIALIZE_PASS_DEPENDENCY(SlotIndexes) | 
|  | INITIALIZE_PASS_DEPENDENCY(LiveIntervals) | 
|  | INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer) | 
|  | INITIALIZE_PASS_DEPENDENCY(MachineScheduler) | 
|  | INITIALIZE_PASS_DEPENDENCY(LiveStacks) | 
|  | INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) | 
|  | INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) | 
|  | INITIALIZE_PASS_DEPENDENCY(VirtRegMap) | 
|  | INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix) | 
|  | INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false, | 
|  | false) | 
|  |  | 
|  | bool RABasic::LRE_CanEraseVirtReg(unsigned VirtReg) { | 
|  | LiveInterval &LI = LIS->getInterval(VirtReg); | 
|  | if (VRM->hasPhys(VirtReg)) { | 
|  | Matrix->unassign(LI); | 
|  | aboutToRemoveInterval(LI); | 
|  | return true; | 
|  | } | 
|  | // Unassigned virtreg is probably in the priority queue. | 
|  | // RegAllocBase will erase it after dequeueing. | 
|  | // Nonetheless, clear the live-range so that the debug | 
|  | // dump will show the right state for that VirtReg. | 
|  | LI.clear(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void RABasic::LRE_WillShrinkVirtReg(unsigned VirtReg) { | 
|  | if (!VRM->hasPhys(VirtReg)) | 
|  | return; | 
|  |  | 
|  | // Register is assigned, put it back on the queue for reassignment. | 
|  | LiveInterval &LI = LIS->getInterval(VirtReg); | 
|  | Matrix->unassign(LI); | 
|  | enqueue(&LI); | 
|  | } | 
|  |  | 
|  | RABasic::RABasic(): MachineFunctionPass(ID) { | 
|  | } | 
|  |  | 
|  | void RABasic::getAnalysisUsage(AnalysisUsage &AU) const { | 
|  | AU.setPreservesCFG(); | 
|  | AU.addRequired<AAResultsWrapperPass>(); | 
|  | AU.addPreserved<AAResultsWrapperPass>(); | 
|  | AU.addRequired<LiveIntervals>(); | 
|  | AU.addPreserved<LiveIntervals>(); | 
|  | AU.addPreserved<SlotIndexes>(); | 
|  | AU.addRequired<LiveDebugVariables>(); | 
|  | AU.addPreserved<LiveDebugVariables>(); | 
|  | AU.addRequired<LiveStacks>(); | 
|  | AU.addPreserved<LiveStacks>(); | 
|  | AU.addRequired<MachineBlockFrequencyInfo>(); | 
|  | AU.addPreserved<MachineBlockFrequencyInfo>(); | 
|  | AU.addRequiredID(MachineDominatorsID); | 
|  | AU.addPreservedID(MachineDominatorsID); | 
|  | AU.addRequired<MachineLoopInfo>(); | 
|  | AU.addPreserved<MachineLoopInfo>(); | 
|  | AU.addRequired<VirtRegMap>(); | 
|  | AU.addPreserved<VirtRegMap>(); | 
|  | AU.addRequired<LiveRegMatrix>(); | 
|  | AU.addPreserved<LiveRegMatrix>(); | 
|  | MachineFunctionPass::getAnalysisUsage(AU); | 
|  | } | 
|  |  | 
|  | void RABasic::releaseMemory() { | 
|  | SpillerInstance.reset(); | 
|  | } | 
|  |  | 
|  |  | 
|  | // Spill or split all live virtual registers currently unified under PhysReg | 
|  | // that interfere with VirtReg. The newly spilled or split live intervals are | 
|  | // returned by appending them to SplitVRegs. | 
|  | bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, | 
|  | SmallVectorImpl<unsigned> &SplitVRegs) { | 
|  | // Record each interference and determine if all are spillable before mutating | 
|  | // either the union or live intervals. | 
|  | SmallVector<LiveInterval*, 8> Intfs; | 
|  |  | 
|  | // Collect interferences assigned to any alias of the physical register. | 
|  | for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { | 
|  | LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); | 
|  | Q.collectInterferingVRegs(); | 
|  | for (unsigned i = Q.interferingVRegs().size(); i; --i) { | 
|  | LiveInterval *Intf = Q.interferingVRegs()[i - 1]; | 
|  | if (!Intf->isSpillable() || Intf->weight > VirtReg.weight) | 
|  | return false; | 
|  | Intfs.push_back(Intf); | 
|  | } | 
|  | } | 
|  | DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI) | 
|  | << " interferences with " << VirtReg << "\n"); | 
|  | assert(!Intfs.empty() && "expected interference"); | 
|  |  | 
|  | // Spill each interfering vreg allocated to PhysReg or an alias. | 
|  | for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { | 
|  | LiveInterval &Spill = *Intfs[i]; | 
|  |  | 
|  | // Skip duplicates. | 
|  | if (!VRM->hasPhys(Spill.reg)) | 
|  | continue; | 
|  |  | 
|  | // Deallocate the interfering vreg by removing it from the union. | 
|  | // A LiveInterval instance may not be in a union during modification! | 
|  | Matrix->unassign(Spill); | 
|  |  | 
|  | // Spill the extracted interval. | 
|  | LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); | 
|  | spiller().spill(LRE); | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Driver for the register assignment and splitting heuristics. | 
|  | // Manages iteration over the LiveIntervalUnions. | 
|  | // | 
|  | // This is a minimal implementation of register assignment and splitting that | 
|  | // spills whenever we run out of registers. | 
|  | // | 
|  | // selectOrSplit can only be called once per live virtual register. We then do a | 
|  | // single interference test for each register the correct class until we find an | 
|  | // available register. So, the number of interference tests in the worst case is | 
|  | // |vregs| * |machineregs|. And since the number of interference tests is | 
|  | // minimal, there is no value in caching them outside the scope of | 
|  | // selectOrSplit(). | 
|  | unsigned RABasic::selectOrSplit(LiveInterval &VirtReg, | 
|  | SmallVectorImpl<unsigned> &SplitVRegs) { | 
|  | // Populate a list of physical register spill candidates. | 
|  | SmallVector<unsigned, 8> PhysRegSpillCands; | 
|  |  | 
|  | // Check for an available register in this class. | 
|  | AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo, Matrix); | 
|  | while (unsigned PhysReg = Order.next()) { | 
|  | // Check for interference in PhysReg | 
|  | switch (Matrix->checkInterference(VirtReg, PhysReg)) { | 
|  | case LiveRegMatrix::IK_Free: | 
|  | // PhysReg is available, allocate it. | 
|  | return PhysReg; | 
|  |  | 
|  | case LiveRegMatrix::IK_VirtReg: | 
|  | // Only virtual registers in the way, we may be able to spill them. | 
|  | PhysRegSpillCands.push_back(PhysReg); | 
|  | continue; | 
|  |  | 
|  | default: | 
|  | // RegMask or RegUnit interference. | 
|  | continue; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Try to spill another interfering reg with less spill weight. | 
|  | for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), | 
|  | PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { | 
|  | if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) | 
|  | continue; | 
|  |  | 
|  | assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && | 
|  | "Interference after spill."); | 
|  | // Tell the caller to allocate to this newly freed physical register. | 
|  | return *PhysRegI; | 
|  | } | 
|  |  | 
|  | // No other spill candidates were found, so spill the current VirtReg. | 
|  | DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); | 
|  | if (!VirtReg.isSpillable()) | 
|  | return ~0u; | 
|  | LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats); | 
|  | spiller().spill(LRE); | 
|  |  | 
|  | // The live virtual register requesting allocation was spilled, so tell | 
|  | // the caller not to allocate anything during this round. | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | bool RABasic::runOnMachineFunction(MachineFunction &mf) { | 
|  | DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n" | 
|  | << "********** Function: " | 
|  | << mf.getName() << '\n'); | 
|  |  | 
|  | MF = &mf; | 
|  | RegAllocBase::init(getAnalysis<VirtRegMap>(), | 
|  | getAnalysis<LiveIntervals>(), | 
|  | getAnalysis<LiveRegMatrix>()); | 
|  |  | 
|  | calculateSpillWeightsAndHints(*LIS, *MF, VRM, | 
|  | getAnalysis<MachineLoopInfo>(), | 
|  | getAnalysis<MachineBlockFrequencyInfo>()); | 
|  |  | 
|  | SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); | 
|  |  | 
|  | allocatePhysRegs(); | 
|  | postOptimization(); | 
|  |  | 
|  | // Diagnostic output before rewriting | 
|  | DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); | 
|  |  | 
|  | releaseMemory(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | FunctionPass* llvm::createBasicRegisterAllocator() | 
|  | { | 
|  | return new RABasic(); | 
|  | } |