|  | //===----- TargetFrameLowering.cpp - Implement target frame interface ------==// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // Implements the layout of a stack frame on the target machine. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "llvm/CodeGen/MachineFrameInfo.h" | 
|  | #include "llvm/CodeGen/MachineFunction.h" | 
|  | #include "llvm/Target/TargetFrameLowering.h" | 
|  | #include "llvm/Target/TargetMachine.h" | 
|  | #include "llvm/Target/TargetRegisterInfo.h" | 
|  |  | 
|  | #include <cstdlib> | 
|  | using namespace llvm; | 
|  |  | 
|  | TargetFrameLowering::~TargetFrameLowering() { | 
|  | } | 
|  |  | 
|  | /// getInitialFrameState - Returns a list of machine moves that are assumed | 
|  | /// on entry to a function. | 
|  | void | 
|  | TargetFrameLowering::getInitialFrameState(std::vector<MachineMove> &Moves) | 
|  | const { | 
|  | // Default is to do nothing. | 
|  | } | 
|  |  | 
|  | /// getFrameIndexOffset - Returns the displacement from the frame register to | 
|  | /// the stack frame of the specified index. This is the default implementation | 
|  | /// which is overridden for some targets. | 
|  | int TargetFrameLowering::getFrameIndexOffset(const MachineFunction &MF, | 
|  | int FI) const { | 
|  | const MachineFrameInfo *MFI = MF.getFrameInfo(); | 
|  | return MFI->getObjectOffset(FI) + MFI->getStackSize() - | 
|  | getOffsetOfLocalArea() + MFI->getOffsetAdjustment(); | 
|  | } | 
|  |  | 
|  | int TargetFrameLowering::getFrameIndexReference(const MachineFunction &MF, | 
|  | int FI, unsigned &FrameReg) const { | 
|  | const TargetRegisterInfo *RI = MF.getTarget().getRegisterInfo(); | 
|  |  | 
|  | // By default, assume all frame indices are referenced via whatever | 
|  | // getFrameRegister() says. The target can override this if it's doing | 
|  | // something different. | 
|  | FrameReg = RI->getFrameRegister(MF); | 
|  | return getFrameIndexOffset(MF, FI); | 
|  | } |