|  | //===-- BranchFolding.cpp - Fold machine code branch instructions ---------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file was developed by the LLVM research group and is distributed under | 
|  | // the University of Illinois Open Source License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This pass forwards branches to unconditional branches to make them branch | 
|  | // directly to the target block.  This pass often results in dead MBB's, which | 
|  | // it then removes. | 
|  | // | 
|  | // Note that this pass must be run after register allocation, it cannot handle | 
|  | // SSA form. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #define DEBUG_TYPE "branchfolding" | 
|  | #include "llvm/CodeGen/Passes.h" | 
|  | #include "llvm/CodeGen/MachineDebugInfo.h" | 
|  | #include "llvm/CodeGen/MachineFunctionPass.h" | 
|  | #include "llvm/CodeGen/MachineJumpTableInfo.h" | 
|  | #include "llvm/Target/TargetInstrInfo.h" | 
|  | #include "llvm/Target/TargetMachine.h" | 
|  | #include "llvm/Support/CommandLine.h" | 
|  | #include "llvm/Support/Debug.h" | 
|  | #include "llvm/ADT/Statistic.h" | 
|  | #include "llvm/ADT/STLExtras.h" | 
|  | #include <algorithm> | 
|  | using namespace llvm; | 
|  |  | 
|  | static Statistic NumDeadBlocks("branchfold", "Number of dead blocks removed"); | 
|  | static Statistic NumBranchOpts("branchfold", "Number of branches optimized"); | 
|  | static Statistic NumTailMerge ("branchfold", "Number of block tails merged"); | 
|  | static cl::opt<bool> EnableTailMerge("enable-tail-merge", cl::Hidden); | 
|  |  | 
|  | namespace { | 
|  | struct BranchFolder : public MachineFunctionPass { | 
|  | virtual bool runOnMachineFunction(MachineFunction &MF); | 
|  | virtual const char *getPassName() const { return "Control Flow Optimizer"; } | 
|  | const TargetInstrInfo *TII; | 
|  | MachineDebugInfo *MDI; | 
|  | bool MadeChange; | 
|  | private: | 
|  | // Tail Merging. | 
|  | bool TailMergeBlocks(MachineFunction &MF); | 
|  | void ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst, | 
|  | MachineBasicBlock *NewDest); | 
|  | MachineBasicBlock *SplitMBBAt(MachineBasicBlock &CurMBB, | 
|  | MachineBasicBlock::iterator BBI1); | 
|  |  | 
|  | // Branch optzn. | 
|  | bool OptimizeBranches(MachineFunction &MF); | 
|  | void OptimizeBlock(MachineBasicBlock *MBB); | 
|  | void RemoveDeadBlock(MachineBasicBlock *MBB); | 
|  |  | 
|  | bool CanFallThrough(MachineBasicBlock *CurBB); | 
|  | bool CanFallThrough(MachineBasicBlock *CurBB, bool BranchUnAnalyzable, | 
|  | MachineBasicBlock *TBB, MachineBasicBlock *FBB, | 
|  | const std::vector<MachineOperand> &Cond); | 
|  | }; | 
|  | } | 
|  |  | 
|  | FunctionPass *llvm::createBranchFoldingPass() { return new BranchFolder(); } | 
|  |  | 
|  | /// RemoveDeadBlock - Remove the specified dead machine basic block from the | 
|  | /// function, updating the CFG. | 
|  | void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) { | 
|  | assert(MBB->pred_empty() && "MBB must be dead!"); | 
|  |  | 
|  | MachineFunction *MF = MBB->getParent(); | 
|  | // drop all successors. | 
|  | while (!MBB->succ_empty()) | 
|  | MBB->removeSuccessor(MBB->succ_end()-1); | 
|  |  | 
|  | // If there is DWARF info to active, check to see if there are any DWARF_LABEL | 
|  | // records in the basic block.  If so, unregister them from MachineDebugInfo. | 
|  | if (MDI && !MBB->empty()) { | 
|  | unsigned DWARF_LABELOpc = TII->getDWARF_LABELOpcode(); | 
|  | assert(DWARF_LABELOpc && | 
|  | "Target supports dwarf but didn't implement getDWARF_LABELOpcode!"); | 
|  |  | 
|  | for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); | 
|  | I != E; ++I) { | 
|  | if ((unsigned)I->getOpcode() == DWARF_LABELOpc) { | 
|  | // The label ID # is always operand #0, an immediate. | 
|  | MDI->InvalidateLabel(I->getOperand(0).getImm()); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Remove the block. | 
|  | MF->getBasicBlockList().erase(MBB); | 
|  | } | 
|  |  | 
|  | bool BranchFolder::runOnMachineFunction(MachineFunction &MF) { | 
|  | TII = MF.getTarget().getInstrInfo(); | 
|  | if (!TII) return false; | 
|  |  | 
|  | MDI = getAnalysisToUpdate<MachineDebugInfo>(); | 
|  |  | 
|  | bool EverMadeChange = false; | 
|  | bool MadeChangeThisIteration = true; | 
|  | while (MadeChangeThisIteration) { | 
|  | MadeChangeThisIteration = false; | 
|  | MadeChangeThisIteration |= TailMergeBlocks(MF); | 
|  | MadeChangeThisIteration |= OptimizeBranches(MF); | 
|  | EverMadeChange |= MadeChangeThisIteration; | 
|  | } | 
|  |  | 
|  | // See if any jump tables have become mergable or dead as the code generator | 
|  | // did its thing. | 
|  | MachineJumpTableInfo *JTI = MF.getJumpTableInfo(); | 
|  | const std::vector<MachineJumpTableEntry> &JTs = JTI->getJumpTables(); | 
|  | if (!JTs.empty()) { | 
|  | // Figure out how these jump tables should be merged. | 
|  | std::vector<unsigned> JTMapping; | 
|  | JTMapping.reserve(JTs.size()); | 
|  |  | 
|  | // We always keep the 0th jump table. | 
|  | JTMapping.push_back(0); | 
|  |  | 
|  | // Scan the jump tables, seeing if there are any duplicates.  Note that this | 
|  | // is N^2, which should be fixed someday. | 
|  | for (unsigned i = 1, e = JTs.size(); i != e; ++i) | 
|  | JTMapping.push_back(JTI->getJumpTableIndex(JTs[i].MBBs)); | 
|  |  | 
|  | // If a jump table was merge with another one, walk the function rewriting | 
|  | // references to jump tables to reference the new JT ID's.  Keep track of | 
|  | // whether we see a jump table idx, if not, we can delete the JT. | 
|  | std::vector<bool> JTIsLive; | 
|  | JTIsLive.resize(JTs.size()); | 
|  | for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); | 
|  | BB != E; ++BB) { | 
|  | for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); | 
|  | I != E; ++I) | 
|  | for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) { | 
|  | MachineOperand &Op = I->getOperand(op); | 
|  | if (!Op.isJumpTableIndex()) continue; | 
|  | unsigned NewIdx = JTMapping[Op.getJumpTableIndex()]; | 
|  | Op.setJumpTableIndex(NewIdx); | 
|  |  | 
|  | // Remember that this JT is live. | 
|  | JTIsLive[NewIdx] = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Finally, remove dead jump tables.  This happens either because the | 
|  | // indirect jump was unreachable (and thus deleted) or because the jump | 
|  | // table was merged with some other one. | 
|  | for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i) | 
|  | if (!JTIsLive[i]) { | 
|  | JTI->RemoveJumpTable(i); | 
|  | EverMadeChange = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | return EverMadeChange; | 
|  | } | 
|  |  | 
|  | //===----------------------------------------------------------------------===// | 
|  | //  Tail Merging of Blocks | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | /// HashMachineInstr - Compute a hash value for MI and its operands. | 
|  | static unsigned HashMachineInstr(const MachineInstr *MI) { | 
|  | unsigned Hash = MI->getOpcode(); | 
|  | for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { | 
|  | const MachineOperand &Op = MI->getOperand(i); | 
|  |  | 
|  | // Merge in bits from the operand if easy. | 
|  | unsigned OperandHash = 0; | 
|  | switch (Op.getType()) { | 
|  | case MachineOperand::MO_Register:          OperandHash = Op.getReg(); break; | 
|  | case MachineOperand::MO_Immediate:         OperandHash = Op.getImm(); break; | 
|  | case MachineOperand::MO_MachineBasicBlock: | 
|  | OperandHash = Op.getMachineBasicBlock()->getNumber(); | 
|  | break; | 
|  | case MachineOperand::MO_FrameIndex: OperandHash = Op.getFrameIndex(); break; | 
|  | case MachineOperand::MO_ConstantPoolIndex: | 
|  | OperandHash = Op.getConstantPoolIndex(); | 
|  | break; | 
|  | case MachineOperand::MO_JumpTableIndex: | 
|  | OperandHash = Op.getJumpTableIndex(); | 
|  | break; | 
|  | case MachineOperand::MO_GlobalAddress: | 
|  | case MachineOperand::MO_ExternalSymbol: | 
|  | // Global address / external symbol are too hard, don't bother, but do | 
|  | // pull in the offset. | 
|  | OperandHash = Op.getOffset(); | 
|  | break; | 
|  | default: break; | 
|  | } | 
|  |  | 
|  | Hash += ((OperandHash << 3) | Op.getType()) << (i&31); | 
|  | } | 
|  | return Hash; | 
|  | } | 
|  |  | 
|  | /// HashEndOfMBB - Hash the last two instructions in the MBB.  We hash two | 
|  | /// instructions, because cross-jumping only saves code when at least two | 
|  | /// instructions are removed (since a branch must be inserted). | 
|  | static unsigned HashEndOfMBB(const MachineBasicBlock *MBB) { | 
|  | MachineBasicBlock::const_iterator I = MBB->end(); | 
|  | if (I == MBB->begin()) | 
|  | return 0;   // Empty MBB. | 
|  |  | 
|  | --I; | 
|  | unsigned Hash = HashMachineInstr(I); | 
|  |  | 
|  | if (I == MBB->begin()) | 
|  | return Hash;   // Single instr MBB. | 
|  |  | 
|  | --I; | 
|  | // Hash in the second-to-last instruction. | 
|  | Hash ^= HashMachineInstr(I) << 2; | 
|  | return Hash; | 
|  | } | 
|  |  | 
|  | /// ComputeCommonTailLength - Given two machine basic blocks, compute the number | 
|  | /// of instructions they actually have in common together at their end.  Return | 
|  | /// iterators for the first shared instruction in each block. | 
|  | static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1, | 
|  | MachineBasicBlock *MBB2, | 
|  | MachineBasicBlock::iterator &I1, | 
|  | MachineBasicBlock::iterator &I2) { | 
|  | I1 = MBB1->end(); | 
|  | I2 = MBB2->end(); | 
|  |  | 
|  | unsigned TailLen = 0; | 
|  | while (I1 != MBB1->begin() && I2 != MBB2->begin()) { | 
|  | --I1; --I2; | 
|  | if (!I1->isIdenticalTo(I2)) { | 
|  | ++I1; ++I2; | 
|  | break; | 
|  | } | 
|  | ++TailLen; | 
|  | } | 
|  | return TailLen; | 
|  | } | 
|  |  | 
|  | /// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything | 
|  | /// after it, replacing it with an unconditional branch to NewDest.  This | 
|  | /// returns true if OldInst's block is modified, false if NewDest is modified. | 
|  | void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst, | 
|  | MachineBasicBlock *NewDest) { | 
|  | MachineBasicBlock *OldBB = OldInst->getParent(); | 
|  |  | 
|  | // Remove all the old successors of OldBB from the CFG. | 
|  | while (!OldBB->succ_empty()) | 
|  | OldBB->removeSuccessor(OldBB->succ_begin()); | 
|  |  | 
|  | // Remove all the dead instructions from the end of OldBB. | 
|  | OldBB->erase(OldInst, OldBB->end()); | 
|  |  | 
|  | // If OldBB isn't immediately before OldBB, insert a branch to it. | 
|  | if (++MachineFunction::iterator(OldBB) != MachineFunction::iterator(NewDest)) | 
|  | TII->InsertBranch(*OldBB, NewDest, 0, std::vector<MachineOperand>()); | 
|  | OldBB->addSuccessor(NewDest); | 
|  | ++NumTailMerge; | 
|  | } | 
|  |  | 
|  | /// SplitMBBAt - Given a machine basic block and an iterator into it, split the | 
|  | /// MBB so that the part before the iterator falls into the part starting at the | 
|  | /// iterator.  This returns the new MBB. | 
|  | MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB, | 
|  | MachineBasicBlock::iterator BBI1) { | 
|  | // Create the fall-through block. | 
|  | MachineFunction::iterator MBBI = &CurMBB; | 
|  | MachineBasicBlock *NewMBB = new MachineBasicBlock(CurMBB.getBasicBlock()); | 
|  | CurMBB.getParent()->getBasicBlockList().insert(++MBBI, NewMBB); | 
|  |  | 
|  | // Move all the successors of this block to the specified block. | 
|  | while (!CurMBB.succ_empty()) { | 
|  | MachineBasicBlock *S = *(CurMBB.succ_end()-1); | 
|  | NewMBB->addSuccessor(S); | 
|  | CurMBB.removeSuccessor(S); | 
|  | } | 
|  |  | 
|  | // Add an edge from CurMBB to NewMBB for the fall-through. | 
|  | CurMBB.addSuccessor(NewMBB); | 
|  |  | 
|  | // Splice the code over. | 
|  | NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end()); | 
|  | return NewMBB; | 
|  | } | 
|  |  | 
|  | /// EstimateRuntime - Make a rough estimate for how long it will take to run | 
|  | /// the specified code. | 
|  | static unsigned EstimateRuntime(MachineBasicBlock::iterator I, | 
|  | MachineBasicBlock::iterator E, | 
|  | const TargetInstrInfo *TII) { | 
|  | unsigned Time = 0; | 
|  | for (; I != E; ++I) { | 
|  | const TargetInstrDescriptor &TID = TII->get(I->getOpcode()); | 
|  | if (TID.Flags & M_CALL_FLAG) | 
|  | Time += 10; | 
|  | else if (TID.Flags & (M_LOAD_FLAG|M_STORE_FLAG)) | 
|  | Time += 2; | 
|  | else | 
|  | ++Time; | 
|  | } | 
|  | return Time; | 
|  | } | 
|  |  | 
|  | /// ShouldSplitFirstBlock - We need to either split MBB1 at MBB1I or MBB2 at | 
|  | /// MBB2I and then insert an unconditional branch in the other block.  Determine | 
|  | /// which is the best to split | 
|  | static bool ShouldSplitFirstBlock(MachineBasicBlock *MBB1, | 
|  | MachineBasicBlock::iterator MBB1I, | 
|  | MachineBasicBlock *MBB2, | 
|  | MachineBasicBlock::iterator MBB2I, | 
|  | const TargetInstrInfo *TII) { | 
|  | // TODO: if we had some notion of which block was hotter, we could split | 
|  | // the hot block, so it is the fall-through.  Since we don't have profile info | 
|  | // make a decision based on which will hurt most to split. | 
|  | unsigned MBB1Time = EstimateRuntime(MBB1->begin(), MBB1I, TII); | 
|  | unsigned MBB2Time = EstimateRuntime(MBB2->begin(), MBB2I, TII); | 
|  |  | 
|  | // If the MBB1 prefix takes "less time" to run than the MBB2 prefix, split the | 
|  | // MBB1 block so it falls through.  This will penalize the MBB2 path, but will | 
|  | // have a lower overall impact on the program execution. | 
|  | return MBB1Time < MBB2Time; | 
|  | } | 
|  |  | 
|  | bool BranchFolder::TailMergeBlocks(MachineFunction &MF) { | 
|  | MadeChange = false; | 
|  |  | 
|  | if (!EnableTailMerge) return false; | 
|  |  | 
|  | // Find blocks with no successors. | 
|  | std::vector<std::pair<unsigned,MachineBasicBlock*> > MergePotentials; | 
|  | for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { | 
|  | if (I->succ_empty()) | 
|  | MergePotentials.push_back(std::make_pair(HashEndOfMBB(I), I)); | 
|  | } | 
|  |  | 
|  | // Sort by hash value so that blocks with identical end sequences sort | 
|  | // together. | 
|  | std::stable_sort(MergePotentials.begin(), MergePotentials.end()); | 
|  |  | 
|  | // Walk through equivalence sets looking for actual exact matches. | 
|  | while (MergePotentials.size() > 1) { | 
|  | unsigned CurHash  = (MergePotentials.end()-1)->first; | 
|  | unsigned PrevHash = (MergePotentials.end()-2)->first; | 
|  | MachineBasicBlock *CurMBB = (MergePotentials.end()-1)->second; | 
|  |  | 
|  | // If there is nothing that matches the hash of the current basic block, | 
|  | // give up. | 
|  | if (CurHash != PrevHash) { | 
|  | MergePotentials.pop_back(); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | // Determine the actual length of the shared tail between these two basic | 
|  | // blocks.  Because the hash can have collisions, it's possible that this is | 
|  | // less than 2. | 
|  | MachineBasicBlock::iterator BBI1, BBI2; | 
|  | unsigned CommonTailLen = | 
|  | ComputeCommonTailLength(CurMBB, (MergePotentials.end()-2)->second, | 
|  | BBI1, BBI2); | 
|  |  | 
|  | // If the tails don't have at least two instructions in common, see if there | 
|  | // is anything else in the equivalence class that does match. | 
|  | if (CommonTailLen < 2) { | 
|  | unsigned FoundMatch = ~0U; | 
|  | for (int i = MergePotentials.size()-2; | 
|  | i != -1 && MergePotentials[i].first == CurHash; --i) { | 
|  | CommonTailLen = ComputeCommonTailLength(CurMBB, | 
|  | MergePotentials[i].second, | 
|  | BBI1, BBI2); | 
|  | if (CommonTailLen >= 2) { | 
|  | FoundMatch = i; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // If we didn't find anything that has at least two instructions matching | 
|  | // this one, bail out. | 
|  | if (FoundMatch == ~0U) { | 
|  | MergePotentials.pop_back(); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | // Otherwise, move the matching block to the right position. | 
|  | std::swap(MergePotentials[FoundMatch], *(MergePotentials.end()-2)); | 
|  | } | 
|  |  | 
|  | MachineBasicBlock *MBB2 = (MergePotentials.end()-2)->second; | 
|  |  | 
|  | // If neither block is the entire common tail, split the tail of one block | 
|  | // to make it redundant with the other tail. | 
|  | if (CurMBB->begin() != BBI1 && MBB2->begin() != BBI2) { | 
|  | if (0) { // Enable this to disable partial tail merges. | 
|  | MergePotentials.pop_back(); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | // Decide whether we want to split CurMBB or MBB2. | 
|  | if (ShouldSplitFirstBlock(CurMBB, BBI1, MBB2, BBI2, TII)) { | 
|  | CurMBB = SplitMBBAt(*CurMBB, BBI1); | 
|  | BBI1 = CurMBB->begin(); | 
|  | MergePotentials.back().second = CurMBB; | 
|  | } else { | 
|  | MBB2 = SplitMBBAt(*MBB2, BBI2); | 
|  | BBI2 = MBB2->begin(); | 
|  | (MergePotentials.end()-2)->second = MBB2; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (MBB2->begin() == BBI2) { | 
|  | // Hack the end off CurMBB, making it jump to MBBI@ instead. | 
|  | ReplaceTailWithBranchTo(BBI1, MBB2); | 
|  | // This modifies CurMBB, so remove it from the worklist. | 
|  | MergePotentials.pop_back(); | 
|  | } else { | 
|  | assert(CurMBB->begin() == BBI1 && "Didn't split block correctly?"); | 
|  | // Hack the end off MBB2, making it jump to CurMBB instead. | 
|  | ReplaceTailWithBranchTo(BBI2, CurMBB); | 
|  | // This modifies MBB2, so remove it from the worklist. | 
|  | MergePotentials.erase(MergePotentials.end()-2); | 
|  | } | 
|  | MadeChange = true; | 
|  | } | 
|  |  | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  |  | 
|  | //===----------------------------------------------------------------------===// | 
|  | //  Branch Optimization | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | bool BranchFolder::OptimizeBranches(MachineFunction &MF) { | 
|  | MadeChange = false; | 
|  |  | 
|  | for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) { | 
|  | MachineBasicBlock *MBB = I++; | 
|  | OptimizeBlock(MBB); | 
|  |  | 
|  | // If it is dead, remove it. | 
|  | if (MBB->pred_empty()) { | 
|  | RemoveDeadBlock(MBB); | 
|  | MadeChange = true; | 
|  | ++NumDeadBlocks; | 
|  | } | 
|  | } | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  |  | 
|  | /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the | 
|  | /// CFG to be inserted.  If we have proven that MBB can only branch to DestA and | 
|  | /// DestB, remove any other MBB successors from the CFG.  DestA and DestB can | 
|  | /// be null. | 
|  | static bool CorrectExtraCFGEdges(MachineBasicBlock &MBB, | 
|  | MachineBasicBlock *DestA, | 
|  | MachineBasicBlock *DestB, | 
|  | bool isCond, | 
|  | MachineFunction::iterator FallThru) { | 
|  | bool MadeChange = false; | 
|  | bool AddedFallThrough = false; | 
|  |  | 
|  | // If this block ends with a conditional branch that falls through to its | 
|  | // successor, set DestB as the successor. | 
|  | if (isCond) { | 
|  | if (DestB == 0 && FallThru != MBB.getParent()->end()) { | 
|  | DestB = FallThru; | 
|  | AddedFallThrough = true; | 
|  | } | 
|  | } else { | 
|  | // If this is an unconditional branch with no explicit dest, it must just be | 
|  | // a fallthrough into DestB. | 
|  | if (DestA == 0 && FallThru != MBB.getParent()->end()) { | 
|  | DestA = FallThru; | 
|  | AddedFallThrough = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | MachineBasicBlock::pred_iterator SI = MBB.succ_begin(); | 
|  | while (SI != MBB.succ_end()) { | 
|  | if (*SI == DestA) { | 
|  | DestA = 0; | 
|  | ++SI; | 
|  | } else if (*SI == DestB) { | 
|  | DestB = 0; | 
|  | ++SI; | 
|  | } else { | 
|  | // Otherwise, this is a superfluous edge, remove it. | 
|  | MBB.removeSuccessor(SI); | 
|  | MadeChange = true; | 
|  | } | 
|  | } | 
|  | if (!AddedFallThrough) { | 
|  | assert(DestA == 0 && DestB == 0 && | 
|  | "MachineCFG is missing edges!"); | 
|  | } else if (isCond) { | 
|  | assert(DestA == 0 && "MachineCFG is missing edges!"); | 
|  | } | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  |  | 
|  | /// ReplaceUsesOfBlockWith - Given a machine basic block 'BB' that branched to | 
|  | /// 'Old', change the code and CFG so that it branches to 'New' instead. | 
|  | static void ReplaceUsesOfBlockWith(MachineBasicBlock *BB, | 
|  | MachineBasicBlock *Old, | 
|  | MachineBasicBlock *New, | 
|  | const TargetInstrInfo *TII) { | 
|  | assert(Old != New && "Cannot replace self with self!"); | 
|  |  | 
|  | MachineBasicBlock::iterator I = BB->end(); | 
|  | while (I != BB->begin()) { | 
|  | --I; | 
|  | if (!TII->isTerminatorInstr(I->getOpcode())) break; | 
|  |  | 
|  | // Scan the operands of this machine instruction, replacing any uses of Old | 
|  | // with New. | 
|  | for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) | 
|  | if (I->getOperand(i).isMachineBasicBlock() && | 
|  | I->getOperand(i).getMachineBasicBlock() == Old) | 
|  | I->getOperand(i).setMachineBasicBlock(New); | 
|  | } | 
|  |  | 
|  | // Update the successor information. | 
|  | std::vector<MachineBasicBlock*> Succs(BB->succ_begin(), BB->succ_end()); | 
|  | for (int i = Succs.size()-1; i >= 0; --i) | 
|  | if (Succs[i] == Old) { | 
|  | BB->removeSuccessor(Old); | 
|  | BB->addSuccessor(New); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// CanFallThrough - Return true if the specified block (with the specified | 
|  | /// branch condition) can implicitly transfer control to the block after it by | 
|  | /// falling off the end of it.  This should return false if it can reach the | 
|  | /// block after it, but it uses an explicit branch to do so (e.g. a table jump). | 
|  | /// | 
|  | /// True is a conservative answer. | 
|  | /// | 
|  | bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB, | 
|  | bool BranchUnAnalyzable, | 
|  | MachineBasicBlock *TBB, MachineBasicBlock *FBB, | 
|  | const std::vector<MachineOperand> &Cond) { | 
|  | MachineFunction::iterator Fallthrough = CurBB; | 
|  | ++Fallthrough; | 
|  | // If FallthroughBlock is off the end of the function, it can't fall through. | 
|  | if (Fallthrough == CurBB->getParent()->end()) | 
|  | return false; | 
|  |  | 
|  | // If FallthroughBlock isn't a successor of CurBB, no fallthrough is possible. | 
|  | if (!CurBB->isSuccessor(Fallthrough)) | 
|  | return false; | 
|  |  | 
|  | // If we couldn't analyze the branch, assume it could fall through. | 
|  | if (BranchUnAnalyzable) return true; | 
|  |  | 
|  | // If there is no branch, control always falls through. | 
|  | if (TBB == 0) return true; | 
|  |  | 
|  | // If there is some explicit branch to the fallthrough block, it can obviously | 
|  | // reach, even though the branch should get folded to fall through implicitly. | 
|  | if (MachineFunction::iterator(TBB) == Fallthrough || | 
|  | MachineFunction::iterator(FBB) == Fallthrough) | 
|  | return true; | 
|  |  | 
|  | // If it's an unconditional branch to some block not the fall through, it | 
|  | // doesn't fall through. | 
|  | if (Cond.empty()) return false; | 
|  |  | 
|  | // Otherwise, if it is conditional and has no explicit false block, it falls | 
|  | // through. | 
|  | return FBB == 0; | 
|  | } | 
|  |  | 
|  | /// CanFallThrough - Return true if the specified can implicitly transfer | 
|  | /// control to the block after it by falling off the end of it.  This should | 
|  | /// return false if it can reach the block after it, but it uses an explicit | 
|  | /// branch to do so (e.g. a table jump). | 
|  | /// | 
|  | /// True is a conservative answer. | 
|  | /// | 
|  | bool BranchFolder::CanFallThrough(MachineBasicBlock *CurBB) { | 
|  | MachineBasicBlock *TBB = 0, *FBB = 0; | 
|  | std::vector<MachineOperand> Cond; | 
|  | bool CurUnAnalyzable = TII->AnalyzeBranch(*CurBB, TBB, FBB, Cond); | 
|  | return CanFallThrough(CurBB, CurUnAnalyzable, TBB, FBB, Cond); | 
|  | } | 
|  |  | 
|  | /// IsBetterFallthrough - Return true if it would be clearly better to | 
|  | /// fall-through to MBB1 than to fall through into MBB2.  This has to return | 
|  | /// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will | 
|  | /// result in infinite loops. | 
|  | static bool IsBetterFallthrough(MachineBasicBlock *MBB1, | 
|  | MachineBasicBlock *MBB2, | 
|  | const TargetInstrInfo &TII) { | 
|  | // Right now, we use a simple heuristic.  If MBB2 ends with a call, and | 
|  | // MBB1 doesn't, we prefer to fall through into MBB1.  This allows us to | 
|  | // optimize branches that branch to either a return block or an assert block | 
|  | // into a fallthrough to the return. | 
|  | if (MBB1->empty() || MBB2->empty()) return false; | 
|  |  | 
|  | MachineInstr *MBB1I = --MBB1->end(); | 
|  | MachineInstr *MBB2I = --MBB2->end(); | 
|  | return TII.isCall(MBB2I->getOpcode()) && !TII.isCall(MBB1I->getOpcode()); | 
|  | } | 
|  |  | 
|  | /// OptimizeBlock - Analyze and optimize control flow related to the specified | 
|  | /// block.  This is never called on the entry block. | 
|  | void BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) { | 
|  | MachineFunction::iterator FallThrough = MBB; | 
|  | ++FallThrough; | 
|  |  | 
|  | // If this block is empty, make everyone use its fall-through, not the block | 
|  | // explicitly. | 
|  | if (MBB->empty()) { | 
|  | // Dead block?  Leave for cleanup later. | 
|  | if (MBB->pred_empty()) return; | 
|  |  | 
|  | if (FallThrough == MBB->getParent()->end()) { | 
|  | // TODO: Simplify preds to not branch here if possible! | 
|  | } else { | 
|  | // Rewrite all predecessors of the old block to go to the fallthrough | 
|  | // instead. | 
|  | while (!MBB->pred_empty()) { | 
|  | MachineBasicBlock *Pred = *(MBB->pred_end()-1); | 
|  | ReplaceUsesOfBlockWith(Pred, MBB, FallThrough, TII); | 
|  | } | 
|  |  | 
|  | // If MBB was the target of a jump table, update jump tables to go to the | 
|  | // fallthrough instead. | 
|  | MBB->getParent()->getJumpTableInfo()-> | 
|  | ReplaceMBBInJumpTables(MBB, FallThrough); | 
|  | MadeChange = true; | 
|  | } | 
|  | return; | 
|  | } | 
|  |  | 
|  | // Check to see if we can simplify the terminator of the block before this | 
|  | // one. | 
|  | MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(MBB)); | 
|  |  | 
|  | MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0; | 
|  | std::vector<MachineOperand> PriorCond; | 
|  | bool PriorUnAnalyzable = | 
|  | TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond); | 
|  | if (!PriorUnAnalyzable) { | 
|  | // If the CFG for the prior block has extra edges, remove them. | 
|  | MadeChange |= CorrectExtraCFGEdges(PrevBB, PriorTBB, PriorFBB, | 
|  | !PriorCond.empty(), MBB); | 
|  |  | 
|  | // If the previous branch is conditional and both conditions go to the same | 
|  | // destination, remove the branch, replacing it with an unconditional one or | 
|  | // a fall-through. | 
|  | if (PriorTBB && PriorTBB == PriorFBB) { | 
|  | TII->RemoveBranch(PrevBB); | 
|  | PriorCond.clear(); | 
|  | if (PriorTBB != MBB) | 
|  | TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond); | 
|  | MadeChange = true; | 
|  | ++NumBranchOpts; | 
|  | return OptimizeBlock(MBB); | 
|  | } | 
|  |  | 
|  | // If the previous branch *only* branches to *this* block (conditional or | 
|  | // not) remove the branch. | 
|  | if (PriorTBB == MBB && PriorFBB == 0) { | 
|  | TII->RemoveBranch(PrevBB); | 
|  | MadeChange = true; | 
|  | ++NumBranchOpts; | 
|  | return OptimizeBlock(MBB); | 
|  | } | 
|  |  | 
|  | // If the prior block branches somewhere else on the condition and here if | 
|  | // the condition is false, remove the uncond second branch. | 
|  | if (PriorFBB == MBB) { | 
|  | TII->RemoveBranch(PrevBB); | 
|  | TII->InsertBranch(PrevBB, PriorTBB, 0, PriorCond); | 
|  | MadeChange = true; | 
|  | ++NumBranchOpts; | 
|  | return OptimizeBlock(MBB); | 
|  | } | 
|  |  | 
|  | // If the prior block branches here on true and somewhere else on false, and | 
|  | // if the branch condition is reversible, reverse the branch to create a | 
|  | // fall-through. | 
|  | if (PriorTBB == MBB) { | 
|  | std::vector<MachineOperand> NewPriorCond(PriorCond); | 
|  | if (!TII->ReverseBranchCondition(NewPriorCond)) { | 
|  | TII->RemoveBranch(PrevBB); | 
|  | TII->InsertBranch(PrevBB, PriorFBB, 0, NewPriorCond); | 
|  | MadeChange = true; | 
|  | ++NumBranchOpts; | 
|  | return OptimizeBlock(MBB); | 
|  | } | 
|  | } | 
|  |  | 
|  | // If this block doesn't fall through (e.g. it ends with an uncond branch or | 
|  | // has no successors) and if the pred falls through into this block, and if | 
|  | // it would otherwise fall through into the block after this, move this | 
|  | // block to the end of the function. | 
|  | // | 
|  | // We consider it more likely that execution will stay in the function (e.g. | 
|  | // due to loops) than it is to exit it.  This asserts in loops etc, moving | 
|  | // the assert condition out of the loop body. | 
|  | if (!PriorCond.empty() && PriorFBB == 0 && | 
|  | MachineFunction::iterator(PriorTBB) == FallThrough && | 
|  | !CanFallThrough(MBB)) { | 
|  | bool DoTransform = true; | 
|  |  | 
|  | // We have to be careful that the succs of PredBB aren't both no-successor | 
|  | // blocks.  If neither have successors and if PredBB is the second from | 
|  | // last block in the function, we'd just keep swapping the two blocks for | 
|  | // last.  Only do the swap if one is clearly better to fall through than | 
|  | // the other. | 
|  | if (FallThrough == --MBB->getParent()->end() && | 
|  | !IsBetterFallthrough(PriorTBB, MBB, *TII)) | 
|  | DoTransform = false; | 
|  |  | 
|  | // We don't want to do this transformation if we have control flow like: | 
|  | //   br cond BB2 | 
|  | // BB1: | 
|  | //   .. | 
|  | //   jmp BBX | 
|  | // BB2: | 
|  | //   .. | 
|  | //   ret | 
|  | // | 
|  | // In this case, we could actually be moving the return block *into* a | 
|  | // loop! | 
|  | if (DoTransform && !MBB->succ_empty() && | 
|  | (!CanFallThrough(PriorTBB) || PriorTBB->empty())) | 
|  | DoTransform = false; | 
|  |  | 
|  |  | 
|  | if (DoTransform) { | 
|  | // Reverse the branch so we will fall through on the previous true cond. | 
|  | std::vector<MachineOperand> NewPriorCond(PriorCond); | 
|  | if (!TII->ReverseBranchCondition(NewPriorCond)) { | 
|  | DOUT << "\nMoving MBB: " << *MBB; | 
|  | DOUT << "To make fallthrough to: " << *PriorTBB << "\n"; | 
|  |  | 
|  | TII->RemoveBranch(PrevBB); | 
|  | TII->InsertBranch(PrevBB, MBB, 0, NewPriorCond); | 
|  |  | 
|  | // Move this block to the end of the function. | 
|  | MBB->moveAfter(--MBB->getParent()->end()); | 
|  | MadeChange = true; | 
|  | ++NumBranchOpts; | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Analyze the branch in the current block. | 
|  | MachineBasicBlock *CurTBB = 0, *CurFBB = 0; | 
|  | std::vector<MachineOperand> CurCond; | 
|  | bool CurUnAnalyzable = TII->AnalyzeBranch(*MBB, CurTBB, CurFBB, CurCond); | 
|  | if (!CurUnAnalyzable) { | 
|  | // If the CFG for the prior block has extra edges, remove them. | 
|  | MadeChange |= CorrectExtraCFGEdges(*MBB, CurTBB, CurFBB, | 
|  | !CurCond.empty(), | 
|  | ++MachineFunction::iterator(MBB)); | 
|  |  | 
|  | // If this is a two-way branch, and the FBB branches to this block, reverse | 
|  | // the condition so the single-basic-block loop is faster.  Instead of: | 
|  | //    Loop: xxx; jcc Out; jmp Loop | 
|  | // we want: | 
|  | //    Loop: xxx; jncc Loop; jmp Out | 
|  | if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) { | 
|  | std::vector<MachineOperand> NewCond(CurCond); | 
|  | if (!TII->ReverseBranchCondition(NewCond)) { | 
|  | TII->RemoveBranch(*MBB); | 
|  | TII->InsertBranch(*MBB, CurFBB, CurTBB, NewCond); | 
|  | MadeChange = true; | 
|  | ++NumBranchOpts; | 
|  | return OptimizeBlock(MBB); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | // If this branch is the only thing in its block, see if we can forward | 
|  | // other blocks across it. | 
|  | if (CurTBB && CurCond.empty() && CurFBB == 0 && | 
|  | TII->isBranch(MBB->begin()->getOpcode()) && CurTBB != MBB) { | 
|  | // This block may contain just an unconditional branch.  Because there can | 
|  | // be 'non-branch terminators' in the block, try removing the branch and | 
|  | // then seeing if the block is empty. | 
|  | TII->RemoveBranch(*MBB); | 
|  |  | 
|  | // If this block is just an unconditional branch to CurTBB, we can | 
|  | // usually completely eliminate the block.  The only case we cannot | 
|  | // completely eliminate the block is when the block before this one | 
|  | // falls through into MBB and we can't understand the prior block's branch | 
|  | // condition. | 
|  | if (MBB->empty()) { | 
|  | bool PredHasNoFallThrough = TII->BlockHasNoFallThrough(PrevBB); | 
|  | if (PredHasNoFallThrough || !PriorUnAnalyzable || | 
|  | !PrevBB.isSuccessor(MBB)) { | 
|  | // If the prior block falls through into us, turn it into an | 
|  | // explicit branch to us to make updates simpler. | 
|  | if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) && | 
|  | PriorTBB != MBB && PriorFBB != MBB) { | 
|  | if (PriorTBB == 0) { | 
|  | assert(PriorCond.empty() && PriorFBB == 0 && | 
|  | "Bad branch analysis"); | 
|  | PriorTBB = MBB; | 
|  | } else { | 
|  | assert(PriorFBB == 0 && "Machine CFG out of date!"); | 
|  | PriorFBB = MBB; | 
|  | } | 
|  | TII->RemoveBranch(PrevBB); | 
|  | TII->InsertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond); | 
|  | } | 
|  |  | 
|  | // Iterate through all the predecessors, revectoring each in-turn. | 
|  | MachineBasicBlock::pred_iterator PI = MBB->pred_begin(); | 
|  | bool DidChange = false; | 
|  | bool HasBranchToSelf = false; | 
|  | while (PI != MBB->pred_end()) { | 
|  | if (*PI == MBB) { | 
|  | // If this block has an uncond branch to itself, leave it. | 
|  | ++PI; | 
|  | HasBranchToSelf = true; | 
|  | } else { | 
|  | DidChange = true; | 
|  | ReplaceUsesOfBlockWith(*PI, MBB, CurTBB, TII); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Change any jumptables to go to the new MBB. | 
|  | MBB->getParent()->getJumpTableInfo()-> | 
|  | ReplaceMBBInJumpTables(MBB, CurTBB); | 
|  | if (DidChange) { | 
|  | ++NumBranchOpts; | 
|  | MadeChange = true; | 
|  | if (!HasBranchToSelf) return; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Add the branch back if the block is more than just an uncond branch. | 
|  | TII->InsertBranch(*MBB, CurTBB, 0, CurCond); | 
|  | } | 
|  | } | 
|  |  | 
|  | // If the prior block doesn't fall through into this block, and if this | 
|  | // block doesn't fall through into some other block, see if we can find a | 
|  | // place to move this block where a fall-through will happen. | 
|  | if (!CanFallThrough(&PrevBB, PriorUnAnalyzable, | 
|  | PriorTBB, PriorFBB, PriorCond)) { | 
|  | // Now we know that there was no fall-through into this block, check to | 
|  | // see if it has a fall-through into its successor. | 
|  | if (!CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB, CurCond)) { | 
|  | // Check all the predecessors of this block.  If one of them has no fall | 
|  | // throughs, move this block right after it. | 
|  | for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(), | 
|  | E = MBB->pred_end(); PI != E; ++PI) { | 
|  | // Analyze the branch at the end of the pred. | 
|  | MachineBasicBlock *PredBB = *PI; | 
|  | MachineFunction::iterator PredFallthrough = PredBB; ++PredFallthrough; | 
|  | std::vector<MachineOperand> PredCond; | 
|  | if (PredBB != MBB && !CanFallThrough(PredBB)) { | 
|  | MBB->moveAfter(PredBB); | 
|  | MadeChange = true; | 
|  | return OptimizeBlock(MBB); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Check all successors to see if we can move this block before it. | 
|  | for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(), | 
|  | E = MBB->succ_end(); SI != E; ++SI) { | 
|  | // Analyze the branch at the end of the block before the succ. | 
|  | MachineBasicBlock *SuccBB = *SI; | 
|  | MachineFunction::iterator SuccPrev = SuccBB; --SuccPrev; | 
|  | std::vector<MachineOperand> SuccPrevCond; | 
|  | if (SuccBB != MBB && !CanFallThrough(SuccPrev)) { | 
|  | MBB->moveBefore(SuccBB); | 
|  | MadeChange = true; | 
|  | return OptimizeBlock(MBB); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Okay, there is no really great place to put this block.  If, however, | 
|  | // the block before this one would be a fall-through if this block were | 
|  | // removed, move this block to the end of the function. | 
|  | if (FallThrough != MBB->getParent()->end() && | 
|  | PrevBB.isSuccessor(FallThrough)) { | 
|  | MBB->moveAfter(--MBB->getParent()->end()); | 
|  | MadeChange = true; | 
|  | return; | 
|  | } | 
|  | } | 
|  | } | 
|  | } |