|  | //===-- ARMConstantIslandPass.cpp - ARM constant islands --------*- C++ -*-===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file contains a pass that splits the constant pool up into 'islands' | 
|  | // which are scattered through-out the function.  This is required due to the | 
|  | // limited pc-relative displacements that ARM has. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #define DEBUG_TYPE "arm-cp-islands" | 
|  | #include "ARM.h" | 
|  | #include "ARMAddressingModes.h" | 
|  | #include "ARMMachineFunctionInfo.h" | 
|  | #include "ARMInstrInfo.h" | 
|  | #include "llvm/CodeGen/MachineConstantPool.h" | 
|  | #include "llvm/CodeGen/MachineFunctionPass.h" | 
|  | #include "llvm/CodeGen/MachineInstrBuilder.h" | 
|  | #include "llvm/CodeGen/MachineJumpTableInfo.h" | 
|  | #include "llvm/Target/TargetData.h" | 
|  | #include "llvm/Target/TargetMachine.h" | 
|  | #include "llvm/Support/Compiler.h" | 
|  | #include "llvm/Support/Debug.h" | 
|  | #include "llvm/Support/ErrorHandling.h" | 
|  | #include "llvm/Support/raw_ostream.h" | 
|  | #include "llvm/ADT/SmallVector.h" | 
|  | #include "llvm/ADT/STLExtras.h" | 
|  | #include "llvm/ADT/Statistic.h" | 
|  | using namespace llvm; | 
|  |  | 
|  | STATISTIC(NumCPEs,       "Number of constpool entries"); | 
|  | STATISTIC(NumSplit,      "Number of uncond branches inserted"); | 
|  | STATISTIC(NumCBrFixed,   "Number of cond branches fixed"); | 
|  | STATISTIC(NumUBrFixed,   "Number of uncond branches fixed"); | 
|  | STATISTIC(NumTBs,        "Number of table branches generated"); | 
|  | STATISTIC(NumT2CPShrunk, "Number of Thumb2 constantpool instructions shrunk"); | 
|  | STATISTIC(NumT2BrShrunk, "Number of Thumb2 immediate branches shrunk"); | 
|  |  | 
|  | namespace { | 
|  | /// ARMConstantIslands - Due to limited PC-relative displacements, ARM | 
|  | /// requires constant pool entries to be scattered among the instructions | 
|  | /// inside a function.  To do this, it completely ignores the normal LLVM | 
|  | /// constant pool; instead, it places constants wherever it feels like with | 
|  | /// special instructions. | 
|  | /// | 
|  | /// The terminology used in this pass includes: | 
|  | ///   Islands - Clumps of constants placed in the function. | 
|  | ///   Water   - Potential places where an island could be formed. | 
|  | ///   CPE     - A constant pool entry that has been placed somewhere, which | 
|  | ///             tracks a list of users. | 
|  | class VISIBILITY_HIDDEN ARMConstantIslands : public MachineFunctionPass { | 
|  | /// BBSizes - The size of each MachineBasicBlock in bytes of code, indexed | 
|  | /// by MBB Number.  The two-byte pads required for Thumb alignment are | 
|  | /// counted as part of the following block (i.e., the offset and size for | 
|  | /// a padded block will both be ==2 mod 4). | 
|  | std::vector<unsigned> BBSizes; | 
|  |  | 
|  | /// BBOffsets - the offset of each MBB in bytes, starting from 0. | 
|  | /// The two-byte pads required for Thumb alignment are counted as part of | 
|  | /// the following block. | 
|  | std::vector<unsigned> BBOffsets; | 
|  |  | 
|  | /// WaterList - A sorted list of basic blocks where islands could be placed | 
|  | /// (i.e. blocks that don't fall through to the following block, due | 
|  | /// to a return, unreachable, or unconditional branch). | 
|  | std::vector<MachineBasicBlock*> WaterList; | 
|  |  | 
|  | /// CPUser - One user of a constant pool, keeping the machine instruction | 
|  | /// pointer, the constant pool being referenced, and the max displacement | 
|  | /// allowed from the instruction to the CP. | 
|  | struct CPUser { | 
|  | MachineInstr *MI; | 
|  | MachineInstr *CPEMI; | 
|  | unsigned MaxDisp; | 
|  | bool NegOk; | 
|  | bool IsSoImm; | 
|  | CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned maxdisp, | 
|  | bool neg, bool soimm) | 
|  | : MI(mi), CPEMI(cpemi), MaxDisp(maxdisp), NegOk(neg), IsSoImm(soimm) {} | 
|  | }; | 
|  |  | 
|  | /// CPUsers - Keep track of all of the machine instructions that use various | 
|  | /// constant pools and their max displacement. | 
|  | std::vector<CPUser> CPUsers; | 
|  |  | 
|  | /// CPEntry - One per constant pool entry, keeping the machine instruction | 
|  | /// pointer, the constpool index, and the number of CPUser's which | 
|  | /// reference this entry. | 
|  | struct CPEntry { | 
|  | MachineInstr *CPEMI; | 
|  | unsigned CPI; | 
|  | unsigned RefCount; | 
|  | CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0) | 
|  | : CPEMI(cpemi), CPI(cpi), RefCount(rc) {} | 
|  | }; | 
|  |  | 
|  | /// CPEntries - Keep track of all of the constant pool entry machine | 
|  | /// instructions. For each original constpool index (i.e. those that | 
|  | /// existed upon entry to this pass), it keeps a vector of entries. | 
|  | /// Original elements are cloned as we go along; the clones are | 
|  | /// put in the vector of the original element, but have distinct CPIs. | 
|  | std::vector<std::vector<CPEntry> > CPEntries; | 
|  |  | 
|  | /// ImmBranch - One per immediate branch, keeping the machine instruction | 
|  | /// pointer, conditional or unconditional, the max displacement, | 
|  | /// and (if isCond is true) the corresponding unconditional branch | 
|  | /// opcode. | 
|  | struct ImmBranch { | 
|  | MachineInstr *MI; | 
|  | unsigned MaxDisp : 31; | 
|  | bool isCond : 1; | 
|  | int UncondBr; | 
|  | ImmBranch(MachineInstr *mi, unsigned maxdisp, bool cond, int ubr) | 
|  | : MI(mi), MaxDisp(maxdisp), isCond(cond), UncondBr(ubr) {} | 
|  | }; | 
|  |  | 
|  | /// ImmBranches - Keep track of all the immediate branch instructions. | 
|  | /// | 
|  | std::vector<ImmBranch> ImmBranches; | 
|  |  | 
|  | /// PushPopMIs - Keep track of all the Thumb push / pop instructions. | 
|  | /// | 
|  | SmallVector<MachineInstr*, 4> PushPopMIs; | 
|  |  | 
|  | /// T2JumpTables - Keep track of all the Thumb2 jumptable instructions. | 
|  | SmallVector<MachineInstr*, 4> T2JumpTables; | 
|  |  | 
|  | /// HasFarJump - True if any far jump instruction has been emitted during | 
|  | /// the branch fix up pass. | 
|  | bool HasFarJump; | 
|  |  | 
|  | const TargetInstrInfo *TII; | 
|  | const ARMSubtarget *STI; | 
|  | ARMFunctionInfo *AFI; | 
|  | bool isThumb; | 
|  | bool isThumb1; | 
|  | bool isThumb2; | 
|  | public: | 
|  | static char ID; | 
|  | ARMConstantIslands() : MachineFunctionPass(&ID) {} | 
|  |  | 
|  | virtual bool runOnMachineFunction(MachineFunction &MF); | 
|  |  | 
|  | virtual const char *getPassName() const { | 
|  | return "ARM constant island placement and branch shortening pass"; | 
|  | } | 
|  |  | 
|  | private: | 
|  | void DoInitialPlacement(MachineFunction &MF, | 
|  | std::vector<MachineInstr*> &CPEMIs); | 
|  | CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI); | 
|  | void InitialFunctionScan(MachineFunction &MF, | 
|  | const std::vector<MachineInstr*> &CPEMIs); | 
|  | MachineBasicBlock *SplitBlockBeforeInstr(MachineInstr *MI); | 
|  | void UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB); | 
|  | void AdjustBBOffsetsAfter(MachineBasicBlock *BB, int delta); | 
|  | bool DecrementOldEntry(unsigned CPI, MachineInstr* CPEMI); | 
|  | int LookForExistingCPEntry(CPUser& U, unsigned UserOffset); | 
|  | bool LookForWater(CPUser&U, unsigned UserOffset, | 
|  | MachineBasicBlock** NewMBB); | 
|  | MachineBasicBlock* AcceptWater(MachineBasicBlock *WaterBB, | 
|  | std::vector<MachineBasicBlock*>::iterator IP); | 
|  | void CreateNewWater(unsigned CPUserIndex, unsigned UserOffset, | 
|  | MachineBasicBlock** NewMBB); | 
|  | bool HandleConstantPoolUser(MachineFunction &MF, unsigned CPUserIndex); | 
|  | void RemoveDeadCPEMI(MachineInstr *CPEMI); | 
|  | bool RemoveUnusedCPEntries(); | 
|  | bool CPEIsInRange(MachineInstr *MI, unsigned UserOffset, | 
|  | MachineInstr *CPEMI, unsigned Disp, bool NegOk, | 
|  | bool DoDump = false); | 
|  | bool WaterIsInRange(unsigned UserOffset, MachineBasicBlock *Water, | 
|  | CPUser &U); | 
|  | bool OffsetIsInRange(unsigned UserOffset, unsigned TrialOffset, | 
|  | unsigned Disp, bool NegativeOK, bool IsSoImm = false); | 
|  | bool BBIsInRange(MachineInstr *MI, MachineBasicBlock *BB, unsigned Disp); | 
|  | bool FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br); | 
|  | bool FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br); | 
|  | bool FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br); | 
|  | bool UndoLRSpillRestore(); | 
|  | bool OptimizeThumb2Instructions(MachineFunction &MF); | 
|  | bool OptimizeThumb2Branches(MachineFunction &MF); | 
|  | bool OptimizeThumb2JumpTables(MachineFunction &MF); | 
|  |  | 
|  | unsigned GetOffsetOf(MachineInstr *MI) const; | 
|  | void dumpBBs(); | 
|  | void verify(MachineFunction &MF); | 
|  | }; | 
|  | char ARMConstantIslands::ID = 0; | 
|  | } | 
|  |  | 
|  | /// verify - check BBOffsets, BBSizes, alignment of islands | 
|  | void ARMConstantIslands::verify(MachineFunction &MF) { | 
|  | assert(BBOffsets.size() == BBSizes.size()); | 
|  | for (unsigned i = 1, e = BBOffsets.size(); i != e; ++i) | 
|  | assert(BBOffsets[i-1]+BBSizes[i-1] == BBOffsets[i]); | 
|  | if (!isThumb) | 
|  | return; | 
|  | #ifndef NDEBUG | 
|  | for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); | 
|  | MBBI != E; ++MBBI) { | 
|  | MachineBasicBlock *MBB = MBBI; | 
|  | if (!MBB->empty() && | 
|  | MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) { | 
|  | unsigned MBBId = MBB->getNumber(); | 
|  | assert((BBOffsets[MBBId]%4 == 0 && BBSizes[MBBId]%4 == 0) || | 
|  | (BBOffsets[MBBId]%4 != 0 && BBSizes[MBBId]%4 != 0)); | 
|  | } | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | /// print block size and offset information - debugging | 
|  | void ARMConstantIslands::dumpBBs() { | 
|  | for (unsigned J = 0, E = BBOffsets.size(); J !=E; ++J) { | 
|  | DOUT << "block " << J << " offset " << BBOffsets[J] << | 
|  | " size " << BBSizes[J] << "\n"; | 
|  | } | 
|  | } | 
|  |  | 
|  | /// createARMConstantIslandPass - returns an instance of the constpool | 
|  | /// island pass. | 
|  | FunctionPass *llvm::createARMConstantIslandPass() { | 
|  | return new ARMConstantIslands(); | 
|  | } | 
|  |  | 
|  | bool ARMConstantIslands::runOnMachineFunction(MachineFunction &MF) { | 
|  | MachineConstantPool &MCP = *MF.getConstantPool(); | 
|  |  | 
|  | TII = MF.getTarget().getInstrInfo(); | 
|  | AFI = MF.getInfo<ARMFunctionInfo>(); | 
|  | STI = &MF.getTarget().getSubtarget<ARMSubtarget>(); | 
|  |  | 
|  | isThumb = AFI->isThumbFunction(); | 
|  | isThumb1 = AFI->isThumb1OnlyFunction(); | 
|  | isThumb2 = AFI->isThumb2Function(); | 
|  |  | 
|  | HasFarJump = false; | 
|  |  | 
|  | // Renumber all of the machine basic blocks in the function, guaranteeing that | 
|  | // the numbers agree with the position of the block in the function. | 
|  | MF.RenumberBlocks(); | 
|  |  | 
|  | // Thumb1 functions containing constant pools get 4-byte alignment. | 
|  | // This is so we can keep exact track of where the alignment padding goes. | 
|  |  | 
|  | // Set default. Thumb1 function is 2-byte aligned, ARM and Thumb2 are 4-byte | 
|  | // aligned. | 
|  | AFI->setAlign(isThumb1 ? 1U : 2U); | 
|  |  | 
|  | // Perform the initial placement of the constant pool entries.  To start with, | 
|  | // we put them all at the end of the function. | 
|  | std::vector<MachineInstr*> CPEMIs; | 
|  | if (!MCP.isEmpty()) { | 
|  | DoInitialPlacement(MF, CPEMIs); | 
|  | if (isThumb1) | 
|  | AFI->setAlign(2U); | 
|  | } | 
|  |  | 
|  | /// The next UID to take is the first unused one. | 
|  | AFI->initConstPoolEntryUId(CPEMIs.size()); | 
|  |  | 
|  | // Do the initial scan of the function, building up information about the | 
|  | // sizes of each block, the location of all the water, and finding all of the | 
|  | // constant pool users. | 
|  | InitialFunctionScan(MF, CPEMIs); | 
|  | CPEMIs.clear(); | 
|  |  | 
|  | /// Remove dead constant pool entries. | 
|  | RemoveUnusedCPEntries(); | 
|  |  | 
|  | // Iteratively place constant pool entries and fix up branches until there | 
|  | // is no change. | 
|  | bool MadeChange = false; | 
|  | unsigned NoCPIters = 0, NoBRIters = 0; | 
|  | while (true) { | 
|  | bool CPChange = false; | 
|  | for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) | 
|  | CPChange |= HandleConstantPoolUser(MF, i); | 
|  | if (CPChange && ++NoCPIters > 30) | 
|  | llvm_unreachable("Constant Island pass failed to converge!"); | 
|  | DEBUG(dumpBBs()); | 
|  |  | 
|  | bool BRChange = false; | 
|  | for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) | 
|  | BRChange |= FixUpImmediateBr(MF, ImmBranches[i]); | 
|  | if (BRChange && ++NoBRIters > 30) | 
|  | llvm_unreachable("Branch Fix Up pass failed to converge!"); | 
|  | DEBUG(dumpBBs()); | 
|  |  | 
|  | if (!CPChange && !BRChange) | 
|  | break; | 
|  | MadeChange = true; | 
|  | } | 
|  |  | 
|  | // Shrink 32-bit Thumb2 branch, load, and store instructions. | 
|  | if (isThumb2) | 
|  | MadeChange |= OptimizeThumb2Instructions(MF); | 
|  |  | 
|  | // After a while, this might be made debug-only, but it is not expensive. | 
|  | verify(MF); | 
|  |  | 
|  | // If LR has been forced spilled and no far jumps (i.e. BL) has been issued. | 
|  | // Undo the spill / restore of LR if possible. | 
|  | if (isThumb && !HasFarJump && AFI->isLRSpilledForFarJump()) | 
|  | MadeChange |= UndoLRSpillRestore(); | 
|  |  | 
|  | BBSizes.clear(); | 
|  | BBOffsets.clear(); | 
|  | WaterList.clear(); | 
|  | CPUsers.clear(); | 
|  | CPEntries.clear(); | 
|  | ImmBranches.clear(); | 
|  | PushPopMIs.clear(); | 
|  | T2JumpTables.clear(); | 
|  |  | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  | /// DoInitialPlacement - Perform the initial placement of the constant pool | 
|  | /// entries.  To start with, we put them all at the end of the function. | 
|  | void ARMConstantIslands::DoInitialPlacement(MachineFunction &MF, | 
|  | std::vector<MachineInstr*> &CPEMIs) { | 
|  | // Create the basic block to hold the CPE's. | 
|  | MachineBasicBlock *BB = MF.CreateMachineBasicBlock(); | 
|  | MF.push_back(BB); | 
|  |  | 
|  | // Add all of the constants from the constant pool to the end block, use an | 
|  | // identity mapping of CPI's to CPE's. | 
|  | const std::vector<MachineConstantPoolEntry> &CPs = | 
|  | MF.getConstantPool()->getConstants(); | 
|  |  | 
|  | const TargetData &TD = *MF.getTarget().getTargetData(); | 
|  | for (unsigned i = 0, e = CPs.size(); i != e; ++i) { | 
|  | unsigned Size = TD.getTypeAllocSize(CPs[i].getType()); | 
|  | // Verify that all constant pool entries are a multiple of 4 bytes.  If not, | 
|  | // we would have to pad them out or something so that instructions stay | 
|  | // aligned. | 
|  | assert((Size & 3) == 0 && "CP Entry not multiple of 4 bytes!"); | 
|  | MachineInstr *CPEMI = | 
|  | BuildMI(BB, DebugLoc::getUnknownLoc(), TII->get(ARM::CONSTPOOL_ENTRY)) | 
|  | .addImm(i).addConstantPoolIndex(i).addImm(Size); | 
|  | CPEMIs.push_back(CPEMI); | 
|  |  | 
|  | // Add a new CPEntry, but no corresponding CPUser yet. | 
|  | std::vector<CPEntry> CPEs; | 
|  | CPEs.push_back(CPEntry(CPEMI, i)); | 
|  | CPEntries.push_back(CPEs); | 
|  | NumCPEs++; | 
|  | DOUT << "Moved CPI#" << i << " to end of function as #" << i << "\n"; | 
|  | } | 
|  | } | 
|  |  | 
|  | /// BBHasFallthrough - Return true if the specified basic block can fallthrough | 
|  | /// into the block immediately after it. | 
|  | static bool BBHasFallthrough(MachineBasicBlock *MBB) { | 
|  | // Get the next machine basic block in the function. | 
|  | MachineFunction::iterator MBBI = MBB; | 
|  | if (next(MBBI) == MBB->getParent()->end())  // Can't fall off end of function. | 
|  | return false; | 
|  |  | 
|  | MachineBasicBlock *NextBB = next(MBBI); | 
|  | for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(), | 
|  | E = MBB->succ_end(); I != E; ++I) | 
|  | if (*I == NextBB) | 
|  | return true; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// findConstPoolEntry - Given the constpool index and CONSTPOOL_ENTRY MI, | 
|  | /// look up the corresponding CPEntry. | 
|  | ARMConstantIslands::CPEntry | 
|  | *ARMConstantIslands::findConstPoolEntry(unsigned CPI, | 
|  | const MachineInstr *CPEMI) { | 
|  | std::vector<CPEntry> &CPEs = CPEntries[CPI]; | 
|  | // Number of entries per constpool index should be small, just do a | 
|  | // linear search. | 
|  | for (unsigned i = 0, e = CPEs.size(); i != e; ++i) { | 
|  | if (CPEs[i].CPEMI == CPEMI) | 
|  | return &CPEs[i]; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /// InitialFunctionScan - Do the initial scan of the function, building up | 
|  | /// information about the sizes of each block, the location of all the water, | 
|  | /// and finding all of the constant pool users. | 
|  | void ARMConstantIslands::InitialFunctionScan(MachineFunction &MF, | 
|  | const std::vector<MachineInstr*> &CPEMIs) { | 
|  | unsigned Offset = 0; | 
|  | for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end(); | 
|  | MBBI != E; ++MBBI) { | 
|  | MachineBasicBlock &MBB = *MBBI; | 
|  |  | 
|  | // If this block doesn't fall through into the next MBB, then this is | 
|  | // 'water' that a constant pool island could be placed. | 
|  | if (!BBHasFallthrough(&MBB)) | 
|  | WaterList.push_back(&MBB); | 
|  |  | 
|  | unsigned MBBSize = 0; | 
|  | for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); | 
|  | I != E; ++I) { | 
|  | // Add instruction size to MBBSize. | 
|  | MBBSize += TII->GetInstSizeInBytes(I); | 
|  |  | 
|  | int Opc = I->getOpcode(); | 
|  | if (I->getDesc().isBranch()) { | 
|  | bool isCond = false; | 
|  | unsigned Bits = 0; | 
|  | unsigned Scale = 1; | 
|  | int UOpc = Opc; | 
|  | switch (Opc) { | 
|  | default: | 
|  | continue;  // Ignore other JT branches | 
|  | case ARM::tBR_JTr: | 
|  | // A Thumb1 table jump may involve padding; for the offsets to | 
|  | // be right, functions containing these must be 4-byte aligned. | 
|  | AFI->setAlign(2U); | 
|  | if ((Offset+MBBSize)%4 != 0) | 
|  | // FIXME: Add a pseudo ALIGN instruction instead. | 
|  | MBBSize += 2;           // padding | 
|  | continue;   // Does not get an entry in ImmBranches | 
|  | case ARM::t2BR_JT: | 
|  | T2JumpTables.push_back(I); | 
|  | continue;   // Does not get an entry in ImmBranches | 
|  | case ARM::Bcc: | 
|  | isCond = true; | 
|  | UOpc = ARM::B; | 
|  | // Fallthrough | 
|  | case ARM::B: | 
|  | Bits = 24; | 
|  | Scale = 4; | 
|  | break; | 
|  | case ARM::tBcc: | 
|  | isCond = true; | 
|  | UOpc = ARM::tB; | 
|  | Bits = 8; | 
|  | Scale = 2; | 
|  | break; | 
|  | case ARM::tB: | 
|  | Bits = 11; | 
|  | Scale = 2; | 
|  | break; | 
|  | case ARM::t2Bcc: | 
|  | isCond = true; | 
|  | UOpc = ARM::t2B; | 
|  | Bits = 20; | 
|  | Scale = 2; | 
|  | break; | 
|  | case ARM::t2B: | 
|  | Bits = 24; | 
|  | Scale = 2; | 
|  | break; | 
|  | } | 
|  |  | 
|  | // Record this immediate branch. | 
|  | unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale; | 
|  | ImmBranches.push_back(ImmBranch(I, MaxOffs, isCond, UOpc)); | 
|  | } | 
|  |  | 
|  | if (Opc == ARM::tPUSH || Opc == ARM::tPOP_RET) | 
|  | PushPopMIs.push_back(I); | 
|  |  | 
|  | if (Opc == ARM::CONSTPOOL_ENTRY) | 
|  | continue; | 
|  |  | 
|  | // Scan the instructions for constant pool operands. | 
|  | for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op) | 
|  | if (I->getOperand(op).isCPI()) { | 
|  | // We found one.  The addressing mode tells us the max displacement | 
|  | // from the PC that this instruction permits. | 
|  |  | 
|  | // Basic size info comes from the TSFlags field. | 
|  | unsigned Bits = 0; | 
|  | unsigned Scale = 1; | 
|  | bool NegOk = false; | 
|  | bool IsSoImm = false; | 
|  |  | 
|  | switch (Opc) { | 
|  | default: | 
|  | llvm_unreachable("Unknown addressing mode for CP reference!"); | 
|  | break; | 
|  |  | 
|  | // Taking the address of a CP entry. | 
|  | case ARM::LEApcrel: | 
|  | // This takes a SoImm, which is 8 bit immediate rotated. We'll | 
|  | // pretend the maximum offset is 255 * 4. Since each instruction | 
|  | // 4 byte wide, this is always correct. We'llc heck for other | 
|  | // displacements that fits in a SoImm as well. | 
|  | Bits = 8; | 
|  | Scale = 4; | 
|  | NegOk = true; | 
|  | IsSoImm = true; | 
|  | break; | 
|  | case ARM::t2LEApcrel: | 
|  | Bits = 12; | 
|  | NegOk = true; | 
|  | break; | 
|  | case ARM::tLEApcrel: | 
|  | Bits = 8; | 
|  | Scale = 4; | 
|  | break; | 
|  |  | 
|  | case ARM::LDR: | 
|  | case ARM::LDRcp: | 
|  | case ARM::t2LDRpci: | 
|  | Bits = 12;  // +-offset_12 | 
|  | NegOk = true; | 
|  | break; | 
|  |  | 
|  | case ARM::tLDRpci: | 
|  | case ARM::tLDRcp: | 
|  | Bits = 8; | 
|  | Scale = 4;  // +(offset_8*4) | 
|  | break; | 
|  |  | 
|  | case ARM::FLDD: | 
|  | case ARM::FLDS: | 
|  | Bits = 8; | 
|  | Scale = 4;  // +-(offset_8*4) | 
|  | NegOk = true; | 
|  | break; | 
|  | } | 
|  |  | 
|  | // Remember that this is a user of a CP entry. | 
|  | unsigned CPI = I->getOperand(op).getIndex(); | 
|  | MachineInstr *CPEMI = CPEMIs[CPI]; | 
|  | unsigned MaxOffs = ((1 << Bits)-1) * Scale; | 
|  | CPUsers.push_back(CPUser(I, CPEMI, MaxOffs, NegOk, IsSoImm)); | 
|  |  | 
|  | // Increment corresponding CPEntry reference count. | 
|  | CPEntry *CPE = findConstPoolEntry(CPI, CPEMI); | 
|  | assert(CPE && "Cannot find a corresponding CPEntry!"); | 
|  | CPE->RefCount++; | 
|  |  | 
|  | // Instructions can only use one CP entry, don't bother scanning the | 
|  | // rest of the operands. | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // In thumb mode, if this block is a constpool island, we may need padding | 
|  | // so it's aligned on 4 byte boundary. | 
|  | if (isThumb && | 
|  | !MBB.empty() && | 
|  | MBB.begin()->getOpcode() == ARM::CONSTPOOL_ENTRY && | 
|  | (Offset%4) != 0) | 
|  | MBBSize += 2; | 
|  |  | 
|  | BBSizes.push_back(MBBSize); | 
|  | BBOffsets.push_back(Offset); | 
|  | Offset += MBBSize; | 
|  | } | 
|  | } | 
|  |  | 
|  | /// GetOffsetOf - Return the current offset of the specified machine instruction | 
|  | /// from the start of the function.  This offset changes as stuff is moved | 
|  | /// around inside the function. | 
|  | unsigned ARMConstantIslands::GetOffsetOf(MachineInstr *MI) const { | 
|  | MachineBasicBlock *MBB = MI->getParent(); | 
|  |  | 
|  | // The offset is composed of two things: the sum of the sizes of all MBB's | 
|  | // before this instruction's block, and the offset from the start of the block | 
|  | // it is in. | 
|  | unsigned Offset = BBOffsets[MBB->getNumber()]; | 
|  |  | 
|  | // If we're looking for a CONSTPOOL_ENTRY in Thumb, see if this block has | 
|  | // alignment padding, and compensate if so. | 
|  | if (isThumb && | 
|  | MI->getOpcode() == ARM::CONSTPOOL_ENTRY && | 
|  | Offset%4 != 0) | 
|  | Offset += 2; | 
|  |  | 
|  | // Sum instructions before MI in MBB. | 
|  | for (MachineBasicBlock::iterator I = MBB->begin(); ; ++I) { | 
|  | assert(I != MBB->end() && "Didn't find MI in its own basic block?"); | 
|  | if (&*I == MI) return Offset; | 
|  | Offset += TII->GetInstSizeInBytes(I); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// CompareMBBNumbers - Little predicate function to sort the WaterList by MBB | 
|  | /// ID. | 
|  | static bool CompareMBBNumbers(const MachineBasicBlock *LHS, | 
|  | const MachineBasicBlock *RHS) { | 
|  | return LHS->getNumber() < RHS->getNumber(); | 
|  | } | 
|  |  | 
|  | /// UpdateForInsertedWaterBlock - When a block is newly inserted into the | 
|  | /// machine function, it upsets all of the block numbers.  Renumber the blocks | 
|  | /// and update the arrays that parallel this numbering. | 
|  | void ARMConstantIslands::UpdateForInsertedWaterBlock(MachineBasicBlock *NewBB) { | 
|  | // Renumber the MBB's to keep them consequtive. | 
|  | NewBB->getParent()->RenumberBlocks(NewBB); | 
|  |  | 
|  | // Insert a size into BBSizes to align it properly with the (newly | 
|  | // renumbered) block numbers. | 
|  | BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0); | 
|  |  | 
|  | // Likewise for BBOffsets. | 
|  | BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0); | 
|  |  | 
|  | // Next, update WaterList.  Specifically, we need to add NewMBB as having | 
|  | // available water after it. | 
|  | std::vector<MachineBasicBlock*>::iterator IP = | 
|  | std::lower_bound(WaterList.begin(), WaterList.end(), NewBB, | 
|  | CompareMBBNumbers); | 
|  | WaterList.insert(IP, NewBB); | 
|  | } | 
|  |  | 
|  |  | 
|  | /// Split the basic block containing MI into two blocks, which are joined by | 
|  | /// an unconditional branch.  Update datastructures and renumber blocks to | 
|  | /// account for this change and returns the newly created block. | 
|  | MachineBasicBlock *ARMConstantIslands::SplitBlockBeforeInstr(MachineInstr *MI) { | 
|  | MachineBasicBlock *OrigBB = MI->getParent(); | 
|  | MachineFunction &MF = *OrigBB->getParent(); | 
|  |  | 
|  | // Create a new MBB for the code after the OrigBB. | 
|  | MachineBasicBlock *NewBB = | 
|  | MF.CreateMachineBasicBlock(OrigBB->getBasicBlock()); | 
|  | MachineFunction::iterator MBBI = OrigBB; ++MBBI; | 
|  | MF.insert(MBBI, NewBB); | 
|  |  | 
|  | // Splice the instructions starting with MI over to NewBB. | 
|  | NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end()); | 
|  |  | 
|  | // Add an unconditional branch from OrigBB to NewBB. | 
|  | // Note the new unconditional branch is not being recorded. | 
|  | // There doesn't seem to be meaningful DebugInfo available; this doesn't | 
|  | // correspond to anything in the source. | 
|  | unsigned Opc = isThumb ? (isThumb2 ? ARM::t2B : ARM::tB) : ARM::B; | 
|  | BuildMI(OrigBB, DebugLoc::getUnknownLoc(), TII->get(Opc)).addMBB(NewBB); | 
|  | NumSplit++; | 
|  |  | 
|  | // Update the CFG.  All succs of OrigBB are now succs of NewBB. | 
|  | while (!OrigBB->succ_empty()) { | 
|  | MachineBasicBlock *Succ = *OrigBB->succ_begin(); | 
|  | OrigBB->removeSuccessor(Succ); | 
|  | NewBB->addSuccessor(Succ); | 
|  |  | 
|  | // This pass should be run after register allocation, so there should be no | 
|  | // PHI nodes to update. | 
|  | assert((Succ->empty() || Succ->begin()->getOpcode() != TargetInstrInfo::PHI) | 
|  | && "PHI nodes should be eliminated by now!"); | 
|  | } | 
|  |  | 
|  | // OrigBB branches to NewBB. | 
|  | OrigBB->addSuccessor(NewBB); | 
|  |  | 
|  | // Update internal data structures to account for the newly inserted MBB. | 
|  | // This is almost the same as UpdateForInsertedWaterBlock, except that | 
|  | // the Water goes after OrigBB, not NewBB. | 
|  | MF.RenumberBlocks(NewBB); | 
|  |  | 
|  | // Insert a size into BBSizes to align it properly with the (newly | 
|  | // renumbered) block numbers. | 
|  | BBSizes.insert(BBSizes.begin()+NewBB->getNumber(), 0); | 
|  |  | 
|  | // Likewise for BBOffsets. | 
|  | BBOffsets.insert(BBOffsets.begin()+NewBB->getNumber(), 0); | 
|  |  | 
|  | // Next, update WaterList.  Specifically, we need to add OrigMBB as having | 
|  | // available water after it (but not if it's already there, which happens | 
|  | // when splitting before a conditional branch that is followed by an | 
|  | // unconditional branch - in that case we want to insert NewBB). | 
|  | std::vector<MachineBasicBlock*>::iterator IP = | 
|  | std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB, | 
|  | CompareMBBNumbers); | 
|  | MachineBasicBlock* WaterBB = *IP; | 
|  | if (WaterBB == OrigBB) | 
|  | WaterList.insert(next(IP), NewBB); | 
|  | else | 
|  | WaterList.insert(IP, OrigBB); | 
|  |  | 
|  | // Figure out how large the first NewMBB is.  (It cannot | 
|  | // contain a constpool_entry or tablejump.) | 
|  | unsigned NewBBSize = 0; | 
|  | for (MachineBasicBlock::iterator I = NewBB->begin(), E = NewBB->end(); | 
|  | I != E; ++I) | 
|  | NewBBSize += TII->GetInstSizeInBytes(I); | 
|  |  | 
|  | unsigned OrigBBI = OrigBB->getNumber(); | 
|  | unsigned NewBBI = NewBB->getNumber(); | 
|  | // Set the size of NewBB in BBSizes. | 
|  | BBSizes[NewBBI] = NewBBSize; | 
|  |  | 
|  | // We removed instructions from UserMBB, subtract that off from its size. | 
|  | // Add 2 or 4 to the block to count the unconditional branch we added to it. | 
|  | int delta = isThumb1 ? 2 : 4; | 
|  | BBSizes[OrigBBI] -= NewBBSize - delta; | 
|  |  | 
|  | // ...and adjust BBOffsets for NewBB accordingly. | 
|  | BBOffsets[NewBBI] = BBOffsets[OrigBBI] + BBSizes[OrigBBI]; | 
|  |  | 
|  | // All BBOffsets following these blocks must be modified. | 
|  | AdjustBBOffsetsAfter(NewBB, delta); | 
|  |  | 
|  | return NewBB; | 
|  | } | 
|  |  | 
|  | /// OffsetIsInRange - Checks whether UserOffset (the location of a constant pool | 
|  | /// reference) is within MaxDisp of TrialOffset (a proposed location of a | 
|  | /// constant pool entry). | 
|  | bool ARMConstantIslands::OffsetIsInRange(unsigned UserOffset, | 
|  | unsigned TrialOffset, unsigned MaxDisp, | 
|  | bool NegativeOK, bool IsSoImm) { | 
|  | // On Thumb offsets==2 mod 4 are rounded down by the hardware for | 
|  | // purposes of the displacement computation; compensate for that here. | 
|  | // Effectively, the valid range of displacements is 2 bytes smaller for such | 
|  | // references. | 
|  | unsigned TotalAdj = 0; | 
|  | if (isThumb && UserOffset%4 !=0) { | 
|  | UserOffset -= 2; | 
|  | TotalAdj = 2; | 
|  | } | 
|  | // CPEs will be rounded up to a multiple of 4. | 
|  | if (isThumb && TrialOffset%4 != 0) { | 
|  | TrialOffset += 2; | 
|  | TotalAdj += 2; | 
|  | } | 
|  |  | 
|  | // In Thumb2 mode, later branch adjustments can shift instructions up and | 
|  | // cause alignment change. In the worst case scenario this can cause the | 
|  | // user's effective address to be subtracted by 2 and the CPE's address to | 
|  | // be plus 2. | 
|  | if (isThumb2 && TotalAdj != 4) | 
|  | MaxDisp -= (4 - TotalAdj); | 
|  |  | 
|  | if (UserOffset <= TrialOffset) { | 
|  | // User before the Trial. | 
|  | if (TrialOffset - UserOffset <= MaxDisp) | 
|  | return true; | 
|  | // FIXME: Make use full range of soimm values. | 
|  | } else if (NegativeOK) { | 
|  | if (UserOffset - TrialOffset <= MaxDisp) | 
|  | return true; | 
|  | // FIXME: Make use full range of soimm values. | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// WaterIsInRange - Returns true if a CPE placed after the specified | 
|  | /// Water (a basic block) will be in range for the specific MI. | 
|  |  | 
|  | bool ARMConstantIslands::WaterIsInRange(unsigned UserOffset, | 
|  | MachineBasicBlock* Water, CPUser &U) { | 
|  | unsigned MaxDisp = U.MaxDisp; | 
|  | unsigned CPEOffset = BBOffsets[Water->getNumber()] + | 
|  | BBSizes[Water->getNumber()]; | 
|  |  | 
|  | // If the CPE is to be inserted before the instruction, that will raise | 
|  | // the offset of the instruction.  (Currently applies only to ARM, so | 
|  | // no alignment compensation attempted here.) | 
|  | if (CPEOffset < UserOffset) | 
|  | UserOffset += U.CPEMI->getOperand(2).getImm(); | 
|  |  | 
|  | return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, U.NegOk, U.IsSoImm); | 
|  | } | 
|  |  | 
|  | /// CPEIsInRange - Returns true if the distance between specific MI and | 
|  | /// specific ConstPool entry instruction can fit in MI's displacement field. | 
|  | bool ARMConstantIslands::CPEIsInRange(MachineInstr *MI, unsigned UserOffset, | 
|  | MachineInstr *CPEMI, unsigned MaxDisp, | 
|  | bool NegOk, bool DoDump) { | 
|  | unsigned CPEOffset  = GetOffsetOf(CPEMI); | 
|  | assert(CPEOffset%4 == 0 && "Misaligned CPE"); | 
|  |  | 
|  | if (DoDump) { | 
|  | DEBUG(errs() << "User of CPE#" << CPEMI->getOperand(0).getImm() | 
|  | << " max delta=" << MaxDisp | 
|  | << " insn address=" << UserOffset | 
|  | << " CPE address=" << CPEOffset | 
|  | << " offset=" << int(CPEOffset-UserOffset) << "\t" << *MI); | 
|  | } | 
|  |  | 
|  | return OffsetIsInRange(UserOffset, CPEOffset, MaxDisp, NegOk); | 
|  | } | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | /// BBIsJumpedOver - Return true of the specified basic block's only predecessor | 
|  | /// unconditionally branches to its only successor. | 
|  | static bool BBIsJumpedOver(MachineBasicBlock *MBB) { | 
|  | if (MBB->pred_size() != 1 || MBB->succ_size() != 1) | 
|  | return false; | 
|  |  | 
|  | MachineBasicBlock *Succ = *MBB->succ_begin(); | 
|  | MachineBasicBlock *Pred = *MBB->pred_begin(); | 
|  | MachineInstr *PredMI = &Pred->back(); | 
|  | if (PredMI->getOpcode() == ARM::B || PredMI->getOpcode() == ARM::tB | 
|  | || PredMI->getOpcode() == ARM::t2B) | 
|  | return PredMI->getOperand(0).getMBB() == Succ; | 
|  | return false; | 
|  | } | 
|  | #endif // NDEBUG | 
|  |  | 
|  | void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB, | 
|  | int delta) { | 
|  | MachineFunction::iterator MBBI = BB; MBBI = next(MBBI); | 
|  | for(unsigned i = BB->getNumber()+1, e = BB->getParent()->getNumBlockIDs(); | 
|  | i < e; ++i) { | 
|  | BBOffsets[i] += delta; | 
|  | // If some existing blocks have padding, adjust the padding as needed, a | 
|  | // bit tricky.  delta can be negative so don't use % on that. | 
|  | if (!isThumb) | 
|  | continue; | 
|  | MachineBasicBlock *MBB = MBBI; | 
|  | if (!MBB->empty()) { | 
|  | // Constant pool entries require padding. | 
|  | if (MBB->begin()->getOpcode() == ARM::CONSTPOOL_ENTRY) { | 
|  | unsigned OldOffset = BBOffsets[i] - delta; | 
|  | if ((OldOffset%4) == 0 && (BBOffsets[i]%4) != 0) { | 
|  | // add new padding | 
|  | BBSizes[i] += 2; | 
|  | delta += 2; | 
|  | } else if ((OldOffset%4) != 0 && (BBOffsets[i]%4) == 0) { | 
|  | // remove existing padding | 
|  | BBSizes[i] -= 2; | 
|  | delta -= 2; | 
|  | } | 
|  | } | 
|  | // Thumb1 jump tables require padding.  They should be at the end; | 
|  | // following unconditional branches are removed by AnalyzeBranch. | 
|  | MachineInstr *ThumbJTMI = prior(MBB->end()); | 
|  | if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) { | 
|  | unsigned NewMIOffset = GetOffsetOf(ThumbJTMI); | 
|  | unsigned OldMIOffset = NewMIOffset - delta; | 
|  | if ((OldMIOffset%4) == 0 && (NewMIOffset%4) != 0) { | 
|  | // remove existing padding | 
|  | BBSizes[i] -= 2; | 
|  | delta -= 2; | 
|  | } else if ((OldMIOffset%4) != 0 && (NewMIOffset%4) == 0) { | 
|  | // add new padding | 
|  | BBSizes[i] += 2; | 
|  | delta += 2; | 
|  | } | 
|  | } | 
|  | if (delta==0) | 
|  | return; | 
|  | } | 
|  | MBBI = next(MBBI); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// DecrementOldEntry - find the constant pool entry with index CPI | 
|  | /// and instruction CPEMI, and decrement its refcount.  If the refcount | 
|  | /// becomes 0 remove the entry and instruction.  Returns true if we removed | 
|  | /// the entry, false if we didn't. | 
|  |  | 
|  | bool ARMConstantIslands::DecrementOldEntry(unsigned CPI, MachineInstr *CPEMI) { | 
|  | // Find the old entry. Eliminate it if it is no longer used. | 
|  | CPEntry *CPE = findConstPoolEntry(CPI, CPEMI); | 
|  | assert(CPE && "Unexpected!"); | 
|  | if (--CPE->RefCount == 0) { | 
|  | RemoveDeadCPEMI(CPEMI); | 
|  | CPE->CPEMI = NULL; | 
|  | NumCPEs--; | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// LookForCPEntryInRange - see if the currently referenced CPE is in range; | 
|  | /// if not, see if an in-range clone of the CPE is in range, and if so, | 
|  | /// change the data structures so the user references the clone.  Returns: | 
|  | /// 0 = no existing entry found | 
|  | /// 1 = entry found, and there were no code insertions or deletions | 
|  | /// 2 = entry found, and there were code insertions or deletions | 
|  | int ARMConstantIslands::LookForExistingCPEntry(CPUser& U, unsigned UserOffset) | 
|  | { | 
|  | MachineInstr *UserMI = U.MI; | 
|  | MachineInstr *CPEMI  = U.CPEMI; | 
|  |  | 
|  | // Check to see if the CPE is already in-range. | 
|  | if (CPEIsInRange(UserMI, UserOffset, CPEMI, U.MaxDisp, U.NegOk, true)) { | 
|  | DOUT << "In range\n"; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | // No.  Look for previously created clones of the CPE that are in range. | 
|  | unsigned CPI = CPEMI->getOperand(1).getIndex(); | 
|  | std::vector<CPEntry> &CPEs = CPEntries[CPI]; | 
|  | for (unsigned i = 0, e = CPEs.size(); i != e; ++i) { | 
|  | // We already tried this one | 
|  | if (CPEs[i].CPEMI == CPEMI) | 
|  | continue; | 
|  | // Removing CPEs can leave empty entries, skip | 
|  | if (CPEs[i].CPEMI == NULL) | 
|  | continue; | 
|  | if (CPEIsInRange(UserMI, UserOffset, CPEs[i].CPEMI, U.MaxDisp, U.NegOk)) { | 
|  | DOUT << "Replacing CPE#" << CPI << " with CPE#" << CPEs[i].CPI << "\n"; | 
|  | // Point the CPUser node to the replacement | 
|  | U.CPEMI = CPEs[i].CPEMI; | 
|  | // Change the CPI in the instruction operand to refer to the clone. | 
|  | for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j) | 
|  | if (UserMI->getOperand(j).isCPI()) { | 
|  | UserMI->getOperand(j).setIndex(CPEs[i].CPI); | 
|  | break; | 
|  | } | 
|  | // Adjust the refcount of the clone... | 
|  | CPEs[i].RefCount++; | 
|  | // ...and the original.  If we didn't remove the old entry, none of the | 
|  | // addresses changed, so we don't need another pass. | 
|  | return DecrementOldEntry(CPI, CPEMI) ? 2 : 1; | 
|  | } | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /// getUnconditionalBrDisp - Returns the maximum displacement that can fit in | 
|  | /// the specific unconditional branch instruction. | 
|  | static inline unsigned getUnconditionalBrDisp(int Opc) { | 
|  | switch (Opc) { | 
|  | case ARM::tB: | 
|  | return ((1<<10)-1)*2; | 
|  | case ARM::t2B: | 
|  | return ((1<<23)-1)*2; | 
|  | default: | 
|  | break; | 
|  | } | 
|  |  | 
|  | return ((1<<23)-1)*4; | 
|  | } | 
|  |  | 
|  | /// AcceptWater - Small amount of common code factored out of the following. | 
|  |  | 
|  | MachineBasicBlock* ARMConstantIslands::AcceptWater(MachineBasicBlock *WaterBB, | 
|  | std::vector<MachineBasicBlock*>::iterator IP) { | 
|  | DOUT << "found water in range\n"; | 
|  | // Remove the original WaterList entry; we want subsequent | 
|  | // insertions in this vicinity to go after the one we're | 
|  | // about to insert.  This considerably reduces the number | 
|  | // of times we have to move the same CPE more than once. | 
|  | WaterList.erase(IP); | 
|  | // CPE goes before following block (NewMBB). | 
|  | return next(MachineFunction::iterator(WaterBB)); | 
|  | } | 
|  |  | 
|  | /// LookForWater - look for an existing entry in the WaterList in which | 
|  | /// we can place the CPE referenced from U so it's within range of U's MI. | 
|  | /// Returns true if found, false if not.  If it returns true, *NewMBB | 
|  | /// is set to the WaterList entry. | 
|  | /// For ARM, we prefer the water that's farthest away. For Thumb, prefer | 
|  | /// water that will not introduce padding to water that will; within each | 
|  | /// group, prefer the water that's farthest away. | 
|  | bool ARMConstantIslands::LookForWater(CPUser &U, unsigned UserOffset, | 
|  | MachineBasicBlock** NewMBB) { | 
|  | std::vector<MachineBasicBlock*>::iterator IPThatWouldPad; | 
|  | MachineBasicBlock* WaterBBThatWouldPad = NULL; | 
|  | if (!WaterList.empty()) { | 
|  | for (std::vector<MachineBasicBlock*>::iterator IP = prior(WaterList.end()), | 
|  | B = WaterList.begin();; --IP) { | 
|  | MachineBasicBlock* WaterBB = *IP; | 
|  | if (WaterIsInRange(UserOffset, WaterBB, U)) { | 
|  | unsigned WBBId = WaterBB->getNumber(); | 
|  | if (isThumb && | 
|  | (BBOffsets[WBBId] + BBSizes[WBBId])%4 != 0) { | 
|  | // This is valid Water, but would introduce padding.  Remember | 
|  | // it in case we don't find any Water that doesn't do this. | 
|  | if (!WaterBBThatWouldPad) { | 
|  | WaterBBThatWouldPad = WaterBB; | 
|  | IPThatWouldPad = IP; | 
|  | } | 
|  | } else { | 
|  | *NewMBB = AcceptWater(WaterBB, IP); | 
|  | return true; | 
|  | } | 
|  | } | 
|  | if (IP == B) | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (isThumb && WaterBBThatWouldPad) { | 
|  | *NewMBB = AcceptWater(WaterBBThatWouldPad, IPThatWouldPad); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// CreateNewWater - No existing WaterList entry will work for | 
|  | /// CPUsers[CPUserIndex], so create a place to put the CPE.  The end of the | 
|  | /// block is used if in range, and the conditional branch munged so control | 
|  | /// flow is correct.  Otherwise the block is split to create a hole with an | 
|  | /// unconditional branch around it.  In either case *NewMBB is set to a | 
|  | /// block following which the new island can be inserted (the WaterList | 
|  | /// is not adjusted). | 
|  |  | 
|  | void ARMConstantIslands::CreateNewWater(unsigned CPUserIndex, | 
|  | unsigned UserOffset, MachineBasicBlock** NewMBB) { | 
|  | CPUser &U = CPUsers[CPUserIndex]; | 
|  | MachineInstr *UserMI = U.MI; | 
|  | MachineInstr *CPEMI  = U.CPEMI; | 
|  | MachineBasicBlock *UserMBB = UserMI->getParent(); | 
|  | unsigned OffsetOfNextBlock = BBOffsets[UserMBB->getNumber()] + | 
|  | BBSizes[UserMBB->getNumber()]; | 
|  | assert(OffsetOfNextBlock== BBOffsets[UserMBB->getNumber()+1]); | 
|  |  | 
|  | // If the use is at the end of the block, or the end of the block | 
|  | // is within range, make new water there.  (The addition below is | 
|  | // for the unconditional branch we will be adding:  4 bytes on ARM + Thumb2, | 
|  | // 2 on Thumb1.  Possible Thumb1 alignment padding is allowed for | 
|  | // inside OffsetIsInRange. | 
|  | // If the block ends in an unconditional branch already, it is water, | 
|  | // and is known to be out of range, so we'll always be adding a branch.) | 
|  | if (&UserMBB->back() == UserMI || | 
|  | OffsetIsInRange(UserOffset, OffsetOfNextBlock + (isThumb1 ? 2: 4), | 
|  | U.MaxDisp, U.NegOk, U.IsSoImm)) { | 
|  | DOUT << "Split at end of block\n"; | 
|  | if (&UserMBB->back() == UserMI) | 
|  | assert(BBHasFallthrough(UserMBB) && "Expected a fallthrough BB!"); | 
|  | *NewMBB = next(MachineFunction::iterator(UserMBB)); | 
|  | // Add an unconditional branch from UserMBB to fallthrough block. | 
|  | // Record it for branch lengthening; this new branch will not get out of | 
|  | // range, but if the preceding conditional branch is out of range, the | 
|  | // targets will be exchanged, and the altered branch may be out of | 
|  | // range, so the machinery has to know about it. | 
|  | int UncondBr = isThumb ? ((isThumb2) ? ARM::t2B : ARM::tB) : ARM::B; | 
|  | BuildMI(UserMBB, DebugLoc::getUnknownLoc(), | 
|  | TII->get(UncondBr)).addMBB(*NewMBB); | 
|  | unsigned MaxDisp = getUnconditionalBrDisp(UncondBr); | 
|  | ImmBranches.push_back(ImmBranch(&UserMBB->back(), | 
|  | MaxDisp, false, UncondBr)); | 
|  | int delta = isThumb1 ? 2 : 4; | 
|  | BBSizes[UserMBB->getNumber()] += delta; | 
|  | AdjustBBOffsetsAfter(UserMBB, delta); | 
|  | } else { | 
|  | // What a big block.  Find a place within the block to split it. | 
|  | // This is a little tricky on Thumb1 since instructions are 2 bytes | 
|  | // and constant pool entries are 4 bytes: if instruction I references | 
|  | // island CPE, and instruction I+1 references CPE', it will | 
|  | // not work well to put CPE as far forward as possible, since then | 
|  | // CPE' cannot immediately follow it (that location is 2 bytes | 
|  | // farther away from I+1 than CPE was from I) and we'd need to create | 
|  | // a new island.  So, we make a first guess, then walk through the | 
|  | // instructions between the one currently being looked at and the | 
|  | // possible insertion point, and make sure any other instructions | 
|  | // that reference CPEs will be able to use the same island area; | 
|  | // if not, we back up the insertion point. | 
|  |  | 
|  | // The 4 in the following is for the unconditional branch we'll be | 
|  | // inserting (allows for long branch on Thumb1).  Alignment of the | 
|  | // island is handled inside OffsetIsInRange. | 
|  | unsigned BaseInsertOffset = UserOffset + U.MaxDisp -4; | 
|  | // This could point off the end of the block if we've already got | 
|  | // constant pool entries following this block; only the last one is | 
|  | // in the water list.  Back past any possible branches (allow for a | 
|  | // conditional and a maximally long unconditional). | 
|  | if (BaseInsertOffset >= BBOffsets[UserMBB->getNumber()+1]) | 
|  | BaseInsertOffset = BBOffsets[UserMBB->getNumber()+1] - | 
|  | (isThumb1 ? 6 : 8); | 
|  | unsigned EndInsertOffset = BaseInsertOffset + | 
|  | CPEMI->getOperand(2).getImm(); | 
|  | MachineBasicBlock::iterator MI = UserMI; | 
|  | ++MI; | 
|  | unsigned CPUIndex = CPUserIndex+1; | 
|  | for (unsigned Offset = UserOffset+TII->GetInstSizeInBytes(UserMI); | 
|  | Offset < BaseInsertOffset; | 
|  | Offset += TII->GetInstSizeInBytes(MI), | 
|  | MI = next(MI)) { | 
|  | if (CPUIndex < CPUsers.size() && CPUsers[CPUIndex].MI == MI) { | 
|  | CPUser &U = CPUsers[CPUIndex]; | 
|  | if (!OffsetIsInRange(Offset, EndInsertOffset, | 
|  | U.MaxDisp, U.NegOk, U.IsSoImm)) { | 
|  | BaseInsertOffset -= (isThumb1 ? 2 : 4); | 
|  | EndInsertOffset  -= (isThumb1 ? 2 : 4); | 
|  | } | 
|  | // This is overly conservative, as we don't account for CPEMIs | 
|  | // being reused within the block, but it doesn't matter much. | 
|  | EndInsertOffset += CPUsers[CPUIndex].CPEMI->getOperand(2).getImm(); | 
|  | CPUIndex++; | 
|  | } | 
|  | } | 
|  | DOUT << "Split in middle of big block\n"; | 
|  | *NewMBB = SplitBlockBeforeInstr(prior(MI)); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// HandleConstantPoolUser - Analyze the specified user, checking to see if it | 
|  | /// is out-of-range.  If so, pick up the constant pool value and move it some | 
|  | /// place in-range.  Return true if we changed any addresses (thus must run | 
|  | /// another pass of branch lengthening), false otherwise. | 
|  | bool ARMConstantIslands::HandleConstantPoolUser(MachineFunction &MF, | 
|  | unsigned CPUserIndex) { | 
|  | CPUser &U = CPUsers[CPUserIndex]; | 
|  | MachineInstr *UserMI = U.MI; | 
|  | MachineInstr *CPEMI  = U.CPEMI; | 
|  | unsigned CPI = CPEMI->getOperand(1).getIndex(); | 
|  | unsigned Size = CPEMI->getOperand(2).getImm(); | 
|  | MachineBasicBlock *NewMBB; | 
|  | // Compute this only once, it's expensive.  The 4 or 8 is the value the | 
|  | // hardware keeps in the PC. | 
|  | unsigned UserOffset = GetOffsetOf(UserMI) + (isThumb ? 4 : 8); | 
|  |  | 
|  | // See if the current entry is within range, or there is a clone of it | 
|  | // in range. | 
|  | int result = LookForExistingCPEntry(U, UserOffset); | 
|  | if (result==1) return false; | 
|  | else if (result==2) return true; | 
|  |  | 
|  | // No existing clone of this CPE is within range. | 
|  | // We will be generating a new clone.  Get a UID for it. | 
|  | unsigned ID = AFI->createConstPoolEntryUId(); | 
|  |  | 
|  | // Look for water where we can place this CPE.  We look for the farthest one | 
|  | // away that will work.  Forward references only for now (although later | 
|  | // we might find some that are backwards). | 
|  |  | 
|  | if (!LookForWater(U, UserOffset, &NewMBB)) { | 
|  | // No water found. | 
|  | DOUT << "No water found\n"; | 
|  | CreateNewWater(CPUserIndex, UserOffset, &NewMBB); | 
|  | } | 
|  |  | 
|  | // Okay, we know we can put an island before NewMBB now, do it! | 
|  | MachineBasicBlock *NewIsland = MF.CreateMachineBasicBlock(); | 
|  | MF.insert(NewMBB, NewIsland); | 
|  |  | 
|  | // Update internal data structures to account for the newly inserted MBB. | 
|  | UpdateForInsertedWaterBlock(NewIsland); | 
|  |  | 
|  | // Decrement the old entry, and remove it if refcount becomes 0. | 
|  | DecrementOldEntry(CPI, CPEMI); | 
|  |  | 
|  | // Now that we have an island to add the CPE to, clone the original CPE and | 
|  | // add it to the island. | 
|  | U.CPEMI = BuildMI(NewIsland, DebugLoc::getUnknownLoc(), | 
|  | TII->get(ARM::CONSTPOOL_ENTRY)) | 
|  | .addImm(ID).addConstantPoolIndex(CPI).addImm(Size); | 
|  | CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1)); | 
|  | NumCPEs++; | 
|  |  | 
|  | BBOffsets[NewIsland->getNumber()] = BBOffsets[NewMBB->getNumber()]; | 
|  | // Compensate for .align 2 in thumb mode. | 
|  | if (isThumb && BBOffsets[NewIsland->getNumber()]%4 != 0) | 
|  | Size += 2; | 
|  | // Increase the size of the island block to account for the new entry. | 
|  | BBSizes[NewIsland->getNumber()] += Size; | 
|  | AdjustBBOffsetsAfter(NewIsland, Size); | 
|  |  | 
|  | // Finally, change the CPI in the instruction operand to be ID. | 
|  | for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i) | 
|  | if (UserMI->getOperand(i).isCPI()) { | 
|  | UserMI->getOperand(i).setIndex(ID); | 
|  | break; | 
|  | } | 
|  |  | 
|  | DEBUG(errs() << "  Moved CPE to #" << ID << " CPI=" << CPI | 
|  | << '\t' << *UserMI); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /// RemoveDeadCPEMI - Remove a dead constant pool entry instruction. Update | 
|  | /// sizes and offsets of impacted basic blocks. | 
|  | void ARMConstantIslands::RemoveDeadCPEMI(MachineInstr *CPEMI) { | 
|  | MachineBasicBlock *CPEBB = CPEMI->getParent(); | 
|  | unsigned Size = CPEMI->getOperand(2).getImm(); | 
|  | CPEMI->eraseFromParent(); | 
|  | BBSizes[CPEBB->getNumber()] -= Size; | 
|  | // All succeeding offsets have the current size value added in, fix this. | 
|  | if (CPEBB->empty()) { | 
|  | // In thumb1 mode, the size of island may be padded by two to compensate for | 
|  | // the alignment requirement.  Then it will now be 2 when the block is | 
|  | // empty, so fix this. | 
|  | // All succeeding offsets have the current size value added in, fix this. | 
|  | if (BBSizes[CPEBB->getNumber()] != 0) { | 
|  | Size += BBSizes[CPEBB->getNumber()]; | 
|  | BBSizes[CPEBB->getNumber()] = 0; | 
|  | } | 
|  | } | 
|  | AdjustBBOffsetsAfter(CPEBB, -Size); | 
|  | // An island has only one predecessor BB and one successor BB. Check if | 
|  | // this BB's predecessor jumps directly to this BB's successor. This | 
|  | // shouldn't happen currently. | 
|  | assert(!BBIsJumpedOver(CPEBB) && "How did this happen?"); | 
|  | // FIXME: remove the empty blocks after all the work is done? | 
|  | } | 
|  |  | 
|  | /// RemoveUnusedCPEntries - Remove constant pool entries whose refcounts | 
|  | /// are zero. | 
|  | bool ARMConstantIslands::RemoveUnusedCPEntries() { | 
|  | unsigned MadeChange = false; | 
|  | for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) { | 
|  | std::vector<CPEntry> &CPEs = CPEntries[i]; | 
|  | for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) { | 
|  | if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) { | 
|  | RemoveDeadCPEMI(CPEs[j].CPEMI); | 
|  | CPEs[j].CPEMI = NULL; | 
|  | MadeChange = true; | 
|  | } | 
|  | } | 
|  | } | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  | /// BBIsInRange - Returns true if the distance between specific MI and | 
|  | /// specific BB can fit in MI's displacement field. | 
|  | bool ARMConstantIslands::BBIsInRange(MachineInstr *MI,MachineBasicBlock *DestBB, | 
|  | unsigned MaxDisp) { | 
|  | unsigned PCAdj      = isThumb ? 4 : 8; | 
|  | unsigned BrOffset   = GetOffsetOf(MI) + PCAdj; | 
|  | unsigned DestOffset = BBOffsets[DestBB->getNumber()]; | 
|  |  | 
|  | DEBUG(errs() << "Branch of destination BB#" << DestBB->getNumber() | 
|  | << " from BB#" << MI->getParent()->getNumber() | 
|  | << " max delta=" << MaxDisp | 
|  | << " from " << GetOffsetOf(MI) << " to " << DestOffset | 
|  | << " offset " << int(DestOffset-BrOffset) << "\t" << *MI); | 
|  |  | 
|  | if (BrOffset <= DestOffset) { | 
|  | // Branch before the Dest. | 
|  | if (DestOffset-BrOffset <= MaxDisp) | 
|  | return true; | 
|  | } else { | 
|  | if (BrOffset-DestOffset <= MaxDisp) | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// FixUpImmediateBr - Fix up an immediate branch whose destination is too far | 
|  | /// away to fit in its displacement field. | 
|  | bool ARMConstantIslands::FixUpImmediateBr(MachineFunction &MF, ImmBranch &Br) { | 
|  | MachineInstr *MI = Br.MI; | 
|  | MachineBasicBlock *DestBB = MI->getOperand(0).getMBB(); | 
|  |  | 
|  | // Check to see if the DestBB is already in-range. | 
|  | if (BBIsInRange(MI, DestBB, Br.MaxDisp)) | 
|  | return false; | 
|  |  | 
|  | if (!Br.isCond) | 
|  | return FixUpUnconditionalBr(MF, Br); | 
|  | return FixUpConditionalBr(MF, Br); | 
|  | } | 
|  |  | 
|  | /// FixUpUnconditionalBr - Fix up an unconditional branch whose destination is | 
|  | /// too far away to fit in its displacement field. If the LR register has been | 
|  | /// spilled in the epilogue, then we can use BL to implement a far jump. | 
|  | /// Otherwise, add an intermediate branch instruction to a branch. | 
|  | bool | 
|  | ARMConstantIslands::FixUpUnconditionalBr(MachineFunction &MF, ImmBranch &Br) { | 
|  | MachineInstr *MI = Br.MI; | 
|  | MachineBasicBlock *MBB = MI->getParent(); | 
|  | if (!isThumb1) | 
|  | llvm_unreachable("FixUpUnconditionalBr is Thumb1 only!"); | 
|  |  | 
|  | // Use BL to implement far jump. | 
|  | Br.MaxDisp = (1 << 21) * 2; | 
|  | MI->setDesc(TII->get(ARM::tBfar)); | 
|  | BBSizes[MBB->getNumber()] += 2; | 
|  | AdjustBBOffsetsAfter(MBB, 2); | 
|  | HasFarJump = true; | 
|  | NumUBrFixed++; | 
|  |  | 
|  | DEBUG(errs() << "  Changed B to long jump " << *MI); | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /// FixUpConditionalBr - Fix up a conditional branch whose destination is too | 
|  | /// far away to fit in its displacement field. It is converted to an inverse | 
|  | /// conditional branch + an unconditional branch to the destination. | 
|  | bool | 
|  | ARMConstantIslands::FixUpConditionalBr(MachineFunction &MF, ImmBranch &Br) { | 
|  | MachineInstr *MI = Br.MI; | 
|  | MachineBasicBlock *DestBB = MI->getOperand(0).getMBB(); | 
|  |  | 
|  | // Add an unconditional branch to the destination and invert the branch | 
|  | // condition to jump over it: | 
|  | // blt L1 | 
|  | // => | 
|  | // bge L2 | 
|  | // b   L1 | 
|  | // L2: | 
|  | ARMCC::CondCodes CC = (ARMCC::CondCodes)MI->getOperand(1).getImm(); | 
|  | CC = ARMCC::getOppositeCondition(CC); | 
|  | unsigned CCReg = MI->getOperand(2).getReg(); | 
|  |  | 
|  | // If the branch is at the end of its MBB and that has a fall-through block, | 
|  | // direct the updated conditional branch to the fall-through block. Otherwise, | 
|  | // split the MBB before the next instruction. | 
|  | MachineBasicBlock *MBB = MI->getParent(); | 
|  | MachineInstr *BMI = &MBB->back(); | 
|  | bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB); | 
|  |  | 
|  | NumCBrFixed++; | 
|  | if (BMI != MI) { | 
|  | if (next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) && | 
|  | BMI->getOpcode() == Br.UncondBr) { | 
|  | // Last MI in the BB is an unconditional branch. Can we simply invert the | 
|  | // condition and swap destinations: | 
|  | // beq L1 | 
|  | // b   L2 | 
|  | // => | 
|  | // bne L2 | 
|  | // b   L1 | 
|  | MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB(); | 
|  | if (BBIsInRange(MI, NewDest, Br.MaxDisp)) { | 
|  | DEBUG(errs() << "  Invert Bcc condition and swap its destination with " | 
|  | << *BMI); | 
|  | BMI->getOperand(0).setMBB(DestBB); | 
|  | MI->getOperand(0).setMBB(NewDest); | 
|  | MI->getOperand(1).setImm(CC); | 
|  | return true; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (NeedSplit) { | 
|  | SplitBlockBeforeInstr(MI); | 
|  | // No need for the branch to the next block. We're adding an unconditional | 
|  | // branch to the destination. | 
|  | int delta = TII->GetInstSizeInBytes(&MBB->back()); | 
|  | BBSizes[MBB->getNumber()] -= delta; | 
|  | MachineBasicBlock* SplitBB = next(MachineFunction::iterator(MBB)); | 
|  | AdjustBBOffsetsAfter(SplitBB, -delta); | 
|  | MBB->back().eraseFromParent(); | 
|  | // BBOffsets[SplitBB] is wrong temporarily, fixed below | 
|  | } | 
|  | MachineBasicBlock *NextBB = next(MachineFunction::iterator(MBB)); | 
|  |  | 
|  | DOUT << "  Insert B to BB#" << DestBB->getNumber() | 
|  | << " also invert condition and change dest. to BB#" | 
|  | << NextBB->getNumber() << "\n"; | 
|  |  | 
|  | // Insert a new conditional branch and a new unconditional branch. | 
|  | // Also update the ImmBranch as well as adding a new entry for the new branch. | 
|  | BuildMI(MBB, DebugLoc::getUnknownLoc(), | 
|  | TII->get(MI->getOpcode())) | 
|  | .addMBB(NextBB).addImm(CC).addReg(CCReg); | 
|  | Br.MI = &MBB->back(); | 
|  | BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back()); | 
|  | BuildMI(MBB, DebugLoc::getUnknownLoc(), TII->get(Br.UncondBr)).addMBB(DestBB); | 
|  | BBSizes[MBB->getNumber()] += TII->GetInstSizeInBytes(&MBB->back()); | 
|  | unsigned MaxDisp = getUnconditionalBrDisp(Br.UncondBr); | 
|  | ImmBranches.push_back(ImmBranch(&MBB->back(), MaxDisp, false, Br.UncondBr)); | 
|  |  | 
|  | // Remove the old conditional branch.  It may or may not still be in MBB. | 
|  | BBSizes[MI->getParent()->getNumber()] -= TII->GetInstSizeInBytes(MI); | 
|  | MI->eraseFromParent(); | 
|  |  | 
|  | // The net size change is an addition of one unconditional branch. | 
|  | int delta = TII->GetInstSizeInBytes(&MBB->back()); | 
|  | AdjustBBOffsetsAfter(MBB, delta); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /// UndoLRSpillRestore - Remove Thumb push / pop instructions that only spills | 
|  | /// LR / restores LR to pc. FIXME: This is done here because it's only possible | 
|  | /// to do this if tBfar is not used. | 
|  | bool ARMConstantIslands::UndoLRSpillRestore() { | 
|  | bool MadeChange = false; | 
|  | for (unsigned i = 0, e = PushPopMIs.size(); i != e; ++i) { | 
|  | MachineInstr *MI = PushPopMIs[i]; | 
|  | if (MI->getOpcode() == ARM::tPOP_RET && | 
|  | MI->getOperand(2).getReg() == ARM::PC && | 
|  | MI->getNumExplicitOperands() == 3) { | 
|  | BuildMI(MI->getParent(), MI->getDebugLoc(), TII->get(ARM::tBX_RET)); | 
|  | MI->eraseFromParent(); | 
|  | MadeChange = true; | 
|  | } | 
|  | } | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  | bool ARMConstantIslands::OptimizeThumb2Instructions(MachineFunction &MF) { | 
|  | bool MadeChange = false; | 
|  |  | 
|  | // Shrink ADR and LDR from constantpool. | 
|  | for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) { | 
|  | CPUser &U = CPUsers[i]; | 
|  | unsigned Opcode = U.MI->getOpcode(); | 
|  | unsigned NewOpc = 0; | 
|  | unsigned Scale = 1; | 
|  | unsigned Bits = 0; | 
|  | switch (Opcode) { | 
|  | default: break; | 
|  | case ARM::t2LEApcrel: | 
|  | if (isARMLowRegister(U.MI->getOperand(0).getReg())) { | 
|  | NewOpc = ARM::tLEApcrel; | 
|  | Bits = 8; | 
|  | Scale = 4; | 
|  | } | 
|  | break; | 
|  | case ARM::t2LDRpci: | 
|  | if (isARMLowRegister(U.MI->getOperand(0).getReg())) { | 
|  | NewOpc = ARM::tLDRpci; | 
|  | Bits = 8; | 
|  | Scale = 4; | 
|  | } | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (!NewOpc) | 
|  | continue; | 
|  |  | 
|  | unsigned UserOffset = GetOffsetOf(U.MI) + 4; | 
|  | unsigned MaxOffs = ((1 << Bits) - 1) * Scale; | 
|  | // FIXME: Check if offset is multiple of scale if scale is not 4. | 
|  | if (CPEIsInRange(U.MI, UserOffset, U.CPEMI, MaxOffs, false, true)) { | 
|  | U.MI->setDesc(TII->get(NewOpc)); | 
|  | MachineBasicBlock *MBB = U.MI->getParent(); | 
|  | BBSizes[MBB->getNumber()] -= 2; | 
|  | AdjustBBOffsetsAfter(MBB, -2); | 
|  | ++NumT2CPShrunk; | 
|  | MadeChange = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | MadeChange |= OptimizeThumb2Branches(MF); | 
|  | MadeChange |= OptimizeThumb2JumpTables(MF); | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  | bool ARMConstantIslands::OptimizeThumb2Branches(MachineFunction &MF) { | 
|  | bool MadeChange = false; | 
|  |  | 
|  | for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i) { | 
|  | ImmBranch &Br = ImmBranches[i]; | 
|  | unsigned Opcode = Br.MI->getOpcode(); | 
|  | unsigned NewOpc = 0; | 
|  | unsigned Scale = 1; | 
|  | unsigned Bits = 0; | 
|  | switch (Opcode) { | 
|  | default: break; | 
|  | case ARM::t2B: | 
|  | NewOpc = ARM::tB; | 
|  | Bits = 11; | 
|  | Scale = 2; | 
|  | break; | 
|  | case ARM::t2Bcc: | 
|  | NewOpc = ARM::tBcc; | 
|  | Bits = 8; | 
|  | Scale = 2; | 
|  | break; | 
|  | } | 
|  | if (!NewOpc) | 
|  | continue; | 
|  |  | 
|  | unsigned MaxOffs = ((1 << (Bits-1))-1) * Scale; | 
|  | MachineBasicBlock *DestBB = Br.MI->getOperand(0).getMBB(); | 
|  | if (BBIsInRange(Br.MI, DestBB, MaxOffs)) { | 
|  | Br.MI->setDesc(TII->get(NewOpc)); | 
|  | MachineBasicBlock *MBB = Br.MI->getParent(); | 
|  | BBSizes[MBB->getNumber()] -= 2; | 
|  | AdjustBBOffsetsAfter(MBB, -2); | 
|  | ++NumT2BrShrunk; | 
|  | MadeChange = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  |  | 
|  | /// OptimizeThumb2JumpTables - Use tbb / tbh instructions to generate smaller | 
|  | /// jumptables when it's possible. | 
|  | bool ARMConstantIslands::OptimizeThumb2JumpTables(MachineFunction &MF) { | 
|  | bool MadeChange = false; | 
|  |  | 
|  | // FIXME: After the tables are shrunk, can we get rid some of the | 
|  | // constantpool tables? | 
|  | const MachineJumpTableInfo *MJTI = MF.getJumpTableInfo(); | 
|  | const std::vector<MachineJumpTableEntry> &JT = MJTI->getJumpTables(); | 
|  | for (unsigned i = 0, e = T2JumpTables.size(); i != e; ++i) { | 
|  | MachineInstr *MI = T2JumpTables[i]; | 
|  | const TargetInstrDesc &TID = MI->getDesc(); | 
|  | unsigned NumOps = TID.getNumOperands(); | 
|  | unsigned JTOpIdx = NumOps - (TID.isPredicable() ? 3 : 2); | 
|  | MachineOperand JTOP = MI->getOperand(JTOpIdx); | 
|  | unsigned JTI = JTOP.getIndex(); | 
|  | assert(JTI < JT.size()); | 
|  |  | 
|  | bool ByteOk = true; | 
|  | bool HalfWordOk = true; | 
|  | unsigned JTOffset = GetOffsetOf(MI) + 4; | 
|  | const std::vector<MachineBasicBlock*> &JTBBs = JT[JTI].MBBs; | 
|  | for (unsigned j = 0, ee = JTBBs.size(); j != ee; ++j) { | 
|  | MachineBasicBlock *MBB = JTBBs[j]; | 
|  | unsigned DstOffset = BBOffsets[MBB->getNumber()]; | 
|  | // Negative offset is not ok. FIXME: We should change BB layout to make | 
|  | // sure all the branches are forward. | 
|  | if (ByteOk && (DstOffset - JTOffset) > ((1<<8)-1)*2) | 
|  | ByteOk = false; | 
|  | unsigned TBHLimit = ((1<<16)-1)*2; | 
|  | if (HalfWordOk && (DstOffset - JTOffset) > TBHLimit) | 
|  | HalfWordOk = false; | 
|  | if (!ByteOk && !HalfWordOk) | 
|  | break; | 
|  | } | 
|  |  | 
|  | if (ByteOk || HalfWordOk) { | 
|  | MachineBasicBlock *MBB = MI->getParent(); | 
|  | unsigned BaseReg = MI->getOperand(0).getReg(); | 
|  | bool BaseRegKill = MI->getOperand(0).isKill(); | 
|  | if (!BaseRegKill) | 
|  | continue; | 
|  | unsigned IdxReg = MI->getOperand(1).getReg(); | 
|  | bool IdxRegKill = MI->getOperand(1).isKill(); | 
|  | MachineBasicBlock::iterator PrevI = MI; | 
|  | if (PrevI == MBB->begin()) | 
|  | continue; | 
|  |  | 
|  | MachineInstr *AddrMI = --PrevI; | 
|  | bool OptOk = true; | 
|  | // Examine the instruction that calculate the jumptable entry address. | 
|  | // If it's not the one just before the t2BR_JT, we won't delete it, then | 
|  | // it's not worth doing the optimization. | 
|  | for (unsigned k = 0, eee = AddrMI->getNumOperands(); k != eee; ++k) { | 
|  | const MachineOperand &MO = AddrMI->getOperand(k); | 
|  | if (!MO.isReg() || !MO.getReg()) | 
|  | continue; | 
|  | if (MO.isDef() && MO.getReg() != BaseReg) { | 
|  | OptOk = false; | 
|  | break; | 
|  | } | 
|  | if (MO.isUse() && !MO.isKill() && MO.getReg() != IdxReg) { | 
|  | OptOk = false; | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (!OptOk) | 
|  | continue; | 
|  |  | 
|  | // The previous instruction should be a tLEApcrel or t2LEApcrelJT, we want | 
|  | // to delete it as well. | 
|  | MachineInstr *LeaMI = --PrevI; | 
|  | if ((LeaMI->getOpcode() != ARM::tLEApcrelJT && | 
|  | LeaMI->getOpcode() != ARM::t2LEApcrelJT) || | 
|  | LeaMI->getOperand(0).getReg() != BaseReg) | 
|  | OptOk = false; | 
|  |  | 
|  | if (!OptOk) | 
|  | continue; | 
|  |  | 
|  | unsigned Opc = ByteOk ? ARM::t2TBB : ARM::t2TBH; | 
|  | MachineInstr *NewJTMI = BuildMI(MBB, MI->getDebugLoc(), TII->get(Opc)) | 
|  | .addReg(IdxReg, getKillRegState(IdxRegKill)) | 
|  | .addJumpTableIndex(JTI, JTOP.getTargetFlags()) | 
|  | .addImm(MI->getOperand(JTOpIdx+1).getImm()); | 
|  | // FIXME: Insert an "ALIGN" instruction to ensure the next instruction | 
|  | // is 2-byte aligned. For now, asm printer will fix it up. | 
|  | unsigned NewSize = TII->GetInstSizeInBytes(NewJTMI); | 
|  | unsigned OrigSize = TII->GetInstSizeInBytes(AddrMI); | 
|  | OrigSize += TII->GetInstSizeInBytes(LeaMI); | 
|  | OrigSize += TII->GetInstSizeInBytes(MI); | 
|  |  | 
|  | AddrMI->eraseFromParent(); | 
|  | LeaMI->eraseFromParent(); | 
|  | MI->eraseFromParent(); | 
|  |  | 
|  | int delta = OrigSize - NewSize; | 
|  | BBSizes[MBB->getNumber()] -= delta; | 
|  | AdjustBBOffsetsAfter(MBB, -delta); | 
|  |  | 
|  | ++NumTBs; | 
|  | MadeChange = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | return MadeChange; | 
|  | } |