|  | ================================ | 
|  | Source Level Debugging with LLVM | 
|  | ================================ | 
|  |  | 
|  | .. contents:: | 
|  | :local: | 
|  |  | 
|  | Introduction | 
|  | ============ | 
|  |  | 
|  | This document is the central repository for all information pertaining to debug | 
|  | information in LLVM.  It describes the :ref:`actual format that the LLVM debug | 
|  | information takes <format>`, which is useful for those interested in creating | 
|  | front-ends or dealing directly with the information.  Further, this document | 
|  | provides specific examples of what debug information for C/C++ looks like. | 
|  |  | 
|  | Philosophy behind LLVM debugging information | 
|  | -------------------------------------------- | 
|  |  | 
|  | The idea of the LLVM debugging information is to capture how the important | 
|  | pieces of the source-language's Abstract Syntax Tree map onto LLVM code. | 
|  | Several design aspects have shaped the solution that appears here.  The | 
|  | important ones are: | 
|  |  | 
|  | * Debugging information should have very little impact on the rest of the | 
|  | compiler.  No transformations, analyses, or code generators should need to | 
|  | be modified because of debugging information. | 
|  |  | 
|  | * LLVM optimizations should interact in :ref:`well-defined and easily described | 
|  | ways <intro_debugopt>` with the debugging information. | 
|  |  | 
|  | * Because LLVM is designed to support arbitrary programming languages, | 
|  | LLVM-to-LLVM tools should not need to know anything about the semantics of | 
|  | the source-level-language. | 
|  |  | 
|  | * Source-level languages are often **widely** different from one another. | 
|  | LLVM should not put any restrictions of the flavor of the source-language, | 
|  | and the debugging information should work with any language. | 
|  |  | 
|  | * With code generator support, it should be possible to use an LLVM compiler | 
|  | to compile a program to native machine code and standard debugging | 
|  | formats.  This allows compatibility with traditional machine-code level | 
|  | debuggers, like GDB or DBX. | 
|  |  | 
|  | The approach used by the LLVM implementation is to use a small set of | 
|  | :ref:`intrinsic functions <format_common_intrinsics>` to define a mapping | 
|  | between LLVM program objects and the source-level objects.  The description of | 
|  | the source-level program is maintained in LLVM metadata in an | 
|  | :ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end | 
|  | currently uses working draft 7 of the `DWARF 3 standard | 
|  | <http://www.eagercon.com/dwarf/dwarf3std.htm>`_). | 
|  |  | 
|  | When a program is being debugged, a debugger interacts with the user and turns | 
|  | the stored debug information into source-language specific information.  As | 
|  | such, a debugger must be aware of the source-language, and is thus tied to a | 
|  | specific language or family of languages. | 
|  |  | 
|  | Debug information consumers | 
|  | --------------------------- | 
|  |  | 
|  | The role of debug information is to provide meta information normally stripped | 
|  | away during the compilation process.  This meta information provides an LLVM | 
|  | user a relationship between generated code and the original program source | 
|  | code. | 
|  |  | 
|  | Currently, there are two backend consumers of debug info: DwarfDebug and | 
|  | CodeViewDebug. DwarfDebug produces DWARF suitable for use with GDB, LLDB, and | 
|  | other DWARF-based debuggers. :ref:`CodeViewDebug <codeview>` produces CodeView, | 
|  | the Microsoft debug info format, which is usable with Microsoft debuggers such | 
|  | as Visual Studio and WinDBG. LLVM's debug information format is mostly derived | 
|  | from and inspired by DWARF, but it is feasible to translate into other target | 
|  | debug info formats such as STABS. | 
|  |  | 
|  | It would also be reasonable to use debug information to feed profiling tools | 
|  | for analysis of generated code, or, tools for reconstructing the original | 
|  | source from generated code. | 
|  |  | 
|  | .. _intro_debugopt: | 
|  |  | 
|  | Debug information and optimizations | 
|  | ----------------------------------- | 
|  |  | 
|  | An extremely high priority of LLVM debugging information is to make it interact | 
|  | well with optimizations and analysis.  In particular, the LLVM debug | 
|  | information provides the following guarantees: | 
|  |  | 
|  | * LLVM debug information **always provides information to accurately read | 
|  | the source-level state of the program**, regardless of which LLVM | 
|  | optimizations have been run, and without any modification to the | 
|  | optimizations themselves.  However, some optimizations may impact the | 
|  | ability to modify the current state of the program with a debugger, such | 
|  | as setting program variables, or calling functions that have been | 
|  | deleted. | 
|  |  | 
|  | * As desired, LLVM optimizations can be upgraded to be aware of debugging | 
|  | information, allowing them to update the debugging information as they | 
|  | perform aggressive optimizations.  This means that, with effort, the LLVM | 
|  | optimizers could optimize debug code just as well as non-debug code. | 
|  |  | 
|  | * LLVM debug information does not prevent optimizations from | 
|  | happening (for example inlining, basic block reordering/merging/cleanup, | 
|  | tail duplication, etc). | 
|  |  | 
|  | * LLVM debug information is automatically optimized along with the rest of | 
|  | the program, using existing facilities.  For example, duplicate | 
|  | information is automatically merged by the linker, and unused information | 
|  | is automatically removed. | 
|  |  | 
|  | Basically, the debug information allows you to compile a program with | 
|  | "``-O0 -g``" and get full debug information, allowing you to arbitrarily modify | 
|  | the program as it executes from a debugger.  Compiling a program with | 
|  | "``-O3 -g``" gives you full debug information that is always available and | 
|  | accurate for reading (e.g., you get accurate stack traces despite tail call | 
|  | elimination and inlining), but you might lose the ability to modify the program | 
|  | and call functions which were optimized out of the program, or inlined away | 
|  | completely. | 
|  |  | 
|  | The :ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test | 
|  | optimizer's handling of debugging information.  It can be run like this: | 
|  |  | 
|  | .. code-block:: bash | 
|  |  | 
|  | % cd llvm/projects/test-suite/MultiSource/Benchmarks  # or some other level | 
|  | % make TEST=dbgopt | 
|  |  | 
|  | This will test impact of debugging information on optimization passes.  If | 
|  | debugging information influences optimization passes then it will be reported | 
|  | as a failure.  See :doc:`TestingGuide` for more information on LLVM test | 
|  | infrastructure and how to run various tests. | 
|  |  | 
|  | .. _format: | 
|  |  | 
|  | Debugging information format | 
|  | ============================ | 
|  |  | 
|  | LLVM debugging information has been carefully designed to make it possible for | 
|  | the optimizer to optimize the program and debugging information without | 
|  | necessarily having to know anything about debugging information.  In | 
|  | particular, the use of metadata avoids duplicated debugging information from | 
|  | the beginning, and the global dead code elimination pass automatically deletes | 
|  | debugging information for a function if it decides to delete the function. | 
|  |  | 
|  | To do this, most of the debugging information (descriptors for types, | 
|  | variables, functions, source files, etc) is inserted by the language front-end | 
|  | in the form of LLVM metadata. | 
|  |  | 
|  | Debug information is designed to be agnostic about the target debugger and | 
|  | debugging information representation (e.g. DWARF/Stabs/etc).  It uses a generic | 
|  | pass to decode the information that represents variables, types, functions, | 
|  | namespaces, etc: this allows for arbitrary source-language semantics and | 
|  | type-systems to be used, as long as there is a module written for the target | 
|  | debugger to interpret the information. | 
|  |  | 
|  | To provide basic functionality, the LLVM debugger does have to make some | 
|  | assumptions about the source-level language being debugged, though it keeps | 
|  | these to a minimum.  The only common features that the LLVM debugger assumes | 
|  | exist are `source files <LangRef.html#difile>`_, and `program objects | 
|  | <LangRef.html#diglobalvariable>`_.  These abstract objects are used by a | 
|  | debugger to form stack traces, show information about local variables, etc. | 
|  |  | 
|  | This section of the documentation first describes the representation aspects | 
|  | common to any source-language.  :ref:`ccxx_frontend` describes the data layout | 
|  | conventions used by the C and C++ front-ends. | 
|  |  | 
|  | Debug information descriptors are `specialized metadata nodes | 
|  | <LangRef.html#specialized-metadata>`_, first-class subclasses of ``Metadata``. | 
|  |  | 
|  | .. _format_common_intrinsics: | 
|  |  | 
|  | Debugger intrinsic functions | 
|  | ---------------------------- | 
|  |  | 
|  | LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to | 
|  | track source local variables through optimization and code generation. | 
|  |  | 
|  | ``llvm.dbg.addr`` | 
|  | ^^^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void @llvm.dbg.addr(metadata, metadata, metadata) | 
|  |  | 
|  | This intrinsic provides information about a local element (e.g., variable). | 
|  | The first argument is metadata holding the address of variable, typically a | 
|  | static alloca in the function entry block.  The second argument is a | 
|  | `local variable <LangRef.html#dilocalvariable>`_ containing a description of | 
|  | the variable.  The third argument is a `complex expression | 
|  | <LangRef.html#diexpression>`_.  An `llvm.dbg.addr` intrinsic describes the | 
|  | *address* of a source variable. | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | %i.addr = alloca i32, align 4 | 
|  | call void @llvm.dbg.addr(metadata i32* %i.addr, metadata !1, | 
|  | metadata !DIExpression()), !dbg !2 | 
|  | !1 = !DILocalVariable(name: "i", ...) ; int i | 
|  | !2 = !DILocation(...) | 
|  | ... | 
|  | %buffer = alloca [256 x i8], align 8 | 
|  | ; The address of i is buffer+64. | 
|  | call void @llvm.dbg.addr(metadata [256 x i8]* %buffer, metadata !3, | 
|  | metadata !DIExpression(DW_OP_plus, 64)), !dbg !4 | 
|  | !3 = !DILocalVariable(name: "i", ...) ; int i | 
|  | !4 = !DILocation(...) | 
|  |  | 
|  | A frontend should generate exactly one call to ``llvm.dbg.addr`` at the point | 
|  | of declaration of a source variable. Optimization passes that fully promote the | 
|  | variable from memory to SSA values will replace this call with possibly | 
|  | multiple calls to `llvm.dbg.value`. Passes that delete stores are effectively | 
|  | partial promotion, and they will insert a mix of calls to ``llvm.dbg.value`` | 
|  | and ``llvm.dbg.addr`` to track the source variable value when it is available. | 
|  | After optimization, there may be multiple calls to ``llvm.dbg.addr`` describing | 
|  | the program points where the variables lives in memory. All calls for the same | 
|  | concrete source variable must agree on the memory location. | 
|  |  | 
|  |  | 
|  | ``llvm.dbg.declare`` | 
|  | ^^^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void @llvm.dbg.declare(metadata, metadata, metadata) | 
|  |  | 
|  | This intrinsic is identical to `llvm.dbg.addr`, except that there can only be | 
|  | one call to `llvm.dbg.declare` for a given concrete `local variable | 
|  | <LangRef.html#dilocalvariable>`_. It is not control-dependent, meaning that if | 
|  | a call to `llvm.dbg.declare` exists and has a valid location argument, that | 
|  | address is considered to be the true home of the variable across its entire | 
|  | lifetime. This makes it hard for optimizations to preserve accurate debug info | 
|  | in the presence of ``llvm.dbg.declare``, so we are transitioning away from it, | 
|  | and we plan to deprecate it in future LLVM releases. | 
|  |  | 
|  |  | 
|  | ``llvm.dbg.value`` | 
|  | ^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void @llvm.dbg.value(metadata, metadata, metadata) | 
|  |  | 
|  | This intrinsic provides information when a user source variable is set to a new | 
|  | value.  The first argument is the new value (wrapped as metadata).  The second | 
|  | argument is a `local variable <LangRef.html#dilocalvariable>`_ containing a | 
|  | description of the variable.  The third argument is a `complex expression | 
|  | <LangRef.html#diexpression>`_. | 
|  |  | 
|  | Object lifetimes and scoping | 
|  | ============================ | 
|  |  | 
|  | In many languages, the local variables in functions can have their lifetimes or | 
|  | scopes limited to a subset of a function.  In the C family of languages, for | 
|  | example, variables are only live (readable and writable) within the source | 
|  | block that they are defined in.  In functional languages, values are only | 
|  | readable after they have been defined.  Though this is a very obvious concept, | 
|  | it is non-trivial to model in LLVM, because it has no notion of scoping in this | 
|  | sense, and does not want to be tied to a language's scoping rules. | 
|  |  | 
|  | In order to handle this, the LLVM debug format uses the metadata attached to | 
|  | llvm instructions to encode line number and scoping information.  Consider the | 
|  | following C fragment, for example: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | 1.  void foo() { | 
|  | 2.    int X = 21; | 
|  | 3.    int Y = 22; | 
|  | 4.    { | 
|  | 5.      int Z = 23; | 
|  | 6.      Z = X; | 
|  | 7.    } | 
|  | 8.    X = Y; | 
|  | 9.  } | 
|  |  | 
|  | .. FIXME: Update the following example to use llvm.dbg.addr once that is the | 
|  | default in clang. | 
|  |  | 
|  | Compiled to LLVM, this function would be represented like this: | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | ; Function Attrs: nounwind ssp uwtable | 
|  | define void @foo() #0 !dbg !4 { | 
|  | entry: | 
|  | %X = alloca i32, align 4 | 
|  | %Y = alloca i32, align 4 | 
|  | %Z = alloca i32, align 4 | 
|  | call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 | 
|  | store i32 21, i32* %X, align 4, !dbg !14 | 
|  | call void @llvm.dbg.declare(metadata i32* %Y, metadata !15, metadata !13), !dbg !16 | 
|  | store i32 22, i32* %Y, align 4, !dbg !16 | 
|  | call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 | 
|  | store i32 23, i32* %Z, align 4, !dbg !19 | 
|  | %0 = load i32, i32* %X, align 4, !dbg !20 | 
|  | store i32 %0, i32* %Z, align 4, !dbg !21 | 
|  | %1 = load i32, i32* %Y, align 4, !dbg !22 | 
|  | store i32 %1, i32* %X, align 4, !dbg !23 | 
|  | ret void, !dbg !24 | 
|  | } | 
|  |  | 
|  | ; Function Attrs: nounwind readnone | 
|  | declare void @llvm.dbg.declare(metadata, metadata, metadata) #1 | 
|  |  | 
|  | attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } | 
|  | attributes #1 = { nounwind readnone } | 
|  |  | 
|  | !llvm.dbg.cu = !{!0} | 
|  | !llvm.module.flags = !{!7, !8, !9} | 
|  | !llvm.ident = !{!10} | 
|  |  | 
|  | !0 = !DICompileUnit(language: DW_LANG_C99, file: !1, producer: "clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)", isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, enums: !2, retainedTypes: !2, subprograms: !3, globals: !2, imports: !2) | 
|  | !1 = !DIFile(filename: "/dev/stdin", directory: "/Users/dexonsmith/data/llvm/debug-info") | 
|  | !2 = !{} | 
|  | !3 = !{!4} | 
|  | !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: false, variables: !2) | 
|  | !5 = !DISubroutineType(types: !6) | 
|  | !6 = !{null} | 
|  | !7 = !{i32 2, !"Dwarf Version", i32 2} | 
|  | !8 = !{i32 2, !"Debug Info Version", i32 3} | 
|  | !9 = !{i32 1, !"PIC Level", i32 2} | 
|  | !10 = !{!"clang version 3.7.0 (trunk 231150) (llvm/trunk 231154)"} | 
|  | !11 = !DILocalVariable(name: "X", scope: !4, file: !1, line: 2, type: !12) | 
|  | !12 = !DIBasicType(name: "int", size: 32, align: 32, encoding: DW_ATE_signed) | 
|  | !13 = !DIExpression() | 
|  | !14 = !DILocation(line: 2, column: 9, scope: !4) | 
|  | !15 = !DILocalVariable(name: "Y", scope: !4, file: !1, line: 3, type: !12) | 
|  | !16 = !DILocation(line: 3, column: 9, scope: !4) | 
|  | !17 = !DILocalVariable(name: "Z", scope: !18, file: !1, line: 5, type: !12) | 
|  | !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) | 
|  | !19 = !DILocation(line: 5, column: 11, scope: !18) | 
|  | !20 = !DILocation(line: 6, column: 11, scope: !18) | 
|  | !21 = !DILocation(line: 6, column: 9, scope: !18) | 
|  | !22 = !DILocation(line: 8, column: 9, scope: !4) | 
|  | !23 = !DILocation(line: 8, column: 7, scope: !4) | 
|  | !24 = !DILocation(line: 9, column: 3, scope: !4) | 
|  |  | 
|  |  | 
|  | This example illustrates a few important details about LLVM debugging | 
|  | information.  In particular, it shows how the ``llvm.dbg.declare`` intrinsic and | 
|  | location information, which are attached to an instruction, are applied | 
|  | together to allow a debugger to analyze the relationship between statements, | 
|  | variable definitions, and the code used to implement the function. | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | call void @llvm.dbg.declare(metadata i32* %X, metadata !11, metadata !13), !dbg !14 | 
|  | ; [debug line = 2:7] [debug variable = X] | 
|  |  | 
|  | The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the | 
|  | variable ``X``.  The metadata ``!dbg !14`` attached to the intrinsic provides | 
|  | scope information for the variable ``X``. | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | !14 = !DILocation(line: 2, column: 9, scope: !4) | 
|  | !4 = distinct !DISubprogram(name: "foo", scope: !1, file: !1, line: 1, type: !5, | 
|  | isLocal: false, isDefinition: true, scopeLine: 1, | 
|  | isOptimized: false, variables: !2) | 
|  |  | 
|  | Here ``!14`` is metadata providing `location information | 
|  | <LangRef.html#dilocation>`_.  In this example, scope is encoded by ``!4``, a | 
|  | `subprogram descriptor <LangRef.html#disubprogram>`_.  This way the location | 
|  | information attached to the intrinsics indicates that the variable ``X`` is | 
|  | declared at line number 2 at a function level scope in function ``foo``. | 
|  |  | 
|  | Now lets take another example. | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | call void @llvm.dbg.declare(metadata i32* %Z, metadata !17, metadata !13), !dbg !19 | 
|  | ; [debug line = 5:9] [debug variable = Z] | 
|  |  | 
|  | The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for | 
|  | variable ``Z``.  The metadata ``!dbg !19`` attached to the intrinsic provides | 
|  | scope information for the variable ``Z``. | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | !18 = distinct !DILexicalBlock(scope: !4, file: !1, line: 4, column: 5) | 
|  | !19 = !DILocation(line: 5, column: 11, scope: !18) | 
|  |  | 
|  | Here ``!19`` indicates that ``Z`` is declared at line number 5 and column | 
|  | number 0 inside of lexical scope ``!18``.  The lexical scope itself resides | 
|  | inside of subprogram ``!4`` described above. | 
|  |  | 
|  | The scope information attached with each instruction provides a straightforward | 
|  | way to find instructions covered by a scope. | 
|  |  | 
|  | .. _ccxx_frontend: | 
|  |  | 
|  | C/C++ front-end specific debug information | 
|  | ========================================== | 
|  |  | 
|  | The C and C++ front-ends represent information about the program in a format | 
|  | that is effectively identical to `DWARF 3.0 | 
|  | <http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information | 
|  | content.  This allows code generators to trivially support native debuggers by | 
|  | generating standard dwarf information, and contains enough information for | 
|  | non-dwarf targets to translate it as needed. | 
|  |  | 
|  | This section describes the forms used to represent C and C++ programs.  Other | 
|  | languages could pattern themselves after this (which itself is tuned to | 
|  | representing programs in the same way that DWARF 3 does), or they could choose | 
|  | to provide completely different forms if they don't fit into the DWARF model. | 
|  | As support for debugging information gets added to the various LLVM | 
|  | source-language front-ends, the information used should be documented here. | 
|  |  | 
|  | The following sections provide examples of a few C/C++ constructs and the debug | 
|  | information that would best describe those constructs.  The canonical | 
|  | references are the ``DIDescriptor`` classes defined in | 
|  | ``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions | 
|  | in ``lib/IR/DIBuilder.cpp``. | 
|  |  | 
|  | C/C++ source file information | 
|  | ----------------------------- | 
|  |  | 
|  | ``llvm::Instruction`` provides easy access to metadata attached with an | 
|  | instruction.  One can extract line number information encoded in LLVM IR using | 
|  | ``Instruction::getDebugLoc()`` and ``DILocation::getLine()``. | 
|  |  | 
|  | .. code-block:: c++ | 
|  |  | 
|  | if (DILocation *Loc = I->getDebugLoc()) { // Here I is an LLVM instruction | 
|  | unsigned Line = Loc->getLine(); | 
|  | StringRef File = Loc->getFilename(); | 
|  | StringRef Dir = Loc->getDirectory(); | 
|  | } | 
|  |  | 
|  | C/C++ global variable information | 
|  | --------------------------------- | 
|  |  | 
|  | Given an integer global variable declared as follows: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | _Alignas(8) int MyGlobal = 100; | 
|  |  | 
|  | a C/C++ front-end would generate the following descriptors: | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | ;; | 
|  | ;; Define the global itself. | 
|  | ;; | 
|  | @MyGlobal = global i32 100, align 8, !dbg !0 | 
|  |  | 
|  | ;; | 
|  | ;; List of debug info of globals | 
|  | ;; | 
|  | !llvm.dbg.cu = !{!1} | 
|  |  | 
|  | ;; Some unrelated metadata. | 
|  | !llvm.module.flags = !{!6, !7} | 
|  | !llvm.ident = !{!8} | 
|  |  | 
|  | ;; Define the global variable itself | 
|  | !0 = distinct !DIGlobalVariable(name: "MyGlobal", scope: !1, file: !2, line: 1, type: !5, isLocal: false, isDefinition: true, align: 64) | 
|  |  | 
|  | ;; Define the compile unit. | 
|  | !1 = distinct !DICompileUnit(language: DW_LANG_C99, file: !2, | 
|  | producer: "clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)", | 
|  | isOptimized: false, runtimeVersion: 0, emissionKind: FullDebug, | 
|  | enums: !3, globals: !4) | 
|  |  | 
|  | ;; | 
|  | ;; Define the file | 
|  | ;; | 
|  | !2 = !DIFile(filename: "/dev/stdin", | 
|  | directory: "/Users/dexonsmith/data/llvm/debug-info") | 
|  |  | 
|  | ;; An empty array. | 
|  | !3 = !{} | 
|  |  | 
|  | ;; The Array of Global Variables | 
|  | !4 = !{!0} | 
|  |  | 
|  | ;; | 
|  | ;; Define the type | 
|  | ;; | 
|  | !5 = !DIBasicType(name: "int", size: 32, encoding: DW_ATE_signed) | 
|  |  | 
|  | ;; Dwarf version to output. | 
|  | !6 = !{i32 2, !"Dwarf Version", i32 4} | 
|  |  | 
|  | ;; Debug info schema version. | 
|  | !7 = !{i32 2, !"Debug Info Version", i32 3} | 
|  |  | 
|  | ;; Compiler identification | 
|  | !8 = !{!"clang version 4.0.0 (http://llvm.org/git/clang.git ae4deadbea242e8ea517eef662c30443f75bd086) (http://llvm.org/git/llvm.git 818b4c1539df3e51dc7e62c89ead4abfd348827d)"} | 
|  |  | 
|  |  | 
|  | The align value in DIGlobalVariable description specifies variable alignment in | 
|  | case it was forced by C11 _Alignas(), C++11 alignas() keywords or compiler | 
|  | attribute __attribute__((aligned ())). In other case (when this field is missing) | 
|  | alignment is considered default. This is used when producing DWARF output | 
|  | for DW_AT_alignment value. | 
|  |  | 
|  | C/C++ function information | 
|  | -------------------------- | 
|  |  | 
|  | Given a function declared as follows: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | int main(int argc, char *argv[]) { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | a C/C++ front-end would generate the following descriptors: | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | ;; | 
|  | ;; Define the anchor for subprograms. | 
|  | ;; | 
|  | !4 = !DISubprogram(name: "main", scope: !1, file: !1, line: 1, type: !5, | 
|  | isLocal: false, isDefinition: true, scopeLine: 1, | 
|  | flags: DIFlagPrototyped, isOptimized: false, | 
|  | variables: !2) | 
|  |  | 
|  | ;; | 
|  | ;; Define the subprogram itself. | 
|  | ;; | 
|  | define i32 @main(i32 %argc, i8** %argv) !dbg !4 { | 
|  | ... | 
|  | } | 
|  |  | 
|  | Debugging information format | 
|  | ============================ | 
|  |  | 
|  | Debugging Information Extension for Objective C Properties | 
|  | ---------------------------------------------------------- | 
|  |  | 
|  | Introduction | 
|  | ^^^^^^^^^^^^ | 
|  |  | 
|  | Objective C provides a simpler way to declare and define accessor methods using | 
|  | declared properties.  The language provides features to declare a property and | 
|  | to let compiler synthesize accessor methods. | 
|  |  | 
|  | The debugger lets developer inspect Objective C interfaces and their instance | 
|  | variables and class variables.  However, the debugger does not know anything | 
|  | about the properties defined in Objective C interfaces.  The debugger consumes | 
|  | information generated by compiler in DWARF format.  The format does not support | 
|  | encoding of Objective C properties.  This proposal describes DWARF extensions to | 
|  | encode Objective C properties, which the debugger can use to let developers | 
|  | inspect Objective C properties. | 
|  |  | 
|  | Proposal | 
|  | ^^^^^^^^ | 
|  |  | 
|  | Objective C properties exist separately from class members.  A property can be | 
|  | defined only by "setter" and "getter" selectors, and be calculated anew on each | 
|  | access.  Or a property can just be a direct access to some declared ivar. | 
|  | Finally it can have an ivar "automatically synthesized" for it by the compiler, | 
|  | in which case the property can be referred to in user code directly using the | 
|  | standard C dereference syntax as well as through the property "dot" syntax, but | 
|  | there is no entry in the ``@interface`` declaration corresponding to this ivar. | 
|  |  | 
|  | To facilitate debugging, these properties we will add a new DWARF TAG into the | 
|  | ``DW_TAG_structure_type`` definition for the class to hold the description of a | 
|  | given property, and a set of DWARF attributes that provide said description. | 
|  | The property tag will also contain the name and declared type of the property. | 
|  |  | 
|  | If there is a related ivar, there will also be a DWARF property attribute placed | 
|  | in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG | 
|  | for that property.  And in the case where the compiler synthesizes the ivar | 
|  | directly, the compiler is expected to generate a ``DW_TAG_member`` for that | 
|  | ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used | 
|  | to access this ivar directly in code, and with the property attribute pointing | 
|  | back to the property it is backing. | 
|  |  | 
|  | The following examples will serve as illustration for our discussion: | 
|  |  | 
|  | .. code-block:: objc | 
|  |  | 
|  | @interface I1 { | 
|  | int n2; | 
|  | } | 
|  |  | 
|  | @property int p1; | 
|  | @property int p2; | 
|  | @end | 
|  |  | 
|  | @implementation I1 | 
|  | @synthesize p1; | 
|  | @synthesize p2 = n2; | 
|  | @end | 
|  |  | 
|  | This produces the following DWARF (this is a "pseudo dwarfdump" output): | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | 0x00000100:  TAG_structure_type [7] * | 
|  | AT_APPLE_runtime_class( 0x10 ) | 
|  | AT_name( "I1" ) | 
|  | AT_decl_file( "Objc_Property.m" ) | 
|  | AT_decl_line( 3 ) | 
|  |  | 
|  | 0x00000110    TAG_APPLE_property | 
|  | AT_name ( "p1" ) | 
|  | AT_type ( {0x00000150} ( int ) ) | 
|  |  | 
|  | 0x00000120:   TAG_APPLE_property | 
|  | AT_name ( "p2" ) | 
|  | AT_type ( {0x00000150} ( int ) ) | 
|  |  | 
|  | 0x00000130:   TAG_member [8] | 
|  | AT_name( "_p1" ) | 
|  | AT_APPLE_property ( {0x00000110} "p1" ) | 
|  | AT_type( {0x00000150} ( int ) ) | 
|  | AT_artificial ( 0x1 ) | 
|  |  | 
|  | 0x00000140:    TAG_member [8] | 
|  | AT_name( "n2" ) | 
|  | AT_APPLE_property ( {0x00000120} "p2" ) | 
|  | AT_type( {0x00000150} ( int ) ) | 
|  |  | 
|  | 0x00000150:  AT_type( ( int ) ) | 
|  |  | 
|  | Note, the current convention is that the name of the ivar for an | 
|  | auto-synthesized property is the name of the property from which it derives | 
|  | with an underscore prepended, as is shown in the example.  But we actually | 
|  | don't need to know this convention, since we are given the name of the ivar | 
|  | directly. | 
|  |  | 
|  | Also, it is common practice in ObjC to have different property declarations in | 
|  | the @interface and @implementation - e.g. to provide a read-only property in | 
|  | the interface,and a read-write interface in the implementation.  In that case, | 
|  | the compiler should emit whichever property declaration will be in force in the | 
|  | current translation unit. | 
|  |  | 
|  | Developers can decorate a property with attributes which are encoded using | 
|  | ``DW_AT_APPLE_property_attribute``. | 
|  |  | 
|  | .. code-block:: objc | 
|  |  | 
|  | @property (readonly, nonatomic) int pr; | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | TAG_APPLE_property [8] | 
|  | AT_name( "pr" ) | 
|  | AT_type ( {0x00000147} (int) ) | 
|  | AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic) | 
|  |  | 
|  | The setter and getter method names are attached to the property using | 
|  | ``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes. | 
|  |  | 
|  | .. code-block:: objc | 
|  |  | 
|  | @interface I1 | 
|  | @property (setter=myOwnP3Setter:) int p3; | 
|  | -(void)myOwnP3Setter:(int)a; | 
|  | @end | 
|  |  | 
|  | @implementation I1 | 
|  | @synthesize p3; | 
|  | -(void)myOwnP3Setter:(int)a{ } | 
|  | @end | 
|  |  | 
|  | The DWARF for this would be: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | 0x000003bd: TAG_structure_type [7] * | 
|  | AT_APPLE_runtime_class( 0x10 ) | 
|  | AT_name( "I1" ) | 
|  | AT_decl_file( "Objc_Property.m" ) | 
|  | AT_decl_line( 3 ) | 
|  |  | 
|  | 0x000003cd      TAG_APPLE_property | 
|  | AT_name ( "p3" ) | 
|  | AT_APPLE_property_setter ( "myOwnP3Setter:" ) | 
|  | AT_type( {0x00000147} ( int ) ) | 
|  |  | 
|  | 0x000003f3:     TAG_member [8] | 
|  | AT_name( "_p3" ) | 
|  | AT_type ( {0x00000147} ( int ) ) | 
|  | AT_APPLE_property ( {0x000003cd} ) | 
|  | AT_artificial ( 0x1 ) | 
|  |  | 
|  | New DWARF Tags | 
|  | ^^^^^^^^^^^^^^ | 
|  |  | 
|  | +-----------------------+--------+ | 
|  | | TAG                   | Value  | | 
|  | +=======================+========+ | 
|  | | DW_TAG_APPLE_property | 0x4200 | | 
|  | +-----------------------+--------+ | 
|  |  | 
|  | New DWARF Attributes | 
|  | ^^^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | +--------------------------------+--------+-----------+ | 
|  | | Attribute                      | Value  | Classes   | | 
|  | +================================+========+===========+ | 
|  | | DW_AT_APPLE_property           | 0x3fed | Reference | | 
|  | +--------------------------------+--------+-----------+ | 
|  | | DW_AT_APPLE_property_getter    | 0x3fe9 | String    | | 
|  | +--------------------------------+--------+-----------+ | 
|  | | DW_AT_APPLE_property_setter    | 0x3fea | String    | | 
|  | +--------------------------------+--------+-----------+ | 
|  | | DW_AT_APPLE_property_attribute | 0x3feb | Constant  | | 
|  | +--------------------------------+--------+-----------+ | 
|  |  | 
|  | New DWARF Constants | 
|  | ^^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | +--------------------------------------+-------+ | 
|  | | Name                                 | Value | | 
|  | +======================================+=======+ | 
|  | | DW_APPLE_PROPERTY_readonly           | 0x01  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_getter             | 0x02  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_assign             | 0x04  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_readwrite          | 0x08  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_retain             | 0x10  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_copy               | 0x20  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_nonatomic          | 0x40  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_setter             | 0x80  | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_atomic             | 0x100 | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_weak               | 0x200 | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_strong             | 0x400 | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_unsafe_unretained  | 0x800 | | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_nullability        | 0x1000| | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_null_resettable    | 0x2000| | 
|  | +--------------------------------------+-------+ | 
|  | | DW_APPLE_PROPERTY_class              | 0x4000| | 
|  | +--------------------------------------+-------+ | 
|  |  | 
|  | Name Accelerator Tables | 
|  | ----------------------- | 
|  |  | 
|  | Introduction | 
|  | ^^^^^^^^^^^^ | 
|  |  | 
|  | The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a | 
|  | debugger needs.  The "``pub``" in the section name indicates that the entries | 
|  | in the table are publicly visible names only.  This means no static or hidden | 
|  | functions show up in the "``.debug_pubnames``".  No static variables or private | 
|  | class variables are in the "``.debug_pubtypes``".  Many compilers add different | 
|  | things to these tables, so we can't rely upon the contents between gcc, icc, or | 
|  | clang. | 
|  |  | 
|  | The typical query given by users tends not to match up with the contents of | 
|  | these tables.  For example, the DWARF spec states that "In the case of the name | 
|  | of a function member or static data member of a C++ structure, class or union, | 
|  | the name presented in the "``.debug_pubnames``" section is not the simple name | 
|  | given by the ``DW_AT_name attribute`` of the referenced debugging information | 
|  | entry, but rather the fully qualified name of the data or function member." | 
|  | So the only names in these tables for complex C++ entries is a fully | 
|  | qualified name.  Debugger users tend not to enter their search strings as | 
|  | "``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or | 
|  | "``a::b::c``".  So the name entered in the name table must be demangled in | 
|  | order to chop it up appropriately and additional names must be manually entered | 
|  | into the table to make it effective as a name lookup table for debuggers to | 
|  | use. | 
|  |  | 
|  | All debuggers currently ignore the "``.debug_pubnames``" table as a result of | 
|  | its inconsistent and useless public-only name content making it a waste of | 
|  | space in the object file.  These tables, when they are written to disk, are not | 
|  | sorted in any way, leaving every debugger to do its own parsing and sorting. | 
|  | These tables also include an inlined copy of the string values in the table | 
|  | itself making the tables much larger than they need to be on disk, especially | 
|  | for large C++ programs. | 
|  |  | 
|  | Can't we just fix the sections by adding all of the names we need to this | 
|  | table? No, because that is not what the tables are defined to contain and we | 
|  | won't know the difference between the old bad tables and the new good tables. | 
|  | At best we could make our own renamed sections that contain all of the data we | 
|  | need. | 
|  |  | 
|  | These tables are also insufficient for what a debugger like LLDB needs.  LLDB | 
|  | uses clang for its expression parsing where LLDB acts as a PCH.  LLDB is then | 
|  | often asked to look for type "``foo``" or namespace "``bar``", or list items in | 
|  | namespace "``baz``".  Namespaces are not included in the pubnames or pubtypes | 
|  | tables.  Since clang asks a lot of questions when it is parsing an expression, | 
|  | we need to be very fast when looking up names, as it happens a lot.  Having new | 
|  | accelerator tables that are optimized for very quick lookups will benefit this | 
|  | type of debugging experience greatly. | 
|  |  | 
|  | We would like to generate name lookup tables that can be mapped into memory | 
|  | from disk, and used as is, with little or no up-front parsing.  We would also | 
|  | be able to control the exact content of these different tables so they contain | 
|  | exactly what we need.  The Name Accelerator Tables were designed to fix these | 
|  | issues.  In order to solve these issues we need to: | 
|  |  | 
|  | * Have a format that can be mapped into memory from disk and used as is | 
|  | * Lookups should be very fast | 
|  | * Extensible table format so these tables can be made by many producers | 
|  | * Contain all of the names needed for typical lookups out of the box | 
|  | * Strict rules for the contents of tables | 
|  |  | 
|  | Table size is important and the accelerator table format should allow the reuse | 
|  | of strings from common string tables so the strings for the names are not | 
|  | duplicated.  We also want to make sure the table is ready to be used as-is by | 
|  | simply mapping the table into memory with minimal header parsing. | 
|  |  | 
|  | The name lookups need to be fast and optimized for the kinds of lookups that | 
|  | debuggers tend to do.  Optimally we would like to touch as few parts of the | 
|  | mapped table as possible when doing a name lookup and be able to quickly find | 
|  | the name entry we are looking for, or discover there are no matches.  In the | 
|  | case of debuggers we optimized for lookups that fail most of the time. | 
|  |  | 
|  | Each table that is defined should have strict rules on exactly what is in the | 
|  | accelerator tables and documented so clients can rely on the content. | 
|  |  | 
|  | Hash Tables | 
|  | ^^^^^^^^^^^ | 
|  |  | 
|  | Standard Hash Tables | 
|  | """""""""""""""""""" | 
|  |  | 
|  | Typical hash tables have a header, buckets, and each bucket points to the | 
|  | bucket contents: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .------------. | 
|  | |  HEADER    | | 
|  | |------------| | 
|  | |  BUCKETS   | | 
|  | |------------| | 
|  | |  DATA      | | 
|  | `------------' | 
|  |  | 
|  | The BUCKETS are an array of offsets to DATA for each hash: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .------------. | 
|  | | 0x00001000 | BUCKETS[0] | 
|  | | 0x00002000 | BUCKETS[1] | 
|  | | 0x00002200 | BUCKETS[2] | 
|  | | 0x000034f0 | BUCKETS[3] | 
|  | |            | ... | 
|  | | 0xXXXXXXXX | BUCKETS[n_buckets] | 
|  | '------------' | 
|  |  | 
|  | So for ``bucket[3]`` in the example above, we have an offset into the table | 
|  | 0x000034f0 which points to a chain of entries for the bucket.  Each bucket must | 
|  | contain a next pointer, full 32 bit hash value, the string itself, and the data | 
|  | for the current string value. | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .------------. | 
|  | 0x000034f0: | 0x00003500 | next pointer | 
|  | | 0x12345678 | 32 bit hash | 
|  | | "erase"    | string value | 
|  | | data[n]    | HashData for this bucket | 
|  | |------------| | 
|  | 0x00003500: | 0x00003550 | next pointer | 
|  | | 0x29273623 | 32 bit hash | 
|  | | "dump"     | string value | 
|  | | data[n]    | HashData for this bucket | 
|  | |------------| | 
|  | 0x00003550: | 0x00000000 | next pointer | 
|  | | 0x82638293 | 32 bit hash | 
|  | | "main"     | string value | 
|  | | data[n]    | HashData for this bucket | 
|  | `------------' | 
|  |  | 
|  | The problem with this layout for debuggers is that we need to optimize for the | 
|  | negative lookup case where the symbol we're searching for is not present.  So | 
|  | if we were to lookup "``printf``" in the table above, we would make a 32-bit | 
|  | hash for "``printf``", it might match ``bucket[3]``.  We would need to go to | 
|  | the offset 0x000034f0 and start looking to see if our 32 bit hash matches.  To | 
|  | do so, we need to read the next pointer, then read the hash, compare it, and | 
|  | skip to the next bucket.  Each time we are skipping many bytes in memory and | 
|  | touching new pages just to do the compare on the full 32 bit hash.  All of | 
|  | these accesses then tell us that we didn't have a match. | 
|  |  | 
|  | Name Hash Tables | 
|  | """""""""""""""" | 
|  |  | 
|  | To solve the issues mentioned above we have structured the hash tables a bit | 
|  | differently: a header, buckets, an array of all unique 32 bit hash values, | 
|  | followed by an array of hash value data offsets, one for each hash value, then | 
|  | the data for all hash values: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .-------------. | 
|  | |  HEADER     | | 
|  | |-------------| | 
|  | |  BUCKETS    | | 
|  | |-------------| | 
|  | |  HASHES     | | 
|  | |-------------| | 
|  | |  OFFSETS    | | 
|  | |-------------| | 
|  | |  DATA       | | 
|  | `-------------' | 
|  |  | 
|  | The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array.  By | 
|  | making all of the full 32 bit hash values contiguous in memory, we allow | 
|  | ourselves to efficiently check for a match while touching as little memory as | 
|  | possible.  Most often checking the 32 bit hash values is as far as the lookup | 
|  | goes.  If it does match, it usually is a match with no collisions.  So for a | 
|  | table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash | 
|  | values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and | 
|  | ``OFFSETS`` as: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .-------------------------. | 
|  | |  HEADER.magic           | uint32_t | 
|  | |  HEADER.version         | uint16_t | 
|  | |  HEADER.hash_function   | uint16_t | 
|  | |  HEADER.bucket_count    | uint32_t | 
|  | |  HEADER.hashes_count    | uint32_t | 
|  | |  HEADER.header_data_len | uint32_t | 
|  | |  HEADER_DATA            | HeaderData | 
|  | |-------------------------| | 
|  | |  BUCKETS                | uint32_t[n_buckets] // 32 bit hash indexes | 
|  | |-------------------------| | 
|  | |  HASHES                 | uint32_t[n_hashes] // 32 bit hash values | 
|  | |-------------------------| | 
|  | |  OFFSETS                | uint32_t[n_hashes] // 32 bit offsets to hash value data | 
|  | |-------------------------| | 
|  | |  ALL HASH DATA          | | 
|  | `-------------------------' | 
|  |  | 
|  | So taking the exact same data from the standard hash example above we end up | 
|  | with: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .------------. | 
|  | | HEADER     | | 
|  | |------------| | 
|  | |          0 | BUCKETS[0] | 
|  | |          2 | BUCKETS[1] | 
|  | |          5 | BUCKETS[2] | 
|  | |          6 | BUCKETS[3] | 
|  | |            | ... | 
|  | |        ... | BUCKETS[n_buckets] | 
|  | |------------| | 
|  | | 0x........ | HASHES[0] | 
|  | | 0x........ | HASHES[1] | 
|  | | 0x........ | HASHES[2] | 
|  | | 0x........ | HASHES[3] | 
|  | | 0x........ | HASHES[4] | 
|  | | 0x........ | HASHES[5] | 
|  | | 0x12345678 | HASHES[6]    hash for BUCKETS[3] | 
|  | | 0x29273623 | HASHES[7]    hash for BUCKETS[3] | 
|  | | 0x82638293 | HASHES[8]    hash for BUCKETS[3] | 
|  | | 0x........ | HASHES[9] | 
|  | | 0x........ | HASHES[10] | 
|  | | 0x........ | HASHES[11] | 
|  | | 0x........ | HASHES[12] | 
|  | | 0x........ | HASHES[13] | 
|  | | 0x........ | HASHES[n_hashes] | 
|  | |------------| | 
|  | | 0x........ | OFFSETS[0] | 
|  | | 0x........ | OFFSETS[1] | 
|  | | 0x........ | OFFSETS[2] | 
|  | | 0x........ | OFFSETS[3] | 
|  | | 0x........ | OFFSETS[4] | 
|  | | 0x........ | OFFSETS[5] | 
|  | | 0x000034f0 | OFFSETS[6]   offset for BUCKETS[3] | 
|  | | 0x00003500 | OFFSETS[7]   offset for BUCKETS[3] | 
|  | | 0x00003550 | OFFSETS[8]   offset for BUCKETS[3] | 
|  | | 0x........ | OFFSETS[9] | 
|  | | 0x........ | OFFSETS[10] | 
|  | | 0x........ | OFFSETS[11] | 
|  | | 0x........ | OFFSETS[12] | 
|  | | 0x........ | OFFSETS[13] | 
|  | | 0x........ | OFFSETS[n_hashes] | 
|  | |------------| | 
|  | |            | | 
|  | |            | | 
|  | |            | | 
|  | |            | | 
|  | |            | | 
|  | |------------| | 
|  | 0x000034f0: | 0x00001203 | .debug_str ("erase") | 
|  | | 0x00000004 | A 32 bit array count - number of HashData with name "erase" | 
|  | | 0x........ | HashData[0] | 
|  | | 0x........ | HashData[1] | 
|  | | 0x........ | HashData[2] | 
|  | | 0x........ | HashData[3] | 
|  | | 0x00000000 | String offset into .debug_str (terminate data for hash) | 
|  | |------------| | 
|  | 0x00003500: | 0x00001203 | String offset into .debug_str ("collision") | 
|  | | 0x00000002 | A 32 bit array count - number of HashData with name "collision" | 
|  | | 0x........ | HashData[0] | 
|  | | 0x........ | HashData[1] | 
|  | | 0x00001203 | String offset into .debug_str ("dump") | 
|  | | 0x00000003 | A 32 bit array count - number of HashData with name "dump" | 
|  | | 0x........ | HashData[0] | 
|  | | 0x........ | HashData[1] | 
|  | | 0x........ | HashData[2] | 
|  | | 0x00000000 | String offset into .debug_str (terminate data for hash) | 
|  | |------------| | 
|  | 0x00003550: | 0x00001203 | String offset into .debug_str ("main") | 
|  | | 0x00000009 | A 32 bit array count - number of HashData with name "main" | 
|  | | 0x........ | HashData[0] | 
|  | | 0x........ | HashData[1] | 
|  | | 0x........ | HashData[2] | 
|  | | 0x........ | HashData[3] | 
|  | | 0x........ | HashData[4] | 
|  | | 0x........ | HashData[5] | 
|  | | 0x........ | HashData[6] | 
|  | | 0x........ | HashData[7] | 
|  | | 0x........ | HashData[8] | 
|  | | 0x00000000 | String offset into .debug_str (terminate data for hash) | 
|  | `------------' | 
|  |  | 
|  | So we still have all of the same data, we just organize it more efficiently for | 
|  | debugger lookup.  If we repeat the same "``printf``" lookup from above, we | 
|  | would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit | 
|  | hash value and modulo it by ``n_buckets``.  ``BUCKETS[3]`` contains "6" which | 
|  | is the index into the ``HASHES`` table.  We would then compare any consecutive | 
|  | 32 bit hashes values in the ``HASHES`` array as long as the hashes would be in | 
|  | ``BUCKETS[3]``.  We do this by verifying that each subsequent hash value modulo | 
|  | ``n_buckets`` is still 3.  In the case of a failed lookup we would access the | 
|  | memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes | 
|  | before we know that we have no match.  We don't end up marching through | 
|  | multiple words of memory and we really keep the number of processor data cache | 
|  | lines being accessed as small as possible. | 
|  |  | 
|  | The string hash that is used for these lookup tables is the Daniel J. | 
|  | Bernstein hash which is also used in the ELF ``GNU_HASH`` sections.  It is a | 
|  | very good hash for all kinds of names in programs with very few hash | 
|  | collisions. | 
|  |  | 
|  | Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``. | 
|  |  | 
|  | Details | 
|  | ^^^^^^^ | 
|  |  | 
|  | These name hash tables are designed to be generic where specializations of the | 
|  | table get to define additional data that goes into the header ("``HeaderData``"), | 
|  | how the string value is stored ("``KeyType``") and the content of the data for each | 
|  | hash value. | 
|  |  | 
|  | Header Layout | 
|  | """"""""""""" | 
|  |  | 
|  | The header has a fixed part, and the specialized part.  The exact format of the | 
|  | header is: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | struct Header | 
|  | { | 
|  | uint32_t   magic;           // 'HASH' magic value to allow endian detection | 
|  | uint16_t   version;         // Version number | 
|  | uint16_t   hash_function;   // The hash function enumeration that was used | 
|  | uint32_t   bucket_count;    // The number of buckets in this hash table | 
|  | uint32_t   hashes_count;    // The total number of unique hash values and hash data offsets in this table | 
|  | uint32_t   header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment | 
|  | // Specifically the length of the following HeaderData field - this does not | 
|  | // include the size of the preceding fields | 
|  | HeaderData header_data;     // Implementation specific header data | 
|  | }; | 
|  |  | 
|  | The header starts with a 32 bit "``magic``" value which must be ``'HASH'`` | 
|  | encoded as an ASCII integer.  This allows the detection of the start of the | 
|  | hash table and also allows the table's byte order to be determined so the table | 
|  | can be correctly extracted.  The "``magic``" value is followed by a 16 bit | 
|  | ``version`` number which allows the table to be revised and modified in the | 
|  | future.  The current version number is 1. ``hash_function`` is a ``uint16_t`` | 
|  | enumeration that specifies which hash function was used to produce this table. | 
|  | The current values for the hash function enumerations include: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | enum HashFunctionType | 
|  | { | 
|  | eHashFunctionDJB = 0u, // Daniel J Bernstein hash function | 
|  | }; | 
|  |  | 
|  | ``bucket_count`` is a 32 bit unsigned integer that represents how many buckets | 
|  | are in the ``BUCKETS`` array.  ``hashes_count`` is the number of unique 32 bit | 
|  | hash values that are in the ``HASHES`` array, and is the same number of offsets | 
|  | are contained in the ``OFFSETS`` array.  ``header_data_len`` specifies the size | 
|  | in bytes of the ``HeaderData`` that is filled in by specialized versions of | 
|  | this table. | 
|  |  | 
|  | Fixed Lookup | 
|  | """""""""""" | 
|  |  | 
|  | The header is followed by the buckets, hashes, offsets, and hash value data. | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | struct FixedTable | 
|  | { | 
|  | uint32_t buckets[Header.bucket_count];  // An array of hash indexes into the "hashes[]" array below | 
|  | uint32_t hashes [Header.hashes_count];  // Every unique 32 bit hash for the entire table is in this table | 
|  | uint32_t offsets[Header.hashes_count];  // An offset that corresponds to each item in the "hashes[]" array above | 
|  | }; | 
|  |  | 
|  | ``buckets`` is an array of 32 bit indexes into the ``hashes`` array.  The | 
|  | ``hashes`` array contains all of the 32 bit hash values for all names in the | 
|  | hash table.  Each hash in the ``hashes`` table has an offset in the ``offsets`` | 
|  | array that points to the data for the hash value. | 
|  |  | 
|  | This table setup makes it very easy to repurpose these tables to contain | 
|  | different data, while keeping the lookup mechanism the same for all tables. | 
|  | This layout also makes it possible to save the table to disk and map it in | 
|  | later and do very efficient name lookups with little or no parsing. | 
|  |  | 
|  | DWARF lookup tables can be implemented in a variety of ways and can store a lot | 
|  | of information for each name.  We want to make the DWARF tables extensible and | 
|  | able to store the data efficiently so we have used some of the DWARF features | 
|  | that enable efficient data storage to define exactly what kind of data we store | 
|  | for each name. | 
|  |  | 
|  | The ``HeaderData`` contains a definition of the contents of each HashData chunk. | 
|  | We might want to store an offset to all of the debug information entries (DIEs) | 
|  | for each name.  To keep things extensible, we create a list of items, or | 
|  | Atoms, that are contained in the data for each name.  First comes the type of | 
|  | the data in each atom: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | enum AtomType | 
|  | { | 
|  | eAtomTypeNULL       = 0u, | 
|  | eAtomTypeDIEOffset  = 1u,   // DIE offset, check form for encoding | 
|  | eAtomTypeCUOffset   = 2u,   // DIE offset of the compiler unit header that contains the item in question | 
|  | eAtomTypeTag        = 3u,   // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2 | 
|  | eAtomTypeNameFlags  = 4u,   // Flags from enum NameFlags | 
|  | eAtomTypeTypeFlags  = 5u,   // Flags from enum TypeFlags | 
|  | }; | 
|  |  | 
|  | The enumeration values and their meanings are: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | eAtomTypeNULL       - a termination atom that specifies the end of the atom list | 
|  | eAtomTypeDIEOffset  - an offset into the .debug_info section for the DWARF DIE for this name | 
|  | eAtomTypeCUOffset   - an offset into the .debug_info section for the CU that contains the DIE | 
|  | eAtomTypeDIETag     - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is | 
|  | eAtomTypeNameFlags  - Flags for functions and global variables (isFunction, isInlined, isExternal...) | 
|  | eAtomTypeTypeFlags  - Flags for types (isCXXClass, isObjCClass, ...) | 
|  |  | 
|  | Then we allow each atom type to define the atom type and how the data for each | 
|  | atom type data is encoded: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | struct Atom | 
|  | { | 
|  | uint16_t type;  // AtomType enum value | 
|  | uint16_t form;  // DWARF DW_FORM_XXX defines | 
|  | }; | 
|  |  | 
|  | The ``form`` type above is from the DWARF specification and defines the exact | 
|  | encoding of the data for the Atom type.  See the DWARF specification for the | 
|  | ``DW_FORM_`` definitions. | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | struct HeaderData | 
|  | { | 
|  | uint32_t die_offset_base; | 
|  | uint32_t atom_count; | 
|  | Atoms    atoms[atom_count0]; | 
|  | }; | 
|  |  | 
|  | ``HeaderData`` defines the base DIE offset that should be added to any atoms | 
|  | that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``, | 
|  | ``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``.  It also defines | 
|  | what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large | 
|  | each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data | 
|  | should be interpreted. | 
|  |  | 
|  | For the current implementations of the "``.apple_names``" (all functions + | 
|  | globals), the "``.apple_types``" (names of all types that are defined), and | 
|  | the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom`` | 
|  | array to be: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | HeaderData.atom_count = 1; | 
|  | HeaderData.atoms[0].type = eAtomTypeDIEOffset; | 
|  | HeaderData.atoms[0].form = DW_FORM_data4; | 
|  |  | 
|  | This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is | 
|  | encoded as a 32 bit value (DW_FORM_data4).  This allows a single name to have | 
|  | multiple matching DIEs in a single file, which could come up with an inlined | 
|  | function for instance.  Future tables could include more information about the | 
|  | DIE such as flags indicating if the DIE is a function, method, block, | 
|  | or inlined. | 
|  |  | 
|  | The KeyType for the DWARF table is a 32 bit string table offset into the | 
|  | ".debug_str" table.  The ".debug_str" is the string table for the DWARF which | 
|  | may already contain copies of all of the strings.  This helps make sure, with | 
|  | help from the compiler, that we reuse the strings between all of the DWARF | 
|  | sections and keeps the hash table size down.  Another benefit to having the | 
|  | compiler generate all strings as DW_FORM_strp in the debug info, is that | 
|  | DWARF parsing can be made much faster. | 
|  |  | 
|  | After a lookup is made, we get an offset into the hash data.  The hash data | 
|  | needs to be able to deal with 32 bit hash collisions, so the chunk of data | 
|  | at the offset in the hash data consists of a triple: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | uint32_t str_offset | 
|  | uint32_t hash_data_count | 
|  | HashData[hash_data_count] | 
|  |  | 
|  | If "str_offset" is zero, then the bucket contents are done. 99.9% of the | 
|  | hash data chunks contain a single item (no 32 bit hash collision): | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .------------. | 
|  | | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") | 
|  | | 0x00000004 | uint32_t HashData count | 
|  | | 0x........ | uint32_t HashData[0] DIE offset | 
|  | | 0x........ | uint32_t HashData[1] DIE offset | 
|  | | 0x........ | uint32_t HashData[2] DIE offset | 
|  | | 0x........ | uint32_t HashData[3] DIE offset | 
|  | | 0x00000000 | uint32_t KeyType (end of hash chain) | 
|  | `------------' | 
|  |  | 
|  | If there are collisions, you will have multiple valid string offsets: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | .------------. | 
|  | | 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main") | 
|  | | 0x00000004 | uint32_t HashData count | 
|  | | 0x........ | uint32_t HashData[0] DIE offset | 
|  | | 0x........ | uint32_t HashData[1] DIE offset | 
|  | | 0x........ | uint32_t HashData[2] DIE offset | 
|  | | 0x........ | uint32_t HashData[3] DIE offset | 
|  | | 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print") | 
|  | | 0x00000002 | uint32_t HashData count | 
|  | | 0x........ | uint32_t HashData[0] DIE offset | 
|  | | 0x........ | uint32_t HashData[1] DIE offset | 
|  | | 0x00000000 | uint32_t KeyType (end of hash chain) | 
|  | `------------' | 
|  |  | 
|  | Current testing with real world C++ binaries has shown that there is around 1 | 
|  | 32 bit hash collision per 100,000 name entries. | 
|  |  | 
|  | Contents | 
|  | ^^^^^^^^ | 
|  |  | 
|  | As we said, we want to strictly define exactly what is included in the | 
|  | different tables.  For DWARF, we have 3 tables: "``.apple_names``", | 
|  | "``.apple_types``", and "``.apple_namespaces``". | 
|  |  | 
|  | "``.apple_names``" sections should contain an entry for each DWARF DIE whose | 
|  | ``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or | 
|  | ``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``, | 
|  | ``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``.  It also contains | 
|  | ``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and | 
|  | static variables).  All global and static variables should be included, | 
|  | including those scoped within functions and classes.  For example using the | 
|  | following code: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | static int var = 0; | 
|  |  | 
|  | void f () | 
|  | { | 
|  | static int var = 0; | 
|  | } | 
|  |  | 
|  | Both of the static ``var`` variables would be included in the table.  All | 
|  | functions should emit both their full names and their basenames.  For C or C++, | 
|  | the full name is the mangled name (if available) which is usually in the | 
|  | ``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the | 
|  | function basename.  If global or static variables have a mangled name in a | 
|  | ``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the | 
|  | simple name found in the ``DW_AT_name`` attribute. | 
|  |  | 
|  | "``.apple_types``" sections should contain an entry for each DWARF DIE whose | 
|  | tag is one of: | 
|  |  | 
|  | * DW_TAG_array_type | 
|  | * DW_TAG_class_type | 
|  | * DW_TAG_enumeration_type | 
|  | * DW_TAG_pointer_type | 
|  | * DW_TAG_reference_type | 
|  | * DW_TAG_string_type | 
|  | * DW_TAG_structure_type | 
|  | * DW_TAG_subroutine_type | 
|  | * DW_TAG_typedef | 
|  | * DW_TAG_union_type | 
|  | * DW_TAG_ptr_to_member_type | 
|  | * DW_TAG_set_type | 
|  | * DW_TAG_subrange_type | 
|  | * DW_TAG_base_type | 
|  | * DW_TAG_const_type | 
|  | * DW_TAG_file_type | 
|  | * DW_TAG_namelist | 
|  | * DW_TAG_packed_type | 
|  | * DW_TAG_volatile_type | 
|  | * DW_TAG_restrict_type | 
|  | * DW_TAG_atomic_type | 
|  | * DW_TAG_interface_type | 
|  | * DW_TAG_unspecified_type | 
|  | * DW_TAG_shared_type | 
|  |  | 
|  | Only entries with a ``DW_AT_name`` attribute are included, and the entry must | 
|  | not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero | 
|  | value).  For example, using the following code: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | int main () | 
|  | { | 
|  | int *b = 0; | 
|  | return *b; | 
|  | } | 
|  |  | 
|  | We get a few type DIEs: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | 0x00000067:     TAG_base_type [5] | 
|  | AT_encoding( DW_ATE_signed ) | 
|  | AT_name( "int" ) | 
|  | AT_byte_size( 0x04 ) | 
|  |  | 
|  | 0x0000006e:     TAG_pointer_type [6] | 
|  | AT_type( {0x00000067} ( int ) ) | 
|  | AT_byte_size( 0x08 ) | 
|  |  | 
|  | The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``. | 
|  |  | 
|  | "``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs. | 
|  | If we run into a namespace that has no name this is an anonymous namespace, and | 
|  | the name should be output as "``(anonymous namespace)``" (without the quotes). | 
|  | Why?  This matches the output of the ``abi::cxa_demangle()`` that is in the | 
|  | standard C++ library that demangles mangled names. | 
|  |  | 
|  |  | 
|  | Language Extensions and File Format Changes | 
|  | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | Objective-C Extensions | 
|  | """""""""""""""""""""" | 
|  |  | 
|  | "``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an | 
|  | Objective-C class.  The name used in the hash table is the name of the | 
|  | Objective-C class itself.  If the Objective-C class has a category, then an | 
|  | entry is made for both the class name without the category, and for the class | 
|  | name with the category.  So if we have a DIE at offset 0x1234 with a name of | 
|  | method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add | 
|  | an entry for "``NSString``" that points to DIE 0x1234, and an entry for | 
|  | "``NSString(my_additions)``" that points to 0x1234.  This allows us to quickly | 
|  | track down all Objective-C methods for an Objective-C class when doing | 
|  | expressions.  It is needed because of the dynamic nature of Objective-C where | 
|  | anyone can add methods to a class.  The DWARF for Objective-C methods is also | 
|  | emitted differently from C++ classes where the methods are not usually | 
|  | contained in the class definition, they are scattered about across one or more | 
|  | compile units.  Categories can also be defined in different shared libraries. | 
|  | So we need to be able to quickly find all of the methods and class functions | 
|  | given the Objective-C class name, or quickly find all methods and class | 
|  | functions for a class + category name.  This table does not contain any | 
|  | selector names, it just maps Objective-C class names (or class names + | 
|  | category) to all of the methods and class functions.  The selectors are added | 
|  | as function basenames in the "``.debug_names``" section. | 
|  |  | 
|  | In the "``.apple_names``" section for Objective-C functions, the full name is | 
|  | the entire function name with the brackets ("``-[NSString | 
|  | stringWithCString:]``") and the basename is the selector only | 
|  | ("``stringWithCString:``"). | 
|  |  | 
|  | Mach-O Changes | 
|  | """""""""""""" | 
|  |  | 
|  | The sections names for the apple hash tables are for non-mach-o files.  For | 
|  | mach-o files, the sections should be contained in the ``__DWARF`` segment with | 
|  | names as follows: | 
|  |  | 
|  | * "``.apple_names``" -> "``__apple_names``" | 
|  | * "``.apple_types``" -> "``__apple_types``" | 
|  | * "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit) | 
|  | * "``.apple_objc``" -> "``__apple_objc``" | 
|  |  | 
|  | .. _codeview: | 
|  |  | 
|  | CodeView Debug Info Format | 
|  | ========================== | 
|  |  | 
|  | LLVM supports emitting CodeView, the Microsoft debug info format, and this | 
|  | section describes the design and implementation of that support. | 
|  |  | 
|  | Format Background | 
|  | ----------------- | 
|  |  | 
|  | CodeView as a format is clearly oriented around C++ debugging, and in C++, the | 
|  | majority of debug information tends to be type information. Therefore, the | 
|  | overriding design constraint of CodeView is the separation of type information | 
|  | from other "symbol" information so that type information can be efficiently | 
|  | merged across translation units. Both type information and symbol information is | 
|  | generally stored as a sequence of records, where each record begins with a | 
|  | 16-bit record size and a 16-bit record kind. | 
|  |  | 
|  | Type information is usually stored in the ``.debug$T`` section of the object | 
|  | file.  All other debug info, such as line info, string table, symbol info, and | 
|  | inlinee info, is stored in one or more ``.debug$S`` sections. There may only be | 
|  | one ``.debug$T`` section per object file, since all other debug info refers to | 
|  | it. If a PDB (enabled by the ``/Zi`` MSVC option) was used during compilation, | 
|  | the ``.debug$T`` section will contain only an ``LF_TYPESERVER2`` record pointing | 
|  | to the PDB. When using PDBs, symbol information appears to remain in the object | 
|  | file ``.debug$S`` sections. | 
|  |  | 
|  | Type records are referred to by their index, which is the number of records in | 
|  | the stream before a given record plus ``0x1000``. Many common basic types, such | 
|  | as the basic integral types and unqualified pointers to them, are represented | 
|  | using type indices less than ``0x1000``. Such basic types are built in to | 
|  | CodeView consumers and do not require type records. | 
|  |  | 
|  | Each type record may only contain type indices that are less than its own type | 
|  | index. This ensures that the graph of type stream references is acyclic. While | 
|  | the source-level type graph may contain cycles through pointer types (consider a | 
|  | linked list struct), these cycles are removed from the type stream by always | 
|  | referring to the forward declaration record of user-defined record types. Only | 
|  | "symbol" records in the ``.debug$S`` streams may refer to complete, | 
|  | non-forward-declaration type records. | 
|  |  | 
|  | Working with CodeView | 
|  | --------------------- | 
|  |  | 
|  | These are instructions for some common tasks for developers working to improve | 
|  | LLVM's CodeView support. Most of them revolve around using the CodeView dumper | 
|  | embedded in ``llvm-readobj``. | 
|  |  | 
|  | * Testing MSVC's output:: | 
|  |  | 
|  | $ cl -c -Z7 foo.cpp # Use /Z7 to keep types in the object file | 
|  | $ llvm-readobj -codeview foo.obj | 
|  |  | 
|  | * Getting LLVM IR debug info out of Clang:: | 
|  |  | 
|  | $ clang -g -gcodeview --target=x86_64-windows-msvc foo.cpp -S -emit-llvm | 
|  |  | 
|  | Use this to generate LLVM IR for LLVM test cases. | 
|  |  | 
|  | * Generate and dump CodeView from LLVM IR metadata:: | 
|  |  | 
|  | $ llc foo.ll -filetype=obj -o foo.obj | 
|  | $ llvm-readobj -codeview foo.obj > foo.txt | 
|  |  | 
|  | Use this pattern in lit test cases and FileCheck the output of llvm-readobj | 
|  |  | 
|  | Improving LLVM's CodeView support is a process of finding interesting type | 
|  | records, constructing a C++ test case that makes MSVC emit those records, | 
|  | dumping the records, understanding them, and then generating equivalent records | 
|  | in LLVM's backend. | 
|  |  | 
|  | Testing Debug Info Preservation in Optimizations | 
|  | ================================================ | 
|  |  | 
|  | The following paragraphs are an introduction to the debugify utility | 
|  | and examples of how to use it in regression tests to check debug info | 
|  | preservation after optimizations. | 
|  |  | 
|  | The ``debugify`` utility | 
|  | ------------------------ | 
|  |  | 
|  | The ``debugify`` synthetic debug info testing utility consists of two | 
|  | main parts. The ``debugify`` pass and the ``check-debugify`` one. They are | 
|  | meant to be used with ``opt`` for development purposes. | 
|  |  | 
|  | The first applies synthetic debug information to every instruction of the module, | 
|  | while the latter checks that this DI is still available after an optimization | 
|  | has occurred, reporting any errors/warnings while doing so. | 
|  |  | 
|  | The instructions are assigned sequentially increasing line locations, | 
|  | and are immediately used by debug value intrinsics when possible. | 
|  |  | 
|  | For example, here is a module before: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | define dso_local void @f(i32* %x) { | 
|  | entry: | 
|  | %x.addr = alloca i32*, align 8 | 
|  | store i32* %x, i32** %x.addr, align 8 | 
|  | %0 = load i32*, i32** %x.addr, align 8 | 
|  | store i32 10, i32* %0, align 4 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | and after running ``opt -debugify``  on it we get: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | define dso_local void @f(i32* %x) !dbg !6 { | 
|  | entry: | 
|  | %x.addr = alloca i32*, align 8, !dbg !12 | 
|  | call void @llvm.dbg.value(metadata i32** %x.addr, metadata !9, metadata !DIExpression()), !dbg !12 | 
|  | store i32* %x, i32** %x.addr, align 8, !dbg !13 | 
|  | %0 = load i32*, i32** %x.addr, align 8, !dbg !14 | 
|  | call void @llvm.dbg.value(metadata i32* %0, metadata !11, metadata !DIExpression()), !dbg !14 | 
|  | store i32 10, i32* %0, align 4, !dbg !15 | 
|  | ret void, !dbg !16 | 
|  | } | 
|  |  | 
|  | !llvm.dbg.cu = !{!0} | 
|  | !llvm.debugify = !{!3, !4} | 
|  | !llvm.module.flags = !{!5} | 
|  |  | 
|  | !0 = distinct !DICompileUnit(language: DW_LANG_C, file: !1, producer: "debugify", isOptimized: true, runtimeVersion: 0, emissionKind: FullDebug, enums: !2) | 
|  | !1 = !DIFile(filename: "debugify-sample.ll", directory: "/") | 
|  | !2 = !{} | 
|  | !3 = !{i32 5} | 
|  | !4 = !{i32 2} | 
|  | !5 = !{i32 2, !"Debug Info Version", i32 3} | 
|  | !6 = distinct !DISubprogram(name: "f", linkageName: "f", scope: null, file: !1, line: 1, type: !7, isLocal: false, isDefinition: true, scopeLine: 1, isOptimized: true, unit: !0, retainedNodes: !8) | 
|  | !7 = !DISubroutineType(types: !2) | 
|  | !8 = !{!9, !11} | 
|  | !9 = !DILocalVariable(name: "1", scope: !6, file: !1, line: 1, type: !10) | 
|  | !10 = !DIBasicType(name: "ty64", size: 64, encoding: DW_ATE_unsigned) | 
|  | !11 = !DILocalVariable(name: "2", scope: !6, file: !1, line: 3, type: !10) | 
|  | !12 = !DILocation(line: 1, column: 1, scope: !6) | 
|  | !13 = !DILocation(line: 2, column: 1, scope: !6) | 
|  | !14 = !DILocation(line: 3, column: 1, scope: !6) | 
|  | !15 = !DILocation(line: 4, column: 1, scope: !6) | 
|  | !16 = !DILocation(line: 5, column: 1, scope: !6) | 
|  |  | 
|  | The following is an example of the -check-debugify output: | 
|  |  | 
|  | .. code-block:: none | 
|  |  | 
|  | $ opt -enable-debugify -loop-vectorize llvm/test/Transforms/LoopVectorize/i8-induction.ll -disable-output | 
|  | ERROR: Instruction with empty DebugLoc in function f --  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] | 
|  |  | 
|  | Errors/warnings can range from instructions with empty debug location to an | 
|  | instruction having a type that's incompatible with the source variable it describes, | 
|  | all the way to missing lines and missing debug value intrinsics. | 
|  |  | 
|  | Fixing errors | 
|  | ^^^^^^^^^^^^^ | 
|  |  | 
|  | Each of the errors above has a relevant API available to fix it. | 
|  |  | 
|  | * In the case of missing debug location, ``Instruction::setDebugLoc`` or possibly | 
|  | ``IRBuilder::setCurrentDebugLocation`` when using a Builder and the new location | 
|  | should be reused. | 
|  |  | 
|  | * When a debug value has incompatible type ``llvm::replaceAllDbgUsesWith`` can be used. | 
|  | After a RAUW call an incompatible type error can occur because RAUW does not handle | 
|  | widening and narrowing of variables while ``llvm::replaceAllDbgUsesWith`` does. It is | 
|  | also capable of changing the DWARF expression used by the debugger to describe the variable. | 
|  | It also prevents use-before-def by salvaging or deleting invalid debug values. | 
|  |  | 
|  | * When a debug value is missing ``llvm::salvageDebugInfo`` can be used when no replacement | 
|  | exists, or ``llvm::replaceAllDbgUsesWith`` when a replacement exists. | 
|  |  | 
|  | Using ``debugify`` | 
|  | ------------------ | 
|  |  | 
|  | In order for ``check-debugify`` to work, the DI must be coming from | 
|  | ``debugify``. Thus, modules with existing DI will be skipped. | 
|  |  | 
|  | The most straightforward way to use ``debugify`` is as follows:: | 
|  |  | 
|  | $ opt -debugify -pass-to-test -check-debugify sample.ll | 
|  |  | 
|  | This will inject synthetic DI to ``sample.ll`` run the ``pass-to-test`` | 
|  | and then check for missing DI. | 
|  |  | 
|  | Some other ways to run debugify are avaliable: | 
|  |  | 
|  | .. code-block:: bash | 
|  |  | 
|  | # Same as the above example. | 
|  | $ opt -enable-debugify -pass-to-test sample.ll | 
|  |  | 
|  | # Suppresses verbose debugify output. | 
|  | $ opt -enable-debugify -debugify-quiet -pass-to-test sample.ll | 
|  |  | 
|  | # Prepend -debugify before and append -check-debugify -strip after | 
|  | # each pass on the pipeline (similar to -verify-each). | 
|  | $ opt -debugify-each -O2 sample.ll | 
|  |  | 
|  | ``debugify`` can also be used to test a backend, e.g: | 
|  |  | 
|  | .. code-block:: bash | 
|  |  | 
|  | $ opt -debugify < sample.ll | llc -o - | 
|  |  | 
|  | ``debugify`` in regression tests | 
|  | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | 
|  |  | 
|  | The ``-debugify`` pass is especially helpful when it comes to testing that | 
|  | a given pass preserves DI while transforming the module. For this to work, | 
|  | the ``-debugify`` output must be stable enough to use in regression tests. | 
|  | Changes to this pass are not allowed to break existing tests. | 
|  |  | 
|  | It allows us to test for DI loss in the same tests we check that the | 
|  | transformation is actually doing what it should. | 
|  |  | 
|  | Here is an example from ``test/Transforms/InstCombine/cast-mul-select.ll``: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | ; RUN: opt < %s -debugify -instcombine -S | FileCheck %s --check-prefix=DEBUGINFO | 
|  |  | 
|  | define i32 @mul(i32 %x, i32 %y) { | 
|  | ; DBGINFO-LABEL: @mul( | 
|  | ; DBGINFO-NEXT:    [[C:%.*]] = mul i32 {{.*}} | 
|  | ; DBGINFO-NEXT:    call void @llvm.dbg.value(metadata i32 [[C]] | 
|  | ; DBGINFO-NEXT:    [[D:%.*]] = and i32 {{.*}} | 
|  | ; DBGINFO-NEXT:    call void @llvm.dbg.value(metadata i32 [[D]] | 
|  |  | 
|  | %A = trunc i32 %x to i8 | 
|  | %B = trunc i32 %y to i8 | 
|  | %C = mul i8 %A, %B | 
|  | %D = zext i8 %C to i32 | 
|  | ret i32 %D | 
|  | } | 
|  |  | 
|  | Here we test that the two ``dbg.value`` instrinsics are preserved and | 
|  | are correctly pointing to the ``[[C]]`` and ``[[D]]`` variables. | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | Note, that when writing this kind of regression tests, it is important | 
|  | to make them as robust as possible. That's why we should try to avoid | 
|  | hardcoding line/variable numbers in check lines. If for example you test | 
|  | for a ``DILocation`` to have a specific line number, and someone later adds | 
|  | an instruction before the one we check the test will fail. In the cases this | 
|  | can't be avoided (say, if a test wouldn't be precise enough), moving the | 
|  | test to it's own file is preferred. |