| //===-- MSSchedule.cpp Schedule ---------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by the LLVM research group and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // |
| // |
| //===----------------------------------------------------------------------===// |
| #define DEBUG_TYPE "ModuloSched" |
| |
| #include "MSSchedule.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Target/TargetSchedInfo.h" |
| #include "../SparcV9Internals.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| |
| using namespace llvm; |
| |
| //Check if all resources are free |
| bool resourcesFree(MSchedGraphNode*, int, |
| std::map<int, std::map<int, int> > &resourceNumPerCycle); |
| |
| //Returns a boolean indicating if the start cycle needs to be increased/decreased |
| bool MSSchedule::insert(MSchedGraphNode *node, int cycle, int II) { |
| |
| //First, check if the cycle has a spot free to start |
| if(schedule.find(cycle) != schedule.end()) { |
| //Check if we have a free issue slot at this cycle |
| if (schedule[cycle].size() < numIssue) { |
| //Now check if all the resources in their respective cycles are available |
| if(resourcesFree(node, cycle, II)) { |
| //Insert to preserve dependencies |
| addToSchedule(cycle,node); |
| DEBUG(std::cerr << "Found spot in map, and there is an issue slot\n"); |
| return false; |
| } |
| } |
| } |
| //Not in the map yet so put it in |
| else { |
| if(resourcesFree(node,cycle,II)) { |
| std::vector<MSchedGraphNode*> nodes; |
| nodes.push_back(node); |
| schedule[cycle] = nodes; |
| DEBUG(std::cerr << "Nothing in map yet so taking an issue slot\n"); |
| return false; |
| } |
| } |
| |
| DEBUG(std::cerr << "All issue slots taken\n"); |
| return true; |
| |
| } |
| |
| void MSSchedule::addToSchedule(int cycle, MSchedGraphNode *node) { |
| std::vector<MSchedGraphNode*> nodesAtCycle = schedule[cycle]; |
| |
| std::map<unsigned, MSchedGraphNode*> indexMap; |
| for(unsigned i=0; i < nodesAtCycle.size(); ++i) { |
| indexMap[nodesAtCycle[i]->getIndex()] = nodesAtCycle[i]; |
| } |
| |
| indexMap[node->getIndex()] = node; |
| |
| std::vector<MSchedGraphNode*> nodes; |
| for(std::map<unsigned, MSchedGraphNode*>::iterator I = indexMap.begin(), E = indexMap.end(); I != E; ++I) |
| nodes.push_back(I->second); |
| |
| schedule[cycle] = nodes; |
| } |
| |
| bool MSSchedule::resourceAvailable(int resourceNum, int cycle) { |
| bool isFree = true; |
| |
| //Get Map for this cycle |
| if(resourceNumPerCycle.count(cycle)) { |
| if(resourceNumPerCycle[cycle].count(resourceNum)) { |
| int maxRes = CPUResource::getCPUResource(resourceNum)->maxNumUsers; |
| if(resourceNumPerCycle[cycle][resourceNum] >= maxRes) |
| isFree = false; |
| } |
| } |
| |
| return isFree; |
| } |
| |
| void MSSchedule::useResource(int resourceNum, int cycle) { |
| |
| //Get Map for this cycle |
| if(resourceNumPerCycle.count(cycle)) { |
| if(resourceNumPerCycle[cycle].count(resourceNum)) { |
| resourceNumPerCycle[cycle][resourceNum]++; |
| } |
| else { |
| resourceNumPerCycle[cycle][resourceNum] = 1; |
| } |
| } |
| //If no map, create one! |
| else { |
| std::map<int, int> resourceUse; |
| resourceUse[resourceNum] = 1; |
| resourceNumPerCycle[cycle] = resourceUse; |
| } |
| |
| } |
| |
| bool MSSchedule::resourcesFree(MSchedGraphNode *node, int cycle, int II) { |
| |
| //Get Resource usage for this instruction |
| const TargetSchedInfo *msi = node->getParent()->getTarget()->getSchedInfo(); |
| int currentCycle = cycle; |
| bool success = true; |
| |
| //Create vector of starting cycles |
| std::vector<int> cyclesMayConflict; |
| cyclesMayConflict.push_back(cycle); |
| |
| if(resourceNumPerCycle.size() > 0) { |
| for(int i = cycle-II; i >= (resourceNumPerCycle.begin()->first); i-=II) |
| cyclesMayConflict.push_back(i); |
| for(int i = cycle+II; i <= resourceNumPerCycle.end()->first; i+=II) |
| cyclesMayConflict.push_back(i); |
| } |
| |
| //Now check all cycles for conflicts |
| for(int index = 0; index < (int) cyclesMayConflict.size(); ++index) { |
| currentCycle = cyclesMayConflict[index]; |
| |
| //Get resource usage for this instruction |
| InstrRUsage rUsage = msi->getInstrRUsage(node->getInst()->getOpcode()); |
| std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle; |
| |
| //Loop over resources in each cycle and increments their usage count |
| for(unsigned i=0; i < resources.size(); ++i) { |
| for(unsigned j=0; j < resources[i].size(); ++j) { |
| |
| //Get Resource to check its availability |
| int resourceNum = resources[i][j]; |
| |
| DEBUG(std::cerr << "Attempting to schedule Resource Num: " << resourceNum << " in cycle: " << currentCycle << "\n"); |
| |
| success = resourceAvailable(resourceNum, currentCycle); |
| |
| if(!success) |
| break; |
| |
| } |
| |
| if(!success) |
| break; |
| |
| //Increase cycle |
| currentCycle++; |
| } |
| |
| if(!success) |
| return false; |
| } |
| |
| //Actually put resources into the map |
| if(success) { |
| |
| int currentCycle = cycle; |
| //Get resource usage for this instruction |
| InstrRUsage rUsage = msi->getInstrRUsage(node->getInst()->getOpcode()); |
| std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle; |
| |
| //Loop over resources in each cycle and increments their usage count |
| for(unsigned i=0; i < resources.size(); ++i) { |
| for(unsigned j=0; j < resources[i].size(); ++j) { |
| int resourceNum = resources[i][j]; |
| useResource(resourceNum, currentCycle); |
| } |
| currentCycle++; |
| } |
| } |
| |
| |
| return true; |
| |
| } |
| |
| bool MSSchedule::constructKernel(int II, std::vector<MSchedGraphNode*> &branches, std::map<const MachineInstr*, unsigned> &indVar) { |
| |
| //Our schedule is allowed to have negative numbers, so lets calculate this offset |
| int offset = schedule.begin()->first; |
| if(offset > 0) |
| offset = 0; |
| |
| DEBUG(std::cerr << "Offset: " << offset << "\n"); |
| |
| //Using the schedule, fold up into kernel and check resource conflicts as we go |
| std::vector<std::pair<MSchedGraphNode*, int> > tempKernel; |
| |
| int stageNum = ((schedule.rbegin()->first-offset)+1)/ II; |
| int maxSN = 0; |
| |
| DEBUG(std::cerr << "Number of Stages: " << stageNum << "\n"); |
| |
| for(int index = offset; index < (II+offset); ++index) { |
| int count = 0; |
| for(int i = index; i <= (schedule.rbegin()->first); i+=II) { |
| if(schedule.count(i)) { |
| for(std::vector<MSchedGraphNode*>::iterator I = schedule[i].begin(), |
| E = schedule[i].end(); I != E; ++I) { |
| //Check if its a branch |
| assert(!(*I)->isBranch() && "Branch should not be schedule!"); |
| |
| tempKernel.push_back(std::make_pair(*I, count)); |
| maxSN = std::max(maxSN, count); |
| |
| } |
| } |
| ++count; |
| } |
| } |
| |
| |
| //Add in induction var code |
| for(std::vector<std::pair<MSchedGraphNode*, int> >::iterator I = tempKernel.begin(), IE = tempKernel.end(); |
| I != IE; ++I) { |
| //Add indVar instructions before this one for the current iteration |
| if(I->second == 0) { |
| std::map<unsigned, MachineInstr*> tmpMap; |
| |
| //Loop over induction variable instructions in the map that come before this instr |
| for(std::map<const MachineInstr*, unsigned>::iterator N = indVar.begin(), NE = indVar.end(); N != NE; ++N) { |
| |
| |
| if(N->second < I->first->getIndex()) |
| tmpMap[N->second] = (MachineInstr*) N->first; |
| } |
| |
| //Add to kernel, and delete from indVar |
| for(std::map<unsigned, MachineInstr*>::iterator N = tmpMap.begin(), NE = tmpMap.end(); N != NE; ++N) { |
| kernel.push_back(std::make_pair(N->second, 0)); |
| indVar.erase(N->second); |
| } |
| } |
| |
| kernel.push_back(std::make_pair((MachineInstr*) I->first->getInst(), I->second)); |
| |
| } |
| |
| std::map<unsigned, MachineInstr*> tmpMap; |
| |
| //Add remaining invar instructions |
| for(std::map<const MachineInstr*, unsigned>::iterator N = indVar.begin(), NE = indVar.end(); N != NE; ++N) { |
| tmpMap[N->second] = (MachineInstr*) N->first; |
| } |
| |
| //Add to kernel, and delete from indVar |
| for(std::map<unsigned, MachineInstr*>::iterator N = tmpMap.begin(), NE = tmpMap.end(); N != NE; ++N) { |
| kernel.push_back(std::make_pair(N->second, 0)); |
| indVar.erase(N->second); |
| } |
| |
| |
| maxStage = maxSN; |
| |
| |
| return true; |
| } |
| |
| bool MSSchedule::defPreviousStage(Value *def, int stage) { |
| |
| //Loop over kernel and determine if value is being defined in previous stage |
| for(std::vector<std::pair<MachineInstr*, int> >::iterator P = kernel.begin(), PE = kernel.end(); P != PE; ++P) { |
| MachineInstr* inst = P->first; |
| |
| //Loop over Machine Operands |
| for(unsigned i=0; i < inst->getNumOperands(); ++i) { |
| //get machine operand |
| const MachineOperand &mOp = inst->getOperand(i); |
| if(mOp.getType() == MachineOperand::MO_VirtualRegister && mOp.isDef()) { |
| if(def == mOp.getVRegValue()) { |
| if(P->second >= stage) |
| return false; |
| else |
| return true; |
| } |
| } |
| } |
| } |
| |
| assert(0 && "We should always have found the def in our kernel\n"); |
| } |
| |
| |
| void MSSchedule::print(std::ostream &os) const { |
| os << "Schedule:\n"; |
| |
| for(schedule_const_iterator I = schedule.begin(), E = schedule.end(); I != E; ++I) { |
| os << "Cycle: " << I->first << "\n"; |
| for(std::vector<MSchedGraphNode*>::const_iterator node = I->second.begin(), nodeEnd = I->second.end(); node != nodeEnd; ++node) |
| os << **node << "\n"; |
| } |
| |
| os << "Kernel:\n"; |
| for(std::vector<std::pair<MachineInstr*, int> >::const_iterator I = kernel.begin(), |
| E = kernel.end(); I != E; ++I) |
| os << "Node: " << *(I->first) << " Stage: " << I->second << "\n"; |
| } |
| |