|  | //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// | 
|  | // | 
|  | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
|  | // See https://llvm.org/LICENSE.txt for license information. | 
|  | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file defines helper functions for running LLVM in a multi-threaded | 
|  | // environment. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "llvm/Support/Threading.h" | 
|  | #include "llvm/Config/config.h" | 
|  | #include "llvm/Support/Host.h" | 
|  |  | 
|  | #include <cassert> | 
|  | #include <errno.h> | 
|  | #include <stdlib.h> | 
|  | #include <string.h> | 
|  |  | 
|  | using namespace llvm; | 
|  |  | 
|  | //===----------------------------------------------------------------------===// | 
|  | //=== WARNING: Implementation here must contain only TRULY operating system | 
|  | //===          independent code. | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | bool llvm::llvm_is_multithreaded() { | 
|  | #if LLVM_ENABLE_THREADS != 0 | 
|  | return true; | 
|  | #else | 
|  | return false; | 
|  | #endif | 
|  | } | 
|  |  | 
|  | #if LLVM_ENABLE_THREADS == 0 ||                                                \ | 
|  | (!defined(_WIN32) && !defined(HAVE_PTHREAD_H)) | 
|  | // Support for non-Win32, non-pthread implementation. | 
|  | void llvm::llvm_execute_on_thread(void (*Fn)(void *), void *UserData, | 
|  | unsigned RequestedStackSize) { | 
|  | (void)RequestedStackSize; | 
|  | Fn(UserData); | 
|  | } | 
|  |  | 
|  | unsigned llvm::heavyweight_hardware_concurrency() { return 1; } | 
|  |  | 
|  | unsigned llvm::hardware_concurrency() { return 1; } | 
|  |  | 
|  | uint64_t llvm::get_threadid() { return 0; } | 
|  |  | 
|  | uint32_t llvm::get_max_thread_name_length() { return 0; } | 
|  |  | 
|  | void llvm::set_thread_name(const Twine &Name) {} | 
|  |  | 
|  | void llvm::get_thread_name(SmallVectorImpl<char> &Name) { Name.clear(); } | 
|  |  | 
|  | #else | 
|  |  | 
|  | #include <thread> | 
|  | unsigned llvm::heavyweight_hardware_concurrency() { | 
|  | // Since we can't get here unless LLVM_ENABLE_THREADS == 1, it is safe to use | 
|  | // `std::thread` directly instead of `llvm::thread` (and indeed, doing so | 
|  | // allows us to not define `thread` in the llvm namespace, which conflicts | 
|  | // with some platforms such as FreeBSD whose headers also define a struct | 
|  | // called `thread` in the global namespace which can cause ambiguity due to | 
|  | // ADL. | 
|  | int NumPhysical = sys::getHostNumPhysicalCores(); | 
|  | if (NumPhysical == -1) | 
|  | return std::thread::hardware_concurrency(); | 
|  | return NumPhysical; | 
|  | } | 
|  |  | 
|  | unsigned llvm::hardware_concurrency() { | 
|  | #if defined(HAVE_SCHED_GETAFFINITY) && defined(HAVE_CPU_COUNT) | 
|  | cpu_set_t Set; | 
|  | if (sched_getaffinity(0, sizeof(Set), &Set)) | 
|  | return CPU_COUNT(&Set); | 
|  | #endif | 
|  | // Guard against std::thread::hardware_concurrency() returning 0. | 
|  | if (unsigned Val = std::thread::hardware_concurrency()) | 
|  | return Val; | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | // Include the platform-specific parts of this class. | 
|  | #ifdef LLVM_ON_UNIX | 
|  | #include "Unix/Threading.inc" | 
|  | #endif | 
|  | #ifdef _WIN32 | 
|  | #include "Windows/Threading.inc" | 
|  | #endif | 
|  |  | 
|  | #endif |