|  | //===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file implements a trivial dead store elimination that only considers | 
|  | // basic-block local redundant stores. | 
|  | // | 
|  | // FIXME: This should eventually be extended to be a post-dominator tree | 
|  | // traversal.  Doing so would be pretty trivial. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #define DEBUG_TYPE "dse" | 
|  | #include "llvm/Transforms/Scalar.h" | 
|  | #include "llvm/Constants.h" | 
|  | #include "llvm/Function.h" | 
|  | #include "llvm/GlobalVariable.h" | 
|  | #include "llvm/Instructions.h" | 
|  | #include "llvm/IntrinsicInst.h" | 
|  | #include "llvm/Pass.h" | 
|  | #include "llvm/Analysis/AliasAnalysis.h" | 
|  | #include "llvm/Analysis/CaptureTracking.h" | 
|  | #include "llvm/Analysis/Dominators.h" | 
|  | #include "llvm/Analysis/MemoryBuiltins.h" | 
|  | #include "llvm/Analysis/MemoryDependenceAnalysis.h" | 
|  | #include "llvm/Analysis/ValueTracking.h" | 
|  | #include "llvm/Target/TargetData.h" | 
|  | #include "llvm/Transforms/Utils/Local.h" | 
|  | #include "llvm/Support/Debug.h" | 
|  | #include "llvm/ADT/SmallPtrSet.h" | 
|  | #include "llvm/ADT/Statistic.h" | 
|  | #include "llvm/ADT/STLExtras.h" | 
|  | using namespace llvm; | 
|  |  | 
|  | STATISTIC(NumFastStores, "Number of stores deleted"); | 
|  | STATISTIC(NumFastOther , "Number of other instrs removed"); | 
|  |  | 
|  | namespace { | 
|  | struct DSE : public FunctionPass { | 
|  | AliasAnalysis *AA; | 
|  | MemoryDependenceAnalysis *MD; | 
|  | DominatorTree *DT; | 
|  |  | 
|  | static char ID; // Pass identification, replacement for typeid | 
|  | DSE() : FunctionPass(ID), AA(0), MD(0), DT(0) { | 
|  | initializeDSEPass(*PassRegistry::getPassRegistry()); | 
|  | } | 
|  |  | 
|  | virtual bool runOnFunction(Function &F) { | 
|  | AA = &getAnalysis<AliasAnalysis>(); | 
|  | MD = &getAnalysis<MemoryDependenceAnalysis>(); | 
|  | DT = &getAnalysis<DominatorTree>(); | 
|  |  | 
|  | bool Changed = false; | 
|  | for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) | 
|  | // Only check non-dead blocks.  Dead blocks may have strange pointer | 
|  | // cycles that will confuse alias analysis. | 
|  | if (DT->isReachableFromEntry(I)) | 
|  | Changed |= runOnBasicBlock(*I); | 
|  |  | 
|  | AA = 0; MD = 0; DT = 0; | 
|  | return Changed; | 
|  | } | 
|  |  | 
|  | bool runOnBasicBlock(BasicBlock &BB); | 
|  | bool HandleFree(CallInst *F); | 
|  | bool handleEndBlock(BasicBlock &BB); | 
|  | void RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc, | 
|  | SmallPtrSet<Value*, 16> &DeadStackObjects); | 
|  |  | 
|  | virtual void getAnalysisUsage(AnalysisUsage &AU) const { | 
|  | AU.setPreservesCFG(); | 
|  | AU.addRequired<DominatorTree>(); | 
|  | AU.addRequired<AliasAnalysis>(); | 
|  | AU.addRequired<MemoryDependenceAnalysis>(); | 
|  | AU.addPreserved<AliasAnalysis>(); | 
|  | AU.addPreserved<DominatorTree>(); | 
|  | AU.addPreserved<MemoryDependenceAnalysis>(); | 
|  | } | 
|  | }; | 
|  | } | 
|  |  | 
|  | char DSE::ID = 0; | 
|  | INITIALIZE_PASS_BEGIN(DSE, "dse", "Dead Store Elimination", false, false) | 
|  | INITIALIZE_PASS_DEPENDENCY(DominatorTree) | 
|  | INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis) | 
|  | INITIALIZE_AG_DEPENDENCY(AliasAnalysis) | 
|  | INITIALIZE_PASS_END(DSE, "dse", "Dead Store Elimination", false, false) | 
|  |  | 
|  | FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); } | 
|  |  | 
|  | //===----------------------------------------------------------------------===// | 
|  | // Helper functions | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | /// DeleteDeadInstruction - Delete this instruction.  Before we do, go through | 
|  | /// and zero out all the operands of this instruction.  If any of them become | 
|  | /// dead, delete them and the computation tree that feeds them. | 
|  | /// | 
|  | /// If ValueSet is non-null, remove any deleted instructions from it as well. | 
|  | /// | 
|  | static void DeleteDeadInstruction(Instruction *I, | 
|  | MemoryDependenceAnalysis &MD, | 
|  | SmallPtrSet<Value*, 16> *ValueSet = 0) { | 
|  | SmallVector<Instruction*, 32> NowDeadInsts; | 
|  |  | 
|  | NowDeadInsts.push_back(I); | 
|  | --NumFastOther; | 
|  |  | 
|  | // Before we touch this instruction, remove it from memdep! | 
|  | do { | 
|  | Instruction *DeadInst = NowDeadInsts.pop_back_val(); | 
|  | ++NumFastOther; | 
|  |  | 
|  | // This instruction is dead, zap it, in stages.  Start by removing it from | 
|  | // MemDep, which needs to know the operands and needs it to be in the | 
|  | // function. | 
|  | MD.removeInstruction(DeadInst); | 
|  |  | 
|  | for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) { | 
|  | Value *Op = DeadInst->getOperand(op); | 
|  | DeadInst->setOperand(op, 0); | 
|  |  | 
|  | // If this operand just became dead, add it to the NowDeadInsts list. | 
|  | if (!Op->use_empty()) continue; | 
|  |  | 
|  | if (Instruction *OpI = dyn_cast<Instruction>(Op)) | 
|  | if (isInstructionTriviallyDead(OpI)) | 
|  | NowDeadInsts.push_back(OpI); | 
|  | } | 
|  |  | 
|  | DeadInst->eraseFromParent(); | 
|  |  | 
|  | if (ValueSet) ValueSet->erase(DeadInst); | 
|  | } while (!NowDeadInsts.empty()); | 
|  | } | 
|  |  | 
|  |  | 
|  | /// hasMemoryWrite - Does this instruction write some memory?  This only returns | 
|  | /// true for things that we can analyze with other helpers below. | 
|  | static bool hasMemoryWrite(Instruction *I) { | 
|  | if (isa<StoreInst>(I)) | 
|  | return true; | 
|  | if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { | 
|  | switch (II->getIntrinsicID()) { | 
|  | default: | 
|  | return false; | 
|  | case Intrinsic::memset: | 
|  | case Intrinsic::memmove: | 
|  | case Intrinsic::memcpy: | 
|  | case Intrinsic::init_trampoline: | 
|  | case Intrinsic::lifetime_end: | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /// getLocForWrite - Return a Location stored to by the specified instruction. | 
|  | /// If isRemovable returns true, this function and getLocForRead completely | 
|  | /// describe the memory operations for this instruction. | 
|  | static AliasAnalysis::Location | 
|  | getLocForWrite(Instruction *Inst, AliasAnalysis &AA) { | 
|  | if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) | 
|  | return AA.getLocation(SI); | 
|  |  | 
|  | if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(Inst)) { | 
|  | // memcpy/memmove/memset. | 
|  | AliasAnalysis::Location Loc = AA.getLocationForDest(MI); | 
|  | // If we don't have target data around, an unknown size in Location means | 
|  | // that we should use the size of the pointee type.  This isn't valid for | 
|  | // memset/memcpy, which writes more than an i8. | 
|  | if (Loc.Size == AliasAnalysis::UnknownSize && AA.getTargetData() == 0) | 
|  | return AliasAnalysis::Location(); | 
|  | return Loc; | 
|  | } | 
|  |  | 
|  | IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst); | 
|  | if (II == 0) return AliasAnalysis::Location(); | 
|  |  | 
|  | switch (II->getIntrinsicID()) { | 
|  | default: return AliasAnalysis::Location(); // Unhandled intrinsic. | 
|  | case Intrinsic::init_trampoline: | 
|  | // If we don't have target data around, an unknown size in Location means | 
|  | // that we should use the size of the pointee type.  This isn't valid for | 
|  | // init.trampoline, which writes more than an i8. | 
|  | if (AA.getTargetData() == 0) return AliasAnalysis::Location(); | 
|  |  | 
|  | // FIXME: We don't know the size of the trampoline, so we can't really | 
|  | // handle it here. | 
|  | return AliasAnalysis::Location(II->getArgOperand(0)); | 
|  | case Intrinsic::lifetime_end: { | 
|  | uint64_t Len = cast<ConstantInt>(II->getArgOperand(0))->getZExtValue(); | 
|  | return AliasAnalysis::Location(II->getArgOperand(1), Len); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | /// getLocForRead - Return the location read by the specified "hasMemoryWrite" | 
|  | /// instruction if any. | 
|  | static AliasAnalysis::Location | 
|  | getLocForRead(Instruction *Inst, AliasAnalysis &AA) { | 
|  | assert(hasMemoryWrite(Inst) && "Unknown instruction case"); | 
|  |  | 
|  | // The only instructions that both read and write are the mem transfer | 
|  | // instructions (memcpy/memmove). | 
|  | if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(Inst)) | 
|  | return AA.getLocationForSource(MTI); | 
|  | return AliasAnalysis::Location(); | 
|  | } | 
|  |  | 
|  |  | 
|  | /// isRemovable - If the value of this instruction and the memory it writes to | 
|  | /// is unused, may we delete this instruction? | 
|  | static bool isRemovable(Instruction *I) { | 
|  | // Don't remove volatile/atomic stores. | 
|  | if (StoreInst *SI = dyn_cast<StoreInst>(I)) | 
|  | return SI->isUnordered(); | 
|  |  | 
|  | IntrinsicInst *II = cast<IntrinsicInst>(I); | 
|  | switch (II->getIntrinsicID()) { | 
|  | default: llvm_unreachable("doesn't pass 'hasMemoryWrite' predicate"); | 
|  | case Intrinsic::lifetime_end: | 
|  | // Never remove dead lifetime_end's, e.g. because it is followed by a | 
|  | // free. | 
|  | return false; | 
|  | case Intrinsic::init_trampoline: | 
|  | // Always safe to remove init_trampoline. | 
|  | return true; | 
|  |  | 
|  | case Intrinsic::memset: | 
|  | case Intrinsic::memmove: | 
|  | case Intrinsic::memcpy: | 
|  | // Don't remove volatile memory intrinsics. | 
|  | return !cast<MemIntrinsic>(II)->isVolatile(); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /// isShortenable - Returns true if this instruction can be safely shortened in | 
|  | /// length. | 
|  | static bool isShortenable(Instruction *I) { | 
|  | // Don't shorten stores for now | 
|  | if (isa<StoreInst>(I)) | 
|  | return false; | 
|  |  | 
|  | IntrinsicInst *II = cast<IntrinsicInst>(I); | 
|  | switch (II->getIntrinsicID()) { | 
|  | default: return false; | 
|  | case Intrinsic::memset: | 
|  | case Intrinsic::memcpy: | 
|  | // Do shorten memory intrinsics. | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | /// getStoredPointerOperand - Return the pointer that is being written to. | 
|  | static Value *getStoredPointerOperand(Instruction *I) { | 
|  | if (StoreInst *SI = dyn_cast<StoreInst>(I)) | 
|  | return SI->getPointerOperand(); | 
|  | if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) | 
|  | return MI->getDest(); | 
|  |  | 
|  | IntrinsicInst *II = cast<IntrinsicInst>(I); | 
|  | switch (II->getIntrinsicID()) { | 
|  | default: llvm_unreachable("Unexpected intrinsic!"); | 
|  | case Intrinsic::init_trampoline: | 
|  | return II->getArgOperand(0); | 
|  | } | 
|  | } | 
|  |  | 
|  | static uint64_t getPointerSize(const Value *V, AliasAnalysis &AA) { | 
|  | const TargetData *TD = AA.getTargetData(); | 
|  |  | 
|  | if (const CallInst *CI = extractMallocCall(V)) { | 
|  | if (const ConstantInt *C = dyn_cast<ConstantInt>(CI->getArgOperand(0))) | 
|  | return C->getZExtValue(); | 
|  | } | 
|  |  | 
|  | if (const CallInst *CI = extractCallocCall(V)) { | 
|  | if (const ConstantInt *C1 = dyn_cast<ConstantInt>(CI->getArgOperand(0))) | 
|  | if (const ConstantInt *C2 = dyn_cast<ConstantInt>(CI->getArgOperand(1))) | 
|  | return (C1->getValue() * C2->getValue()).getZExtValue(); | 
|  | } | 
|  |  | 
|  | if (TD == 0) | 
|  | return AliasAnalysis::UnknownSize; | 
|  |  | 
|  | if (const AllocaInst *A = dyn_cast<AllocaInst>(V)) { | 
|  | // Get size information for the alloca | 
|  | if (const ConstantInt *C = dyn_cast<ConstantInt>(A->getArraySize())) | 
|  | return C->getZExtValue() * TD->getTypeAllocSize(A->getAllocatedType()); | 
|  | } | 
|  |  | 
|  | if (const Argument *A = dyn_cast<Argument>(V)) { | 
|  | if (A->hasByValAttr()) | 
|  | if (PointerType *PT = dyn_cast<PointerType>(A->getType())) | 
|  | return TD->getTypeAllocSize(PT->getElementType()); | 
|  | } | 
|  |  | 
|  | if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) { | 
|  | if (!GV->mayBeOverridden()) | 
|  | return TD->getTypeAllocSize(GV->getType()->getElementType()); | 
|  | } | 
|  |  | 
|  | return AliasAnalysis::UnknownSize; | 
|  | } | 
|  |  | 
|  | namespace { | 
|  | enum OverwriteResult | 
|  | { | 
|  | OverwriteComplete, | 
|  | OverwriteEnd, | 
|  | OverwriteUnknown | 
|  | }; | 
|  | } | 
|  |  | 
|  | /// isOverwrite - Return 'OverwriteComplete' if a store to the 'Later' location | 
|  | /// completely overwrites a store to the 'Earlier' location. | 
|  | /// 'OverwriteEnd' if the end of the 'Earlier' location is completely | 
|  | /// overwritten by 'Later', or 'OverwriteUnknown' if nothing can be determined | 
|  | static OverwriteResult isOverwrite(const AliasAnalysis::Location &Later, | 
|  | const AliasAnalysis::Location &Earlier, | 
|  | AliasAnalysis &AA, | 
|  | int64_t &EarlierOff, | 
|  | int64_t &LaterOff) { | 
|  | const Value *P1 = Earlier.Ptr->stripPointerCasts(); | 
|  | const Value *P2 = Later.Ptr->stripPointerCasts(); | 
|  |  | 
|  | // If the start pointers are the same, we just have to compare sizes to see if | 
|  | // the later store was larger than the earlier store. | 
|  | if (P1 == P2) { | 
|  | // If we don't know the sizes of either access, then we can't do a | 
|  | // comparison. | 
|  | if (Later.Size == AliasAnalysis::UnknownSize || | 
|  | Earlier.Size == AliasAnalysis::UnknownSize) { | 
|  | // If we have no TargetData information around, then the size of the store | 
|  | // is inferrable from the pointee type.  If they are the same type, then | 
|  | // we know that the store is safe. | 
|  | if (AA.getTargetData() == 0 && | 
|  | Later.Ptr->getType() == Earlier.Ptr->getType()) | 
|  | return OverwriteComplete; | 
|  |  | 
|  | return OverwriteUnknown; | 
|  | } | 
|  |  | 
|  | // Make sure that the Later size is >= the Earlier size. | 
|  | if (Later.Size >= Earlier.Size) | 
|  | return OverwriteComplete; | 
|  | } | 
|  |  | 
|  | // Otherwise, we have to have size information, and the later store has to be | 
|  | // larger than the earlier one. | 
|  | if (Later.Size == AliasAnalysis::UnknownSize || | 
|  | Earlier.Size == AliasAnalysis::UnknownSize || | 
|  | AA.getTargetData() == 0) | 
|  | return OverwriteUnknown; | 
|  |  | 
|  | // Check to see if the later store is to the entire object (either a global, | 
|  | // an alloca, or a byval argument).  If so, then it clearly overwrites any | 
|  | // other store to the same object. | 
|  | const TargetData &TD = *AA.getTargetData(); | 
|  |  | 
|  | const Value *UO1 = GetUnderlyingObject(P1, &TD), | 
|  | *UO2 = GetUnderlyingObject(P2, &TD); | 
|  |  | 
|  | // If we can't resolve the same pointers to the same object, then we can't | 
|  | // analyze them at all. | 
|  | if (UO1 != UO2) | 
|  | return OverwriteUnknown; | 
|  |  | 
|  | // If the "Later" store is to a recognizable object, get its size. | 
|  | uint64_t ObjectSize = getPointerSize(UO2, AA); | 
|  | if (ObjectSize != AliasAnalysis::UnknownSize) | 
|  | if (ObjectSize == Later.Size && ObjectSize >= Earlier.Size) | 
|  | return OverwriteComplete; | 
|  |  | 
|  | // Okay, we have stores to two completely different pointers.  Try to | 
|  | // decompose the pointer into a "base + constant_offset" form.  If the base | 
|  | // pointers are equal, then we can reason about the two stores. | 
|  | EarlierOff = 0; | 
|  | LaterOff = 0; | 
|  | const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, TD); | 
|  | const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, TD); | 
|  |  | 
|  | // If the base pointers still differ, we have two completely different stores. | 
|  | if (BP1 != BP2) | 
|  | return OverwriteUnknown; | 
|  |  | 
|  | // The later store completely overlaps the earlier store if: | 
|  | // | 
|  | // 1. Both start at the same offset and the later one's size is greater than | 
|  | //    or equal to the earlier one's, or | 
|  | // | 
|  | //      |--earlier--| | 
|  | //      |--   later   --| | 
|  | // | 
|  | // 2. The earlier store has an offset greater than the later offset, but which | 
|  | //    still lies completely within the later store. | 
|  | // | 
|  | //        |--earlier--| | 
|  | //    |-----  later  ------| | 
|  | // | 
|  | // We have to be careful here as *Off is signed while *.Size is unsigned. | 
|  | if (EarlierOff >= LaterOff && | 
|  | Later.Size > Earlier.Size && | 
|  | uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size) | 
|  | return OverwriteComplete; | 
|  |  | 
|  | // The other interesting case is if the later store overwrites the end of | 
|  | // the earlier store | 
|  | // | 
|  | //      |--earlier--| | 
|  | //                |--   later   --| | 
|  | // | 
|  | // In this case we may want to trim the size of earlier to avoid generating | 
|  | // writes to addresses which will definitely be overwritten later | 
|  | if (LaterOff > EarlierOff && | 
|  | LaterOff < int64_t(EarlierOff + Earlier.Size) && | 
|  | int64_t(LaterOff + Later.Size) >= int64_t(EarlierOff + Earlier.Size)) | 
|  | return OverwriteEnd; | 
|  |  | 
|  | // Otherwise, they don't completely overlap. | 
|  | return OverwriteUnknown; | 
|  | } | 
|  |  | 
|  | /// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a | 
|  | /// memory region into an identical pointer) then it doesn't actually make its | 
|  | /// input dead in the traditional sense.  Consider this case: | 
|  | /// | 
|  | ///   memcpy(A <- B) | 
|  | ///   memcpy(A <- A) | 
|  | /// | 
|  | /// In this case, the second store to A does not make the first store to A dead. | 
|  | /// The usual situation isn't an explicit A<-A store like this (which can be | 
|  | /// trivially removed) but a case where two pointers may alias. | 
|  | /// | 
|  | /// This function detects when it is unsafe to remove a dependent instruction | 
|  | /// because the DSE inducing instruction may be a self-read. | 
|  | static bool isPossibleSelfRead(Instruction *Inst, | 
|  | const AliasAnalysis::Location &InstStoreLoc, | 
|  | Instruction *DepWrite, AliasAnalysis &AA) { | 
|  | // Self reads can only happen for instructions that read memory.  Get the | 
|  | // location read. | 
|  | AliasAnalysis::Location InstReadLoc = getLocForRead(Inst, AA); | 
|  | if (InstReadLoc.Ptr == 0) return false;  // Not a reading instruction. | 
|  |  | 
|  | // If the read and written loc obviously don't alias, it isn't a read. | 
|  | if (AA.isNoAlias(InstReadLoc, InstStoreLoc)) return false; | 
|  |  | 
|  | // Okay, 'Inst' may copy over itself.  However, we can still remove a the | 
|  | // DepWrite instruction if we can prove that it reads from the same location | 
|  | // as Inst.  This handles useful cases like: | 
|  | //   memcpy(A <- B) | 
|  | //   memcpy(A <- B) | 
|  | // Here we don't know if A/B may alias, but we do know that B/B are must | 
|  | // aliases, so removing the first memcpy is safe (assuming it writes <= # | 
|  | // bytes as the second one. | 
|  | AliasAnalysis::Location DepReadLoc = getLocForRead(DepWrite, AA); | 
|  |  | 
|  | if (DepReadLoc.Ptr && AA.isMustAlias(InstReadLoc.Ptr, DepReadLoc.Ptr)) | 
|  | return false; | 
|  |  | 
|  | // If DepWrite doesn't read memory or if we can't prove it is a must alias, | 
|  | // then it can't be considered dead. | 
|  | return true; | 
|  | } | 
|  |  | 
|  |  | 
|  | //===----------------------------------------------------------------------===// | 
|  | // DSE Pass | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | bool DSE::runOnBasicBlock(BasicBlock &BB) { | 
|  | bool MadeChange = false; | 
|  |  | 
|  | // Do a top-down walk on the BB. | 
|  | for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) { | 
|  | Instruction *Inst = BBI++; | 
|  |  | 
|  | // Handle 'free' calls specially. | 
|  | if (CallInst *F = isFreeCall(Inst)) { | 
|  | MadeChange |= HandleFree(F); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | // If we find something that writes memory, get its memory dependence. | 
|  | if (!hasMemoryWrite(Inst)) | 
|  | continue; | 
|  |  | 
|  | MemDepResult InstDep = MD->getDependency(Inst); | 
|  |  | 
|  | // Ignore any store where we can't find a local dependence. | 
|  | // FIXME: cross-block DSE would be fun. :) | 
|  | if (!InstDep.isDef() && !InstDep.isClobber()) | 
|  | continue; | 
|  |  | 
|  | // If we're storing the same value back to a pointer that we just | 
|  | // loaded from, then the store can be removed. | 
|  | if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { | 
|  | if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) { | 
|  | if (SI->getPointerOperand() == DepLoad->getPointerOperand() && | 
|  | SI->getOperand(0) == DepLoad && isRemovable(SI)) { | 
|  | DEBUG(dbgs() << "DSE: Remove Store Of Load from same pointer:\n  " | 
|  | << "LOAD: " << *DepLoad << "\n  STORE: " << *SI << '\n'); | 
|  |  | 
|  | // DeleteDeadInstruction can delete the current instruction.  Save BBI | 
|  | // in case we need it. | 
|  | WeakVH NextInst(BBI); | 
|  |  | 
|  | DeleteDeadInstruction(SI, *MD); | 
|  |  | 
|  | if (NextInst == 0)  // Next instruction deleted. | 
|  | BBI = BB.begin(); | 
|  | else if (BBI != BB.begin())  // Revisit this instruction if possible. | 
|  | --BBI; | 
|  | ++NumFastStores; | 
|  | MadeChange = true; | 
|  | continue; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Figure out what location is being stored to. | 
|  | AliasAnalysis::Location Loc = getLocForWrite(Inst, *AA); | 
|  |  | 
|  | // If we didn't get a useful location, fail. | 
|  | if (Loc.Ptr == 0) | 
|  | continue; | 
|  |  | 
|  | while (InstDep.isDef() || InstDep.isClobber()) { | 
|  | // Get the memory clobbered by the instruction we depend on.  MemDep will | 
|  | // skip any instructions that 'Loc' clearly doesn't interact with.  If we | 
|  | // end up depending on a may- or must-aliased load, then we can't optimize | 
|  | // away the store and we bail out.  However, if we depend on on something | 
|  | // that overwrites the memory location we *can* potentially optimize it. | 
|  | // | 
|  | // Find out what memory location the dependent instruction stores. | 
|  | Instruction *DepWrite = InstDep.getInst(); | 
|  | AliasAnalysis::Location DepLoc = getLocForWrite(DepWrite, *AA); | 
|  | // If we didn't get a useful location, or if it isn't a size, bail out. | 
|  | if (DepLoc.Ptr == 0) | 
|  | break; | 
|  |  | 
|  | // If we find a write that is a) removable (i.e., non-volatile), b) is | 
|  | // completely obliterated by the store to 'Loc', and c) which we know that | 
|  | // 'Inst' doesn't load from, then we can remove it. | 
|  | if (isRemovable(DepWrite) && | 
|  | !isPossibleSelfRead(Inst, Loc, DepWrite, *AA)) { | 
|  | int64_t InstWriteOffset, DepWriteOffset; | 
|  | OverwriteResult OR = isOverwrite(Loc, DepLoc, *AA, | 
|  | DepWriteOffset, InstWriteOffset); | 
|  | if (OR == OverwriteComplete) { | 
|  | DEBUG(dbgs() << "DSE: Remove Dead Store:\n  DEAD: " | 
|  | << *DepWrite << "\n  KILLER: " << *Inst << '\n'); | 
|  |  | 
|  | // Delete the store and now-dead instructions that feed it. | 
|  | DeleteDeadInstruction(DepWrite, *MD); | 
|  | ++NumFastStores; | 
|  | MadeChange = true; | 
|  |  | 
|  | // DeleteDeadInstruction can delete the current instruction in loop | 
|  | // cases, reset BBI. | 
|  | BBI = Inst; | 
|  | if (BBI != BB.begin()) | 
|  | --BBI; | 
|  | break; | 
|  | } else if (OR == OverwriteEnd && isShortenable(DepWrite)) { | 
|  | // TODO: base this on the target vector size so that if the earlier | 
|  | // store was too small to get vector writes anyway then its likely | 
|  | // a good idea to shorten it | 
|  | // Power of 2 vector writes are probably always a bad idea to optimize | 
|  | // as any store/memset/memcpy is likely using vector instructions so | 
|  | // shortening it to not vector size is likely to be slower | 
|  | MemIntrinsic* DepIntrinsic = cast<MemIntrinsic>(DepWrite); | 
|  | unsigned DepWriteAlign = DepIntrinsic->getAlignment(); | 
|  | if (llvm::isPowerOf2_64(InstWriteOffset) || | 
|  | ((DepWriteAlign != 0) && InstWriteOffset % DepWriteAlign == 0)) { | 
|  |  | 
|  | DEBUG(dbgs() << "DSE: Remove Dead Store:\n  OW END: " | 
|  | << *DepWrite << "\n  KILLER (offset " | 
|  | << InstWriteOffset << ", " | 
|  | << DepLoc.Size << ")" | 
|  | << *Inst << '\n'); | 
|  |  | 
|  | Value* DepWriteLength = DepIntrinsic->getLength(); | 
|  | Value* TrimmedLength = ConstantInt::get(DepWriteLength->getType(), | 
|  | InstWriteOffset - | 
|  | DepWriteOffset); | 
|  | DepIntrinsic->setLength(TrimmedLength); | 
|  | MadeChange = true; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // If this is a may-aliased store that is clobbering the store value, we | 
|  | // can keep searching past it for another must-aliased pointer that stores | 
|  | // to the same location.  For example, in: | 
|  | //   store -> P | 
|  | //   store -> Q | 
|  | //   store -> P | 
|  | // we can remove the first store to P even though we don't know if P and Q | 
|  | // alias. | 
|  | if (DepWrite == &BB.front()) break; | 
|  |  | 
|  | // Can't look past this instruction if it might read 'Loc'. | 
|  | if (AA->getModRefInfo(DepWrite, Loc) & AliasAnalysis::Ref) | 
|  | break; | 
|  |  | 
|  | InstDep = MD->getPointerDependencyFrom(Loc, false, DepWrite, &BB); | 
|  | } | 
|  | } | 
|  |  | 
|  | // If this block ends in a return, unwind, or unreachable, all allocas are | 
|  | // dead at its end, which means stores to them are also dead. | 
|  | if (BB.getTerminator()->getNumSuccessors() == 0) | 
|  | MadeChange |= handleEndBlock(BB); | 
|  |  | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  | /// Find all blocks that will unconditionally lead to the block BB and append | 
|  | /// them to F. | 
|  | static void FindUnconditionalPreds(SmallVectorImpl<BasicBlock *> &Blocks, | 
|  | BasicBlock *BB, DominatorTree *DT) { | 
|  | for (pred_iterator I = pred_begin(BB), E = pred_end(BB); I != E; ++I) { | 
|  | BasicBlock *Pred = *I; | 
|  | if (Pred == BB) continue; | 
|  | TerminatorInst *PredTI = Pred->getTerminator(); | 
|  | if (PredTI->getNumSuccessors() != 1) | 
|  | continue; | 
|  |  | 
|  | if (DT->isReachableFromEntry(Pred)) | 
|  | Blocks.push_back(Pred); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// HandleFree - Handle frees of entire structures whose dependency is a store | 
|  | /// to a field of that structure. | 
|  | bool DSE::HandleFree(CallInst *F) { | 
|  | bool MadeChange = false; | 
|  |  | 
|  | AliasAnalysis::Location Loc = AliasAnalysis::Location(F->getOperand(0)); | 
|  | SmallVector<BasicBlock *, 16> Blocks; | 
|  | Blocks.push_back(F->getParent()); | 
|  |  | 
|  | while (!Blocks.empty()) { | 
|  | BasicBlock *BB = Blocks.pop_back_val(); | 
|  | Instruction *InstPt = BB->getTerminator(); | 
|  | if (BB == F->getParent()) InstPt = F; | 
|  |  | 
|  | MemDepResult Dep = MD->getPointerDependencyFrom(Loc, false, InstPt, BB); | 
|  | while (Dep.isDef() || Dep.isClobber()) { | 
|  | Instruction *Dependency = Dep.getInst(); | 
|  | if (!hasMemoryWrite(Dependency) || !isRemovable(Dependency)) | 
|  | break; | 
|  |  | 
|  | Value *DepPointer = | 
|  | GetUnderlyingObject(getStoredPointerOperand(Dependency)); | 
|  |  | 
|  | // Check for aliasing. | 
|  | if (!AA->isMustAlias(F->getArgOperand(0), DepPointer)) | 
|  | break; | 
|  |  | 
|  | Instruction *Next = llvm::next(BasicBlock::iterator(Dependency)); | 
|  |  | 
|  | // DCE instructions only used to calculate that store | 
|  | DeleteDeadInstruction(Dependency, *MD); | 
|  | ++NumFastStores; | 
|  | MadeChange = true; | 
|  |  | 
|  | // Inst's old Dependency is now deleted. Compute the next dependency, | 
|  | // which may also be dead, as in | 
|  | //    s[0] = 0; | 
|  | //    s[1] = 0; // This has just been deleted. | 
|  | //    free(s); | 
|  | Dep = MD->getPointerDependencyFrom(Loc, false, Next, BB); | 
|  | } | 
|  |  | 
|  | if (Dep.isNonLocal()) | 
|  | FindUnconditionalPreds(Blocks, BB, DT); | 
|  | } | 
|  |  | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  | /// handleEndBlock - Remove dead stores to stack-allocated locations in the | 
|  | /// function end block.  Ex: | 
|  | /// %A = alloca i32 | 
|  | /// ... | 
|  | /// store i32 1, i32* %A | 
|  | /// ret void | 
|  | bool DSE::handleEndBlock(BasicBlock &BB) { | 
|  | bool MadeChange = false; | 
|  |  | 
|  | // Keep track of all of the stack objects that are dead at the end of the | 
|  | // function. | 
|  | SmallPtrSet<Value*, 16> DeadStackObjects; | 
|  |  | 
|  | // Find all of the alloca'd pointers in the entry block. | 
|  | BasicBlock *Entry = BB.getParent()->begin(); | 
|  | for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I) { | 
|  | if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) | 
|  | DeadStackObjects.insert(AI); | 
|  |  | 
|  | // Okay, so these are dead heap objects, but if the pointer never escapes | 
|  | // then it's leaked by this function anyways. | 
|  | CallInst *CI = extractMallocCall(I); | 
|  | if (!CI) | 
|  | CI = extractCallocCall(I); | 
|  | if (CI && !PointerMayBeCaptured(CI, true, true)) | 
|  | DeadStackObjects.insert(CI); | 
|  | } | 
|  |  | 
|  | // Treat byval arguments the same, stores to them are dead at the end of the | 
|  | // function. | 
|  | for (Function::arg_iterator AI = BB.getParent()->arg_begin(), | 
|  | AE = BB.getParent()->arg_end(); AI != AE; ++AI) | 
|  | if (AI->hasByValAttr()) | 
|  | DeadStackObjects.insert(AI); | 
|  |  | 
|  | // Scan the basic block backwards | 
|  | for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){ | 
|  | --BBI; | 
|  |  | 
|  | // If we find a store, check to see if it points into a dead stack value. | 
|  | if (hasMemoryWrite(BBI) && isRemovable(BBI)) { | 
|  | // See through pointer-to-pointer bitcasts | 
|  | Value *Pointer = GetUnderlyingObject(getStoredPointerOperand(BBI)); | 
|  |  | 
|  | // Stores to stack values are valid candidates for removal. | 
|  | if (DeadStackObjects.count(Pointer)) { | 
|  | Instruction *Dead = BBI++; | 
|  |  | 
|  | DEBUG(dbgs() << "DSE: Dead Store at End of Block:\n  DEAD: " | 
|  | << *Dead << "\n  Object: " << *Pointer << '\n'); | 
|  |  | 
|  | // DCE instructions only used to calculate that store. | 
|  | DeleteDeadInstruction(Dead, *MD, &DeadStackObjects); | 
|  | ++NumFastStores; | 
|  | MadeChange = true; | 
|  | continue; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Remove any dead non-memory-mutating instructions. | 
|  | if (isInstructionTriviallyDead(BBI)) { | 
|  | Instruction *Inst = BBI++; | 
|  | DeleteDeadInstruction(Inst, *MD, &DeadStackObjects); | 
|  | ++NumFastOther; | 
|  | MadeChange = true; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (AllocaInst *A = dyn_cast<AllocaInst>(BBI)) { | 
|  | DeadStackObjects.erase(A); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (CallInst *CI = extractMallocCall(BBI)) { | 
|  | DeadStackObjects.erase(CI); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (CallInst *CI = extractCallocCall(BBI)) { | 
|  | DeadStackObjects.erase(CI); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (CallSite CS = cast<Value>(BBI)) { | 
|  | // If this call does not access memory, it can't be loading any of our | 
|  | // pointers. | 
|  | if (AA->doesNotAccessMemory(CS)) | 
|  | continue; | 
|  |  | 
|  | // If the call might load from any of our allocas, then any store above | 
|  | // the call is live. | 
|  | SmallVector<Value*, 8> LiveAllocas; | 
|  | for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(), | 
|  | E = DeadStackObjects.end(); I != E; ++I) { | 
|  | // See if the call site touches it. | 
|  | AliasAnalysis::ModRefResult A = | 
|  | AA->getModRefInfo(CS, *I, getPointerSize(*I, *AA)); | 
|  |  | 
|  | if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref) | 
|  | LiveAllocas.push_back(*I); | 
|  | } | 
|  |  | 
|  | for (SmallVector<Value*, 8>::iterator I = LiveAllocas.begin(), | 
|  | E = LiveAllocas.end(); I != E; ++I) | 
|  | DeadStackObjects.erase(*I); | 
|  |  | 
|  | // If all of the allocas were clobbered by the call then we're not going | 
|  | // to find anything else to process. | 
|  | if (DeadStackObjects.empty()) | 
|  | return MadeChange; | 
|  |  | 
|  | continue; | 
|  | } | 
|  |  | 
|  | AliasAnalysis::Location LoadedLoc; | 
|  |  | 
|  | // If we encounter a use of the pointer, it is no longer considered dead | 
|  | if (LoadInst *L = dyn_cast<LoadInst>(BBI)) { | 
|  | if (!L->isUnordered()) // Be conservative with atomic/volatile load | 
|  | break; | 
|  | LoadedLoc = AA->getLocation(L); | 
|  | } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) { | 
|  | LoadedLoc = AA->getLocation(V); | 
|  | } else if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(BBI)) { | 
|  | LoadedLoc = AA->getLocationForSource(MTI); | 
|  | } else if (!BBI->mayReadFromMemory()) { | 
|  | // Instruction doesn't read memory.  Note that stores that weren't removed | 
|  | // above will hit this case. | 
|  | continue; | 
|  | } else { | 
|  | // Unknown inst; assume it clobbers everything. | 
|  | break; | 
|  | } | 
|  |  | 
|  | // Remove any allocas from the DeadPointer set that are loaded, as this | 
|  | // makes any stores above the access live. | 
|  | RemoveAccessedObjects(LoadedLoc, DeadStackObjects); | 
|  |  | 
|  | // If all of the allocas were clobbered by the access then we're not going | 
|  | // to find anything else to process. | 
|  | if (DeadStackObjects.empty()) | 
|  | break; | 
|  | } | 
|  |  | 
|  | return MadeChange; | 
|  | } | 
|  |  | 
|  | /// RemoveAccessedObjects - Check to see if the specified location may alias any | 
|  | /// of the stack objects in the DeadStackObjects set.  If so, they become live | 
|  | /// because the location is being loaded. | 
|  | void DSE::RemoveAccessedObjects(const AliasAnalysis::Location &LoadedLoc, | 
|  | SmallPtrSet<Value*, 16> &DeadStackObjects) { | 
|  | const Value *UnderlyingPointer = GetUnderlyingObject(LoadedLoc.Ptr); | 
|  |  | 
|  | // A constant can't be in the dead pointer set. | 
|  | if (isa<Constant>(UnderlyingPointer)) | 
|  | return; | 
|  |  | 
|  | // If the kill pointer can be easily reduced to an alloca, don't bother doing | 
|  | // extraneous AA queries. | 
|  | if (isa<AllocaInst>(UnderlyingPointer) || isa<Argument>(UnderlyingPointer)) { | 
|  | DeadStackObjects.erase(const_cast<Value*>(UnderlyingPointer)); | 
|  | return; | 
|  | } | 
|  |  | 
|  | SmallVector<Value*, 16> NowLive; | 
|  | for (SmallPtrSet<Value*, 16>::iterator I = DeadStackObjects.begin(), | 
|  | E = DeadStackObjects.end(); I != E; ++I) { | 
|  | // See if the loaded location could alias the stack location. | 
|  | AliasAnalysis::Location StackLoc(*I, getPointerSize(*I, *AA)); | 
|  | if (!AA->isNoAlias(StackLoc, LoadedLoc)) | 
|  | NowLive.push_back(*I); | 
|  | } | 
|  |  | 
|  | for (SmallVector<Value*, 16>::iterator I = NowLive.begin(), E = NowLive.end(); | 
|  | I != E; ++I) | 
|  | DeadStackObjects.erase(*I); | 
|  | } |