| //===-- UnrollLoopPeel.cpp - Loop peeling utilities -----------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements some loop unrolling utilities for peeling loops |
| // with dynamically inferred (from PGO) trip counts. See LoopUnroll.cpp for |
| // unrolling loops with compile-time constant trip counts. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Analysis/LoopIterator.h" |
| #include "llvm/Analysis/LoopPass.h" |
| #include "llvm/Analysis/ScalarEvolution.h" |
| #include "llvm/Analysis/TargetTransformInfo.h" |
| #include "llvm/IR/BasicBlock.h" |
| #include "llvm/IR/Dominators.h" |
| #include "llvm/IR/MDBuilder.h" |
| #include "llvm/IR/Metadata.h" |
| #include "llvm/IR/Module.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Transforms/Scalar.h" |
| #include "llvm/Transforms/Utils/BasicBlockUtils.h" |
| #include "llvm/Transforms/Utils/Cloning.h" |
| #include "llvm/Transforms/Utils/LoopUtils.h" |
| #include "llvm/Transforms/Utils/UnrollLoop.h" |
| #include <algorithm> |
| |
| using namespace llvm; |
| |
| #define DEBUG_TYPE "loop-unroll" |
| STATISTIC(NumPeeled, "Number of loops peeled"); |
| |
| static cl::opt<unsigned> UnrollPeelMaxCount( |
| "unroll-peel-max-count", cl::init(7), cl::Hidden, |
| cl::desc("Max average trip count which will cause loop peeling.")); |
| |
| static cl::opt<unsigned> UnrollForcePeelCount( |
| "unroll-force-peel-count", cl::init(0), cl::Hidden, |
| cl::desc("Force a peel count regardless of profiling information.")); |
| |
| // Check whether we are capable of peeling this loop. |
| static bool canPeel(Loop *L) { |
| // Make sure the loop is in simplified form |
| if (!L->isLoopSimplifyForm()) |
| return false; |
| |
| // Only peel loops that contain a single exit |
| if (!L->getExitingBlock() || !L->getUniqueExitBlock()) |
| return false; |
| |
| return true; |
| } |
| |
| // Return the number of iterations we want to peel off. |
| void llvm::computePeelCount(Loop *L, unsigned LoopSize, |
| TargetTransformInfo::UnrollingPreferences &UP) { |
| UP.PeelCount = 0; |
| if (!canPeel(L)) |
| return; |
| |
| // Only try to peel innermost loops. |
| if (!L->empty()) |
| return; |
| |
| // If the user provided a peel count, use that. |
| bool UserPeelCount = UnrollForcePeelCount.getNumOccurrences() > 0; |
| if (UserPeelCount) { |
| DEBUG(dbgs() << "Force-peeling first " << UnrollForcePeelCount |
| << " iterations.\n"); |
| UP.PeelCount = UnrollForcePeelCount; |
| return; |
| } |
| |
| // If we don't know the trip count, but have reason to believe the average |
| // trip count is low, peeling should be beneficial, since we will usually |
| // hit the peeled section. |
| // We only do this in the presence of profile information, since otherwise |
| // our estimates of the trip count are not reliable enough. |
| if (UP.AllowPeeling && L->getHeader()->getParent()->getEntryCount()) { |
| Optional<unsigned> PeelCount = getLoopEstimatedTripCount(L); |
| if (!PeelCount) |
| return; |
| |
| DEBUG(dbgs() << "Profile-based estimated trip count is " << *PeelCount |
| << "\n"); |
| |
| if (*PeelCount) { |
| if ((*PeelCount <= UnrollPeelMaxCount) && |
| (LoopSize * (*PeelCount + 1) <= UP.Threshold)) { |
| DEBUG(dbgs() << "Peeling first " << *PeelCount << " iterations.\n"); |
| UP.PeelCount = *PeelCount; |
| return; |
| } |
| DEBUG(dbgs() << "Requested peel count: " << *PeelCount << "\n"); |
| DEBUG(dbgs() << "Max peel count: " << UnrollPeelMaxCount << "\n"); |
| DEBUG(dbgs() << "Peel cost: " << LoopSize * (*PeelCount + 1) << "\n"); |
| DEBUG(dbgs() << "Max peel cost: " << UP.Threshold << "\n"); |
| } |
| } |
| |
| return; |
| } |
| |
| /// \brief Update the branch weights of the latch of a peeled-off loop |
| /// iteration. |
| /// This sets the branch weights for the latch of the recently peeled off loop |
| /// iteration correctly. |
| /// Our goal is to make sure that: |
| /// a) The total weight of all the copies of the loop body is preserved. |
| /// b) The total weight of the loop exit is preserved. |
| /// c) The body weight is reasonably distributed between the peeled iterations. |
| /// |
| /// \param Header The copy of the header block that belongs to next iteration. |
| /// \param LatchBR The copy of the latch branch that belongs to this iteration. |
| /// \param IterNumber The serial number of the iteration that was just |
| /// peeled off. |
| /// \param AvgIters The average number of iterations we expect the loop to have. |
| /// \param[in,out] PeeledHeaderWeight The total number of dynamic loop |
| /// iterations that are unaccounted for. As an input, it represents the number |
| /// of times we expect to enter the header of the iteration currently being |
| /// peeled off. The output is the number of times we expect to enter the |
| /// header of the next iteration. |
| static void updateBranchWeights(BasicBlock *Header, BranchInst *LatchBR, |
| unsigned IterNumber, unsigned AvgIters, |
| uint64_t &PeeledHeaderWeight) { |
| |
| // FIXME: Pick a more realistic distribution. |
| // Currently the proportion of weight we assign to the fall-through |
| // side of the branch drops linearly with the iteration number, and we use |
| // a 0.9 fudge factor to make the drop-off less sharp... |
| if (PeeledHeaderWeight) { |
| uint64_t FallThruWeight = |
| PeeledHeaderWeight * ((float)(AvgIters - IterNumber) / AvgIters * 0.9); |
| uint64_t ExitWeight = PeeledHeaderWeight - FallThruWeight; |
| PeeledHeaderWeight -= ExitWeight; |
| |
| unsigned HeaderIdx = (LatchBR->getSuccessor(0) == Header ? 0 : 1); |
| MDBuilder MDB(LatchBR->getContext()); |
| MDNode *WeightNode = |
| HeaderIdx ? MDB.createBranchWeights(ExitWeight, FallThruWeight) |
| : MDB.createBranchWeights(FallThruWeight, ExitWeight); |
| LatchBR->setMetadata(LLVMContext::MD_prof, WeightNode); |
| } |
| } |
| |
| /// \brief Clones the body of the loop L, putting it between \p InsertTop and \p |
| /// InsertBot. |
| /// \param IterNumber The serial number of the iteration currently being |
| /// peeled off. |
| /// \param Exit The exit block of the original loop. |
| /// \param[out] NewBlocks A list of the the blocks in the newly created clone |
| /// \param[out] VMap The value map between the loop and the new clone. |
| /// \param LoopBlocks A helper for DFS-traversal of the loop. |
| /// \param LVMap A value-map that maps instructions from the original loop to |
| /// instructions in the last peeled-off iteration. |
| static void cloneLoopBlocks(Loop *L, unsigned IterNumber, BasicBlock *InsertTop, |
| BasicBlock *InsertBot, BasicBlock *Exit, |
| SmallVectorImpl<BasicBlock *> &NewBlocks, |
| LoopBlocksDFS &LoopBlocks, ValueToValueMapTy &VMap, |
| ValueToValueMapTy &LVMap, LoopInfo *LI) { |
| |
| BasicBlock *Header = L->getHeader(); |
| BasicBlock *Latch = L->getLoopLatch(); |
| BasicBlock *PreHeader = L->getLoopPreheader(); |
| |
| Function *F = Header->getParent(); |
| LoopBlocksDFS::RPOIterator BlockBegin = LoopBlocks.beginRPO(); |
| LoopBlocksDFS::RPOIterator BlockEnd = LoopBlocks.endRPO(); |
| Loop *ParentLoop = L->getParentLoop(); |
| |
| // For each block in the original loop, create a new copy, |
| // and update the value map with the newly created values. |
| for (LoopBlocksDFS::RPOIterator BB = BlockBegin; BB != BlockEnd; ++BB) { |
| BasicBlock *NewBB = CloneBasicBlock(*BB, VMap, ".peel", F); |
| NewBlocks.push_back(NewBB); |
| |
| if (ParentLoop) |
| ParentLoop->addBasicBlockToLoop(NewBB, *LI); |
| |
| VMap[*BB] = NewBB; |
| } |
| |
| // Hook-up the control flow for the newly inserted blocks. |
| // The new header is hooked up directly to the "top", which is either |
| // the original loop preheader (for the first iteration) or the previous |
| // iteration's exiting block (for every other iteration) |
| InsertTop->getTerminator()->setSuccessor(0, cast<BasicBlock>(VMap[Header])); |
| |
| // Similarly, for the latch: |
| // The original exiting edge is still hooked up to the loop exit. |
| // The backedge now goes to the "bottom", which is either the loop's real |
| // header (for the last peeled iteration) or the copied header of the next |
| // iteration (for every other iteration) |
| BranchInst *LatchBR = |
| cast<BranchInst>(cast<BasicBlock>(VMap[Latch])->getTerminator()); |
| unsigned HeaderIdx = (LatchBR->getSuccessor(0) == Header ? 0 : 1); |
| LatchBR->setSuccessor(HeaderIdx, InsertBot); |
| LatchBR->setSuccessor(1 - HeaderIdx, Exit); |
| |
| // The new copy of the loop body starts with a bunch of PHI nodes |
| // that pick an incoming value from either the preheader, or the previous |
| // loop iteration. Since this copy is no longer part of the loop, we |
| // resolve this statically: |
| // For the first iteration, we use the value from the preheader directly. |
| // For any other iteration, we replace the phi with the value generated by |
| // the immediately preceding clone of the loop body (which represents |
| // the previous iteration). |
| for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) { |
| PHINode *NewPHI = cast<PHINode>(VMap[&*I]); |
| if (IterNumber == 0) { |
| VMap[&*I] = NewPHI->getIncomingValueForBlock(PreHeader); |
| } else { |
| Value *LatchVal = NewPHI->getIncomingValueForBlock(Latch); |
| Instruction *LatchInst = dyn_cast<Instruction>(LatchVal); |
| if (LatchInst && L->contains(LatchInst)) |
| VMap[&*I] = LVMap[LatchInst]; |
| else |
| VMap[&*I] = LatchVal; |
| } |
| cast<BasicBlock>(VMap[Header])->getInstList().erase(NewPHI); |
| } |
| |
| // Fix up the outgoing values - we need to add a value for the iteration |
| // we've just created. Note that this must happen *after* the incoming |
| // values are adjusted, since the value going out of the latch may also be |
| // a value coming into the header. |
| for (BasicBlock::iterator I = Exit->begin(); isa<PHINode>(I); ++I) { |
| PHINode *PHI = cast<PHINode>(I); |
| Value *LatchVal = PHI->getIncomingValueForBlock(Latch); |
| Instruction *LatchInst = dyn_cast<Instruction>(LatchVal); |
| if (LatchInst && L->contains(LatchInst)) |
| LatchVal = VMap[LatchVal]; |
| PHI->addIncoming(LatchVal, cast<BasicBlock>(VMap[Latch])); |
| } |
| |
| // LastValueMap is updated with the values for the current loop |
| // which are used the next time this function is called. |
| for (const auto &KV : VMap) |
| LVMap[KV.first] = KV.second; |
| } |
| |
| /// \brief Peel off the first \p PeelCount iterations of loop \p L. |
| /// |
| /// Note that this does not peel them off as a single straight-line block. |
| /// Rather, each iteration is peeled off separately, and needs to check the |
| /// exit condition. |
| /// For loops that dynamically execute \p PeelCount iterations or less |
| /// this provides a benefit, since the peeled off iterations, which account |
| /// for the bulk of dynamic execution, can be further simplified by scalar |
| /// optimizations. |
| bool llvm::peelLoop(Loop *L, unsigned PeelCount, LoopInfo *LI, |
| ScalarEvolution *SE, DominatorTree *DT, |
| bool PreserveLCSSA) { |
| if (!canPeel(L)) |
| return false; |
| |
| LoopBlocksDFS LoopBlocks(L); |
| LoopBlocks.perform(LI); |
| |
| BasicBlock *Header = L->getHeader(); |
| BasicBlock *PreHeader = L->getLoopPreheader(); |
| BasicBlock *Latch = L->getLoopLatch(); |
| BasicBlock *Exit = L->getUniqueExitBlock(); |
| |
| Function *F = Header->getParent(); |
| |
| // Set up all the necessary basic blocks. It is convenient to split the |
| // preheader into 3 parts - two blocks to anchor the peeled copy of the loop |
| // body, and a new preheader for the "real" loop. |
| |
| // Peeling the first iteration transforms. |
| // |
| // PreHeader: |
| // ... |
| // Header: |
| // LoopBody |
| // If (cond) goto Header |
| // Exit: |
| // |
| // into |
| // |
| // InsertTop: |
| // LoopBody |
| // If (!cond) goto Exit |
| // InsertBot: |
| // NewPreHeader: |
| // ... |
| // Header: |
| // LoopBody |
| // If (cond) goto Header |
| // Exit: |
| // |
| // Each following iteration will split the current bottom anchor in two, |
| // and put the new copy of the loop body between these two blocks. That is, |
| // after peeling another iteration from the example above, we'll split |
| // InsertBot, and get: |
| // |
| // InsertTop: |
| // LoopBody |
| // If (!cond) goto Exit |
| // InsertBot: |
| // LoopBody |
| // If (!cond) goto Exit |
| // InsertBot.next: |
| // NewPreHeader: |
| // ... |
| // Header: |
| // LoopBody |
| // If (cond) goto Header |
| // Exit: |
| |
| BasicBlock *InsertTop = SplitEdge(PreHeader, Header, DT, LI); |
| BasicBlock *InsertBot = |
| SplitBlock(InsertTop, InsertTop->getTerminator(), DT, LI); |
| BasicBlock *NewPreHeader = |
| SplitBlock(InsertBot, InsertBot->getTerminator(), DT, LI); |
| |
| InsertTop->setName(Header->getName() + ".peel.begin"); |
| InsertBot->setName(Header->getName() + ".peel.next"); |
| NewPreHeader->setName(PreHeader->getName() + ".peel.newph"); |
| |
| ValueToValueMapTy LVMap; |
| |
| // If we have branch weight information, we'll want to update it for the |
| // newly created branches. |
| BranchInst *LatchBR = |
| cast<BranchInst>(cast<BasicBlock>(Latch)->getTerminator()); |
| unsigned HeaderIdx = (LatchBR->getSuccessor(0) == Header ? 0 : 1); |
| |
| uint64_t TrueWeight, FalseWeight; |
| uint64_t ExitWeight = 0, CurHeaderWeight = 0; |
| if (LatchBR->extractProfMetadata(TrueWeight, FalseWeight)) { |
| ExitWeight = HeaderIdx ? TrueWeight : FalseWeight; |
| // The # of times the loop body executes is the sum of the exit block |
| // weight and the # of times the backedges are taken. |
| CurHeaderWeight = TrueWeight + FalseWeight; |
| } |
| |
| // For each peeled-off iteration, make a copy of the loop. |
| for (unsigned Iter = 0; Iter < PeelCount; ++Iter) { |
| SmallVector<BasicBlock *, 8> NewBlocks; |
| ValueToValueMapTy VMap; |
| |
| // Subtract the exit weight from the current header weight -- the exit |
| // weight is exactly the weight of the previous iteration's header. |
| // FIXME: due to the way the distribution is constructed, we need a |
| // guard here to make sure we don't end up with non-positive weights. |
| if (ExitWeight < CurHeaderWeight) |
| CurHeaderWeight -= ExitWeight; |
| else |
| CurHeaderWeight = 1; |
| |
| cloneLoopBlocks(L, Iter, InsertTop, InsertBot, Exit, |
| NewBlocks, LoopBlocks, VMap, LVMap, LI); |
| updateBranchWeights(InsertBot, cast<BranchInst>(VMap[LatchBR]), Iter, |
| PeelCount, ExitWeight); |
| |
| InsertTop = InsertBot; |
| InsertBot = SplitBlock(InsertBot, InsertBot->getTerminator(), DT, LI); |
| InsertBot->setName(Header->getName() + ".peel.next"); |
| |
| F->getBasicBlockList().splice(InsertTop->getIterator(), |
| F->getBasicBlockList(), |
| NewBlocks[0]->getIterator(), F->end()); |
| |
| // Remap to use values from the current iteration instead of the |
| // previous one. |
| remapInstructionsInBlocks(NewBlocks, VMap); |
| } |
| |
| // Now adjust the phi nodes in the loop header to get their initial values |
| // from the last peeled-off iteration instead of the preheader. |
| for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) { |
| PHINode *PHI = cast<PHINode>(I); |
| Value *NewVal = PHI->getIncomingValueForBlock(Latch); |
| Instruction *LatchInst = dyn_cast<Instruction>(NewVal); |
| if (LatchInst && L->contains(LatchInst)) |
| NewVal = LVMap[LatchInst]; |
| |
| PHI->setIncomingValue(PHI->getBasicBlockIndex(NewPreHeader), NewVal); |
| } |
| |
| // Adjust the branch weights on the loop exit. |
| if (ExitWeight) { |
| // The backedge count is the difference of current header weight and |
| // current loop exit weight. If the current header weight is smaller than |
| // the current loop exit weight, we mark the loop backedge weight as 1. |
| uint64_t BackEdgeWeight = 0; |
| if (ExitWeight < CurHeaderWeight) |
| BackEdgeWeight = CurHeaderWeight - ExitWeight; |
| else |
| BackEdgeWeight = 1; |
| MDBuilder MDB(LatchBR->getContext()); |
| MDNode *WeightNode = |
| HeaderIdx ? MDB.createBranchWeights(ExitWeight, BackEdgeWeight) |
| : MDB.createBranchWeights(BackEdgeWeight, ExitWeight); |
| LatchBR->setMetadata(LLVMContext::MD_prof, WeightNode); |
| } |
| |
| // If the loop is nested, we changed the parent loop, update SE. |
| if (Loop *ParentLoop = L->getParentLoop()) |
| SE->forgetLoop(ParentLoop); |
| |
| NumPeeled++; |
| |
| return true; |
| } |