|  | //===-- StatepointLowering.h - SDAGBuilder's statepoint code -*- C++ -*---===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file includes support code use by SelectionDAGBuilder when lowering a | 
|  | // statepoint sequence in SelectionDAG IR. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H | 
|  | #define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H | 
|  |  | 
|  | #include "llvm/ADT/DenseMap.h" | 
|  | #include "llvm/CodeGen/SelectionDAG.h" | 
|  | #include "llvm/CodeGen/SelectionDAGNodes.h" | 
|  | #include <vector> | 
|  |  | 
|  | namespace llvm { | 
|  | class SelectionDAGBuilder; | 
|  |  | 
|  | /// This class tracks both per-statepoint and per-selectiondag information. | 
|  | /// For each statepoint it tracks locations of it's gc valuess (incoming and | 
|  | /// relocated) and list of gcreloc calls scheduled for visiting (this is | 
|  | /// used for a debug mode consistency check only).  The spill slot tracking | 
|  | /// works in concert with information in FunctionLoweringInfo. | 
|  | class StatepointLoweringState { | 
|  | public: | 
|  | StatepointLoweringState() : NextSlotToAllocate(0) { | 
|  | } | 
|  |  | 
|  | /// Reset all state tracking for a newly encountered safepoint.  Also | 
|  | /// performs some consistency checking. | 
|  | void startNewStatepoint(SelectionDAGBuilder &Builder); | 
|  |  | 
|  | /// Clear the memory usage of this object.  This is called from | 
|  | /// SelectionDAGBuilder::clear.  We require this is never called in the | 
|  | /// midst of processing a statepoint sequence. | 
|  | void clear(); | 
|  |  | 
|  | /// Returns the spill location of a value incoming to the current | 
|  | /// statepoint.  Will return SDValue() if this value hasn't been | 
|  | /// spilled.  Otherwise, the value has already been spilled and no | 
|  | /// further action is required by the caller. | 
|  | SDValue getLocation(SDValue val) { | 
|  | if (!Locations.count(val)) | 
|  | return SDValue(); | 
|  | return Locations[val]; | 
|  | } | 
|  | void setLocation(SDValue val, SDValue Location) { | 
|  | assert(!Locations.count(val) && | 
|  | "Trying to allocate already allocated location"); | 
|  | Locations[val] = Location; | 
|  | } | 
|  |  | 
|  | /// Returns the relocated value for a given input pointer. Will | 
|  | /// return SDValue() if this value hasn't yet been reloaded from | 
|  | /// it's stack slot after the statepoint.  Otherwise, the value | 
|  | /// has already been reloaded and the SDValue of that reload will | 
|  | /// be returned. Note that VMState values are spilled but not | 
|  | /// reloaded (since they don't change at the safepoint unless | 
|  | /// also listed in the GC pointer section) and will thus never | 
|  | /// be in this map | 
|  | SDValue getRelocLocation(SDValue val) { | 
|  | if (!RelocLocations.count(val)) | 
|  | return SDValue(); | 
|  | return RelocLocations[val]; | 
|  | } | 
|  | void setRelocLocation(SDValue val, SDValue Location) { | 
|  | assert(!RelocLocations.count(val) && | 
|  | "Trying to allocate already allocated location"); | 
|  | RelocLocations[val] = Location; | 
|  | } | 
|  |  | 
|  | /// Record the fact that we expect to encounter a given gc_relocate | 
|  | /// before the next statepoint.  If we don't see it, we'll report | 
|  | /// an assertion. | 
|  | void scheduleRelocCall(const CallInst &RelocCall) { | 
|  | PendingGCRelocateCalls.push_back(&RelocCall); | 
|  | } | 
|  | /// Remove this gc_relocate from the list we're expecting to see | 
|  | /// before the next statepoint.  If we weren't expecting to see | 
|  | /// it, we'll report an assertion. | 
|  | void relocCallVisited(const CallInst &RelocCall) { | 
|  | SmallVectorImpl<const CallInst *>::iterator itr = | 
|  | std::find(PendingGCRelocateCalls.begin(), PendingGCRelocateCalls.end(), | 
|  | &RelocCall); | 
|  | assert(itr != PendingGCRelocateCalls.end() && | 
|  | "Visited unexpected gcrelocate call"); | 
|  | PendingGCRelocateCalls.erase(itr); | 
|  | } | 
|  |  | 
|  | // TODO: Should add consistency tracking to ensure we encounter | 
|  | // expected gc_result calls too. | 
|  |  | 
|  | /// Get a stack slot we can use to store an value of type ValueType.  This | 
|  | /// will hopefully be a recylced slot from another statepoint. | 
|  | SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder); | 
|  |  | 
|  | void reserveStackSlot(int Offset) { | 
|  | assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && | 
|  | "out of bounds"); | 
|  | assert(!AllocatedStackSlots[Offset] && "already reserved!"); | 
|  | assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); | 
|  | AllocatedStackSlots[Offset] = true; | 
|  | } | 
|  | bool isStackSlotAllocated(int Offset) { | 
|  | assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && | 
|  | "out of bounds"); | 
|  | return AllocatedStackSlots[Offset]; | 
|  | } | 
|  |  | 
|  | private: | 
|  | /// Maps pre-relocation value (gc pointer directly incoming into statepoint) | 
|  | /// into it's location (currently only stack slots) | 
|  | DenseMap<SDValue, SDValue> Locations; | 
|  | /// Map pre-relocated value into it's new relocated location | 
|  | DenseMap<SDValue, SDValue> RelocLocations; | 
|  |  | 
|  | /// A boolean indicator for each slot listed in the FunctionInfo as to | 
|  | /// whether it has been used in the current statepoint.  Since we try to | 
|  | /// preserve stack slots across safepoints, there can be gaps in which | 
|  | /// slots have been allocated. | 
|  | SmallVector<bool, 50> AllocatedStackSlots; | 
|  |  | 
|  | /// Points just beyond the last slot known to have been allocated | 
|  | unsigned NextSlotToAllocate; | 
|  |  | 
|  | /// Keep track of pending gcrelocate calls for consistency check | 
|  | SmallVector<const CallInst *, 10> PendingGCRelocateCalls; | 
|  | }; | 
|  | } // end namespace llvm | 
|  |  | 
|  | #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H |