|  | //===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file was developed by Chris Lattner and is distributed under | 
|  | // the University of Illinois Open Source License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file implements the SmallPtrSet class.  See SmallPtrSet.h for an | 
|  | // overview of the algorithm. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "llvm/ADT/SmallPtrSet.h" | 
|  | using namespace llvm; | 
|  |  | 
|  | bool SmallPtrSetImpl::insert(void *Ptr) { | 
|  | if (isSmall()) { | 
|  | // Check to see if it is already in the set. | 
|  | for (void **APtr = SmallArray, **E = SmallArray+NumElements; | 
|  | APtr != E; ++APtr) | 
|  | if (*APtr == Ptr) | 
|  | return false; | 
|  |  | 
|  | // Nope, there isn't.  If we stay small, just 'pushback' now. | 
|  | if (NumElements < CurArraySize-1) { | 
|  | SmallArray[NumElements++] = Ptr; | 
|  | return true; | 
|  | } | 
|  | // Otherwise, hit the big set case, which will call grow. | 
|  | } | 
|  |  | 
|  | // If more than 3/4 of the array is full, grow. | 
|  | if (NumElements*4 >= CurArraySize*3) | 
|  | Grow(); | 
|  |  | 
|  | // Okay, we know we have space.  Find a hash bucket. | 
|  | void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); | 
|  | if (*Bucket == Ptr) return false; // Already inserted, good. | 
|  |  | 
|  | // Otherwise, insert it! | 
|  | *Bucket = Ptr; | 
|  | ++NumElements;  // Track density. | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool SmallPtrSetImpl::erase(void *Ptr) { | 
|  | if (isSmall()) { | 
|  | // Check to see if it is in the set. | 
|  | for (void **APtr = SmallArray, **E = SmallArray+NumElements; | 
|  | APtr != E; ++APtr) | 
|  | if (*APtr == Ptr) { | 
|  | // If it is in the set, move everything over, replacing this element. | 
|  | memmove(APtr, APtr+1, sizeof(void*)*(E-APtr-1)); | 
|  | // Clear the end element. | 
|  | E[-1] = getEmptyMarker(); | 
|  | --NumElements; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Okay, we know we have space.  Find a hash bucket. | 
|  | void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); | 
|  | if (*Bucket != Ptr) return false;  // Not in the set? | 
|  |  | 
|  | // Set this as a tombstone. | 
|  | *Bucket = getTombstoneMarker(); | 
|  | --NumElements; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void * const *SmallPtrSetImpl::FindBucketFor(void *Ptr) const { | 
|  | unsigned Bucket = Hash(Ptr); | 
|  | unsigned ArraySize = CurArraySize; | 
|  | unsigned ProbeAmt = 1; | 
|  | void *const *Array = CurArray; | 
|  | void *const *Tombstone = 0; | 
|  | while (1) { | 
|  | // Found Ptr's bucket? | 
|  | if (Array[Bucket] == Ptr) | 
|  | return Array+Bucket; | 
|  |  | 
|  | // If we found an empty bucket, the pointer doesn't exist in the set. | 
|  | // Return a tombstone if we've seen one so far, or the empty bucket if | 
|  | // not. | 
|  | if (Array[Bucket] == getEmptyMarker()) | 
|  | return Tombstone ? Tombstone : Array+Bucket; | 
|  |  | 
|  | // If this is a tombstone, remember it.  If Ptr ends up not in the set, we | 
|  | // prefer to return it than something that would require more probing. | 
|  | if (Array[Bucket] == getTombstoneMarker() && !Tombstone) | 
|  | Tombstone = Array+Bucket;  // Remember the first tombstone found. | 
|  |  | 
|  | // It's a hash collision or a tombstone. Reprobe. | 
|  | Bucket = (Bucket + ProbeAmt++) & (ArraySize-1); | 
|  | } | 
|  | } | 
|  |  | 
|  | /// Grow - Allocate a larger backing store for the buckets and move it over. | 
|  | /// | 
|  | void SmallPtrSetImpl::Grow() { | 
|  | // Allocate at twice as many buckets, but at least 128. | 
|  | unsigned OldSize = CurArraySize; | 
|  | unsigned NewSize = OldSize < 64 ? 128 : OldSize*2; | 
|  |  | 
|  | void **OldBuckets = CurArray; | 
|  | bool WasSmall = isSmall(); | 
|  |  | 
|  | // Install the new array.  Clear all the buckets to empty. | 
|  | CurArray = new void*[NewSize+1]; | 
|  | CurArraySize = NewSize; | 
|  | memset(CurArray, -1, NewSize*sizeof(void*)); | 
|  |  | 
|  | // The end pointer, always valid, is set to a valid element to help the | 
|  | // iterator. | 
|  | CurArray[NewSize] = 0; | 
|  |  | 
|  | // Copy over all the elements. | 
|  | if (WasSmall) { | 
|  | // Small sets store their elements in order. | 
|  | for (void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements; | 
|  | BucketPtr != E; ++BucketPtr) { | 
|  | void *Elt = *BucketPtr; | 
|  | *const_cast<void**>(FindBucketFor(Elt)) = Elt; | 
|  | } | 
|  | } else { | 
|  | // Copy over all valid entries. | 
|  | for (void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize; | 
|  | BucketPtr != E; ++BucketPtr) { | 
|  | // Copy over the element if it is valid. | 
|  | void *Elt = *BucketPtr; | 
|  | if (Elt != getTombstoneMarker() && Elt != getEmptyMarker()) | 
|  | *const_cast<void**>(FindBucketFor(Elt)) = Elt; | 
|  | } | 
|  |  | 
|  | delete [] OldBuckets; | 
|  | } | 
|  | } |