|  | ========================== | 
|  | Exception Handling in LLVM | 
|  | ========================== | 
|  |  | 
|  | .. contents:: | 
|  | :local: | 
|  |  | 
|  | Introduction | 
|  | ============ | 
|  |  | 
|  | This document is the central repository for all information pertaining to | 
|  | exception handling in LLVM.  It describes the format that LLVM exception | 
|  | handling information takes, which is useful for those interested in creating | 
|  | front-ends or dealing directly with the information.  Further, this document | 
|  | provides specific examples of what exception handling information is used for in | 
|  | C and C++. | 
|  |  | 
|  | Itanium ABI Zero-cost Exception Handling | 
|  | ---------------------------------------- | 
|  |  | 
|  | Exception handling for most programming languages is designed to recover from | 
|  | conditions that rarely occur during general use of an application.  To that end, | 
|  | exception handling should not interfere with the main flow of an application's | 
|  | algorithm by performing checkpointing tasks, such as saving the current pc or | 
|  | register state. | 
|  |  | 
|  | The Itanium ABI Exception Handling Specification defines a methodology for | 
|  | providing outlying data in the form of exception tables without inlining | 
|  | speculative exception handling code in the flow of an application's main | 
|  | algorithm.  Thus, the specification is said to add "zero-cost" to the normal | 
|  | execution of an application. | 
|  |  | 
|  | A more complete description of the Itanium ABI exception handling runtime | 
|  | support of can be found at `Itanium C++ ABI: Exception Handling | 
|  | <http://itanium-cxx-abi.github.io/cxx-abi/abi-eh.html>`_. A description of the | 
|  | exception frame format can be found at `Exception Frames | 
|  | <http://refspecs.linuxfoundation.org/LSB_3.0.0/LSB-Core-generic/LSB-Core-generic/ehframechpt.html>`_, | 
|  | with details of the DWARF 4 specification at `DWARF 4 Standard | 
|  | <http://dwarfstd.org/Dwarf4Std.php>`_.  A description for the C++ exception | 
|  | table formats can be found at `Exception Handling Tables | 
|  | <http://itanium-cxx-abi.github.io/cxx-abi/exceptions.pdf>`_. | 
|  |  | 
|  | Setjmp/Longjmp Exception Handling | 
|  | --------------------------------- | 
|  |  | 
|  | Setjmp/Longjmp (SJLJ) based exception handling uses LLVM intrinsics | 
|  | `llvm.eh.sjlj.setjmp`_ and `llvm.eh.sjlj.longjmp`_ to handle control flow for | 
|  | exception handling. | 
|  |  | 
|  | For each function which does exception processing --- be it ``try``/``catch`` | 
|  | blocks or cleanups --- that function registers itself on a global frame | 
|  | list. When exceptions are unwinding, the runtime uses this list to identify | 
|  | which functions need processing. | 
|  |  | 
|  | Landing pad selection is encoded in the call site entry of the function | 
|  | context. The runtime returns to the function via `llvm.eh.sjlj.longjmp`_, where | 
|  | a switch table transfers control to the appropriate landing pad based on the | 
|  | index stored in the function context. | 
|  |  | 
|  | In contrast to DWARF exception handling, which encodes exception regions and | 
|  | frame information in out-of-line tables, SJLJ exception handling builds and | 
|  | removes the unwind frame context at runtime. This results in faster exception | 
|  | handling at the expense of slower execution when no exceptions are thrown. As | 
|  | exceptions are, by their nature, intended for uncommon code paths, DWARF | 
|  | exception handling is generally preferred to SJLJ. | 
|  |  | 
|  | Windows Runtime Exception Handling | 
|  | ----------------------------------- | 
|  |  | 
|  | LLVM supports handling exceptions produced by the Windows runtime, but it | 
|  | requires a very different intermediate representation. It is not based on the | 
|  | ":ref:`landingpad <i_landingpad>`" instruction like the other two models, and is | 
|  | described later in this document under :ref:`wineh`. | 
|  |  | 
|  | Overview | 
|  | -------- | 
|  |  | 
|  | When an exception is thrown in LLVM code, the runtime does its best to find a | 
|  | handler suited to processing the circumstance. | 
|  |  | 
|  | The runtime first attempts to find an *exception frame* corresponding to the | 
|  | function where the exception was thrown.  If the programming language supports | 
|  | exception handling (e.g. C++), the exception frame contains a reference to an | 
|  | exception table describing how to process the exception.  If the language does | 
|  | not support exception handling (e.g. C), or if the exception needs to be | 
|  | forwarded to a prior activation, the exception frame contains information about | 
|  | how to unwind the current activation and restore the state of the prior | 
|  | activation.  This process is repeated until the exception is handled. If the | 
|  | exception is not handled and no activations remain, then the application is | 
|  | terminated with an appropriate error message. | 
|  |  | 
|  | Because different programming languages have different behaviors when handling | 
|  | exceptions, the exception handling ABI provides a mechanism for | 
|  | supplying *personalities*. An exception handling personality is defined by | 
|  | way of a *personality function* (e.g. ``__gxx_personality_v0`` in C++), | 
|  | which receives the context of the exception, an *exception structure* | 
|  | containing the exception object type and value, and a reference to the exception | 
|  | table for the current function.  The personality function for the current | 
|  | compile unit is specified in a *common exception frame*. | 
|  |  | 
|  | The organization of an exception table is language dependent. For C++, an | 
|  | exception table is organized as a series of code ranges defining what to do if | 
|  | an exception occurs in that range. Typically, the information associated with a | 
|  | range defines which types of exception objects (using C++ *type info*) that are | 
|  | handled in that range, and an associated action that should take place. Actions | 
|  | typically pass control to a *landing pad*. | 
|  |  | 
|  | A landing pad corresponds roughly to the code found in the ``catch`` portion of | 
|  | a ``try``/``catch`` sequence. When execution resumes at a landing pad, it | 
|  | receives an *exception structure* and a *selector value* corresponding to the | 
|  | *type* of exception thrown. The selector is then used to determine which *catch* | 
|  | should actually process the exception. | 
|  |  | 
|  | LLVM Code Generation | 
|  | ==================== | 
|  |  | 
|  | From a C++ developer's perspective, exceptions are defined in terms of the | 
|  | ``throw`` and ``try``/``catch`` statements. In this section we will describe the | 
|  | implementation of LLVM exception handling in terms of C++ examples. | 
|  |  | 
|  | Throw | 
|  | ----- | 
|  |  | 
|  | Languages that support exception handling typically provide a ``throw`` | 
|  | operation to initiate the exception process. Internally, a ``throw`` operation | 
|  | breaks down into two steps. | 
|  |  | 
|  | #. A request is made to allocate exception space for an exception structure. | 
|  | This structure needs to survive beyond the current activation. This structure | 
|  | will contain the type and value of the object being thrown. | 
|  |  | 
|  | #. A call is made to the runtime to raise the exception, passing the exception | 
|  | structure as an argument. | 
|  |  | 
|  | In C++, the allocation of the exception structure is done by the | 
|  | ``__cxa_allocate_exception`` runtime function. The exception raising is handled | 
|  | by ``__cxa_throw``. The type of the exception is represented using a C++ RTTI | 
|  | structure. | 
|  |  | 
|  | Try/Catch | 
|  | --------- | 
|  |  | 
|  | A call within the scope of a *try* statement can potentially raise an | 
|  | exception. In those circumstances, the LLVM C++ front-end replaces the call with | 
|  | an ``invoke`` instruction. Unlike a call, the ``invoke`` has two potential | 
|  | continuation points: | 
|  |  | 
|  | #. where to continue when the call succeeds as per normal, and | 
|  |  | 
|  | #. where to continue if the call raises an exception, either by a throw or the | 
|  | unwinding of a throw | 
|  |  | 
|  | The term used to define the place where an ``invoke`` continues after an | 
|  | exception is called a *landing pad*. LLVM landing pads are conceptually | 
|  | alternative function entry points where an exception structure reference and a | 
|  | type info index are passed in as arguments. The landing pad saves the exception | 
|  | structure reference and then proceeds to select the catch block that corresponds | 
|  | to the type info of the exception object. | 
|  |  | 
|  | The LLVM :ref:`i_landingpad` is used to convey information about the landing | 
|  | pad to the back end. For C++, the ``landingpad`` instruction returns a pointer | 
|  | and integer pair corresponding to the pointer to the *exception structure* and | 
|  | the *selector value* respectively. | 
|  |  | 
|  | The ``landingpad`` instruction looks for a reference to the personality | 
|  | function to be used for this ``try``/``catch`` sequence in the parent | 
|  | function's attribute list. The instruction contains a list of *cleanup*, | 
|  | *catch*, and *filter* clauses. The exception is tested against the clauses | 
|  | sequentially from first to last. The clauses have the following meanings: | 
|  |  | 
|  | -  ``catch <type> @ExcType`` | 
|  |  | 
|  | - This clause means that the landingpad block should be entered if the | 
|  | exception being thrown is of type ``@ExcType`` or a subtype of | 
|  | ``@ExcType``. For C++, ``@ExcType`` is a pointer to the ``std::type_info`` | 
|  | object (an RTTI object) representing the C++ exception type. | 
|  |  | 
|  | - If ``@ExcType`` is ``null``, any exception matches, so the landingpad | 
|  | should always be entered. This is used for C++ catch-all blocks ("``catch | 
|  | (...)``"). | 
|  |  | 
|  | - When this clause is matched, the selector value will be equal to the value | 
|  | returned by "``@llvm.eh.typeid.for(i8* @ExcType)``". This will always be a | 
|  | positive value. | 
|  |  | 
|  | -  ``filter <type> [<type> @ExcType1, ..., <type> @ExcTypeN]`` | 
|  |  | 
|  | - This clause means that the landingpad should be entered if the exception | 
|  | being thrown does *not* match any of the types in the list (which, for C++, | 
|  | are again specified as ``std::type_info`` pointers). | 
|  |  | 
|  | - C++ front-ends use this to implement C++ exception specifications, such as | 
|  | "``void foo() throw (ExcType1, ..., ExcTypeN) { ... }``". | 
|  |  | 
|  | - When this clause is matched, the selector value will be negative. | 
|  |  | 
|  | - The array argument to ``filter`` may be empty; for example, "``[0 x i8**] | 
|  | undef``". This means that the landingpad should always be entered. (Note | 
|  | that such a ``filter`` would not be equivalent to "``catch i8* null``", | 
|  | because ``filter`` and ``catch`` produce negative and positive selector | 
|  | values respectively.) | 
|  |  | 
|  | -  ``cleanup`` | 
|  |  | 
|  | - This clause means that the landingpad should always be entered. | 
|  |  | 
|  | - C++ front-ends use this for calling objects' destructors. | 
|  |  | 
|  | - When this clause is matched, the selector value will be zero. | 
|  |  | 
|  | - The runtime may treat "``cleanup``" differently from "``catch <type> | 
|  | null``". | 
|  |  | 
|  | In C++, if an unhandled exception occurs, the language runtime will call | 
|  | ``std::terminate()``, but it is implementation-defined whether the runtime | 
|  | unwinds the stack and calls object destructors first. For example, the GNU | 
|  | C++ unwinder does not call object destructors when an unhandled exception | 
|  | occurs. The reason for this is to improve debuggability: it ensures that | 
|  | ``std::terminate()`` is called from the context of the ``throw``, so that | 
|  | this context is not lost by unwinding the stack. A runtime will typically | 
|  | implement this by searching for a matching non-``cleanup`` clause, and | 
|  | aborting if it does not find one, before entering any landingpad blocks. | 
|  |  | 
|  | Once the landing pad has the type info selector, the code branches to the code | 
|  | for the first catch. The catch then checks the value of the type info selector | 
|  | against the index of type info for that catch.  Since the type info index is not | 
|  | known until all the type infos have been gathered in the backend, the catch code | 
|  | must call the `llvm.eh.typeid.for`_ intrinsic to determine the index for a given | 
|  | type info. If the catch fails to match the selector then control is passed on to | 
|  | the next catch. | 
|  |  | 
|  | Finally, the entry and exit of catch code is bracketed with calls to | 
|  | ``__cxa_begin_catch`` and ``__cxa_end_catch``. | 
|  |  | 
|  | * ``__cxa_begin_catch`` takes an exception structure reference as an argument | 
|  | and returns the value of the exception object. | 
|  |  | 
|  | * ``__cxa_end_catch`` takes no arguments. This function: | 
|  |  | 
|  | #. Locates the most recently caught exception and decrements its handler | 
|  | count, | 
|  |  | 
|  | #. Removes the exception from the *caught* stack if the handler count goes to | 
|  | zero, and | 
|  |  | 
|  | #. Destroys the exception if the handler count goes to zero and the exception | 
|  | was not re-thrown by throw. | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | a rethrow from within the catch may replace this call with a | 
|  | ``__cxa_rethrow``. | 
|  |  | 
|  | Cleanups | 
|  | -------- | 
|  |  | 
|  | A cleanup is extra code which needs to be run as part of unwinding a scope.  C++ | 
|  | destructors are a typical example, but other languages and language extensions | 
|  | provide a variety of different kinds of cleanups. In general, a landing pad may | 
|  | need to run arbitrary amounts of cleanup code before actually entering a catch | 
|  | block. To indicate the presence of cleanups, a :ref:`i_landingpad` should have | 
|  | a *cleanup* clause.  Otherwise, the unwinder will not stop at the landing pad if | 
|  | there are no catches or filters that require it to. | 
|  |  | 
|  | .. note:: | 
|  |  | 
|  | Do not allow a new exception to propagate out of the execution of a | 
|  | cleanup. This can corrupt the internal state of the unwinder.  Different | 
|  | languages describe different high-level semantics for these situations: for | 
|  | example, C++ requires that the process be terminated, whereas Ada cancels both | 
|  | exceptions and throws a third. | 
|  |  | 
|  | When all cleanups are finished, if the exception is not handled by the current | 
|  | function, resume unwinding by calling the :ref:`resume instruction <i_resume>`, | 
|  | passing in the result of the ``landingpad`` instruction for the original | 
|  | landing pad. | 
|  |  | 
|  | Throw Filters | 
|  | ------------- | 
|  |  | 
|  | C++ allows the specification of which exception types may be thrown from a | 
|  | function. To represent this, a top level landing pad may exist to filter out | 
|  | invalid types. To express this in LLVM code the :ref:`i_landingpad` will have a | 
|  | filter clause. The clause consists of an array of type infos. | 
|  | ``landingpad`` will return a negative value | 
|  | if the exception does not match any of the type infos. If no match is found then | 
|  | a call to ``__cxa_call_unexpected`` should be made, otherwise | 
|  | ``_Unwind_Resume``.  Each of these functions requires a reference to the | 
|  | exception structure.  Note that the most general form of a ``landingpad`` | 
|  | instruction can have any number of catch, cleanup, and filter clauses (though | 
|  | having more than one cleanup is pointless). The LLVM C++ front-end can generate | 
|  | such ``landingpad`` instructions due to inlining creating nested exception | 
|  | handling scopes. | 
|  |  | 
|  | .. _undefined: | 
|  |  | 
|  | Restrictions | 
|  | ------------ | 
|  |  | 
|  | The unwinder delegates the decision of whether to stop in a call frame to that | 
|  | call frame's language-specific personality function. Not all unwinders guarantee | 
|  | that they will stop to perform cleanups. For example, the GNU C++ unwinder | 
|  | doesn't do so unless the exception is actually caught somewhere further up the | 
|  | stack. | 
|  |  | 
|  | In order for inlining to behave correctly, landing pads must be prepared to | 
|  | handle selector results that they did not originally advertise. Suppose that a | 
|  | function catches exceptions of type ``A``, and it's inlined into a function that | 
|  | catches exceptions of type ``B``. The inliner will update the ``landingpad`` | 
|  | instruction for the inlined landing pad to include the fact that ``B`` is also | 
|  | caught. If that landing pad assumes that it will only be entered to catch an | 
|  | ``A``, it's in for a rude awakening.  Consequently, landing pads must test for | 
|  | the selector results they understand and then resume exception propagation with | 
|  | the `resume instruction <LangRef.html#i_resume>`_ if none of the conditions | 
|  | match. | 
|  |  | 
|  | Exception Handling Intrinsics | 
|  | ============================= | 
|  |  | 
|  | In addition to the ``landingpad`` and ``resume`` instructions, LLVM uses several | 
|  | intrinsic functions (name prefixed with ``llvm.eh``) to provide exception | 
|  | handling information at various points in generated code. | 
|  |  | 
|  | .. _llvm.eh.typeid.for: | 
|  |  | 
|  | ``llvm.eh.typeid.for`` | 
|  | ---------------------- | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | i32 @llvm.eh.typeid.for(i8* %type_info) | 
|  |  | 
|  |  | 
|  | This intrinsic returns the type info index in the exception table of the current | 
|  | function.  This value can be used to compare against the result of | 
|  | ``landingpad`` instruction.  The single argument is a reference to a type info. | 
|  |  | 
|  | Uses of this intrinsic are generated by the C++ front-end. | 
|  |  | 
|  | .. _llvm.eh.begincatch: | 
|  |  | 
|  | ``llvm.eh.begincatch`` | 
|  | ---------------------- | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void @llvm.eh.begincatch(i8* %ehptr, i8* %ehobj) | 
|  |  | 
|  |  | 
|  | This intrinsic marks the beginning of catch handling code within the blocks | 
|  | following a ``landingpad`` instruction.  The exact behavior of this function | 
|  | depends on the compilation target and the personality function associated | 
|  | with the ``landingpad`` instruction. | 
|  |  | 
|  | The first argument to this intrinsic is a pointer that was previously extracted | 
|  | from the aggregate return value of the ``landingpad`` instruction.  The second | 
|  | argument to the intrinsic is a pointer to stack space where the exception object | 
|  | should be stored. The runtime handles the details of copying the exception | 
|  | object into the slot. If the second parameter is null, no copy occurs. | 
|  |  | 
|  | Uses of this intrinsic are generated by the C++ front-end.  Many targets will | 
|  | use implementation-specific functions (such as ``__cxa_begin_catch``) instead | 
|  | of this intrinsic.  The intrinsic is provided for targets that require a more | 
|  | abstract interface. | 
|  |  | 
|  | When used in the native Windows C++ exception handling implementation, this | 
|  | intrinsic serves as a placeholder to delimit code before a catch handler is | 
|  | outlined.  When the handler is outlined, this intrinsic will be replaced | 
|  | by instructions that retrieve the exception object pointer from the frame | 
|  | allocation block. | 
|  |  | 
|  |  | 
|  | .. _llvm.eh.endcatch: | 
|  |  | 
|  | ``llvm.eh.endcatch`` | 
|  | ---------------------- | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void @llvm.eh.endcatch() | 
|  |  | 
|  |  | 
|  | This intrinsic marks the end of catch handling code within the current block, | 
|  | which will be a successor of a block which called ``llvm.eh.begincatch''. | 
|  | The exact behavior of this function depends on the compilation target and the | 
|  | personality function associated with the corresponding ``landingpad`` | 
|  | instruction. | 
|  |  | 
|  | There may be more than one call to ``llvm.eh.endcatch`` for any given call to | 
|  | ``llvm.eh.begincatch`` with each ``llvm.eh.endcatch`` call corresponding to the | 
|  | end of a different control path.  All control paths following a call to | 
|  | ``llvm.eh.begincatch`` must reach a call to ``llvm.eh.endcatch``. | 
|  |  | 
|  | Uses of this intrinsic are generated by the C++ front-end.  Many targets will | 
|  | use implementation-specific functions (such as ``__cxa_begin_catch``) instead | 
|  | of this intrinsic.  The intrinsic is provided for targets that require a more | 
|  | abstract interface. | 
|  |  | 
|  | When used in the native Windows C++ exception handling implementation, this | 
|  | intrinsic serves as a placeholder to delimit code before a catch handler is | 
|  | outlined.  After the handler is outlined, this intrinsic is simply removed. | 
|  |  | 
|  |  | 
|  | .. _llvm.eh.exceptionpointer: | 
|  |  | 
|  | ``llvm.eh.exceptionpointer`` | 
|  | ---------------------------- | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | i8 addrspace(N)* @llvm.eh.padparam.pNi8(token %catchpad) | 
|  |  | 
|  |  | 
|  | This intrinsic retrieves a pointer to the exception caught by the given | 
|  | ``catchpad``. | 
|  |  | 
|  |  | 
|  | SJLJ Intrinsics | 
|  | --------------- | 
|  |  | 
|  | The ``llvm.eh.sjlj`` intrinsics are used internally within LLVM's | 
|  | backend.  Uses of them are generated by the backend's | 
|  | ``SjLjEHPrepare`` pass. | 
|  |  | 
|  | .. _llvm.eh.sjlj.setjmp: | 
|  |  | 
|  | ``llvm.eh.sjlj.setjmp`` | 
|  | ~~~~~~~~~~~~~~~~~~~~~~~ | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | i32 @llvm.eh.sjlj.setjmp(i8* %setjmp_buf) | 
|  |  | 
|  | For SJLJ based exception handling, this intrinsic forces register saving for the | 
|  | current function and stores the address of the following instruction for use as | 
|  | a destination address by `llvm.eh.sjlj.longjmp`_. The buffer format and the | 
|  | overall functioning of this intrinsic is compatible with the GCC | 
|  | ``__builtin_setjmp`` implementation allowing code built with the clang and GCC | 
|  | to interoperate. | 
|  |  | 
|  | The single parameter is a pointer to a five word buffer in which the calling | 
|  | context is saved. The front end places the frame pointer in the first word, and | 
|  | the target implementation of this intrinsic should place the destination address | 
|  | for a `llvm.eh.sjlj.longjmp`_ in the second word. The following three words are | 
|  | available for use in a target-specific manner. | 
|  |  | 
|  | .. _llvm.eh.sjlj.longjmp: | 
|  |  | 
|  | ``llvm.eh.sjlj.longjmp`` | 
|  | ~~~~~~~~~~~~~~~~~~~~~~~~ | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void @llvm.eh.sjlj.longjmp(i8* %setjmp_buf) | 
|  |  | 
|  | For SJLJ based exception handling, the ``llvm.eh.sjlj.longjmp`` intrinsic is | 
|  | used to implement ``__builtin_longjmp()``. The single parameter is a pointer to | 
|  | a buffer populated by `llvm.eh.sjlj.setjmp`_. The frame pointer and stack | 
|  | pointer are restored from the buffer, then control is transferred to the | 
|  | destination address. | 
|  |  | 
|  | ``llvm.eh.sjlj.lsda`` | 
|  | ~~~~~~~~~~~~~~~~~~~~~ | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | i8* @llvm.eh.sjlj.lsda() | 
|  |  | 
|  | For SJLJ based exception handling, the ``llvm.eh.sjlj.lsda`` intrinsic returns | 
|  | the address of the Language Specific Data Area (LSDA) for the current | 
|  | function. The SJLJ front-end code stores this address in the exception handling | 
|  | function context for use by the runtime. | 
|  |  | 
|  | ``llvm.eh.sjlj.callsite`` | 
|  | ~~~~~~~~~~~~~~~~~~~~~~~~~ | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void @llvm.eh.sjlj.callsite(i32 %call_site_num) | 
|  |  | 
|  | For SJLJ based exception handling, the ``llvm.eh.sjlj.callsite`` intrinsic | 
|  | identifies the callsite value associated with the following ``invoke`` | 
|  | instruction. This is used to ensure that landing pad entries in the LSDA are | 
|  | generated in matching order. | 
|  |  | 
|  | Asm Table Formats | 
|  | ================= | 
|  |  | 
|  | There are two tables that are used by the exception handling runtime to | 
|  | determine which actions should be taken when an exception is thrown. | 
|  |  | 
|  | Exception Handling Frame | 
|  | ------------------------ | 
|  |  | 
|  | An exception handling frame ``eh_frame`` is very similar to the unwind frame | 
|  | used by DWARF debug info. The frame contains all the information necessary to | 
|  | tear down the current frame and restore the state of the prior frame. There is | 
|  | an exception handling frame for each function in a compile unit, plus a common | 
|  | exception handling frame that defines information common to all functions in the | 
|  | unit. | 
|  |  | 
|  | The format of this call frame information (CFI) is often platform-dependent, | 
|  | however. ARM, for example, defines their own format. Apple has their own compact | 
|  | unwind info format.  On Windows, another format is used for all architectures | 
|  | since 32-bit x86.  LLVM will emit whatever information is required by the | 
|  | target. | 
|  |  | 
|  | Exception Tables | 
|  | ---------------- | 
|  |  | 
|  | An exception table contains information about what actions to take when an | 
|  | exception is thrown in a particular part of a function's code. This is typically | 
|  | referred to as the language-specific data area (LSDA). The format of the LSDA | 
|  | table is specific to the personality function, but the majority of personalities | 
|  | out there use a variation of the tables consumed by ``__gxx_personality_v0``. | 
|  | There is one exception table per function, except leaf functions and functions | 
|  | that have calls only to non-throwing functions. They do not need an exception | 
|  | table. | 
|  |  | 
|  | .. _wineh: | 
|  |  | 
|  | Exception Handling using the Windows Runtime | 
|  | ================================================= | 
|  |  | 
|  | Background on Windows exceptions | 
|  | --------------------------------- | 
|  |  | 
|  | Interacting with exceptions on Windows is significantly more complicated than | 
|  | on Itanium C++ ABI platforms. The fundamental difference between the two models | 
|  | is that Itanium EH is designed around the idea of "successive unwinding," while | 
|  | Windows EH is not. | 
|  |  | 
|  | Under Itanium, throwing an exception typically involes allocating thread local | 
|  | memory to hold the exception, and calling into the EH runtime. The runtime | 
|  | identifies frames with appropriate exception handling actions, and successively | 
|  | resets the register context of the current thread to the most recently active | 
|  | frame with actions to run. In LLVM, execution resumes at a ``landingpad`` | 
|  | instruction, which produces register values provided by the runtime. If a | 
|  | function is only cleaning up allocated resources, the function is responsible | 
|  | for calling ``_Unwind_Resume`` to transition to the next most recently active | 
|  | frame after it is finished cleaning up. Eventually, the frame responsible for | 
|  | handling the exception calls ``__cxa_end_catch`` to destroy the exception, | 
|  | release its memory, and resume normal control flow. | 
|  |  | 
|  | The Windows EH model does not use these successive register context resets. | 
|  | Instead, the active exception is typically described by a frame on the stack. | 
|  | In the case of C++ exceptions, the exception object is allocated in stack memory | 
|  | and its address is passed to ``__CxxThrowException``. General purpose structured | 
|  | exceptions (SEH) are more analogous to Linux signals, and they are dispatched by | 
|  | userspace DLLs provided with Windows. Each frame on the stack has an assigned EH | 
|  | personality routine, which decides what actions to take to handle the exception. | 
|  | There are a few major personalities for C and C++ code: the C++ personality | 
|  | (``__CxxFrameHandler3``) and the SEH personalities (``_except_handler3``, | 
|  | ``_except_handler4``, and ``__C_specific_handler``). All of them implement | 
|  | cleanups by calling back into a "funclet" contained in the parent function. | 
|  |  | 
|  | Funclets, in this context, are regions of the parent function that can be called | 
|  | as though they were a function pointer with a very special calling convention. | 
|  | The frame pointer of the parent frame is passed into the funclet either using | 
|  | the standard EBP register or as the first parameter register, depending on the | 
|  | architecture. The funclet implements the EH action by accessing local variables | 
|  | in memory through the frame pointer, and returning some appropriate value, | 
|  | continuing the EH process.  No variables live in to or out of the funclet can be | 
|  | allocated in registers. | 
|  |  | 
|  | The C++ personality also uses funclets to contain the code for catch blocks | 
|  | (i.e. all user code between the braces in ``catch (Type obj) { ... }``). The | 
|  | runtime must use funclets for catch bodies because the C++ exception object is | 
|  | allocated in a child stack frame of the function handling the exception. If the | 
|  | runtime rewound the stack back to frame of the catch, the memory holding the | 
|  | exception would be overwritten quickly by subsequent function calls.  The use of | 
|  | funclets also allows ``__CxxFrameHandler3`` to implement rethrow without | 
|  | resorting to TLS. Instead, the runtime throws a special exception, and then uses | 
|  | SEH (``__try / __except``) to resume execution with new information in the child | 
|  | frame. | 
|  |  | 
|  | In other words, the successive unwinding approach is incompatible with Visual | 
|  | C++ exceptions and general purpose Windows exception handling. Because the C++ | 
|  | exception object lives in stack memory, LLVM cannot provide a custom personality | 
|  | function that uses landingpads.  Similarly, SEH does not provide any mechanism | 
|  | to rethrow an exception or continue unwinding.  Therefore, LLVM must use the IR | 
|  | constructs described later in this document to implement compatible exception | 
|  | handling. | 
|  |  | 
|  | SEH filter expressions | 
|  | ----------------------- | 
|  |  | 
|  | The SEH personality functions also use funclets to implement filter expressions, | 
|  | which allow executing arbitrary user code to decide which exceptions to catch. | 
|  | Filter expressions should not be confused with the ``filter`` clause of the LLVM | 
|  | ``landingpad`` instruction.  Typically filter expressions are used to determine | 
|  | if the exception came from a particular DLL or code region, or if code faulted | 
|  | while accessing a particular memory address range. LLVM does not currently have | 
|  | IR to represent filter expressions because it is difficult to represent their | 
|  | control dependencies.  Filter expressions run during the first phase of EH, | 
|  | before cleanups run, making it very difficult to build a faithful control flow | 
|  | graph.  For now, the new EH instructions cannot represent SEH filter | 
|  | expressions, and frontends must outline them ahead of time. Local variables of | 
|  | the parent function can be escaped and accessed using the ``llvm.localescape`` | 
|  | and ``llvm.localrecover`` intrinsics. | 
|  |  | 
|  | New exception handling instructions | 
|  | ------------------------------------ | 
|  |  | 
|  | The primary design goal of the new EH instructions is to support funclet | 
|  | generation while preserving information about the CFG so that SSA formation | 
|  | still works.  As a secondary goal, they are designed to be generic across MSVC | 
|  | and Itanium C++ exceptions. They make very few assumptions about the data | 
|  | required by the personality, so long as it uses the familiar core EH actions: | 
|  | catch, cleanup, and terminate.  However, the new instructions are hard to modify | 
|  | without knowing details of the EH personality. While they can be used to | 
|  | represent Itanium EH, the landingpad model is strictly better for optimization | 
|  | purposes. | 
|  |  | 
|  | The following new instructions are considered "exception handling pads", in that | 
|  | they must be the first non-phi instruction of a basic block that may be the | 
|  | unwind destination of an EH flow edge: | 
|  | ``catchswitch``, ``catchpad``, and ``cleanuppad``. | 
|  | As with landingpads, when entering a try scope, if the | 
|  | frontend encounters a call site that may throw an exception, it should emit an | 
|  | invoke that unwinds to a ``catchswitch`` block. Similarly, inside the scope of a | 
|  | C++ object with a destructor, invokes should unwind to a ``cleanuppad``. | 
|  |  | 
|  | New instructions are also used to mark the points where control is transferred | 
|  | out of a catch/cleanup handler (which will correspond to exits from the | 
|  | generated funclet).  A catch handler which reaches its end by normal execution | 
|  | executes a ``catchret`` instruction, which is a terminator indicating where in | 
|  | the function control is returned to.  A cleanup handler which reaches its end | 
|  | by normal execution executes a ``cleanupret`` instruction, which is a terminator | 
|  | indicating where the active exception will unwind to next. | 
|  |  | 
|  | Each of these new EH pad instructions has a way to identify which action should | 
|  | be considered after this action. The ``catchswitch`` instruction is a terminator | 
|  | and has an unwind destination operand analogous to the unwind destination of an | 
|  | invoke.  The ``cleanuppad`` instruction is not | 
|  | a terminator, so the unwind destination is stored on the ``cleanupret`` | 
|  | instruction instead. Successfully executing a catch handler should resume | 
|  | normal control flow, so neither ``catchpad`` nor ``catchret`` instructions can | 
|  | unwind. All of these "unwind edges" may refer to a basic block that contains an | 
|  | EH pad instruction, or they may unwind to the caller.  Unwinding to the caller | 
|  | has roughly the same semantics as the ``resume`` instruction in the landingpad | 
|  | model. When inlining through an invoke, instructions that unwind to the caller | 
|  | are hooked up to unwind to the unwind destination of the call site. | 
|  |  | 
|  | Putting things together, here is a hypothetical lowering of some C++ that uses | 
|  | all of the new IR instructions: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | struct Cleanup { | 
|  | Cleanup(); | 
|  | ~Cleanup(); | 
|  | int m; | 
|  | }; | 
|  | void may_throw(); | 
|  | int f() noexcept { | 
|  | try { | 
|  | Cleanup obj; | 
|  | may_throw(); | 
|  | } catch (int e) { | 
|  | may_throw(); | 
|  | return e; | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | define i32 @f() nounwind personality i32 (...)* @__CxxFrameHandler3 { | 
|  | entry: | 
|  | %obj = alloca %struct.Cleanup, align 4 | 
|  | %e = alloca i32, align 4 | 
|  | %call = invoke %struct.Cleanup* @"\01??0Cleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) | 
|  | to label %invoke.cont unwind label %lpad.catch | 
|  |  | 
|  | invoke.cont:                                      ; preds = %entry | 
|  | invoke void @"\01?may_throw@@YAXXZ"() | 
|  | to label %invoke.cont.2 unwind label %lpad.cleanup | 
|  |  | 
|  | invoke.cont.2:                                    ; preds = %invoke.cont | 
|  | call void @"\01??_DCleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) nounwind | 
|  | br label %return | 
|  |  | 
|  | return:                                           ; preds = %invoke.cont.3, %invoke.cont.2 | 
|  | %retval.0 = phi i32 [ 0, %invoke.cont.2 ], [ %3, %invoke.cont.3 ] | 
|  | ret i32 %retval.0 | 
|  |  | 
|  | lpad.cleanup:                                     ; preds = %invoke.cont.2 | 
|  | %0 = cleanuppad within none [] | 
|  | call void @"\01??1Cleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) nounwind | 
|  | cleanupret %0 unwind label %lpad.catch | 
|  |  | 
|  | lpad.catch:                                       ; preds = %lpad.cleanup, %entry | 
|  | %1 = catchswitch within none [label %catch.body] unwind label %lpad.terminate | 
|  |  | 
|  | catch.body:                                       ; preds = %lpad.catch | 
|  | %catch = catchpad within %1 [%rtti.TypeDescriptor2* @"\01??_R0H@8", i32 0, i32* %e] | 
|  | invoke void @"\01?may_throw@@YAXXZ"() | 
|  | to label %invoke.cont.3 unwind label %lpad.terminate | 
|  |  | 
|  | invoke.cont.3:                                    ; preds = %catch.body | 
|  | %3 = load i32, i32* %e, align 4 | 
|  | catchret from %catch to label %return | 
|  |  | 
|  | lpad.terminate:                                   ; preds = %catch.body, %lpad.catch | 
|  | cleanuppad within none [] | 
|  | call void @"\01?terminate@@YAXXZ" | 
|  | unreachable | 
|  | } | 
|  |  | 
|  | Funclet parent tokens | 
|  | ----------------------- | 
|  |  | 
|  | In order to produce tables for EH personalities that use funclets, it is | 
|  | necessary to recover the nesting that was present in the source. This funclet | 
|  | parent relationship is encoded in the IR using tokens produced by the new "pad" | 
|  | instructions. The token operand of a "pad" or "ret" instruction indicates which | 
|  | funclet it is in, or "none" if it is not nested within another funclet. | 
|  |  | 
|  | The ``catchpad`` and ``cleanuppad`` instructions establish new funclets, and | 
|  | their tokens are consumed by other "pad" instructions to establish membership. | 
|  | The ``catchswitch`` instruction does not create a funclet, but it produces a | 
|  | token that is always consumed by its immediate successor ``catchpad`` | 
|  | instructions. This ensures that every catch handler modelled by a ``catchpad`` | 
|  | belongs to exactly one ``catchswitch``, which models the dispatch point after a | 
|  | C++ try. | 
|  |  | 
|  | Here is an example of what this nesting looks like using some hypothetical | 
|  | C++ code: | 
|  |  | 
|  | .. code-block:: c | 
|  |  | 
|  | void f() { | 
|  | try { | 
|  | throw; | 
|  | } catch (...) { | 
|  | try { | 
|  | throw; | 
|  | } catch (...) { | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | .. code-block:: text | 
|  |  | 
|  | define void @f() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) { | 
|  | entry: | 
|  | invoke void @_CxxThrowException(i8* null, %eh.ThrowInfo* null) #1 | 
|  | to label %unreachable unwind label %catch.dispatch | 
|  |  | 
|  | catch.dispatch:                                   ; preds = %entry | 
|  | %0 = catchswitch within none [label %catch] unwind to caller | 
|  |  | 
|  | catch:                                            ; preds = %catch.dispatch | 
|  | %1 = catchpad within %0 [i8* null, i32 64, i8* null] | 
|  | invoke void @_CxxThrowException(i8* null, %eh.ThrowInfo* null) #1 | 
|  | to label %unreachable unwind label %catch.dispatch2 | 
|  |  | 
|  | catch.dispatch2:                                  ; preds = %catch | 
|  | %2 = catchswitch within %1 [label %catch3] unwind to caller | 
|  |  | 
|  | catch3:                                           ; preds = %catch.dispatch2 | 
|  | %3 = catchpad within %2 [i8* null, i32 64, i8* null] | 
|  | catchret from %3 to label %try.cont | 
|  |  | 
|  | try.cont:                                         ; preds = %catch3 | 
|  | catchret from %1 to label %try.cont6 | 
|  |  | 
|  | try.cont6:                                        ; preds = %try.cont | 
|  | ret void | 
|  |  | 
|  | unreachable:                                      ; preds = %catch, %entry | 
|  | unreachable | 
|  | } | 
|  |  | 
|  | The "inner" ``catchswitch`` consumes ``%1`` which is produced by the outer | 
|  | catchswitch. | 
|  |  | 
|  | .. _wineh-constraints: | 
|  |  | 
|  | Funclet transitions | 
|  | ----------------------- | 
|  |  | 
|  | The EH tables for personalities that use funclets make implicit use of the | 
|  | funclet nesting relationship to encode unwind destinations, and so are | 
|  | constrained in the set of funclet transitions they can represent.  The related | 
|  | LLVM IR instructions accordingly have constraints that ensure encodability of | 
|  | the EH edges in the flow graph. | 
|  |  | 
|  | A ``catchswitch``, ``catchpad``, or ``cleanuppad`` is said to be "entered" | 
|  | when it executes.  It may subsequently be "exited" by any of the following | 
|  | means: | 
|  |  | 
|  | * A ``catchswitch`` is immediately exited when none of its constituent | 
|  | ``catchpad``\ s are appropriate for the in-flight exception and it unwinds | 
|  | to its unwind destination or the caller. | 
|  | * A ``catchpad`` and its parent ``catchswitch`` are both exited when a | 
|  | ``catchret`` from the ``catchpad`` is executed. | 
|  | * A ``cleanuppad`` is exited when a ``cleanupret`` from it is executed. | 
|  | * Any of these pads is exited when control unwinds to the function's caller, | 
|  | either by a ``call`` which unwinds all the way to the function's caller, | 
|  | a nested ``catchswitch`` marked "``unwinds to caller``", or a nested | 
|  | ``cleanuppad``\ 's ``cleanupret`` marked "``unwinds to caller"``. | 
|  | * Any of these pads is exited when an unwind edge (from an ``invoke``, | 
|  | nested ``catchswitch``, or nested ``cleanuppad``\ 's ``cleanupret``) | 
|  | unwinds to a destination pad that is not a descendant of the given pad. | 
|  |  | 
|  | Note that the ``ret`` instruction is *not* a valid way to exit a funclet pad; | 
|  | it is undefined behavior to execute a ``ret`` when a pad has been entered but | 
|  | not exited. | 
|  |  | 
|  | A single unwind edge may exit any number of pads (with the restrictions that | 
|  | the edge from a ``catchswitch`` must exit at least itself, and the edge from | 
|  | a ``cleanupret`` must exit at least its ``cleanuppad``), and then must enter | 
|  | exactly one pad, which must be distinct from all the exited pads.  The parent | 
|  | of the pad that an unwind edge enters must be the most-recently-entered | 
|  | not-yet-exited pad (after exiting from any pads that the unwind edge exits), | 
|  | or "none" if there is no such pad.  This ensures that the stack of executing | 
|  | funclets at run-time always corresponds to some path in the funclet pad tree | 
|  | that the parent tokens encode. | 
|  |  | 
|  | All unwind edges which exit any given funclet pad (including ``cleanupret`` | 
|  | edges exiting their ``cleanuppad`` and ``catchswitch`` edges exiting their | 
|  | ``catchswitch``) must share the same unwind destination.  Similarly, any | 
|  | funclet pad which may be exited by unwind to caller must not be exited by | 
|  | any exception edges which unwind anywhere other than the caller.  This | 
|  | ensures that each funclet as a whole has only one unwind destination, which | 
|  | EH tables for funclet personalities may require.  Note that any unwind edge | 
|  | which exits a ``catchpad`` also exits its parent ``catchswitch``, so this | 
|  | implies that for any given ``catchswitch``, its unwind destination must also | 
|  | be the unwind destination of any unwind edge that exits any of its constituent | 
|  | ``catchpad``\s.  Because ``catchswitch`` has no ``nounwind`` variant, and | 
|  | because IR producers are not *required* to annotate calls which will not | 
|  | unwind as ``nounwind``, it is legal to nest a ``call`` or an "``unwind to | 
|  | caller``\ " ``catchswitch`` within a funclet pad that has an unwind | 
|  | destination other than caller; it is undefined behavior for such a ``call`` | 
|  | or ``catchswitch`` to unwind. | 
|  |  | 
|  | Finally, the funclet pads' unwind destinations cannot form a cycle.  This | 
|  | ensures that EH lowering can construct "try regions" with a tree-like | 
|  | structure, which funclet-based personalities may require. | 
|  |  | 
|  | Exception Handling support on the target | 
|  | ================================================= | 
|  |  | 
|  | In order to support exception handling on particular target, there are a few | 
|  | items need to be implemented. | 
|  |  | 
|  | * CFI directives | 
|  |  | 
|  | First, you have to assign each target register with a unique DWARF number. | 
|  | Then in ``TargetFrameLowering``'s ``emitPrologue``, you have to emit `CFI | 
|  | directives <https://sourceware.org/binutils/docs/as/CFI-directives.html>`_ | 
|  | to specify how to calculate the CFA (Canonical Frame Address) and how register | 
|  | is restored from the address pointed by the CFA with an offset. The assembler | 
|  | is instructed by CFI directives to build ``.eh_frame`` section, which is used | 
|  | by th unwinder to unwind stack during exception handling. | 
|  |  | 
|  | * ``getExceptionPointerRegister`` and ``getExceptionSelectorRegister`` | 
|  |  | 
|  | ``TargetLowering`` must implement both functions. The *personality function* | 
|  | passes the *exception structure* (a pointer) and *selector value* (an integer) | 
|  | to the landing pad through the registers specified by ``getExceptionPointerRegister`` | 
|  | and ``getExceptionSelectorRegister`` respectively. On most platforms, they | 
|  | will be GPRs and will be the same as the ones specified in the calling convention. | 
|  |  | 
|  | * ``EH_RETURN`` | 
|  |  | 
|  | The ISD node represents the undocumented GCC extension ``__builtin_eh_return (offset, handler)``, | 
|  | which adjusts the stack by offset and then jumps to the handler. ``__builtin_eh_return`` | 
|  | is used in GCC unwinder (`libgcc <https://gcc.gnu.org/onlinedocs/gccint/Libgcc.html>`_), | 
|  | but not in LLVM unwinder (`libunwind <https://clang.llvm.org/docs/Toolchain.html#unwind-library>`_). | 
|  | If you are on the top of ``libgcc`` and have particular requirement on your target, | 
|  | you have to handle ``EH_RETURN`` in ``TargetLowering``. | 
|  |  | 
|  | If you don't leverage the existing runtime (``libstdc++`` and ``libgcc``), | 
|  | you have to take a look on `libc++ <https://libcxx.llvm.org/>`_ and | 
|  | `libunwind <https://clang.llvm.org/docs/Toolchain.html#unwind-library>`_ | 
|  | to see what have to be done there. For ``libunwind``, you have to do the following | 
|  |  | 
|  | * ``__libunwind_config.h`` | 
|  |  | 
|  | Define macros for your target. | 
|  |  | 
|  | * ``include/libunwind.h`` | 
|  |  | 
|  | Define enum for the target registers. | 
|  |  | 
|  | * ``src/Registers.hpp`` | 
|  |  | 
|  | Define ``Registers`` class for your target, implement setter and getter functions. | 
|  |  | 
|  | * ``src/UnwindCursor.hpp`` | 
|  |  | 
|  | Define ``dwarfEncoding`` and ``stepWithCompactEncoding`` for your ``Registers`` | 
|  | class. | 
|  |  | 
|  | * ``src/UnwindRegistersRestore.S`` | 
|  |  | 
|  | Write an assembly function to restore all your target registers from the memory. | 
|  |  | 
|  | * ``src/UnwindRegistersSave.S`` | 
|  |  | 
|  | Write an assembly function to save all your target registers on the memory. |