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//===-- Memory.h ------------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Memory_h_
#define liblldb_Memory_h_
// C Includes
// C++ Includes
#include <map>
#include <mutex>
#include <vector>
// Other libraries and framework includes
// Project includes
#include "lldb/Core/RangeMap.h"
#include "lldb/lldb-private.h"
namespace lldb_private {
//----------------------------------------------------------------------
// A class to track memory that was read from a live process between
// runs.
//----------------------------------------------------------------------
class MemoryCache {
public:
//------------------------------------------------------------------
// Constructors and Destructors
//------------------------------------------------------------------
MemoryCache(Process &process);
~MemoryCache();
void Clear(bool clear_invalid_ranges = false);
void Flush(lldb::addr_t addr, size_t size);
size_t Read(lldb::addr_t addr, void *dst, size_t dst_len, Error &error);
uint32_t GetMemoryCacheLineSize() const { return m_L2_cache_line_byte_size; }
void AddInvalidRange(lldb::addr_t base_addr, lldb::addr_t byte_size);
bool RemoveInvalidRange(lldb::addr_t base_addr, lldb::addr_t byte_size);
// Allow external sources to populate data into the L1 memory cache
void AddL1CacheData(lldb::addr_t addr, const void *src, size_t src_len);
void AddL1CacheData(lldb::addr_t addr,
const lldb::DataBufferSP &data_buffer_sp);
protected:
typedef std::map<lldb::addr_t, lldb::DataBufferSP> BlockMap;
typedef RangeArray<lldb::addr_t, lldb::addr_t, 4> InvalidRanges;
typedef Range<lldb::addr_t, lldb::addr_t> AddrRange;
//------------------------------------------------------------------
// Classes that inherit from MemoryCache can see and modify these
//------------------------------------------------------------------
std::recursive_mutex m_mutex;
BlockMap m_L1_cache; // A first level memory cache whose chunk sizes vary that
// will be used only if the memory read fits entirely in
// a chunk
BlockMap m_L2_cache; // A memory cache of fixed size chinks
// (m_L2_cache_line_byte_size bytes in size each)
InvalidRanges m_invalid_ranges;
Process &m_process;
uint32_t m_L2_cache_line_byte_size;
private:
DISALLOW_COPY_AND_ASSIGN(MemoryCache);
};
class AllocatedBlock {
public:
AllocatedBlock(lldb::addr_t addr, uint32_t byte_size, uint32_t permissions,
uint32_t chunk_size);
~AllocatedBlock();
lldb::addr_t ReserveBlock(uint32_t size);
bool FreeBlock(lldb::addr_t addr);
lldb::addr_t GetBaseAddress() const { return m_addr; }
uint32_t GetByteSize() const { return m_byte_size; }
uint32_t GetPermissions() const { return m_permissions; }
uint32_t GetChunkSize() const { return m_chunk_size; }
bool Contains(lldb::addr_t addr) const {
return ((addr >= m_addr) && addr < (m_addr + m_byte_size));
}
protected:
uint32_t TotalChunks() const { return m_byte_size / m_chunk_size; }
uint32_t CalculateChunksNeededForSize(uint32_t size) const {
return (size + m_chunk_size - 1) / m_chunk_size;
}
const lldb::addr_t m_addr; // Base address of this block of memory
const uint32_t m_byte_size; // 4GB of chunk should be enough...
const uint32_t m_permissions; // Permissions for this memory (logical OR of
// lldb::Permissions bits)
const uint32_t m_chunk_size; // The size of chunks that the memory at m_addr
// is divied up into
typedef std::map<uint32_t, uint32_t> OffsetToChunkSize;
OffsetToChunkSize m_offset_to_chunk_size;
};
//----------------------------------------------------------------------
// A class that can track allocated memory and give out allocated memory
// without us having to make an allocate/deallocate call every time we
// need some memory in a process that is being debugged.
//----------------------------------------------------------------------
class AllocatedMemoryCache {
public:
//------------------------------------------------------------------
// Constructors and Destructors
//------------------------------------------------------------------
AllocatedMemoryCache(Process &process);
~AllocatedMemoryCache();
void Clear();
lldb::addr_t AllocateMemory(size_t byte_size, uint32_t permissions,
Error &error);
bool DeallocateMemory(lldb::addr_t ptr);
protected:
typedef std::shared_ptr<AllocatedBlock> AllocatedBlockSP;
AllocatedBlockSP AllocatePage(uint32_t byte_size, uint32_t permissions,
uint32_t chunk_size, Error &error);
//------------------------------------------------------------------
// Classes that inherit from MemoryCache can see and modify these
//------------------------------------------------------------------
Process &m_process;
std::recursive_mutex m_mutex;
typedef std::multimap<uint32_t, AllocatedBlockSP> PermissionsToBlockMap;
PermissionsToBlockMap m_memory_map;
private:
DISALLOW_COPY_AND_ASSIGN(AllocatedMemoryCache);
};
} // namespace lldb_private
#endif // liblldb_Memory_h_