|  | //===---- MachineOutliner.cpp - Outline instructions -----------*- C++ -*-===// | 
|  | // | 
|  | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
|  | // See https://llvm.org/LICENSE.txt for license information. | 
|  | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | /// | 
|  | /// \file | 
|  | /// Replaces repeated sequences of instructions with function calls. | 
|  | /// | 
|  | /// This works by placing every instruction from every basic block in a | 
|  | /// suffix tree, and repeatedly querying that tree for repeated sequences of | 
|  | /// instructions. If a sequence of instructions appears often, then it ought | 
|  | /// to be beneficial to pull out into a function. | 
|  | /// | 
|  | /// The MachineOutliner communicates with a given target using hooks defined in | 
|  | /// TargetInstrInfo.h. The target supplies the outliner with information on how | 
|  | /// a specific sequence of instructions should be outlined. This information | 
|  | /// is used to deduce the number of instructions necessary to | 
|  | /// | 
|  | /// * Create an outlined function | 
|  | /// * Call that outlined function | 
|  | /// | 
|  | /// Targets must implement | 
|  | ///   * getOutliningCandidateInfo | 
|  | ///   * buildOutlinedFrame | 
|  | ///   * insertOutlinedCall | 
|  | ///   * isFunctionSafeToOutlineFrom | 
|  | /// | 
|  | /// in order to make use of the MachineOutliner. | 
|  | /// | 
|  | /// This was originally presented at the 2016 LLVM Developers' Meeting in the | 
|  | /// talk "Reducing Code Size Using Outlining". For a high-level overview of | 
|  | /// how this pass works, the talk is available on YouTube at | 
|  | /// | 
|  | /// https://www.youtube.com/watch?v=yorld-WSOeU | 
|  | /// | 
|  | /// The slides for the talk are available at | 
|  | /// | 
|  | /// http://www.llvm.org/devmtg/2016-11/Slides/Paquette-Outliner.pdf | 
|  | /// | 
|  | /// The talk provides an overview of how the outliner finds candidates and | 
|  | /// ultimately outlines them. It describes how the main data structure for this | 
|  | /// pass, the suffix tree, is queried and purged for candidates. It also gives | 
|  | /// a simplified suffix tree construction algorithm for suffix trees based off | 
|  | /// of the algorithm actually used here, Ukkonen's algorithm. | 
|  | /// | 
|  | /// For the original RFC for this pass, please see | 
|  | /// | 
|  | /// http://lists.llvm.org/pipermail/llvm-dev/2016-August/104170.html | 
|  | /// | 
|  | /// For more information on the suffix tree data structure, please see | 
|  | /// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf | 
|  | /// | 
|  | //===----------------------------------------------------------------------===// | 
|  | #include "llvm/CodeGen/MachineOutliner.h" | 
|  | #include "llvm/ADT/DenseMap.h" | 
|  | #include "llvm/ADT/Statistic.h" | 
|  | #include "llvm/ADT/Twine.h" | 
|  | #include "llvm/CodeGen/MachineFunction.h" | 
|  | #include "llvm/CodeGen/MachineModuleInfo.h" | 
|  | #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h" | 
|  | #include "llvm/CodeGen/MachineRegisterInfo.h" | 
|  | #include "llvm/CodeGen/Passes.h" | 
|  | #include "llvm/CodeGen/TargetInstrInfo.h" | 
|  | #include "llvm/CodeGen/TargetSubtargetInfo.h" | 
|  | #include "llvm/IR/DIBuilder.h" | 
|  | #include "llvm/IR/IRBuilder.h" | 
|  | #include "llvm/IR/Mangler.h" | 
|  | #include "llvm/Support/Allocator.h" | 
|  | #include "llvm/Support/CommandLine.h" | 
|  | #include "llvm/Support/Debug.h" | 
|  | #include "llvm/Support/raw_ostream.h" | 
|  | #include <functional> | 
|  | #include <tuple> | 
|  | #include <vector> | 
|  |  | 
|  | #define DEBUG_TYPE "machine-outliner" | 
|  |  | 
|  | using namespace llvm; | 
|  | using namespace ore; | 
|  | using namespace outliner; | 
|  |  | 
|  | STATISTIC(NumOutlined, "Number of candidates outlined"); | 
|  | STATISTIC(FunctionsCreated, "Number of functions created"); | 
|  |  | 
|  | // Set to true if the user wants the outliner to run on linkonceodr linkage | 
|  | // functions. This is false by default because the linker can dedupe linkonceodr | 
|  | // functions. Since the outliner is confined to a single module (modulo LTO), | 
|  | // this is off by default. It should, however, be the default behaviour in | 
|  | // LTO. | 
|  | static cl::opt<bool> EnableLinkOnceODROutlining( | 
|  | "enable-linkonceodr-outlining", | 
|  | cl::Hidden, | 
|  | cl::desc("Enable the machine outliner on linkonceodr functions"), | 
|  | cl::init(false)); | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | /// Represents an undefined index in the suffix tree. | 
|  | const unsigned EmptyIdx = -1; | 
|  |  | 
|  | /// A node in a suffix tree which represents a substring or suffix. | 
|  | /// | 
|  | /// Each node has either no children or at least two children, with the root | 
|  | /// being a exception in the empty tree. | 
|  | /// | 
|  | /// Children are represented as a map between unsigned integers and nodes. If | 
|  | /// a node N has a child M on unsigned integer k, then the mapping represented | 
|  | /// by N is a proper prefix of the mapping represented by M. Note that this, | 
|  | /// although similar to a trie is somewhat different: each node stores a full | 
|  | /// substring of the full mapping rather than a single character state. | 
|  | /// | 
|  | /// Each internal node contains a pointer to the internal node representing | 
|  | /// the same string, but with the first character chopped off. This is stored | 
|  | /// in \p Link. Each leaf node stores the start index of its respective | 
|  | /// suffix in \p SuffixIdx. | 
|  | struct SuffixTreeNode { | 
|  |  | 
|  | /// The children of this node. | 
|  | /// | 
|  | /// A child existing on an unsigned integer implies that from the mapping | 
|  | /// represented by the current node, there is a way to reach another | 
|  | /// mapping by tacking that character on the end of the current string. | 
|  | DenseMap<unsigned, SuffixTreeNode *> Children; | 
|  |  | 
|  | /// The start index of this node's substring in the main string. | 
|  | unsigned StartIdx = EmptyIdx; | 
|  |  | 
|  | /// The end index of this node's substring in the main string. | 
|  | /// | 
|  | /// Every leaf node must have its \p EndIdx incremented at the end of every | 
|  | /// step in the construction algorithm. To avoid having to update O(N) | 
|  | /// nodes individually at the end of every step, the end index is stored | 
|  | /// as a pointer. | 
|  | unsigned *EndIdx = nullptr; | 
|  |  | 
|  | /// For leaves, the start index of the suffix represented by this node. | 
|  | /// | 
|  | /// For all other nodes, this is ignored. | 
|  | unsigned SuffixIdx = EmptyIdx; | 
|  |  | 
|  | /// For internal nodes, a pointer to the internal node representing | 
|  | /// the same sequence with the first character chopped off. | 
|  | /// | 
|  | /// This acts as a shortcut in Ukkonen's algorithm. One of the things that | 
|  | /// Ukkonen's algorithm does to achieve linear-time construction is | 
|  | /// keep track of which node the next insert should be at. This makes each | 
|  | /// insert O(1), and there are a total of O(N) inserts. The suffix link | 
|  | /// helps with inserting children of internal nodes. | 
|  | /// | 
|  | /// Say we add a child to an internal node with associated mapping S. The | 
|  | /// next insertion must be at the node representing S - its first character. | 
|  | /// This is given by the way that we iteratively build the tree in Ukkonen's | 
|  | /// algorithm. The main idea is to look at the suffixes of each prefix in the | 
|  | /// string, starting with the longest suffix of the prefix, and ending with | 
|  | /// the shortest. Therefore, if we keep pointers between such nodes, we can | 
|  | /// move to the next insertion point in O(1) time. If we don't, then we'd | 
|  | /// have to query from the root, which takes O(N) time. This would make the | 
|  | /// construction algorithm O(N^2) rather than O(N). | 
|  | SuffixTreeNode *Link = nullptr; | 
|  |  | 
|  | /// The length of the string formed by concatenating the edge labels from the | 
|  | /// root to this node. | 
|  | unsigned ConcatLen = 0; | 
|  |  | 
|  | /// Returns true if this node is a leaf. | 
|  | bool isLeaf() const { return SuffixIdx != EmptyIdx; } | 
|  |  | 
|  | /// Returns true if this node is the root of its owning \p SuffixTree. | 
|  | bool isRoot() const { return StartIdx == EmptyIdx; } | 
|  |  | 
|  | /// Return the number of elements in the substring associated with this node. | 
|  | size_t size() const { | 
|  |  | 
|  | // Is it the root? If so, it's the empty string so return 0. | 
|  | if (isRoot()) | 
|  | return 0; | 
|  |  | 
|  | assert(*EndIdx != EmptyIdx && "EndIdx is undefined!"); | 
|  |  | 
|  | // Size = the number of elements in the string. | 
|  | // For example, [0 1 2 3] has length 4, not 3. 3-0 = 3, so we have 3-0+1. | 
|  | return *EndIdx - StartIdx + 1; | 
|  | } | 
|  |  | 
|  | SuffixTreeNode(unsigned StartIdx, unsigned *EndIdx, SuffixTreeNode *Link) | 
|  | : StartIdx(StartIdx), EndIdx(EndIdx), Link(Link) {} | 
|  |  | 
|  | SuffixTreeNode() {} | 
|  | }; | 
|  |  | 
|  | /// A data structure for fast substring queries. | 
|  | /// | 
|  | /// Suffix trees represent the suffixes of their input strings in their leaves. | 
|  | /// A suffix tree is a type of compressed trie structure where each node | 
|  | /// represents an entire substring rather than a single character. Each leaf | 
|  | /// of the tree is a suffix. | 
|  | /// | 
|  | /// A suffix tree can be seen as a type of state machine where each state is a | 
|  | /// substring of the full string. The tree is structured so that, for a string | 
|  | /// of length N, there are exactly N leaves in the tree. This structure allows | 
|  | /// us to quickly find repeated substrings of the input string. | 
|  | /// | 
|  | /// In this implementation, a "string" is a vector of unsigned integers. | 
|  | /// These integers may result from hashing some data type. A suffix tree can | 
|  | /// contain 1 or many strings, which can then be queried as one large string. | 
|  | /// | 
|  | /// The suffix tree is implemented using Ukkonen's algorithm for linear-time | 
|  | /// suffix tree construction. Ukkonen's algorithm is explained in more detail | 
|  | /// in the paper by Esko Ukkonen "On-line construction of suffix trees. The | 
|  | /// paper is available at | 
|  | /// | 
|  | /// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf | 
|  | class SuffixTree { | 
|  | public: | 
|  | /// Each element is an integer representing an instruction in the module. | 
|  | ArrayRef<unsigned> Str; | 
|  |  | 
|  | /// A repeated substring in the tree. | 
|  | struct RepeatedSubstring { | 
|  | /// The length of the string. | 
|  | unsigned Length; | 
|  |  | 
|  | /// The start indices of each occurrence. | 
|  | std::vector<unsigned> StartIndices; | 
|  | }; | 
|  |  | 
|  | private: | 
|  | /// Maintains each node in the tree. | 
|  | SpecificBumpPtrAllocator<SuffixTreeNode> NodeAllocator; | 
|  |  | 
|  | /// The root of the suffix tree. | 
|  | /// | 
|  | /// The root represents the empty string. It is maintained by the | 
|  | /// \p NodeAllocator like every other node in the tree. | 
|  | SuffixTreeNode *Root = nullptr; | 
|  |  | 
|  | /// Maintains the end indices of the internal nodes in the tree. | 
|  | /// | 
|  | /// Each internal node is guaranteed to never have its end index change | 
|  | /// during the construction algorithm; however, leaves must be updated at | 
|  | /// every step. Therefore, we need to store leaf end indices by reference | 
|  | /// to avoid updating O(N) leaves at every step of construction. Thus, | 
|  | /// every internal node must be allocated its own end index. | 
|  | BumpPtrAllocator InternalEndIdxAllocator; | 
|  |  | 
|  | /// The end index of each leaf in the tree. | 
|  | unsigned LeafEndIdx = -1; | 
|  |  | 
|  | /// Helper struct which keeps track of the next insertion point in | 
|  | /// Ukkonen's algorithm. | 
|  | struct ActiveState { | 
|  | /// The next node to insert at. | 
|  | SuffixTreeNode *Node; | 
|  |  | 
|  | /// The index of the first character in the substring currently being added. | 
|  | unsigned Idx = EmptyIdx; | 
|  |  | 
|  | /// The length of the substring we have to add at the current step. | 
|  | unsigned Len = 0; | 
|  | }; | 
|  |  | 
|  | /// The point the next insertion will take place at in the | 
|  | /// construction algorithm. | 
|  | ActiveState Active; | 
|  |  | 
|  | /// Allocate a leaf node and add it to the tree. | 
|  | /// | 
|  | /// \param Parent The parent of this node. | 
|  | /// \param StartIdx The start index of this node's associated string. | 
|  | /// \param Edge The label on the edge leaving \p Parent to this node. | 
|  | /// | 
|  | /// \returns A pointer to the allocated leaf node. | 
|  | SuffixTreeNode *insertLeaf(SuffixTreeNode &Parent, unsigned StartIdx, | 
|  | unsigned Edge) { | 
|  |  | 
|  | assert(StartIdx <= LeafEndIdx && "String can't start after it ends!"); | 
|  |  | 
|  | SuffixTreeNode *N = new (NodeAllocator.Allocate()) | 
|  | SuffixTreeNode(StartIdx, &LeafEndIdx, nullptr); | 
|  | Parent.Children[Edge] = N; | 
|  |  | 
|  | return N; | 
|  | } | 
|  |  | 
|  | /// Allocate an internal node and add it to the tree. | 
|  | /// | 
|  | /// \param Parent The parent of this node. Only null when allocating the root. | 
|  | /// \param StartIdx The start index of this node's associated string. | 
|  | /// \param EndIdx The end index of this node's associated string. | 
|  | /// \param Edge The label on the edge leaving \p Parent to this node. | 
|  | /// | 
|  | /// \returns A pointer to the allocated internal node. | 
|  | SuffixTreeNode *insertInternalNode(SuffixTreeNode *Parent, unsigned StartIdx, | 
|  | unsigned EndIdx, unsigned Edge) { | 
|  |  | 
|  | assert(StartIdx <= EndIdx && "String can't start after it ends!"); | 
|  | assert(!(!Parent && StartIdx != EmptyIdx) && | 
|  | "Non-root internal nodes must have parents!"); | 
|  |  | 
|  | unsigned *E = new (InternalEndIdxAllocator) unsigned(EndIdx); | 
|  | SuffixTreeNode *N = new (NodeAllocator.Allocate()) | 
|  | SuffixTreeNode(StartIdx, E, Root); | 
|  | if (Parent) | 
|  | Parent->Children[Edge] = N; | 
|  |  | 
|  | return N; | 
|  | } | 
|  |  | 
|  | /// Set the suffix indices of the leaves to the start indices of their | 
|  | /// respective suffixes. | 
|  | /// | 
|  | /// \param[in] CurrNode The node currently being visited. | 
|  | /// \param CurrNodeLen The concatenation of all node sizes from the root to | 
|  | /// this node. Used to produce suffix indices. | 
|  | void setSuffixIndices(SuffixTreeNode &CurrNode, unsigned CurrNodeLen) { | 
|  |  | 
|  | bool IsLeaf = CurrNode.Children.size() == 0 && !CurrNode.isRoot(); | 
|  |  | 
|  | // Store the concatenation of lengths down from the root. | 
|  | CurrNode.ConcatLen = CurrNodeLen; | 
|  | // Traverse the tree depth-first. | 
|  | for (auto &ChildPair : CurrNode.Children) { | 
|  | assert(ChildPair.second && "Node had a null child!"); | 
|  | setSuffixIndices(*ChildPair.second, | 
|  | CurrNodeLen + ChildPair.second->size()); | 
|  | } | 
|  |  | 
|  | // Is this node a leaf? If it is, give it a suffix index. | 
|  | if (IsLeaf) | 
|  | CurrNode.SuffixIdx = Str.size() - CurrNodeLen; | 
|  | } | 
|  |  | 
|  | /// Construct the suffix tree for the prefix of the input ending at | 
|  | /// \p EndIdx. | 
|  | /// | 
|  | /// Used to construct the full suffix tree iteratively. At the end of each | 
|  | /// step, the constructed suffix tree is either a valid suffix tree, or a | 
|  | /// suffix tree with implicit suffixes. At the end of the final step, the | 
|  | /// suffix tree is a valid tree. | 
|  | /// | 
|  | /// \param EndIdx The end index of the current prefix in the main string. | 
|  | /// \param SuffixesToAdd The number of suffixes that must be added | 
|  | /// to complete the suffix tree at the current phase. | 
|  | /// | 
|  | /// \returns The number of suffixes that have not been added at the end of | 
|  | /// this step. | 
|  | unsigned extend(unsigned EndIdx, unsigned SuffixesToAdd) { | 
|  | SuffixTreeNode *NeedsLink = nullptr; | 
|  |  | 
|  | while (SuffixesToAdd > 0) { | 
|  |  | 
|  | // Are we waiting to add anything other than just the last character? | 
|  | if (Active.Len == 0) { | 
|  | // If not, then say the active index is the end index. | 
|  | Active.Idx = EndIdx; | 
|  | } | 
|  |  | 
|  | assert(Active.Idx <= EndIdx && "Start index can't be after end index!"); | 
|  |  | 
|  | // The first character in the current substring we're looking at. | 
|  | unsigned FirstChar = Str[Active.Idx]; | 
|  |  | 
|  | // Have we inserted anything starting with FirstChar at the current node? | 
|  | if (Active.Node->Children.count(FirstChar) == 0) { | 
|  | // If not, then we can just insert a leaf and move too the next step. | 
|  | insertLeaf(*Active.Node, EndIdx, FirstChar); | 
|  |  | 
|  | // The active node is an internal node, and we visited it, so it must | 
|  | // need a link if it doesn't have one. | 
|  | if (NeedsLink) { | 
|  | NeedsLink->Link = Active.Node; | 
|  | NeedsLink = nullptr; | 
|  | } | 
|  | } else { | 
|  | // There's a match with FirstChar, so look for the point in the tree to | 
|  | // insert a new node. | 
|  | SuffixTreeNode *NextNode = Active.Node->Children[FirstChar]; | 
|  |  | 
|  | unsigned SubstringLen = NextNode->size(); | 
|  |  | 
|  | // Is the current suffix we're trying to insert longer than the size of | 
|  | // the child we want to move to? | 
|  | if (Active.Len >= SubstringLen) { | 
|  | // If yes, then consume the characters we've seen and move to the next | 
|  | // node. | 
|  | Active.Idx += SubstringLen; | 
|  | Active.Len -= SubstringLen; | 
|  | Active.Node = NextNode; | 
|  | continue; | 
|  | } | 
|  |  | 
|  | // Otherwise, the suffix we're trying to insert must be contained in the | 
|  | // next node we want to move to. | 
|  | unsigned LastChar = Str[EndIdx]; | 
|  |  | 
|  | // Is the string we're trying to insert a substring of the next node? | 
|  | if (Str[NextNode->StartIdx + Active.Len] == LastChar) { | 
|  | // If yes, then we're done for this step. Remember our insertion point | 
|  | // and move to the next end index. At this point, we have an implicit | 
|  | // suffix tree. | 
|  | if (NeedsLink && !Active.Node->isRoot()) { | 
|  | NeedsLink->Link = Active.Node; | 
|  | NeedsLink = nullptr; | 
|  | } | 
|  |  | 
|  | Active.Len++; | 
|  | break; | 
|  | } | 
|  |  | 
|  | // The string we're trying to insert isn't a substring of the next node, | 
|  | // but matches up to a point. Split the node. | 
|  | // | 
|  | // For example, say we ended our search at a node n and we're trying to | 
|  | // insert ABD. Then we'll create a new node s for AB, reduce n to just | 
|  | // representing C, and insert a new leaf node l to represent d. This | 
|  | // allows us to ensure that if n was a leaf, it remains a leaf. | 
|  | // | 
|  | //   | ABC  ---split--->  | AB | 
|  | //   n                    s | 
|  | //                     C / \ D | 
|  | //                      n   l | 
|  |  | 
|  | // The node s from the diagram | 
|  | SuffixTreeNode *SplitNode = | 
|  | insertInternalNode(Active.Node, NextNode->StartIdx, | 
|  | NextNode->StartIdx + Active.Len - 1, FirstChar); | 
|  |  | 
|  | // Insert the new node representing the new substring into the tree as | 
|  | // a child of the split node. This is the node l from the diagram. | 
|  | insertLeaf(*SplitNode, EndIdx, LastChar); | 
|  |  | 
|  | // Make the old node a child of the split node and update its start | 
|  | // index. This is the node n from the diagram. | 
|  | NextNode->StartIdx += Active.Len; | 
|  | SplitNode->Children[Str[NextNode->StartIdx]] = NextNode; | 
|  |  | 
|  | // SplitNode is an internal node, update the suffix link. | 
|  | if (NeedsLink) | 
|  | NeedsLink->Link = SplitNode; | 
|  |  | 
|  | NeedsLink = SplitNode; | 
|  | } | 
|  |  | 
|  | // We've added something new to the tree, so there's one less suffix to | 
|  | // add. | 
|  | SuffixesToAdd--; | 
|  |  | 
|  | if (Active.Node->isRoot()) { | 
|  | if (Active.Len > 0) { | 
|  | Active.Len--; | 
|  | Active.Idx = EndIdx - SuffixesToAdd + 1; | 
|  | } | 
|  | } else { | 
|  | // Start the next phase at the next smallest suffix. | 
|  | Active.Node = Active.Node->Link; | 
|  | } | 
|  | } | 
|  |  | 
|  | return SuffixesToAdd; | 
|  | } | 
|  |  | 
|  | public: | 
|  | /// Construct a suffix tree from a sequence of unsigned integers. | 
|  | /// | 
|  | /// \param Str The string to construct the suffix tree for. | 
|  | SuffixTree(const std::vector<unsigned> &Str) : Str(Str) { | 
|  | Root = insertInternalNode(nullptr, EmptyIdx, EmptyIdx, 0); | 
|  | Active.Node = Root; | 
|  |  | 
|  | // Keep track of the number of suffixes we have to add of the current | 
|  | // prefix. | 
|  | unsigned SuffixesToAdd = 0; | 
|  | Active.Node = Root; | 
|  |  | 
|  | // Construct the suffix tree iteratively on each prefix of the string. | 
|  | // PfxEndIdx is the end index of the current prefix. | 
|  | // End is one past the last element in the string. | 
|  | for (unsigned PfxEndIdx = 0, End = Str.size(); PfxEndIdx < End; | 
|  | PfxEndIdx++) { | 
|  | SuffixesToAdd++; | 
|  | LeafEndIdx = PfxEndIdx; // Extend each of the leaves. | 
|  | SuffixesToAdd = extend(PfxEndIdx, SuffixesToAdd); | 
|  | } | 
|  |  | 
|  | // Set the suffix indices of each leaf. | 
|  | assert(Root && "Root node can't be nullptr!"); | 
|  | setSuffixIndices(*Root, 0); | 
|  | } | 
|  |  | 
|  |  | 
|  | /// Iterator for finding all repeated substrings in the suffix tree. | 
|  | struct RepeatedSubstringIterator { | 
|  | private: | 
|  | /// The current node we're visiting. | 
|  | SuffixTreeNode *N = nullptr; | 
|  |  | 
|  | /// The repeated substring associated with this node. | 
|  | RepeatedSubstring RS; | 
|  |  | 
|  | /// The nodes left to visit. | 
|  | std::vector<SuffixTreeNode *> ToVisit; | 
|  |  | 
|  | /// The minimum length of a repeated substring to find. | 
|  | /// Since we're outlining, we want at least two instructions in the range. | 
|  | /// FIXME: This may not be true for targets like X86 which support many | 
|  | /// instruction lengths. | 
|  | const unsigned MinLength = 2; | 
|  |  | 
|  | /// Move the iterator to the next repeated substring. | 
|  | void advance() { | 
|  | // Clear the current state. If we're at the end of the range, then this | 
|  | // is the state we want to be in. | 
|  | RS = RepeatedSubstring(); | 
|  | N = nullptr; | 
|  |  | 
|  | // Each leaf node represents a repeat of a string. | 
|  | std::vector<SuffixTreeNode *> LeafChildren; | 
|  |  | 
|  | // Continue visiting nodes until we find one which repeats more than once. | 
|  | while (!ToVisit.empty()) { | 
|  | SuffixTreeNode *Curr = ToVisit.back(); | 
|  | ToVisit.pop_back(); | 
|  | LeafChildren.clear(); | 
|  |  | 
|  | // Keep track of the length of the string associated with the node. If | 
|  | // it's too short, we'll quit. | 
|  | unsigned Length = Curr->ConcatLen; | 
|  |  | 
|  | // Iterate over each child, saving internal nodes for visiting, and | 
|  | // leaf nodes in LeafChildren. Internal nodes represent individual | 
|  | // strings, which may repeat. | 
|  | for (auto &ChildPair : Curr->Children) { | 
|  | // Save all of this node's children for processing. | 
|  | if (!ChildPair.second->isLeaf()) | 
|  | ToVisit.push_back(ChildPair.second); | 
|  |  | 
|  | // It's not an internal node, so it must be a leaf. If we have a | 
|  | // long enough string, then save the leaf children. | 
|  | else if (Length >= MinLength) | 
|  | LeafChildren.push_back(ChildPair.second); | 
|  | } | 
|  |  | 
|  | // The root never represents a repeated substring. If we're looking at | 
|  | // that, then skip it. | 
|  | if (Curr->isRoot()) | 
|  | continue; | 
|  |  | 
|  | // Do we have any repeated substrings? | 
|  | if (LeafChildren.size() >= 2) { | 
|  | // Yes. Update the state to reflect this, and then bail out. | 
|  | N = Curr; | 
|  | RS.Length = Length; | 
|  | for (SuffixTreeNode *Leaf : LeafChildren) | 
|  | RS.StartIndices.push_back(Leaf->SuffixIdx); | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // At this point, either NewRS is an empty RepeatedSubstring, or it was | 
|  | // set in the above loop. Similarly, N is either nullptr, or the node | 
|  | // associated with NewRS. | 
|  | } | 
|  |  | 
|  | public: | 
|  | /// Return the current repeated substring. | 
|  | RepeatedSubstring &operator*() { return RS; } | 
|  |  | 
|  | RepeatedSubstringIterator &operator++() { | 
|  | advance(); | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | RepeatedSubstringIterator operator++(int I) { | 
|  | RepeatedSubstringIterator It(*this); | 
|  | advance(); | 
|  | return It; | 
|  | } | 
|  |  | 
|  | bool operator==(const RepeatedSubstringIterator &Other) { | 
|  | return N == Other.N; | 
|  | } | 
|  | bool operator!=(const RepeatedSubstringIterator &Other) { | 
|  | return !(*this == Other); | 
|  | } | 
|  |  | 
|  | RepeatedSubstringIterator(SuffixTreeNode *N) : N(N) { | 
|  | // Do we have a non-null node? | 
|  | if (N) { | 
|  | // Yes. At the first step, we need to visit all of N's children. | 
|  | // Note: This means that we visit N last. | 
|  | ToVisit.push_back(N); | 
|  | advance(); | 
|  | } | 
|  | } | 
|  | }; | 
|  |  | 
|  | typedef RepeatedSubstringIterator iterator; | 
|  | iterator begin() { return iterator(Root); } | 
|  | iterator end() { return iterator(nullptr); } | 
|  | }; | 
|  |  | 
|  | /// Maps \p MachineInstrs to unsigned integers and stores the mappings. | 
|  | struct InstructionMapper { | 
|  |  | 
|  | /// The next available integer to assign to a \p MachineInstr that | 
|  | /// cannot be outlined. | 
|  | /// | 
|  | /// Set to -3 for compatability with \p DenseMapInfo<unsigned>. | 
|  | unsigned IllegalInstrNumber = -3; | 
|  |  | 
|  | /// The next available integer to assign to a \p MachineInstr that can | 
|  | /// be outlined. | 
|  | unsigned LegalInstrNumber = 0; | 
|  |  | 
|  | /// Correspondence from \p MachineInstrs to unsigned integers. | 
|  | DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait> | 
|  | InstructionIntegerMap; | 
|  |  | 
|  | /// Correspondence between \p MachineBasicBlocks and target-defined flags. | 
|  | DenseMap<MachineBasicBlock *, unsigned> MBBFlagsMap; | 
|  |  | 
|  | /// The vector of unsigned integers that the module is mapped to. | 
|  | std::vector<unsigned> UnsignedVec; | 
|  |  | 
|  | /// Stores the location of the instruction associated with the integer | 
|  | /// at index i in \p UnsignedVec for each index i. | 
|  | std::vector<MachineBasicBlock::iterator> InstrList; | 
|  |  | 
|  | // Set if we added an illegal number in the previous step. | 
|  | // Since each illegal number is unique, we only need one of them between | 
|  | // each range of legal numbers. This lets us make sure we don't add more | 
|  | // than one illegal number per range. | 
|  | bool AddedIllegalLastTime = false; | 
|  |  | 
|  | /// Maps \p *It to a legal integer. | 
|  | /// | 
|  | /// Updates \p CanOutlineWithPrevInstr, \p HaveLegalRange, \p InstrListForMBB, | 
|  | /// \p UnsignedVecForMBB, \p InstructionIntegerMap, and \p LegalInstrNumber. | 
|  | /// | 
|  | /// \returns The integer that \p *It was mapped to. | 
|  | unsigned mapToLegalUnsigned( | 
|  | MachineBasicBlock::iterator &It, bool &CanOutlineWithPrevInstr, | 
|  | bool &HaveLegalRange, unsigned &NumLegalInBlock, | 
|  | std::vector<unsigned> &UnsignedVecForMBB, | 
|  | std::vector<MachineBasicBlock::iterator> &InstrListForMBB) { | 
|  | // We added something legal, so we should unset the AddedLegalLastTime | 
|  | // flag. | 
|  | AddedIllegalLastTime = false; | 
|  |  | 
|  | // If we have at least two adjacent legal instructions (which may have | 
|  | // invisible instructions in between), remember that. | 
|  | if (CanOutlineWithPrevInstr) | 
|  | HaveLegalRange = true; | 
|  | CanOutlineWithPrevInstr = true; | 
|  |  | 
|  | // Keep track of the number of legal instructions we insert. | 
|  | NumLegalInBlock++; | 
|  |  | 
|  | // Get the integer for this instruction or give it the current | 
|  | // LegalInstrNumber. | 
|  | InstrListForMBB.push_back(It); | 
|  | MachineInstr &MI = *It; | 
|  | bool WasInserted; | 
|  | DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait>::iterator | 
|  | ResultIt; | 
|  | std::tie(ResultIt, WasInserted) = | 
|  | InstructionIntegerMap.insert(std::make_pair(&MI, LegalInstrNumber)); | 
|  | unsigned MINumber = ResultIt->second; | 
|  |  | 
|  | // There was an insertion. | 
|  | if (WasInserted) | 
|  | LegalInstrNumber++; | 
|  |  | 
|  | UnsignedVecForMBB.push_back(MINumber); | 
|  |  | 
|  | // Make sure we don't overflow or use any integers reserved by the DenseMap. | 
|  | if (LegalInstrNumber >= IllegalInstrNumber) | 
|  | report_fatal_error("Instruction mapping overflow!"); | 
|  |  | 
|  | assert(LegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() && | 
|  | "Tried to assign DenseMap tombstone or empty key to instruction."); | 
|  | assert(LegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() && | 
|  | "Tried to assign DenseMap tombstone or empty key to instruction."); | 
|  |  | 
|  | return MINumber; | 
|  | } | 
|  |  | 
|  | /// Maps \p *It to an illegal integer. | 
|  | /// | 
|  | /// Updates \p InstrListForMBB, \p UnsignedVecForMBB, and \p | 
|  | /// IllegalInstrNumber. | 
|  | /// | 
|  | /// \returns The integer that \p *It was mapped to. | 
|  | unsigned mapToIllegalUnsigned(MachineBasicBlock::iterator &It, | 
|  | bool &CanOutlineWithPrevInstr, std::vector<unsigned> &UnsignedVecForMBB, | 
|  | std::vector<MachineBasicBlock::iterator> &InstrListForMBB) { | 
|  | // Can't outline an illegal instruction. Set the flag. | 
|  | CanOutlineWithPrevInstr = false; | 
|  |  | 
|  | // Only add one illegal number per range of legal numbers. | 
|  | if (AddedIllegalLastTime) | 
|  | return IllegalInstrNumber; | 
|  |  | 
|  | // Remember that we added an illegal number last time. | 
|  | AddedIllegalLastTime = true; | 
|  | unsigned MINumber = IllegalInstrNumber; | 
|  |  | 
|  | InstrListForMBB.push_back(It); | 
|  | UnsignedVecForMBB.push_back(IllegalInstrNumber); | 
|  | IllegalInstrNumber--; | 
|  |  | 
|  | assert(LegalInstrNumber < IllegalInstrNumber && | 
|  | "Instruction mapping overflow!"); | 
|  |  | 
|  | assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() && | 
|  | "IllegalInstrNumber cannot be DenseMap tombstone or empty key!"); | 
|  |  | 
|  | assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() && | 
|  | "IllegalInstrNumber cannot be DenseMap tombstone or empty key!"); | 
|  |  | 
|  | return MINumber; | 
|  | } | 
|  |  | 
|  | /// Transforms a \p MachineBasicBlock into a \p vector of \p unsigneds | 
|  | /// and appends it to \p UnsignedVec and \p InstrList. | 
|  | /// | 
|  | /// Two instructions are assigned the same integer if they are identical. | 
|  | /// If an instruction is deemed unsafe to outline, then it will be assigned an | 
|  | /// unique integer. The resulting mapping is placed into a suffix tree and | 
|  | /// queried for candidates. | 
|  | /// | 
|  | /// \param MBB The \p MachineBasicBlock to be translated into integers. | 
|  | /// \param TII \p TargetInstrInfo for the function. | 
|  | void convertToUnsignedVec(MachineBasicBlock &MBB, | 
|  | const TargetInstrInfo &TII) { | 
|  | unsigned Flags = 0; | 
|  |  | 
|  | // Don't even map in this case. | 
|  | if (!TII.isMBBSafeToOutlineFrom(MBB, Flags)) | 
|  | return; | 
|  |  | 
|  | // Store info for the MBB for later outlining. | 
|  | MBBFlagsMap[&MBB] = Flags; | 
|  |  | 
|  | MachineBasicBlock::iterator It = MBB.begin(); | 
|  |  | 
|  | // The number of instructions in this block that will be considered for | 
|  | // outlining. | 
|  | unsigned NumLegalInBlock = 0; | 
|  |  | 
|  | // True if we have at least two legal instructions which aren't separated | 
|  | // by an illegal instruction. | 
|  | bool HaveLegalRange = false; | 
|  |  | 
|  | // True if we can perform outlining given the last mapped (non-invisible) | 
|  | // instruction. This lets us know if we have a legal range. | 
|  | bool CanOutlineWithPrevInstr = false; | 
|  |  | 
|  | // FIXME: Should this all just be handled in the target, rather than using | 
|  | // repeated calls to getOutliningType? | 
|  | std::vector<unsigned> UnsignedVecForMBB; | 
|  | std::vector<MachineBasicBlock::iterator> InstrListForMBB; | 
|  |  | 
|  | for (MachineBasicBlock::iterator Et = MBB.end(); It != Et; It++) { | 
|  | // Keep track of where this instruction is in the module. | 
|  | switch (TII.getOutliningType(It, Flags)) { | 
|  | case InstrType::Illegal: | 
|  | mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, | 
|  | UnsignedVecForMBB, InstrListForMBB); | 
|  | break; | 
|  |  | 
|  | case InstrType::Legal: | 
|  | mapToLegalUnsigned(It, CanOutlineWithPrevInstr, HaveLegalRange, | 
|  | NumLegalInBlock, UnsignedVecForMBB, InstrListForMBB); | 
|  | break; | 
|  |  | 
|  | case InstrType::LegalTerminator: | 
|  | mapToLegalUnsigned(It, CanOutlineWithPrevInstr, HaveLegalRange, | 
|  | NumLegalInBlock, UnsignedVecForMBB, InstrListForMBB); | 
|  | // The instruction also acts as a terminator, so we have to record that | 
|  | // in the string. | 
|  | mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB, | 
|  | InstrListForMBB); | 
|  | break; | 
|  |  | 
|  | case InstrType::Invisible: | 
|  | // Normally this is set by mapTo(Blah)Unsigned, but we just want to | 
|  | // skip this instruction. So, unset the flag here. | 
|  | AddedIllegalLastTime = false; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Are there enough legal instructions in the block for outlining to be | 
|  | // possible? | 
|  | if (HaveLegalRange) { | 
|  | // After we're done every insertion, uniquely terminate this part of the | 
|  | // "string". This makes sure we won't match across basic block or function | 
|  | // boundaries since the "end" is encoded uniquely and thus appears in no | 
|  | // repeated substring. | 
|  | mapToIllegalUnsigned(It, CanOutlineWithPrevInstr, UnsignedVecForMBB, | 
|  | InstrListForMBB); | 
|  | InstrList.insert(InstrList.end(), InstrListForMBB.begin(), | 
|  | InstrListForMBB.end()); | 
|  | UnsignedVec.insert(UnsignedVec.end(), UnsignedVecForMBB.begin(), | 
|  | UnsignedVecForMBB.end()); | 
|  | } | 
|  | } | 
|  |  | 
|  | InstructionMapper() { | 
|  | // Make sure that the implementation of DenseMapInfo<unsigned> hasn't | 
|  | // changed. | 
|  | assert(DenseMapInfo<unsigned>::getEmptyKey() == (unsigned)-1 && | 
|  | "DenseMapInfo<unsigned>'s empty key isn't -1!"); | 
|  | assert(DenseMapInfo<unsigned>::getTombstoneKey() == (unsigned)-2 && | 
|  | "DenseMapInfo<unsigned>'s tombstone key isn't -2!"); | 
|  | } | 
|  | }; | 
|  |  | 
|  | /// An interprocedural pass which finds repeated sequences of | 
|  | /// instructions and replaces them with calls to functions. | 
|  | /// | 
|  | /// Each instruction is mapped to an unsigned integer and placed in a string. | 
|  | /// The resulting mapping is then placed in a \p SuffixTree. The \p SuffixTree | 
|  | /// is then repeatedly queried for repeated sequences of instructions. Each | 
|  | /// non-overlapping repeated sequence is then placed in its own | 
|  | /// \p MachineFunction and each instance is then replaced with a call to that | 
|  | /// function. | 
|  | struct MachineOutliner : public ModulePass { | 
|  |  | 
|  | static char ID; | 
|  |  | 
|  | /// Set to true if the outliner should consider functions with | 
|  | /// linkonceodr linkage. | 
|  | bool OutlineFromLinkOnceODRs = false; | 
|  |  | 
|  | /// Set to true if the outliner should run on all functions in the module | 
|  | /// considered safe for outlining. | 
|  | /// Set to true by default for compatibility with llc's -run-pass option. | 
|  | /// Set when the pass is constructed in TargetPassConfig. | 
|  | bool RunOnAllFunctions = true; | 
|  |  | 
|  | StringRef getPassName() const override { return "Machine Outliner"; } | 
|  |  | 
|  | void getAnalysisUsage(AnalysisUsage &AU) const override { | 
|  | AU.addRequired<MachineModuleInfo>(); | 
|  | AU.addPreserved<MachineModuleInfo>(); | 
|  | AU.setPreservesAll(); | 
|  | ModulePass::getAnalysisUsage(AU); | 
|  | } | 
|  |  | 
|  | MachineOutliner() : ModulePass(ID) { | 
|  | initializeMachineOutlinerPass(*PassRegistry::getPassRegistry()); | 
|  | } | 
|  |  | 
|  | /// Remark output explaining that not outlining a set of candidates would be | 
|  | /// better than outlining that set. | 
|  | void emitNotOutliningCheaperRemark( | 
|  | unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq, | 
|  | OutlinedFunction &OF); | 
|  |  | 
|  | /// Remark output explaining that a function was outlined. | 
|  | void emitOutlinedFunctionRemark(OutlinedFunction &OF); | 
|  |  | 
|  | /// Find all repeated substrings that satisfy the outlining cost model by | 
|  | /// constructing a suffix tree. | 
|  | /// | 
|  | /// If a substring appears at least twice, then it must be represented by | 
|  | /// an internal node which appears in at least two suffixes. Each suffix | 
|  | /// is represented by a leaf node. To do this, we visit each internal node | 
|  | /// in the tree, using the leaf children of each internal node. If an | 
|  | /// internal node represents a beneficial substring, then we use each of | 
|  | /// its leaf children to find the locations of its substring. | 
|  | /// | 
|  | /// \param Mapper Contains outlining mapping information. | 
|  | /// \param[out] FunctionList Filled with a list of \p OutlinedFunctions | 
|  | /// each type of candidate. | 
|  | void findCandidates(InstructionMapper &Mapper, | 
|  | std::vector<OutlinedFunction> &FunctionList); | 
|  |  | 
|  | /// Replace the sequences of instructions represented by \p OutlinedFunctions | 
|  | /// with calls to functions. | 
|  | /// | 
|  | /// \param M The module we are outlining from. | 
|  | /// \param FunctionList A list of functions to be inserted into the module. | 
|  | /// \param Mapper Contains the instruction mappings for the module. | 
|  | bool outline(Module &M, std::vector<OutlinedFunction> &FunctionList, | 
|  | InstructionMapper &Mapper); | 
|  |  | 
|  | /// Creates a function for \p OF and inserts it into the module. | 
|  | MachineFunction *createOutlinedFunction(Module &M, OutlinedFunction &OF, | 
|  | InstructionMapper &Mapper, | 
|  | unsigned Name); | 
|  |  | 
|  | /// Construct a suffix tree on the instructions in \p M and outline repeated | 
|  | /// strings from that tree. | 
|  | bool runOnModule(Module &M) override; | 
|  |  | 
|  | /// Return a DISubprogram for OF if one exists, and null otherwise. Helper | 
|  | /// function for remark emission. | 
|  | DISubprogram *getSubprogramOrNull(const OutlinedFunction &OF) { | 
|  | DISubprogram *SP; | 
|  | for (const Candidate &C : OF.Candidates) | 
|  | if (C.getMF() && (SP = C.getMF()->getFunction().getSubprogram())) | 
|  | return SP; | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | /// Populate and \p InstructionMapper with instruction-to-integer mappings. | 
|  | /// These are used to construct a suffix tree. | 
|  | void populateMapper(InstructionMapper &Mapper, Module &M, | 
|  | MachineModuleInfo &MMI); | 
|  |  | 
|  | /// Initialize information necessary to output a size remark. | 
|  | /// FIXME: This should be handled by the pass manager, not the outliner. | 
|  | /// FIXME: This is nearly identical to the initSizeRemarkInfo in the legacy | 
|  | /// pass manager. | 
|  | void initSizeRemarkInfo( | 
|  | const Module &M, const MachineModuleInfo &MMI, | 
|  | StringMap<unsigned> &FunctionToInstrCount); | 
|  |  | 
|  | /// Emit the remark. | 
|  | // FIXME: This should be handled by the pass manager, not the outliner. | 
|  | void emitInstrCountChangedRemark( | 
|  | const Module &M, const MachineModuleInfo &MMI, | 
|  | const StringMap<unsigned> &FunctionToInstrCount); | 
|  | }; | 
|  | } // Anonymous namespace. | 
|  |  | 
|  | char MachineOutliner::ID = 0; | 
|  |  | 
|  | namespace llvm { | 
|  | ModulePass *createMachineOutlinerPass(bool RunOnAllFunctions) { | 
|  | MachineOutliner *OL = new MachineOutliner(); | 
|  | OL->RunOnAllFunctions = RunOnAllFunctions; | 
|  | return OL; | 
|  | } | 
|  |  | 
|  | } // namespace llvm | 
|  |  | 
|  | INITIALIZE_PASS(MachineOutliner, DEBUG_TYPE, "Machine Function Outliner", false, | 
|  | false) | 
|  |  | 
|  | void MachineOutliner::emitNotOutliningCheaperRemark( | 
|  | unsigned StringLen, std::vector<Candidate> &CandidatesForRepeatedSeq, | 
|  | OutlinedFunction &OF) { | 
|  | // FIXME: Right now, we arbitrarily choose some Candidate from the | 
|  | // OutlinedFunction. This isn't necessarily fixed, nor does it have to be. | 
|  | // We should probably sort these by function name or something to make sure | 
|  | // the remarks are stable. | 
|  | Candidate &C = CandidatesForRepeatedSeq.front(); | 
|  | MachineOptimizationRemarkEmitter MORE(*(C.getMF()), nullptr); | 
|  | MORE.emit([&]() { | 
|  | MachineOptimizationRemarkMissed R(DEBUG_TYPE, "NotOutliningCheaper", | 
|  | C.front()->getDebugLoc(), C.getMBB()); | 
|  | R << "Did not outline " << NV("Length", StringLen) << " instructions" | 
|  | << " from " << NV("NumOccurrences", CandidatesForRepeatedSeq.size()) | 
|  | << " locations." | 
|  | << " Bytes from outlining all occurrences (" | 
|  | << NV("OutliningCost", OF.getOutliningCost()) << ")" | 
|  | << " >= Unoutlined instruction bytes (" | 
|  | << NV("NotOutliningCost", OF.getNotOutlinedCost()) << ")" | 
|  | << " (Also found at: "; | 
|  |  | 
|  | // Tell the user the other places the candidate was found. | 
|  | for (unsigned i = 1, e = CandidatesForRepeatedSeq.size(); i < e; i++) { | 
|  | R << NV((Twine("OtherStartLoc") + Twine(i)).str(), | 
|  | CandidatesForRepeatedSeq[i].front()->getDebugLoc()); | 
|  | if (i != e - 1) | 
|  | R << ", "; | 
|  | } | 
|  |  | 
|  | R << ")"; | 
|  | return R; | 
|  | }); | 
|  | } | 
|  |  | 
|  | void MachineOutliner::emitOutlinedFunctionRemark(OutlinedFunction &OF) { | 
|  | MachineBasicBlock *MBB = &*OF.MF->begin(); | 
|  | MachineOptimizationRemarkEmitter MORE(*OF.MF, nullptr); | 
|  | MachineOptimizationRemark R(DEBUG_TYPE, "OutlinedFunction", | 
|  | MBB->findDebugLoc(MBB->begin()), MBB); | 
|  | R << "Saved " << NV("OutliningBenefit", OF.getBenefit()) << " bytes by " | 
|  | << "outlining " << NV("Length", OF.getNumInstrs()) << " instructions " | 
|  | << "from " << NV("NumOccurrences", OF.getOccurrenceCount()) | 
|  | << " locations. " | 
|  | << "(Found at: "; | 
|  |  | 
|  | // Tell the user the other places the candidate was found. | 
|  | for (size_t i = 0, e = OF.Candidates.size(); i < e; i++) { | 
|  |  | 
|  | R << NV((Twine("StartLoc") + Twine(i)).str(), | 
|  | OF.Candidates[i].front()->getDebugLoc()); | 
|  | if (i != e - 1) | 
|  | R << ", "; | 
|  | } | 
|  |  | 
|  | R << ")"; | 
|  |  | 
|  | MORE.emit(R); | 
|  | } | 
|  |  | 
|  | void | 
|  | MachineOutliner::findCandidates(InstructionMapper &Mapper, | 
|  | std::vector<OutlinedFunction> &FunctionList) { | 
|  | FunctionList.clear(); | 
|  | SuffixTree ST(Mapper.UnsignedVec); | 
|  |  | 
|  | // First, find dall of the repeated substrings in the tree of minimum length | 
|  | // 2. | 
|  | std::vector<Candidate> CandidatesForRepeatedSeq; | 
|  | for (auto It = ST.begin(), Et = ST.end(); It != Et; ++It) { | 
|  | CandidatesForRepeatedSeq.clear(); | 
|  | SuffixTree::RepeatedSubstring RS = *It; | 
|  | unsigned StringLen = RS.Length; | 
|  | for (const unsigned &StartIdx : RS.StartIndices) { | 
|  | unsigned EndIdx = StartIdx + StringLen - 1; | 
|  | // Trick: Discard some candidates that would be incompatible with the | 
|  | // ones we've already found for this sequence. This will save us some | 
|  | // work in candidate selection. | 
|  | // | 
|  | // If two candidates overlap, then we can't outline them both. This | 
|  | // happens when we have candidates that look like, say | 
|  | // | 
|  | // AA (where each "A" is an instruction). | 
|  | // | 
|  | // We might have some portion of the module that looks like this: | 
|  | // AAAAAA (6 A's) | 
|  | // | 
|  | // In this case, there are 5 different copies of "AA" in this range, but | 
|  | // at most 3 can be outlined. If only outlining 3 of these is going to | 
|  | // be unbeneficial, then we ought to not bother. | 
|  | // | 
|  | // Note that two things DON'T overlap when they look like this: | 
|  | // start1...end1 .... start2...end2 | 
|  | // That is, one must either | 
|  | // * End before the other starts | 
|  | // * Start after the other ends | 
|  | if (std::all_of( | 
|  | CandidatesForRepeatedSeq.begin(), CandidatesForRepeatedSeq.end(), | 
|  | [&StartIdx, &EndIdx](const Candidate &C) { | 
|  | return (EndIdx < C.getStartIdx() || StartIdx > C.getEndIdx()); | 
|  | })) { | 
|  | // It doesn't overlap with anything, so we can outline it. | 
|  | // Each sequence is over [StartIt, EndIt]. | 
|  | // Save the candidate and its location. | 
|  |  | 
|  | MachineBasicBlock::iterator StartIt = Mapper.InstrList[StartIdx]; | 
|  | MachineBasicBlock::iterator EndIt = Mapper.InstrList[EndIdx]; | 
|  | MachineBasicBlock *MBB = StartIt->getParent(); | 
|  |  | 
|  | CandidatesForRepeatedSeq.emplace_back(StartIdx, StringLen, StartIt, | 
|  | EndIt, MBB, FunctionList.size(), | 
|  | Mapper.MBBFlagsMap[MBB]); | 
|  | } | 
|  | } | 
|  |  | 
|  | // We've found something we might want to outline. | 
|  | // Create an OutlinedFunction to store it and check if it'd be beneficial | 
|  | // to outline. | 
|  | if (CandidatesForRepeatedSeq.size() < 2) | 
|  | continue; | 
|  |  | 
|  | // Arbitrarily choose a TII from the first candidate. | 
|  | // FIXME: Should getOutliningCandidateInfo move to TargetMachine? | 
|  | const TargetInstrInfo *TII = | 
|  | CandidatesForRepeatedSeq[0].getMF()->getSubtarget().getInstrInfo(); | 
|  |  | 
|  | OutlinedFunction OF = | 
|  | TII->getOutliningCandidateInfo(CandidatesForRepeatedSeq); | 
|  |  | 
|  | // If we deleted too many candidates, then there's nothing worth outlining. | 
|  | // FIXME: This should take target-specified instruction sizes into account. | 
|  | if (OF.Candidates.size() < 2) | 
|  | continue; | 
|  |  | 
|  | // Is it better to outline this candidate than not? | 
|  | if (OF.getBenefit() < 1) { | 
|  | emitNotOutliningCheaperRemark(StringLen, CandidatesForRepeatedSeq, OF); | 
|  | continue; | 
|  | } | 
|  |  | 
|  | FunctionList.push_back(OF); | 
|  | } | 
|  | } | 
|  |  | 
|  | MachineFunction * | 
|  | MachineOutliner::createOutlinedFunction(Module &M, OutlinedFunction &OF, | 
|  | InstructionMapper &Mapper, | 
|  | unsigned Name) { | 
|  |  | 
|  | // Create the function name. This should be unique. | 
|  | // FIXME: We should have a better naming scheme. This should be stable, | 
|  | // regardless of changes to the outliner's cost model/traversal order. | 
|  | std::string FunctionName = ("OUTLINED_FUNCTION_" + Twine(Name)).str(); | 
|  |  | 
|  | // Create the function using an IR-level function. | 
|  | LLVMContext &C = M.getContext(); | 
|  | Function *F = Function::Create(FunctionType::get(Type::getVoidTy(C), false), | 
|  | Function::ExternalLinkage, FunctionName, M); | 
|  |  | 
|  | // NOTE: If this is linkonceodr, then we can take advantage of linker deduping | 
|  | // which gives us better results when we outline from linkonceodr functions. | 
|  | F->setLinkage(GlobalValue::InternalLinkage); | 
|  | F->setUnnamedAddr(GlobalValue::UnnamedAddr::Global); | 
|  |  | 
|  | // FIXME: Set nounwind, so we don't generate eh_frame? Haven't verified it's | 
|  | // necessary. | 
|  |  | 
|  | // Set optsize/minsize, so we don't insert padding between outlined | 
|  | // functions. | 
|  | F->addFnAttr(Attribute::OptimizeForSize); | 
|  | F->addFnAttr(Attribute::MinSize); | 
|  |  | 
|  | // Include target features from an arbitrary candidate for the outlined | 
|  | // function. This makes sure the outlined function knows what kinds of | 
|  | // instructions are going into it. This is fine, since all parent functions | 
|  | // must necessarily support the instructions that are in the outlined region. | 
|  | Candidate &FirstCand = OF.Candidates.front(); | 
|  | const Function &ParentFn = FirstCand.getMF()->getFunction(); | 
|  | if (ParentFn.hasFnAttribute("target-features")) | 
|  | F->addFnAttr(ParentFn.getFnAttribute("target-features")); | 
|  |  | 
|  | BasicBlock *EntryBB = BasicBlock::Create(C, "entry", F); | 
|  | IRBuilder<> Builder(EntryBB); | 
|  | Builder.CreateRetVoid(); | 
|  |  | 
|  | MachineModuleInfo &MMI = getAnalysis<MachineModuleInfo>(); | 
|  | MachineFunction &MF = MMI.getOrCreateMachineFunction(*F); | 
|  | MachineBasicBlock &MBB = *MF.CreateMachineBasicBlock(); | 
|  | const TargetSubtargetInfo &STI = MF.getSubtarget(); | 
|  | const TargetInstrInfo &TII = *STI.getInstrInfo(); | 
|  |  | 
|  | // Insert the new function into the module. | 
|  | MF.insert(MF.begin(), &MBB); | 
|  |  | 
|  | for (auto I = FirstCand.front(), E = std::next(FirstCand.back()); I != E; | 
|  | ++I) { | 
|  | MachineInstr *NewMI = MF.CloneMachineInstr(&*I); | 
|  | NewMI->dropMemRefs(MF); | 
|  |  | 
|  | // Don't keep debug information for outlined instructions. | 
|  | NewMI->setDebugLoc(DebugLoc()); | 
|  | MBB.insert(MBB.end(), NewMI); | 
|  | } | 
|  |  | 
|  | TII.buildOutlinedFrame(MBB, MF, OF); | 
|  |  | 
|  | // Outlined functions shouldn't preserve liveness. | 
|  | MF.getProperties().reset(MachineFunctionProperties::Property::TracksLiveness); | 
|  | MF.getRegInfo().freezeReservedRegs(MF); | 
|  |  | 
|  | // If there's a DISubprogram associated with this outlined function, then | 
|  | // emit debug info for the outlined function. | 
|  | if (DISubprogram *SP = getSubprogramOrNull(OF)) { | 
|  | // We have a DISubprogram. Get its DICompileUnit. | 
|  | DICompileUnit *CU = SP->getUnit(); | 
|  | DIBuilder DB(M, true, CU); | 
|  | DIFile *Unit = SP->getFile(); | 
|  | Mangler Mg; | 
|  | // Get the mangled name of the function for the linkage name. | 
|  | std::string Dummy; | 
|  | llvm::raw_string_ostream MangledNameStream(Dummy); | 
|  | Mg.getNameWithPrefix(MangledNameStream, F, false); | 
|  |  | 
|  | DISubprogram *OutlinedSP = DB.createFunction( | 
|  | Unit /* Context */, F->getName(), StringRef(MangledNameStream.str()), | 
|  | Unit /* File */, | 
|  | 0 /* Line 0 is reserved for compiler-generated code. */, | 
|  | DB.createSubroutineType(DB.getOrCreateTypeArray(None)), /* void type */ | 
|  | 0, /* Line 0 is reserved for compiler-generated code. */ | 
|  | DINode::DIFlags::FlagArtificial /* Compiler-generated code. */, | 
|  | /* Outlined code is optimized code by definition. */ | 
|  | DISubprogram::SPFlagDefinition | DISubprogram::SPFlagOptimized); | 
|  |  | 
|  | // Don't add any new variables to the subprogram. | 
|  | DB.finalizeSubprogram(OutlinedSP); | 
|  |  | 
|  | // Attach subprogram to the function. | 
|  | F->setSubprogram(OutlinedSP); | 
|  | // We're done with the DIBuilder. | 
|  | DB.finalize(); | 
|  | } | 
|  |  | 
|  | return &MF; | 
|  | } | 
|  |  | 
|  | bool MachineOutliner::outline(Module &M, | 
|  | std::vector<OutlinedFunction> &FunctionList, | 
|  | InstructionMapper &Mapper) { | 
|  |  | 
|  | bool OutlinedSomething = false; | 
|  |  | 
|  | // Number to append to the current outlined function. | 
|  | unsigned OutlinedFunctionNum = 0; | 
|  |  | 
|  | // Sort by benefit. The most beneficial functions should be outlined first. | 
|  | llvm::stable_sort(FunctionList, [](const OutlinedFunction &LHS, | 
|  | const OutlinedFunction &RHS) { | 
|  | return LHS.getBenefit() > RHS.getBenefit(); | 
|  | }); | 
|  |  | 
|  | // Walk over each function, outlining them as we go along. Functions are | 
|  | // outlined greedily, based off the sort above. | 
|  | for (OutlinedFunction &OF : FunctionList) { | 
|  | // If we outlined something that overlapped with a candidate in a previous | 
|  | // step, then we can't outline from it. | 
|  | erase_if(OF.Candidates, [&Mapper](Candidate &C) { | 
|  | return std::any_of( | 
|  | Mapper.UnsignedVec.begin() + C.getStartIdx(), | 
|  | Mapper.UnsignedVec.begin() + C.getEndIdx() + 1, | 
|  | [](unsigned I) { return (I == static_cast<unsigned>(-1)); }); | 
|  | }); | 
|  |  | 
|  | // If we made it unbeneficial to outline this function, skip it. | 
|  | if (OF.getBenefit() < 1) | 
|  | continue; | 
|  |  | 
|  | // It's beneficial. Create the function and outline its sequence's | 
|  | // occurrences. | 
|  | OF.MF = createOutlinedFunction(M, OF, Mapper, OutlinedFunctionNum); | 
|  | emitOutlinedFunctionRemark(OF); | 
|  | FunctionsCreated++; | 
|  | OutlinedFunctionNum++; // Created a function, move to the next name. | 
|  | MachineFunction *MF = OF.MF; | 
|  | const TargetSubtargetInfo &STI = MF->getSubtarget(); | 
|  | const TargetInstrInfo &TII = *STI.getInstrInfo(); | 
|  |  | 
|  | // Replace occurrences of the sequence with calls to the new function. | 
|  | for (Candidate &C : OF.Candidates) { | 
|  | MachineBasicBlock &MBB = *C.getMBB(); | 
|  | MachineBasicBlock::iterator StartIt = C.front(); | 
|  | MachineBasicBlock::iterator EndIt = C.back(); | 
|  |  | 
|  | // Insert the call. | 
|  | auto CallInst = TII.insertOutlinedCall(M, MBB, StartIt, *MF, C); | 
|  |  | 
|  | // If the caller tracks liveness, then we need to make sure that | 
|  | // anything we outline doesn't break liveness assumptions. The outlined | 
|  | // functions themselves currently don't track liveness, but we should | 
|  | // make sure that the ranges we yank things out of aren't wrong. | 
|  | if (MBB.getParent()->getProperties().hasProperty( | 
|  | MachineFunctionProperties::Property::TracksLiveness)) { | 
|  | // Helper lambda for adding implicit def operands to the call | 
|  | // instruction. | 
|  | auto CopyDefs = [&CallInst](MachineInstr &MI) { | 
|  | for (MachineOperand &MOP : MI.operands()) { | 
|  | // Skip over anything that isn't a register. | 
|  | if (!MOP.isReg()) | 
|  | continue; | 
|  |  | 
|  | // If it's a def, add it to the call instruction. | 
|  | if (MOP.isDef()) | 
|  | CallInst->addOperand(MachineOperand::CreateReg( | 
|  | MOP.getReg(), true, /* isDef = true */ | 
|  | true /* isImp = true */)); | 
|  | } | 
|  | }; | 
|  | // Copy over the defs in the outlined range. | 
|  | // First inst in outlined range <-- Anything that's defined in this | 
|  | // ...                           .. range has to be added as an | 
|  | // implicit Last inst in outlined range  <-- def to the call | 
|  | // instruction. | 
|  | std::for_each(CallInst, std::next(EndIt), CopyDefs); | 
|  | } | 
|  |  | 
|  | // Erase from the point after where the call was inserted up to, and | 
|  | // including, the final instruction in the sequence. | 
|  | // Erase needs one past the end, so we need std::next there too. | 
|  | MBB.erase(std::next(StartIt), std::next(EndIt)); | 
|  |  | 
|  | // Keep track of what we removed by marking them all as -1. | 
|  | std::for_each(Mapper.UnsignedVec.begin() + C.getStartIdx(), | 
|  | Mapper.UnsignedVec.begin() + C.getEndIdx() + 1, | 
|  | [](unsigned &I) { I = static_cast<unsigned>(-1); }); | 
|  | OutlinedSomething = true; | 
|  |  | 
|  | // Statistics. | 
|  | NumOutlined++; | 
|  | } | 
|  | } | 
|  |  | 
|  | LLVM_DEBUG(dbgs() << "OutlinedSomething = " << OutlinedSomething << "\n";); | 
|  |  | 
|  | return OutlinedSomething; | 
|  | } | 
|  |  | 
|  | void MachineOutliner::populateMapper(InstructionMapper &Mapper, Module &M, | 
|  | MachineModuleInfo &MMI) { | 
|  | // Build instruction mappings for each function in the module. Start by | 
|  | // iterating over each Function in M. | 
|  | for (Function &F : M) { | 
|  |  | 
|  | // If there's nothing in F, then there's no reason to try and outline from | 
|  | // it. | 
|  | if (F.empty()) | 
|  | continue; | 
|  |  | 
|  | // There's something in F. Check if it has a MachineFunction associated with | 
|  | // it. | 
|  | MachineFunction *MF = MMI.getMachineFunction(F); | 
|  |  | 
|  | // If it doesn't, then there's nothing to outline from. Move to the next | 
|  | // Function. | 
|  | if (!MF) | 
|  | continue; | 
|  |  | 
|  | const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo(); | 
|  |  | 
|  | if (!RunOnAllFunctions && !TII->shouldOutlineFromFunctionByDefault(*MF)) | 
|  | continue; | 
|  |  | 
|  | // We have a MachineFunction. Ask the target if it's suitable for outlining. | 
|  | // If it isn't, then move on to the next Function in the module. | 
|  | if (!TII->isFunctionSafeToOutlineFrom(*MF, OutlineFromLinkOnceODRs)) | 
|  | continue; | 
|  |  | 
|  | // We have a function suitable for outlining. Iterate over every | 
|  | // MachineBasicBlock in MF and try to map its instructions to a list of | 
|  | // unsigned integers. | 
|  | for (MachineBasicBlock &MBB : *MF) { | 
|  | // If there isn't anything in MBB, then there's no point in outlining from | 
|  | // it. | 
|  | // If there are fewer than 2 instructions in the MBB, then it can't ever | 
|  | // contain something worth outlining. | 
|  | // FIXME: This should be based off of the maximum size in B of an outlined | 
|  | // call versus the size in B of the MBB. | 
|  | if (MBB.empty() || MBB.size() < 2) | 
|  | continue; | 
|  |  | 
|  | // Check if MBB could be the target of an indirect branch. If it is, then | 
|  | // we don't want to outline from it. | 
|  | if (MBB.hasAddressTaken()) | 
|  | continue; | 
|  |  | 
|  | // MBB is suitable for outlining. Map it to a list of unsigneds. | 
|  | Mapper.convertToUnsignedVec(MBB, *TII); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void MachineOutliner::initSizeRemarkInfo( | 
|  | const Module &M, const MachineModuleInfo &MMI, | 
|  | StringMap<unsigned> &FunctionToInstrCount) { | 
|  | // Collect instruction counts for every function. We'll use this to emit | 
|  | // per-function size remarks later. | 
|  | for (const Function &F : M) { | 
|  | MachineFunction *MF = MMI.getMachineFunction(F); | 
|  |  | 
|  | // We only care about MI counts here. If there's no MachineFunction at this | 
|  | // point, then there won't be after the outliner runs, so let's move on. | 
|  | if (!MF) | 
|  | continue; | 
|  | FunctionToInstrCount[F.getName().str()] = MF->getInstructionCount(); | 
|  | } | 
|  | } | 
|  |  | 
|  | void MachineOutliner::emitInstrCountChangedRemark( | 
|  | const Module &M, const MachineModuleInfo &MMI, | 
|  | const StringMap<unsigned> &FunctionToInstrCount) { | 
|  | // Iterate over each function in the module and emit remarks. | 
|  | // Note that we won't miss anything by doing this, because the outliner never | 
|  | // deletes functions. | 
|  | for (const Function &F : M) { | 
|  | MachineFunction *MF = MMI.getMachineFunction(F); | 
|  |  | 
|  | // The outliner never deletes functions. If we don't have a MF here, then we | 
|  | // didn't have one prior to outlining either. | 
|  | if (!MF) | 
|  | continue; | 
|  |  | 
|  | std::string Fname = F.getName(); | 
|  | unsigned FnCountAfter = MF->getInstructionCount(); | 
|  | unsigned FnCountBefore = 0; | 
|  |  | 
|  | // Check if the function was recorded before. | 
|  | auto It = FunctionToInstrCount.find(Fname); | 
|  |  | 
|  | // Did we have a previously-recorded size? If yes, then set FnCountBefore | 
|  | // to that. | 
|  | if (It != FunctionToInstrCount.end()) | 
|  | FnCountBefore = It->second; | 
|  |  | 
|  | // Compute the delta and emit a remark if there was a change. | 
|  | int64_t FnDelta = static_cast<int64_t>(FnCountAfter) - | 
|  | static_cast<int64_t>(FnCountBefore); | 
|  | if (FnDelta == 0) | 
|  | continue; | 
|  |  | 
|  | MachineOptimizationRemarkEmitter MORE(*MF, nullptr); | 
|  | MORE.emit([&]() { | 
|  | MachineOptimizationRemarkAnalysis R("size-info", "FunctionMISizeChange", | 
|  | DiagnosticLocation(), | 
|  | &MF->front()); | 
|  | R << DiagnosticInfoOptimizationBase::Argument("Pass", "Machine Outliner") | 
|  | << ": Function: " | 
|  | << DiagnosticInfoOptimizationBase::Argument("Function", F.getName()) | 
|  | << ": MI instruction count changed from " | 
|  | << DiagnosticInfoOptimizationBase::Argument("MIInstrsBefore", | 
|  | FnCountBefore) | 
|  | << " to " | 
|  | << DiagnosticInfoOptimizationBase::Argument("MIInstrsAfter", | 
|  | FnCountAfter) | 
|  | << "; Delta: " | 
|  | << DiagnosticInfoOptimizationBase::Argument("Delta", FnDelta); | 
|  | return R; | 
|  | }); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool MachineOutliner::runOnModule(Module &M) { | 
|  | // Check if there's anything in the module. If it's empty, then there's | 
|  | // nothing to outline. | 
|  | if (M.empty()) | 
|  | return false; | 
|  |  | 
|  | MachineModuleInfo &MMI = getAnalysis<MachineModuleInfo>(); | 
|  |  | 
|  | // If the user passed -enable-machine-outliner=always or | 
|  | // -enable-machine-outliner, the pass will run on all functions in the module. | 
|  | // Otherwise, if the target supports default outlining, it will run on all | 
|  | // functions deemed by the target to be worth outlining from by default. Tell | 
|  | // the user how the outliner is running. | 
|  | LLVM_DEBUG( | 
|  | dbgs() << "Machine Outliner: Running on "; | 
|  | if (RunOnAllFunctions) | 
|  | dbgs() << "all functions"; | 
|  | else | 
|  | dbgs() << "target-default functions"; | 
|  | dbgs() << "\n" | 
|  | ); | 
|  |  | 
|  | // If the user specifies that they want to outline from linkonceodrs, set | 
|  | // it here. | 
|  | OutlineFromLinkOnceODRs = EnableLinkOnceODROutlining; | 
|  | InstructionMapper Mapper; | 
|  |  | 
|  | // Prepare instruction mappings for the suffix tree. | 
|  | populateMapper(Mapper, M, MMI); | 
|  | std::vector<OutlinedFunction> FunctionList; | 
|  |  | 
|  | // Find all of the outlining candidates. | 
|  | findCandidates(Mapper, FunctionList); | 
|  |  | 
|  | // If we've requested size remarks, then collect the MI counts of every | 
|  | // function before outlining, and the MI counts after outlining. | 
|  | // FIXME: This shouldn't be in the outliner at all; it should ultimately be | 
|  | // the pass manager's responsibility. | 
|  | // This could pretty easily be placed in outline instead, but because we | 
|  | // really ultimately *don't* want this here, it's done like this for now | 
|  | // instead. | 
|  |  | 
|  | // Check if we want size remarks. | 
|  | bool ShouldEmitSizeRemarks = M.shouldEmitInstrCountChangedRemark(); | 
|  | StringMap<unsigned> FunctionToInstrCount; | 
|  | if (ShouldEmitSizeRemarks) | 
|  | initSizeRemarkInfo(M, MMI, FunctionToInstrCount); | 
|  |  | 
|  | // Outline each of the candidates and return true if something was outlined. | 
|  | bool OutlinedSomething = outline(M, FunctionList, Mapper); | 
|  |  | 
|  | // If we outlined something, we definitely changed the MI count of the | 
|  | // module. If we've asked for size remarks, then output them. | 
|  | // FIXME: This should be in the pass manager. | 
|  | if (ShouldEmitSizeRemarks && OutlinedSomething) | 
|  | emitInstrCountChangedRemark(M, MMI, FunctionToInstrCount); | 
|  |  | 
|  | return OutlinedSomething; | 
|  | } |