| //===-- Value.cpp - Implement the Value class -----------------------------===// |
| // |
| // This file implements the Value, User, and SymTabValue classes. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/ValueHolderImpl.h" |
| #include "llvm/InstrTypes.h" |
| #include "llvm/SymbolTable.h" |
| #include "llvm/SymTabValue.h" |
| #include "llvm/ConstPoolVals.h" |
| #include "llvm/Type.h" |
| #ifndef NDEBUG // Only in -g mode... |
| #include "llvm/Assembly/Writer.h" |
| #endif |
| #include <algorithm> |
| |
| //===----------------------------------------------------------------------===// |
| // Value Class |
| //===----------------------------------------------------------------------===// |
| |
| Value::Value(const Type *ty, ValueTy vty, const string &name = "") |
| : Name(name), Ty(ty, this) { |
| VTy = vty; |
| } |
| |
| Value::~Value() { |
| #ifndef NDEBUG // Only in -g mode... |
| // Check to make sure that there are no uses of this value that are still |
| // around when the value is destroyed. If there are, then we have a dangling |
| // reference and something is wrong. This code is here to print out what is |
| // still being referenced. The value in question should be printed as |
| // a <badref> |
| // |
| if (Uses.begin() != Uses.end()) { |
| for (use_const_iterator I = Uses.begin(); I != Uses.end(); ++I) |
| cerr << "Use still stuck around after Def is destroyed:" << *I << endl; |
| } |
| #endif |
| assert(Uses.begin() == Uses.end()); |
| } |
| |
| void Value::replaceAllUsesWith(Value *D) { |
| assert(D && "Value::replaceAllUsesWith(<null>) is invalid!"); |
| assert(D != this && "V->replaceAllUsesWith(V) is NOT valid!"); |
| while (!Uses.empty()) { |
| User *Use = Uses.back(); |
| #ifndef NDEBUG |
| unsigned NumUses = Uses.size(); |
| #endif |
| Use->replaceUsesOfWith(this, D); |
| |
| #ifndef NDEBUG // only in -g mode... |
| if (Uses.size() == NumUses) |
| cerr << "Use: " << Use << "replace with: " << D; |
| #endif |
| assert(Uses.size() != NumUses && "Didn't remove definition!"); |
| } |
| } |
| |
| // refineAbstractType - This function is implemented because we use |
| // potentially abstract types, and these types may be resolved to more |
| // concrete types after we are constructed. For the value class, we simply |
| // change Ty to point to the right type. :) |
| // |
| void Value::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) { |
| assert(Ty.get() == (const Type*)OldTy &&"Can't refine anything but my type!"); |
| Ty = NewTy; |
| } |
| |
| void Value::killUse(User *i) { |
| if (i == 0) return; |
| use_iterator I = find(Uses.begin(), Uses.end(), i); |
| |
| assert(I != Uses.end() && "Use not in uses list!!"); |
| Uses.erase(I); |
| } |
| |
| User *Value::use_remove(use_iterator &I) { |
| assert(I != Uses.end() && "Trying to remove the end of the use list!!!"); |
| User *i = *I; |
| I = Uses.erase(I); |
| return i; |
| } |
| |
| void |
| Value::dump() const |
| { |
| DebugValue(*this); |
| } |
| |
| ostream& |
| operator<<(ostream &o, const Value& I) |
| { |
| switch (I.getValueType()) { |
| case Value::TypeVal: return o << I.castTypeAsserting(); |
| case Value::ConstantVal: WriteToAssembly((const ConstPoolVal*)&I,o);break; |
| case Value::MethodArgumentVal: return o << I.getType() << " "<< I.getName(); |
| case Value::InstructionVal:WriteToAssembly((const Instruction *)&I, o);break; |
| case Value::BasicBlockVal: WriteToAssembly((const BasicBlock *)&I, o);break; |
| case Value::MethodVal: WriteToAssembly((const Method *)&I, o);break; |
| case Value::GlobalVal: WriteToAssembly((const GlobalVariable*)&I,o);break; |
| case Value::ModuleVal: WriteToAssembly((const Module *)&I,o); break; |
| default: return o << "<unknown value type: " << I.getValueType() << ">"; |
| } |
| return o; |
| } |
| |
| void |
| DebugValue(const Value* V) |
| { |
| if (V) |
| cerr << *V << endl; |
| else |
| cerr << "<NULL value>" << endl; |
| } |
| |
| void |
| DebugValue(const Value& V) |
| { |
| cerr << V << endl; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // User Class |
| //===----------------------------------------------------------------------===// |
| |
| User::User(const Type *Ty, ValueTy vty, const string &name) |
| : Value(Ty, vty, name) { |
| } |
| |
| // replaceUsesOfWith - Replaces all references to the "From" definition with |
| // references to the "To" definition. |
| // |
| void User::replaceUsesOfWith(Value *From, Value *To) { |
| if (From == To) return; // Duh what? |
| |
| for (unsigned i = 0, E = getNumOperands(); i != E; ++i) |
| if (getOperand(i) == From) { // Is This operand is pointing to oldval? |
| // The side effects of this setOperand call include linking to |
| // "To", adding "this" to the uses list of To, and |
| // most importantly, removing "this" from the use list of "From". |
| setOperand(i, To); // Fix it now... |
| } |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // SymTabValue Class |
| //===----------------------------------------------------------------------===// |
| |
| SymTabValue::SymTabValue(Value *p) : ValueParent(p) { |
| assert(ValueParent && "SymTavValue without parent!?!"); |
| ParentSymTab = SymTab = 0; |
| } |
| |
| |
| SymTabValue::~SymTabValue() { |
| delete SymTab; |
| } |
| |
| void SymTabValue::setParentSymTab(SymbolTable *ST) { |
| ParentSymTab = ST; |
| if (SymTab) |
| SymTab->setParentSymTab(ST); |
| } |
| |
| SymbolTable *SymTabValue::getSymbolTableSure() { |
| if (!SymTab) SymTab = new SymbolTable(ParentSymTab); |
| return SymTab; |
| } |
| |
| // hasSymbolTable() - Returns true if there is a symbol table allocated to |
| // this object AND if there is at least one name in it! |
| // |
| bool SymTabValue::hasSymbolTable() const { |
| if (!SymTab) return false; |
| |
| for (SymbolTable::const_iterator I = SymTab->begin(); |
| I != SymTab->end(); ++I) { |
| if (I->second.begin() != I->second.end()) |
| return true; // Found nonempty type plane! |
| } |
| |
| return false; |
| } |