| //===-- AMDGPUStructurizeCFG.cpp - ------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// \file |
| /// The pass implemented in this file transforms the programs control flow |
| /// graph into a form that's suitable for code generation on hardware that |
| /// implements control flow by execution masking. This currently includes all |
| /// AMD GPUs but may as well be useful for other types of hardware. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "AMDGPU.h" |
| #include "llvm/ADT/SCCIterator.h" |
| #include "llvm/Analysis/RegionInfo.h" |
| #include "llvm/Analysis/RegionIterator.h" |
| #include "llvm/Analysis/RegionPass.h" |
| #include "llvm/IR/Module.h" |
| #include "llvm/Transforms/Utils/SSAUpdater.h" |
| |
| using namespace llvm; |
| |
| namespace { |
| |
| // Definition of the complex types used in this pass. |
| |
| typedef std::pair<BasicBlock *, Value *> BBValuePair; |
| typedef ArrayRef<BasicBlock*> BBVecRef; |
| |
| typedef SmallVector<RegionNode*, 8> RNVector; |
| typedef SmallVector<BasicBlock*, 8> BBVector; |
| typedef SmallVector<BBValuePair, 2> BBValueVector; |
| |
| typedef DenseMap<PHINode *, BBValueVector> PhiMap; |
| typedef DenseMap<BasicBlock *, PhiMap> BBPhiMap; |
| typedef DenseMap<BasicBlock *, Value *> BBPredicates; |
| typedef DenseMap<BasicBlock *, BBPredicates> PredMap; |
| typedef DenseMap<BasicBlock *, unsigned> VisitedMap; |
| |
| // The name for newly created blocks. |
| |
| static const char *FlowBlockName = "Flow"; |
| |
| /// @brief Transforms the control flow graph on one single entry/exit region |
| /// at a time. |
| /// |
| /// After the transform all "If"/"Then"/"Else" style control flow looks like |
| /// this: |
| /// |
| /// \verbatim |
| /// 1 |
| /// || |
| /// | | |
| /// 2 | |
| /// | / |
| /// |/ |
| /// 3 |
| /// || Where: |
| /// | | 1 = "If" block, calculates the condition |
| /// 4 | 2 = "Then" subregion, runs if the condition is true |
| /// | / 3 = "Flow" blocks, newly inserted flow blocks, rejoins the flow |
| /// |/ 4 = "Else" optional subregion, runs if the condition is false |
| /// 5 5 = "End" block, also rejoins the control flow |
| /// \endverbatim |
| /// |
| /// Control flow is expressed as a branch where the true exit goes into the |
| /// "Then"/"Else" region, while the false exit skips the region |
| /// The condition for the optional "Else" region is expressed as a PHI node. |
| /// The incomming values of the PHI node are true for the "If" edge and false |
| /// for the "Then" edge. |
| /// |
| /// Additionally to that even complicated loops look like this: |
| /// |
| /// \verbatim |
| /// 1 |
| /// || |
| /// | | |
| /// 2 ^ Where: |
| /// | / 1 = "Entry" block |
| /// |/ 2 = "Loop" optional subregion, with all exits at "Flow" block |
| /// 3 3 = "Flow" block, with back edge to entry block |
| /// | |
| /// \endverbatim |
| /// |
| /// The back edge of the "Flow" block is always on the false side of the branch |
| /// while the true side continues the general flow. So the loop condition |
| /// consist of a network of PHI nodes where the true incoming values expresses |
| /// breaks and the false values expresses continue states. |
| class AMDGPUStructurizeCFG : public RegionPass { |
| |
| static char ID; |
| |
| Type *Boolean; |
| ConstantInt *BoolTrue; |
| ConstantInt *BoolFalse; |
| UndefValue *BoolUndef; |
| |
| Function *Func; |
| Region *ParentRegion; |
| |
| DominatorTree *DT; |
| |
| RNVector Order; |
| VisitedMap Visited; |
| PredMap Predicates; |
| BBPhiMap DeletedPhis; |
| BBVector FlowsInserted; |
| |
| BasicBlock *LoopStart; |
| BasicBlock *LoopEnd; |
| BBPredicates LoopPred; |
| |
| void orderNodes(); |
| |
| void buildPredicate(BranchInst *Term, unsigned Idx, |
| BBPredicates &Pred, bool Invert); |
| |
| void analyzeBlock(BasicBlock *BB); |
| |
| void analyzeLoop(BasicBlock *BB, unsigned &LoopIdx); |
| |
| void collectInfos(); |
| |
| bool dominatesPredicates(BasicBlock *A, BasicBlock *B); |
| |
| void killTerminator(BasicBlock *BB); |
| |
| RegionNode *skipChained(RegionNode *Node); |
| |
| void delPhiValues(BasicBlock *From, BasicBlock *To); |
| |
| void addPhiValues(BasicBlock *From, BasicBlock *To); |
| |
| BasicBlock *getNextFlow(BasicBlock *Prev); |
| |
| bool isPredictableTrue(BasicBlock *Prev, BasicBlock *Node); |
| |
| BasicBlock *wireFlowBlock(BasicBlock *Prev, RegionNode *Node); |
| |
| void createFlow(); |
| |
| void insertConditions(); |
| |
| void rebuildSSA(); |
| |
| public: |
| AMDGPUStructurizeCFG(): |
| RegionPass(ID) { |
| |
| initializeRegionInfoPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| virtual bool doInitialization(Region *R, RGPassManager &RGM); |
| |
| virtual bool runOnRegion(Region *R, RGPassManager &RGM); |
| |
| virtual const char *getPassName() const { |
| return "AMDGPU simplify control flow"; |
| } |
| |
| void getAnalysisUsage(AnalysisUsage &AU) const { |
| |
| AU.addRequired<DominatorTree>(); |
| AU.addPreserved<DominatorTree>(); |
| RegionPass::getAnalysisUsage(AU); |
| } |
| |
| }; |
| |
| } // end anonymous namespace |
| |
| char AMDGPUStructurizeCFG::ID = 0; |
| |
| /// \brief Initialize the types and constants used in the pass |
| bool AMDGPUStructurizeCFG::doInitialization(Region *R, RGPassManager &RGM) { |
| LLVMContext &Context = R->getEntry()->getContext(); |
| |
| Boolean = Type::getInt1Ty(Context); |
| BoolTrue = ConstantInt::getTrue(Context); |
| BoolFalse = ConstantInt::getFalse(Context); |
| BoolUndef = UndefValue::get(Boolean); |
| |
| return false; |
| } |
| |
| /// \brief Build up the general order of nodes |
| void AMDGPUStructurizeCFG::orderNodes() { |
| scc_iterator<Region *> I = scc_begin(ParentRegion), |
| E = scc_end(ParentRegion); |
| for (Order.clear(); I != E; ++I) { |
| std::vector<RegionNode *> &Nodes = *I; |
| Order.append(Nodes.begin(), Nodes.end()); |
| } |
| } |
| |
| /// \brief Build blocks and loop predicates |
| void AMDGPUStructurizeCFG::buildPredicate(BranchInst *Term, unsigned Idx, |
| BBPredicates &Pred, bool Invert) { |
| Value *True = Invert ? BoolFalse : BoolTrue; |
| Value *False = Invert ? BoolTrue : BoolFalse; |
| |
| RegionInfo *RI = ParentRegion->getRegionInfo(); |
| BasicBlock *BB = Term->getParent(); |
| |
| // Handle the case where multiple regions start at the same block |
| Region *R = BB != ParentRegion->getEntry() ? |
| RI->getRegionFor(BB) : ParentRegion; |
| |
| if (R == ParentRegion) { |
| // It's a top level block in our region |
| Value *Cond = True; |
| if (Term->isConditional()) { |
| BasicBlock *Other = Term->getSuccessor(!Idx); |
| |
| if (Visited.count(Other)) { |
| if (!Pred.count(Other)) |
| Pred[Other] = False; |
| |
| if (!Pred.count(BB)) |
| Pred[BB] = True; |
| return; |
| } |
| Cond = Term->getCondition(); |
| |
| if (Idx != Invert) |
| Cond = BinaryOperator::CreateNot(Cond, "", Term); |
| } |
| |
| Pred[BB] = Cond; |
| |
| } else if (ParentRegion->contains(R)) { |
| // It's a block in a sub region |
| while(R->getParent() != ParentRegion) |
| R = R->getParent(); |
| |
| Pred[R->getEntry()] = True; |
| |
| } else { |
| // It's a branch from outside into our parent region |
| Pred[BB] = True; |
| } |
| } |
| |
| /// \brief Analyze the successors of each block and build up predicates |
| void AMDGPUStructurizeCFG::analyzeBlock(BasicBlock *BB) { |
| pred_iterator PI = pred_begin(BB), PE = pred_end(BB); |
| BBPredicates &Pred = Predicates[BB]; |
| |
| for (; PI != PE; ++PI) { |
| BranchInst *Term = cast<BranchInst>((*PI)->getTerminator()); |
| |
| for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) { |
| BasicBlock *Succ = Term->getSuccessor(i); |
| if (Succ != BB) |
| continue; |
| buildPredicate(Term, i, Pred, false); |
| } |
| } |
| } |
| |
| /// \brief Analyze the conditions leading to loop to a previous block |
| void AMDGPUStructurizeCFG::analyzeLoop(BasicBlock *BB, unsigned &LoopIdx) { |
| BranchInst *Term = cast<BranchInst>(BB->getTerminator()); |
| |
| for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) { |
| BasicBlock *Succ = Term->getSuccessor(i); |
| |
| // Ignore it if it's not a back edge |
| if (!Visited.count(Succ)) |
| continue; |
| |
| buildPredicate(Term, i, LoopPred, true); |
| |
| LoopEnd = BB; |
| if (Visited[Succ] < LoopIdx) { |
| LoopIdx = Visited[Succ]; |
| LoopStart = Succ; |
| } |
| } |
| } |
| |
| /// \brief Collect various loop and predicate infos |
| void AMDGPUStructurizeCFG::collectInfos() { |
| unsigned Number = 0, LoopIdx = ~0; |
| |
| // Reset predicate |
| Predicates.clear(); |
| |
| // and loop infos |
| LoopStart = LoopEnd = 0; |
| LoopPred.clear(); |
| |
| RNVector::reverse_iterator OI = Order.rbegin(), OE = Order.rend(); |
| for (Visited.clear(); OI != OE; Visited[(*OI++)->getEntry()] = ++Number) { |
| |
| // Analyze all the conditions leading to a node |
| analyzeBlock((*OI)->getEntry()); |
| |
| if ((*OI)->isSubRegion()) |
| continue; |
| |
| // Find the first/last loop nodes and loop predicates |
| analyzeLoop((*OI)->getNodeAs<BasicBlock>(), LoopIdx); |
| } |
| } |
| |
| /// \brief Does A dominate all the predicates of B ? |
| bool AMDGPUStructurizeCFG::dominatesPredicates(BasicBlock *A, BasicBlock *B) { |
| BBPredicates &Preds = Predicates[B]; |
| for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end(); |
| PI != PE; ++PI) { |
| |
| if (!DT->dominates(A, PI->first)) |
| return false; |
| } |
| return true; |
| } |
| |
| /// \brief Remove phi values from all successors and the remove the terminator. |
| void AMDGPUStructurizeCFG::killTerminator(BasicBlock *BB) { |
| TerminatorInst *Term = BB->getTerminator(); |
| if (!Term) |
| return; |
| |
| for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); |
| SI != SE; ++SI) { |
| |
| delPhiValues(BB, *SI); |
| } |
| |
| Term->eraseFromParent(); |
| } |
| |
| /// First: Skip forward to the first region node that either isn't a subregion or not |
| /// dominating it's exit, remove all the skipped nodes from the node order. |
| /// |
| /// Second: Handle the first successor directly if the resulting nodes successor |
| /// predicates are still dominated by the original entry |
| RegionNode *AMDGPUStructurizeCFG::skipChained(RegionNode *Node) { |
| BasicBlock *Entry = Node->getEntry(); |
| |
| // Skip forward as long as it is just a linear flow |
| while (true) { |
| BasicBlock *Entry = Node->getEntry(); |
| BasicBlock *Exit; |
| |
| if (Node->isSubRegion()) { |
| Exit = Node->getNodeAs<Region>()->getExit(); |
| } else { |
| TerminatorInst *Term = Entry->getTerminator(); |
| if (Term->getNumSuccessors() != 1) |
| break; |
| Exit = Term->getSuccessor(0); |
| } |
| |
| // It's a back edge, break here so we can insert a loop node |
| if (!Visited.count(Exit)) |
| return Node; |
| |
| // More than node edges are pointing to exit |
| if (!DT->dominates(Entry, Exit)) |
| return Node; |
| |
| RegionNode *Next = ParentRegion->getNode(Exit); |
| RNVector::iterator I = std::find(Order.begin(), Order.end(), Next); |
| assert(I != Order.end()); |
| |
| Visited.erase(Next->getEntry()); |
| Order.erase(I); |
| Node = Next; |
| } |
| |
| BasicBlock *BB = Node->getEntry(); |
| TerminatorInst *Term = BB->getTerminator(); |
| if (Term->getNumSuccessors() != 2) |
| return Node; |
| |
| // Our node has exactly two succesors, check if we can handle |
| // any of them directly |
| BasicBlock *Succ = Term->getSuccessor(0); |
| if (!Visited.count(Succ) || !dominatesPredicates(Entry, Succ)) { |
| Succ = Term->getSuccessor(1); |
| if (!Visited.count(Succ) || !dominatesPredicates(Entry, Succ)) |
| return Node; |
| } else { |
| BasicBlock *Succ2 = Term->getSuccessor(1); |
| if (Visited.count(Succ2) && Visited[Succ] > Visited[Succ2] && |
| dominatesPredicates(Entry, Succ2)) |
| Succ = Succ2; |
| } |
| |
| RegionNode *Next = ParentRegion->getNode(Succ); |
| RNVector::iterator E = Order.end(); |
| RNVector::iterator I = std::find(Order.begin(), E, Next); |
| assert(I != E); |
| |
| killTerminator(BB); |
| FlowsInserted.push_back(BB); |
| Visited.erase(Succ); |
| Order.erase(I); |
| return ParentRegion->getNode(wireFlowBlock(BB, Next)); |
| } |
| |
| /// \brief Remove all PHI values coming from "From" into "To" and remember |
| /// them in DeletedPhis |
| void AMDGPUStructurizeCFG::delPhiValues(BasicBlock *From, BasicBlock *To) { |
| PhiMap &Map = DeletedPhis[To]; |
| for (BasicBlock::iterator I = To->begin(), E = To->end(); |
| I != E && isa<PHINode>(*I);) { |
| |
| PHINode &Phi = cast<PHINode>(*I++); |
| while (Phi.getBasicBlockIndex(From) != -1) { |
| Value *Deleted = Phi.removeIncomingValue(From, false); |
| Map[&Phi].push_back(std::make_pair(From, Deleted)); |
| } |
| } |
| } |
| |
| /// \brief Add the PHI values back once we knew the new predecessor |
| void AMDGPUStructurizeCFG::addPhiValues(BasicBlock *From, BasicBlock *To) { |
| if (!DeletedPhis.count(To)) |
| return; |
| |
| PhiMap &Map = DeletedPhis[To]; |
| SSAUpdater Updater; |
| |
| for (PhiMap::iterator I = Map.begin(), E = Map.end(); I != E; ++I) { |
| |
| PHINode *Phi = I->first; |
| Updater.Initialize(Phi->getType(), ""); |
| BasicBlock *Fallback = To; |
| bool HaveFallback = false; |
| |
| for (BBValueVector::iterator VI = I->second.begin(), VE = I->second.end(); |
| VI != VE; ++VI) { |
| |
| Updater.AddAvailableValue(VI->first, VI->second); |
| BasicBlock *Dom = DT->findNearestCommonDominator(Fallback, VI->first); |
| if (Dom == VI->first) |
| HaveFallback = true; |
| else if (Dom != Fallback) |
| HaveFallback = false; |
| Fallback = Dom; |
| } |
| if (!HaveFallback) { |
| Value *Undef = UndefValue::get(Phi->getType()); |
| Updater.AddAvailableValue(Fallback, Undef); |
| } |
| |
| Phi->addIncoming(Updater.GetValueAtEndOfBlock(From), From); |
| } |
| DeletedPhis.erase(To); |
| } |
| |
| /// \brief Create a new flow node and update dominator tree and region info |
| BasicBlock *AMDGPUStructurizeCFG::getNextFlow(BasicBlock *Prev) { |
| LLVMContext &Context = Func->getContext(); |
| BasicBlock *Insert = Order.empty() ? ParentRegion->getExit() : |
| Order.back()->getEntry(); |
| BasicBlock *Flow = BasicBlock::Create(Context, FlowBlockName, |
| Func, Insert); |
| DT->addNewBlock(Flow, Prev); |
| ParentRegion->getRegionInfo()->setRegionFor(Flow, ParentRegion); |
| FlowsInserted.push_back(Flow); |
| return Flow; |
| } |
| |
| /// \brief Can we predict that this node will always be called? |
| bool AMDGPUStructurizeCFG::isPredictableTrue(BasicBlock *Prev, |
| BasicBlock *Node) { |
| BBPredicates &Preds = Predicates[Node]; |
| bool Dominated = false; |
| |
| for (BBPredicates::iterator I = Preds.begin(), E = Preds.end(); |
| I != E; ++I) { |
| |
| if (I->second != BoolTrue) |
| return false; |
| |
| if (!Dominated && DT->dominates(I->first, Prev)) |
| Dominated = true; |
| } |
| return Dominated; |
| } |
| |
| /// \brief Wire up the new control flow by inserting or updating the branch |
| /// instructions at node exits |
| BasicBlock *AMDGPUStructurizeCFG::wireFlowBlock(BasicBlock *Prev, |
| RegionNode *Node) { |
| BasicBlock *Entry = Node->getEntry(); |
| |
| if (LoopStart == Entry) { |
| LoopStart = Prev; |
| LoopPred[Prev] = BoolTrue; |
| } |
| |
| // Wire it up temporary, skipChained may recurse into us |
| BranchInst::Create(Entry, Prev); |
| DT->changeImmediateDominator(Entry, Prev); |
| addPhiValues(Prev, Entry); |
| |
| Node = skipChained(Node); |
| |
| BasicBlock *Next = getNextFlow(Prev); |
| if (!isPredictableTrue(Prev, Entry)) { |
| // Let Prev point to entry and next block |
| Prev->getTerminator()->eraseFromParent(); |
| BranchInst::Create(Entry, Next, BoolUndef, Prev); |
| } else { |
| DT->changeImmediateDominator(Next, Entry); |
| } |
| |
| // Let node exit(s) point to next block |
| if (Node->isSubRegion()) { |
| Region *SubRegion = Node->getNodeAs<Region>(); |
| BasicBlock *Exit = SubRegion->getExit(); |
| |
| // Find all the edges from the sub region to the exit |
| BBVector ToDo; |
| for (pred_iterator I = pred_begin(Exit), E = pred_end(Exit); I != E; ++I) { |
| if (SubRegion->contains(*I)) |
| ToDo.push_back(*I); |
| } |
| |
| // Modify the edges to point to the new flow block |
| for (BBVector::iterator I = ToDo.begin(), E = ToDo.end(); I != E; ++I) { |
| delPhiValues(*I, Exit); |
| TerminatorInst *Term = (*I)->getTerminator(); |
| Term->replaceUsesOfWith(Exit, Next); |
| } |
| |
| // Update the region info |
| SubRegion->replaceExit(Next); |
| |
| } else { |
| BasicBlock *BB = Node->getNodeAs<BasicBlock>(); |
| killTerminator(BB); |
| BranchInst::Create(Next, BB); |
| |
| if (BB == LoopEnd) |
| LoopEnd = 0; |
| } |
| |
| return Next; |
| } |
| |
| /// Destroy node order and visited map, build up flow order instead. |
| /// After this function control flow looks like it should be, but |
| /// branches only have undefined conditions. |
| void AMDGPUStructurizeCFG::createFlow() { |
| DeletedPhis.clear(); |
| |
| BasicBlock *Prev = Order.pop_back_val()->getEntry(); |
| assert(Prev == ParentRegion->getEntry() && "Incorrect node order!"); |
| Visited.erase(Prev); |
| |
| if (LoopStart == Prev) { |
| // Loop starts at entry, split entry so that we can predicate it |
| BasicBlock::iterator Insert = Prev->getFirstInsertionPt(); |
| BasicBlock *Split = Prev->splitBasicBlock(Insert, FlowBlockName); |
| DT->addNewBlock(Split, Prev); |
| ParentRegion->getRegionInfo()->setRegionFor(Split, ParentRegion); |
| Predicates[Split] = Predicates[Prev]; |
| Order.push_back(ParentRegion->getBBNode(Split)); |
| LoopPred[Prev] = BoolTrue; |
| |
| } else if (LoopStart == Order.back()->getEntry()) { |
| // Loop starts behind entry, split entry so that we can jump to it |
| Instruction *Term = Prev->getTerminator(); |
| BasicBlock *Split = Prev->splitBasicBlock(Term, FlowBlockName); |
| DT->addNewBlock(Split, Prev); |
| ParentRegion->getRegionInfo()->setRegionFor(Split, ParentRegion); |
| Prev = Split; |
| } |
| |
| killTerminator(Prev); |
| FlowsInserted.clear(); |
| FlowsInserted.push_back(Prev); |
| |
| while (!Order.empty()) { |
| RegionNode *Node = Order.pop_back_val(); |
| Visited.erase(Node->getEntry()); |
| Prev = wireFlowBlock(Prev, Node); |
| if (LoopStart && !LoopEnd) { |
| // Create an extra loop end node |
| LoopEnd = Prev; |
| Prev = getNextFlow(LoopEnd); |
| BranchInst::Create(Prev, LoopStart, BoolUndef, LoopEnd); |
| addPhiValues(LoopEnd, LoopStart); |
| } |
| } |
| |
| BasicBlock *Exit = ParentRegion->getExit(); |
| BranchInst::Create(Exit, Prev); |
| addPhiValues(Prev, Exit); |
| if (DT->dominates(ParentRegion->getEntry(), Exit)) |
| DT->changeImmediateDominator(Exit, Prev); |
| |
| if (LoopStart && LoopEnd) { |
| BBVector::iterator FI = std::find(FlowsInserted.begin(), |
| FlowsInserted.end(), |
| LoopStart); |
| for (; *FI != LoopEnd; ++FI) { |
| addPhiValues(*FI, (*FI)->getTerminator()->getSuccessor(0)); |
| } |
| } |
| |
| assert(Order.empty()); |
| assert(Visited.empty()); |
| assert(DeletedPhis.empty()); |
| } |
| |
| /// \brief Insert the missing branch conditions |
| void AMDGPUStructurizeCFG::insertConditions() { |
| SSAUpdater PhiInserter; |
| |
| for (BBVector::iterator FI = FlowsInserted.begin(), FE = FlowsInserted.end(); |
| FI != FE; ++FI) { |
| |
| BranchInst *Term = cast<BranchInst>((*FI)->getTerminator()); |
| if (Term->isUnconditional()) |
| continue; |
| |
| PhiInserter.Initialize(Boolean, ""); |
| PhiInserter.AddAvailableValue(&Func->getEntryBlock(), BoolFalse); |
| |
| BasicBlock *Succ = Term->getSuccessor(0); |
| BBPredicates &Preds = (*FI == LoopEnd) ? LoopPred : Predicates[Succ]; |
| for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end(); |
| PI != PE; ++PI) { |
| |
| PhiInserter.AddAvailableValue(PI->first, PI->second); |
| } |
| |
| Term->setCondition(PhiInserter.GetValueAtEndOfBlock(*FI)); |
| } |
| } |
| |
| /// Handle a rare case where the disintegrated nodes instructions |
| /// no longer dominate all their uses. Not sure if this is really nessasary |
| void AMDGPUStructurizeCFG::rebuildSSA() { |
| SSAUpdater Updater; |
| for (Region::block_iterator I = ParentRegion->block_begin(), |
| E = ParentRegion->block_end(); |
| I != E; ++I) { |
| |
| BasicBlock *BB = *I; |
| for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); |
| II != IE; ++II) { |
| |
| bool Initialized = false; |
| for (Use *I = &II->use_begin().getUse(), *Next; I; I = Next) { |
| |
| Next = I->getNext(); |
| |
| Instruction *User = cast<Instruction>(I->getUser()); |
| if (User->getParent() == BB) { |
| continue; |
| |
| } else if (PHINode *UserPN = dyn_cast<PHINode>(User)) { |
| if (UserPN->getIncomingBlock(*I) == BB) |
| continue; |
| } |
| |
| if (DT->dominates(II, User)) |
| continue; |
| |
| if (!Initialized) { |
| Value *Undef = UndefValue::get(II->getType()); |
| Updater.Initialize(II->getType(), ""); |
| Updater.AddAvailableValue(&Func->getEntryBlock(), Undef); |
| Updater.AddAvailableValue(BB, II); |
| Initialized = true; |
| } |
| Updater.RewriteUseAfterInsertions(*I); |
| } |
| } |
| } |
| } |
| |
| /// \brief Run the transformation for each region found |
| bool AMDGPUStructurizeCFG::runOnRegion(Region *R, RGPassManager &RGM) { |
| if (R->isTopLevelRegion()) |
| return false; |
| |
| Func = R->getEntry()->getParent(); |
| ParentRegion = R; |
| |
| DT = &getAnalysis<DominatorTree>(); |
| |
| orderNodes(); |
| collectInfos(); |
| createFlow(); |
| insertConditions(); |
| rebuildSSA(); |
| |
| Order.clear(); |
| Visited.clear(); |
| Predicates.clear(); |
| DeletedPhis.clear(); |
| FlowsInserted.clear(); |
| |
| return true; |
| } |
| |
| /// \brief Create the pass |
| Pass *llvm::createAMDGPUStructurizeCFGPass() { |
| return new AMDGPUStructurizeCFG(); |
| } |