| //===-- SparcRegClassInfo.h - Register class def'ns for Sparc ----*- C++ -*--=// |
| // |
| // This file defines the register classes used by the Sparc target description. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef SPARC_REG_CLASS_INFO_H |
| #define SPARC_REG_CLASS_INFO_H |
| |
| #include "llvm/Target/MachineRegInfo.h" |
| #include "llvm/CodeGen/IGNode.h" |
| |
| //----------------------------------------------------------------------------- |
| // Integer Register Class |
| //----------------------------------------------------------------------------- |
| |
| |
| struct SparcIntRegClass : public MachineRegClassInfo { |
| SparcIntRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, NumOfAvailRegs, NumOfAllRegs) { } |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const; |
| |
| inline bool isRegVolatile(int Reg) const { |
| return (Reg < (int)StartOfNonVolatileRegs); |
| } |
| |
| enum { // colors possible for a LR (in preferred order) |
| // --- following colors are volatile across function calls |
| // %g0 can't be used for coloring - always 0 |
| o0, o1, o2, o3, o4, o5, o7, // %o0-%o5, |
| |
| // %o6 is sp, |
| // all %0's can get modified by a call |
| |
| // --- following colors are NON-volatile across function calls |
| l0, l1, l2, l3, l4, l5, l6, l7, // %l0-%l7 |
| i0, i1, i2, i3, i4, i5, // %i0-%i5: i's need not be preserved |
| |
| // %i6 is the fp - so not allocated |
| // %i7 is the ret address by convention - can be used for others |
| |
| // max # of colors reg coloring can allocate (NumOfAvailRegs) |
| |
| // --- following colors are not available for allocation within this phase |
| // --- but can appear for pre-colored ranges |
| |
| i6, i7, g0, g1, g2, g3, g4, g5, g6, g7, o6, |
| |
| NumOfAllRegs, // Must be first AFTER registers... |
| |
| //*** NOTE: If we decide to use some %g regs, they are volatile |
| // (see sparc64ABI) |
| // Move the %g regs from the end of the enumeration to just above the |
| // enumeration of %o0 (change StartOfAllRegs below) |
| // change isRegVloatile method below |
| // Also change IntRegNames above. |
| |
| // max # of colors reg coloring can allocate |
| NumOfAvailRegs = i6, |
| |
| StartOfNonVolatileRegs = l0, |
| StartOfAllRegs = o0, |
| }; |
| |
| static const char * const getRegName(unsigned reg); |
| }; |
| |
| |
| |
| |
| //----------------------------------------------------------------------------- |
| // Float Register Class |
| //----------------------------------------------------------------------------- |
| |
| class SparcFloatRegClass : public MachineRegClassInfo { |
| int findFloatColor(const LiveRange *LR, unsigned Start, |
| unsigned End, std::vector<bool> &IsColorUsedArr) const; |
| public: |
| SparcFloatRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, NumOfAvailRegs, NumOfAllRegs) {} |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const; |
| |
| // according to Sparc 64 ABI, all %fp regs are volatile |
| inline bool isRegVolatile(int Reg) const { return true; } |
| |
| enum { |
| f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, |
| f10, f11, f12, f13, f14, f15, f16, f17, f18, f19, |
| f20, f21, f22, f23, f24, f25, f26, f27, f28, f29, |
| f30, f31, f32, f33, f34, f35, f36, f37, f38, f39, |
| f40, f41, f42, f43, f44, f45, f46, f47, f48, f49, |
| f50, f51, f52, f53, f54, f55, f56, f57, f58, f59, |
| f60, f61, f62, f63, |
| |
| // there are 64 regs alltogether but only 32 regs can be allocated at |
| // a time. |
| // |
| NumOfAvailRegs = 32, |
| NumOfAllRegs = 64, |
| |
| StartOfNonVolatileRegs = f32, |
| StartOfAllRegs = f0, |
| }; |
| |
| static const char * const getRegName(unsigned reg); |
| }; |
| |
| |
| |
| |
| //----------------------------------------------------------------------------- |
| // Int CC Register Class |
| // Only one integer cc register is available. However, this register is |
| // referred to as %xcc when instructions like subcc are executed but |
| // referred to as %ccr (i.e., %xcc + %icc") when this register is moved |
| // into an integer register using RD or WR instrcutions. So, two ids are |
| // allocated for two names. |
| //----------------------------------------------------------------------------- |
| |
| struct SparcIntCCRegClass : public MachineRegClassInfo { |
| SparcIntCCRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, 1, 2) { } |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const { |
| if (IsColorUsedArr[0]) |
| Node->getParentLR()->markForSpill(); |
| else |
| Node->setColor(0); // only one int cc reg is available |
| } |
| |
| // according to Sparc 64 ABI, %ccr is volatile |
| // |
| inline bool isRegVolatile(int Reg) const { return true; } |
| |
| enum { |
| xcc, ccr // only one is available - see the note above |
| }; |
| |
| static const char * const getRegName(unsigned reg); |
| }; |
| |
| |
| |
| |
| //----------------------------------------------------------------------------- |
| // Float CC Register Class |
| // Only 4 Float CC registers are available |
| //----------------------------------------------------------------------------- |
| |
| struct SparcFloatCCRegClass : public MachineRegClassInfo { |
| SparcFloatCCRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, 4, 4) { } |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const { |
| for(unsigned c = 0; c != 4; ++c) |
| if (!IsColorUsedArr[c]) { // find unused color |
| Node->setColor(c); |
| return; |
| } |
| |
| Node->getParentLR()->markForSpill(); |
| } |
| |
| // according to Sparc 64 ABI, all %fp CC regs are volatile |
| // |
| inline bool isRegVolatile(int Reg) const { return true; } |
| |
| enum { |
| fcc0, fcc1, fcc2, fcc3 |
| }; |
| |
| static const char * const getRegName(unsigned reg); |
| }; |
| |
| #endif |