| //===-- Support/EquivalenceClasses.h -------------------------*- C++ -*--=// |
| // |
| // Generic implementation of equivalence classes and implementation of |
| // union-find algorithms |
| // A not-so-fancy implementation: 2 level tree i.e root and one more level |
| // Overhead of a union = size of the equivalence class being attached |
| // Overhead of a find = 1. |
| // |
| //===------------------------------------------------------------------===// |
| |
| #ifndef LLVM_SUPPORT_EQUIVALENCE_CLASSES_H |
| #define LLVM_SUPPORT_EQUIVALENCE_CLASSES_H |
| |
| #include <map> |
| #include <set> |
| #include <vector> |
| using std::map; |
| using std::set; |
| using std::vector; |
| |
| template <class ElemTy> |
| class EquivalenceClasses { |
| // Maps each element to the element that is the leader of its |
| // equivalence class. |
| map<ElemTy, ElemTy> Elem2ECLeaderMap; |
| |
| // Make Element2 the leader of the union of classes Element1 and Element2 |
| // Element1 and Element2 are presumed to be leaders of their respective |
| // equivalence classes. |
| void attach(ElemTy Element1, ElemTy Element2) { |
| for (typename map<ElemTy, ElemTy>::iterator ElemI = |
| Elem2ECLeaderMap.begin(), ElemE = Elem2ECLeaderMap.end(); |
| ElemI != ElemE; ++ElemI) { |
| if (ElemI->second == Element1) |
| Elem2ECLeaderMap[ElemI->first] = Element2; |
| } |
| } |
| |
| public: |
| |
| void addElement (ElemTy NewElement) { |
| if (Elem2ECLeaderMap.find(NewElement) == Elem2ECLeaderMap.end()) |
| Elem2ECLeaderMap[NewElement] = NewElement; |
| } |
| |
| ElemTy findClass(ElemTy Element) { |
| if (Elem2ECLeaderMap.find(Element) == Elem2ECLeaderMap.end()) |
| return 0; |
| else |
| return Elem2ECLeaderMap[Element]; |
| } |
| |
| /// Attach the set with Element1 to the set with Element2 adding Element1 and |
| /// Element2 to the set of equivalence classes if they are not there already. |
| /// Implication: Make Element1 the element in the smaller set. |
| void unionElements(ElemTy Element1, ElemTy Element2) { |
| // If either Element1 or Element2 does not already exist, include it |
| if (Elem2ECLeaderMap.find(Element1) == Elem2ECLeaderMap.end()) |
| Elem2ECLeaderMap[Element1] = Element1; |
| if (Elem2ECLeaderMap.find(Element2) == Elem2ECLeaderMap.end()) |
| Elem2ECLeaderMap[Element2] = Element2; |
| |
| attach(Elem2ECLeaderMap[Element1], Elem2ECLeaderMap[Element2]); |
| } |
| |
| // Returns a vector containing all the elements in the equivalent class |
| // including Element1 |
| vector<ElemTy> getEqClass(ElemTy Element1) { |
| vector<ElemTy> EqClass; |
| |
| if (Elem2ECLeaderMap.find(EqClass) == Elem2ECLeaderMap.end()) |
| return EqClass; |
| |
| ElemTy classLeader = Elem2ECLeaderMap[Element1]; |
| |
| for (typename map<ElemTy, ElemTy>::iterator ElemI = |
| Elem2ECLeaderMap.begin(), ElemE = Elem2ECLeaderMap.end(); |
| ElemI != ElemE; ++ElemI) { |
| if (ElemI->second == classLeader) |
| EqClass.push_back(ElemI->first); |
| } |
| |
| return EqClass; |
| |
| } |
| |
| map<ElemTy, ElemTy> getLeaderMap() { |
| return Elem2ECLeaderMap ; |
| } |
| |
| }; |
| |
| #endif |