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|  | <div class="doc_title"> LLVM Bytecode File Format </div> | 
|  | <ol> | 
|  | <li><a href="#abstract">Abstract</a></li> | 
|  | <li><a href="#concepts">Concepts</a> | 
|  | <ol> | 
|  | <li><a href="#blocks">Blocks</a></li> | 
|  | <li><a href="#lists">Lists</a></li> | 
|  | <li><a href="#fields">Fields</a></li> | 
|  | <li><a href="#align">Alignment</a></li> | 
|  | <li><a href="#vbr">Variable Bit-Rate Encoding</a></li> | 
|  | <li><a href="#encoding">Encoding Primitives</a></li> | 
|  | <li><a href="#slots">Slots</a></li> | 
|  | </ol> | 
|  | </li> | 
|  | <li><a href="#general">General Structure</a> </li> | 
|  | <li><a href="#blockdefs">Block Definitions</a> | 
|  | <ol> | 
|  | <li><a href="#signature">Signature Block</a></li> | 
|  | <li><a href="#module">Module Block</a></li> | 
|  | <li><a href="#globaltypes">Global Type Pool</a></li> | 
|  | <li><a href="#globalinfo">Module Info Block</a></li> | 
|  | <li><a href="#constantpool">Global Constant Pool</a></li> | 
|  | <li><a href="#functiondefs">Function Definition</a></li> | 
|  | <li><a href="#compactiontable">Compaction Table</a></li> | 
|  | <li><a href="#instructionlist">Instructions List</a></li> | 
|  | <li><a href="#instructions">Instructions</a></li> | 
|  | <li><a href="#symtab">Symbol Table</a></li> | 
|  | </ol> | 
|  | </li> | 
|  | <li><a href="#versiondiffs">Version Differences</a> | 
|  | <ol> | 
|  | <li><a href="#vers13">Version 1.3 Differences From 1.4</a></li> | 
|  | <li><a href="#vers12">Version 1.2 Differences From 1.3</a></li> | 
|  | <li><a href="#vers11">Version 1.1 Differences From 1.2</a></li> | 
|  | <li><a href="#vers10">Version 1.0 Differences From 1.1</a></li> | 
|  | </ol> | 
|  | </li> | 
|  | </ol> | 
|  | <div class="doc_author"> | 
|  | <p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a> | 
|  | </p> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> <a name="abstract">Abstract </a></div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_text"> | 
|  | <p>This document describes the LLVM bytecode file format. It specifies | 
|  | the binary encoding rules of the bytecode file format so that | 
|  | equivalent systems can encode bytecode files correctly. The LLVM | 
|  | bytecode representation is used to store the intermediate | 
|  | representation on disk in compacted form.</p> | 
|  | <p>The LLVM bytecode format may change in the future, but LLVM will | 
|  | always be backwards compatible with older formats. This document will | 
|  | only describe the most current version of the bytecode format. See <a | 
|  | href="#versiondiffs">Version Differences</a> for the details on how | 
|  | the current version is different from previous versions.</p> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> <a name="concepts">Concepts</a> </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_text"> | 
|  | <p>This section describes the general concepts of the bytecode file | 
|  | format without getting into specific layout details. It is recommended | 
|  | that you read this section thoroughly before interpreting the detailed | 
|  | descriptions.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="blocks">Blocks</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>LLVM bytecode files consist simply of a sequence of blocks of bytes | 
|  | using a binary encoding Each block begins with an header of two | 
|  | unsigned integers. The first value identifies the type of block and the | 
|  | second value provides the size of the block in bytes. The block | 
|  | identifier is used because it is possible for entire blocks to be | 
|  | omitted from the file if they are empty. The block identifier helps the | 
|  | reader determine which kind of block is next in the file. Note that | 
|  | blocks can be nested within other blocks.</p> | 
|  | <p> All blocks are variable length, and the block header specifies the | 
|  | size of the block. All blocks begin on a byte index that is aligned to | 
|  | an even 32-bit boundary. That is, the first block is 32-bit aligned | 
|  | because it starts at offset 0. Each block is padded with zero fill | 
|  | bytes to ensure that the next block also starts on a 32-bit boundary.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="lists">Lists</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>LLVM Bytecode blocks often contain lists of things of a similar | 
|  | type. For example, a function contains a list of instructions and a | 
|  | function type contains a list of argument types. There are two basic | 
|  | types of lists: length lists (<a href="#llist">llist</a>), and null | 
|  | terminated lists (<a href="#zlist">zlist</a>), as described below in | 
|  | the <a href="#encoding">Encoding Primitives</a>.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="fields">Fields</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>Fields are units of information that LLVM knows how to write atomically. Most | 
|  | fields have a uniform length or some kind of length indication built into their | 
|  | encoding. For example, a constant string (array of bytes) is written simply as | 
|  | the length followed by the characters. Although this is similar to a list, | 
|  | constant strings are treated atomically and are thus fields.</p> | 
|  | <p>Fields use a condensed bit format specific to the type of information | 
|  | they must contain. As few bits as possible are written for each field. The | 
|  | sections that follow will provide the details on how these fields are | 
|  | written and how the bits are to be interpreted.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="align">Alignment</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>To support cross-platform differences, the bytecode file is aligned on | 
|  | certain boundaries. This means that a small amount of padding (at most 3 | 
|  | bytes) will be added to ensure that the next entry is aligned to a 32-bit | 
|  | boundary.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="vbr">Variable Bit-Rate Encoding</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <p>Most of the values written to LLVM bytecode files are small integers. To | 
|  | minimize the number of bytes written for these quantities, an encoding scheme | 
|  | similar to UTF-8 is used to write integer data. The scheme is known as | 
|  | variable bit rate (vbr) encoding. In this encoding, the high bit of | 
|  | each byte is used to indicate if more bytes follow. If (byte & | 
|  | 0x80) is non-zero in any given byte, it means there is another byte | 
|  | immediately following that also contributes to the value. For the final | 
|  | byte (byte & 0x80) is false (the high bit is not set). In each byte | 
|  | only the low seven bits contribute to the value. Consequently 32-bit | 
|  | quantities can take from one to <em>five</em> bytes to encode. In | 
|  | general, smaller quantities will encode in fewer bytes, as follows:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th>Byte #</th> | 
|  | <th>Significant Bits</th> | 
|  | <th>Maximum Value</th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>1</td> | 
|  | <td>0-6</td> | 
|  | <td>127</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>2</td> | 
|  | <td>7-13</td> | 
|  | <td>16,383</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>3</td> | 
|  | <td>14-20</td> | 
|  | <td>2,097,151</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>4</td> | 
|  | <td>21-27</td> | 
|  | <td>268,435,455</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>5</td> | 
|  | <td>28-34</td> | 
|  | <td>34,359,738,367</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>6</td> | 
|  | <td>35-41</td> | 
|  | <td>4,398,046,511,103</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>7</td> | 
|  | <td>42-48</td> | 
|  | <td>562,949,953,421,311</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>8</td> | 
|  | <td>49-55</td> | 
|  | <td>72,057,594,037,927,935</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>9</td> | 
|  | <td>56-62</td> | 
|  | <td>9,223,372,036,854,775,807</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>10</td> | 
|  | <td>63-69</td> | 
|  | <td>1,180,591,620,717,411,303,423</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p>Note that in practice, the tenth byte could only encode bit 63 since | 
|  | the maximum quantity to use this encoding is a 64-bit integer.</p> | 
|  | <p><em>Signed</em> VBR values are encoded with the standard vbr | 
|  | encoding, but with the sign bit as the low order bit instead of the | 
|  | high order bit. This allows small negative quantities to be encoded | 
|  | efficiently. For example, -3 | 
|  | is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 << | 
|  | 1) | 0)", emitted with the standard vbr encoding above.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="encoding">Encoding Primitives</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>Each field in the bytecode format is encoded into the file using a | 
|  | small set of primitive formats. The table below defines the encoding | 
|  | rules for the various primitives used and gives them each a type name. | 
|  | The type names used in the descriptions of blocks and fields in the <a | 
|  | href="#details">Detailed Layout</a>next section. Any type name with | 
|  | the suffix <em>_vbr</em> indicates a quantity that is encoded using | 
|  | variable bit rate encoding as described above.</p> | 
|  | <table class="doc_table"> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Rule</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="unsigned"><b>unsigned</b></a></td> | 
|  | <td class="td_left">A 32-bit unsigned integer that always occupies four | 
|  | consecutive bytes. The unsigned integer is encoded using LSB first | 
|  | ordering. That is bits 2<sup>0</sup> through 2<sup>7</sup> are in the | 
|  | byte with the lowest file offset (little endian).</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td style="vertical-align: top;"><a name="uint24_vbr"> | 
|  | <b>uint24_vbr</b></a></td> | 
|  | <td style="vertical-align: top; text-align: left;">A 24-bit unsigned | 
|  | integer that occupies from one to four bytes using variable bit rate | 
|  | encoding.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="uint32_vbr"><b>uint32_vbr</b></a></td> | 
|  | <td class="td_left">A 32-bit unsigned integer that occupies from one to | 
|  | five bytes using variable bit rate encoding.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="uint64_vbr"><b>uint64_vbr</b></a></td> | 
|  | <td class="td_left">A 64-bit unsigned integer that occupies from one to ten | 
|  | bytes using variable bit rate encoding.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="int64_vbr"><b>int64_vbr</b></a></td> | 
|  | <td class="td_left">A 64-bit signed integer that occupies from one to ten | 
|  | bytes using the signed variable bit rate encoding.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="char"><b>char</b></a></td> | 
|  | <td class="td_left">A single unsigned character encoded into one byte</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="bit"><b>bit(n-m)</b></a></td> | 
|  | <td class="td_left">A set of bit within some larger integer field. The values | 
|  | of <code>n</code> and <code>m</code> specify the inclusive range of bits | 
|  | that define the subfield. The value for <code>m</code> may be omitted if | 
|  | its the same as <code>n</code>.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td style="vertical-align: top;"><b><a name="float"><b>float</b></a></b></td> | 
|  | <td style="vertical-align: top; text-align: left;">A floating point value encoded | 
|  | as a 32-bit IEEE value written in little-endian form.<br> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td style="vertical-align: top;"><b><b><a name="double"><b>double</b></a></b></b></td> | 
|  | <td style="vertical-align: top; text-align: left;">A floating point value encoded | 
|  | as a64-bit IEEE value written in little-endian form</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="string"><b>string</b></a></td> | 
|  | <td class="td_left">A uint32_vbr indicating the type of the | 
|  | constant string which also includes its length, immediately followed by | 
|  | the characters of the string. There is no terminating null byte in the | 
|  | string.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="data"><b>data</b></a></td> | 
|  | <td class="td_left">An arbitrarily long segment of data to which | 
|  | no interpretation is implied. This is used for constant initializers.<br> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="llist"><b>llist(x)</b></a></td> | 
|  | <td class="td_left">A length list of x. This means the list is | 
|  | encoded as an <a href="#uint32_vbr">uint32_vbr</a> providing the | 
|  | length of the list, followed by a sequence of that many "x" items. This | 
|  | implies that the reader should iterate the number of times provided by | 
|  | the length.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="zlist"><b>zlist(x)</b></a></td> | 
|  | <td class="td_left">A zero-terminated list of x. This means the | 
|  | list is encoded as a sequence of an indeterminate number of "x" items, | 
|  | followed by an <a href="#uint32_vbr">uint32_vbr</a> terminating value. | 
|  | This implies that none of the "x" items can have a zero value (or else | 
|  | the list terminates).</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a name="block"><b>block</b></a></td> | 
|  | <td class="td_left">A block of data that is logically related. A | 
|  | block is an unsigned 32-bit integer that encodes the type of the block | 
|  | in the low 5 bits and the size of the block in the high 27 bits. The | 
|  | length does not include the block header or any alignment bytes at the | 
|  | end of the block. Blocks may compose other blocks. </td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="notation">Field Notation</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>In the detailed block and field descriptions that follow, a regex | 
|  | like notation is used to describe optional and repeated fields. A very | 
|  | limited subset of regex is used to describe these, as given in the | 
|  | following table: </p> | 
|  | <table class="doc_table"> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Character</b></th> | 
|  | <th class="td_left"><b>Meaning</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><b><code>?</code></b></td> | 
|  | <td class="td_left">The question mark indicates 0 or 1 | 
|  | occurrences of the thing preceding it.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><b><code>*</code></b></td> | 
|  | <td class="td_left">The asterisk indicates 0 or more occurrences | 
|  | of the thing preceding it.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><b><code>+</code></b></td> | 
|  | <td class="td_left">The plus sign indicates 1 or more occurrences | 
|  | of the thing preceding it.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><b><code>()</code></b></td> | 
|  | <td class="td_left">Parentheses are used for grouping.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><b><code>,</code></b></td> | 
|  | <td class="td_left">The comma separates sequential fields.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p>So, for example, consider the following specifications:</p> | 
|  | <div class="doc_code"> | 
|  | <ol> | 
|  | <li><code>string?</code></li> | 
|  | <li><code>(uint32_vbr,uin32_vbr)+</code></li> | 
|  | <li><code>(unsigned?,uint32_vbr)*</code></li> | 
|  | <li><code>(llist(unsigned))?</code></li> | 
|  | </ol> | 
|  | </div> | 
|  | <p>with the following interpretations:</p> | 
|  | <ol> | 
|  | <li>An optional string. Matches either nothing or a single string</li> | 
|  | <li>One or more pairs of uint32_vbr.</li> | 
|  | <li>Zero or more occurrences of either an unsigned followed by a | 
|  | uint32_vbr or just a uint32_vbr.</li> | 
|  | <li>An optional length list of unsigned values.</li> | 
|  | </ol> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="slots">Slots</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>The bytecode format uses the notion of a "slot" to reference Types | 
|  | and Values. Since the bytecode file is a <em>direct</em> representation of | 
|  | LLVM's intermediate representation, there is a need to represent pointers in | 
|  | the file.  Slots are used for this purpose. For example, if one has the following | 
|  | assembly: | 
|  | </p> | 
|  | <div class="doc_code"><code> %MyType = type { int, sbyte }<br> | 
|  | %MyVar = external global %MyType | 
|  | </code></div> | 
|  | <p>there are two definitions. The definition of <tt>%MyVar</tt> uses <tt>%MyType</tt>. | 
|  | In the C++ IR this linkage between <tt>%MyVar</tt> and <tt>%MyType</tt> | 
|  | is explicit through the use of C++ pointers. In bytecode, however, there's no | 
|  | ability to store memory addresses. Instead, we compute and write out | 
|  | slot numbers for every Type and Value written to the file.</p> | 
|  | <p>A slot number is simply an unsigned 32-bit integer encoded in the variable | 
|  | bit rate scheme (see <a href="#encoding">encoding</a>). This ensures that | 
|  | low slot numbers are encoded in one byte. Through various bits of magic LLVM | 
|  | attempts to always keep the slot numbers low. The first attempt is to associate | 
|  | slot numbers with their "type plane". That is, Values of the same type | 
|  | are written to the bytecode file in a list (sequentially). Their order in | 
|  | that list determines their slot number. This means that slot #1 doesn't mean | 
|  | anything unless you also specify for which type you want slot #1. Types are | 
|  | always written to the file first (in the <a href="#globaltypes">Global Type | 
|  | Pool</a>) and in such a way that both forward and backward references of the | 
|  | types can often be resolved with a single pass through the type pool. </p> | 
|  | <p>Slot numbers are also kept small by rearranging their order. Because | 
|  | of the structure of LLVM, certain values are much more likely to be used | 
|  | frequently in the body of a function. For this reason, a compaction table is | 
|  | provided in the body of a function if its use would make the function body | 
|  | smaller.  Suppose you have a function body that uses just the types "int*" and | 
|  | "{double}" but uses them thousands of time. Its worthwhile to ensure that the | 
|  | slot number for these types are low so they can be encoded in a single byte | 
|  | (via vbr). This is exactly what the compaction table does.</p> | 
|  | <p>In summary then, a slot number can be though of as just a vbr encoded index | 
|  | into a list of Type* or Value*. To keep slot numbers low, Value* are indexed by | 
|  | two slot numbers: the "type plane index" (type slot) and the "value index" | 
|  | (value slot).</p> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> <a name="general">General Structure</a> </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_text"> | 
|  | <p>This section provides the general structure of the LLVM bytecode | 
|  | file format. The bytecode file format requires blocks to be in a | 
|  | certain order and nested in a particular way so that an LLVM module can | 
|  | be constructed efficiently from the contents of the file. This ordering | 
|  | defines a general structure for bytecode files as shown below. The | 
|  | table below shows the order in which all block types may appear. Please | 
|  | note that some of the blocks are optional and some may be repeated. The | 
|  | structure is fairly loose because optional blocks, if empty, are | 
|  | completely omitted from the file.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th>ID</th> | 
|  | <th>Parent</th> | 
|  | <th>Optional?</th> | 
|  | <th>Repeated?</th> | 
|  | <th>Level</th> | 
|  | <th>Block Type</th> | 
|  | <th>Description</th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>N/A</td> | 
|  | <td>File</td> | 
|  | <td>No</td> | 
|  | <td>No</td> | 
|  | <td>0</td> | 
|  | <td class="td_left"><a href="#signature">Signature</a></td> | 
|  | <td class="td_left">This contains the file signature (magic | 
|  | number) that identifies the file as LLVM bytecode.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x01</td> | 
|  | <td>File</td> | 
|  | <td>No</td> | 
|  | <td>No</td> | 
|  | <td>0</td> | 
|  | <td class="td_left"><a href="#module">Module</a></td> | 
|  | <td class="td_left">This is the top level block in a bytecode | 
|  | file. It contains all the other blocks. </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x06</td> | 
|  | <td>Module</td> | 
|  | <td>No</td> | 
|  | <td>No</td> | 
|  | <td>1</td> | 
|  | <td class="td_left">   <a href="#globaltypes">Global Type Pool</a></td> | 
|  | <td class="td_left">This block contains all the global (module) | 
|  | level types.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x05</td> | 
|  | <td>Module</td> | 
|  | <td>No</td> | 
|  | <td>No</td> | 
|  | <td>1</td> | 
|  | <td class="td_left">   <a href="#globalinfo">Module Globals Info</a></td> | 
|  | <td class="td_left">This block contains the type, constness, and | 
|  | linkage for each of the global variables in the module. It also | 
|  | contains the type of the functions and the constant initializers.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x03</td> | 
|  | <td>Module</td> | 
|  | <td>Yes</td> | 
|  | <td>No</td> | 
|  | <td>1</td> | 
|  | <td class="td_left">   <a href="#constantpool">Module Constant Pool</a></td> | 
|  | <td class="td_left">This block contains all the global constants | 
|  | except function arguments, global values and constant strings.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x02</td> | 
|  | <td>Module</td> | 
|  | <td>Yes</td> | 
|  | <td>Yes</td> | 
|  | <td>1</td> | 
|  | <td class="td_left">   <a href="#functiondefs">Function Definitions</a>*</td> | 
|  | <td class="td_left">One function block is written for each | 
|  | function in the module. The function block contains the instructions, | 
|  | compaction table, type constant pool, and symbol table for the function.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x03</td> | 
|  | <td>Function</td> | 
|  | <td>Yes</td> | 
|  | <td>No</td> | 
|  | <td>2</td> | 
|  | <td class="td_left">      <a | 
|  | href="#constantpool">Function Constant Pool</a></td> | 
|  | <td class="td_left">Any constants (including types) used solely | 
|  | within the function are emitted here in the function constant pool. </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x08</td> | 
|  | <td>Function</td> | 
|  | <td>Yes</td> | 
|  | <td>No</td> | 
|  | <td>2</td> | 
|  | <td class="td_left">      <a | 
|  | href="#compactiontable">Compaction Table</a></td> | 
|  | <td class="td_left">This table reduces bytecode size by providing | 
|  | a funtion-local mapping of type and value slot numbers to their global | 
|  | slot numbers</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x07</td> | 
|  | <td>Function</td> | 
|  | <td>No</td> | 
|  | <td>No</td> | 
|  | <td>2</td> | 
|  | <td class="td_left">      <a | 
|  | href="#instructionlist">Instruction List</a></td> | 
|  | <td class="td_left">This block contains all the instructions of | 
|  | the function. The basic blocks are inferred by terminating | 
|  | instructions. </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x04</td> | 
|  | <td>Function</td> | 
|  | <td>Yes</td> | 
|  | <td>No</td> | 
|  | <td>2</td> | 
|  | <td class="td_left">      <a | 
|  | href="#symtab">Function Symbol Table</a></td> | 
|  | <td class="td_left">This symbol table provides the names for the | 
|  | function specific values used (basic block labels mostly).</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0x04</td> | 
|  | <td>Module</td> | 
|  | <td>Yes</td> | 
|  | <td>No</td> | 
|  | <td>1</td> | 
|  | <td class="td_left">   <a href="#symtab">Module Symbol Table</a></td> | 
|  | <td class="td_left">This symbol table provides the names for the | 
|  | various entries in the file that are not function specific (global | 
|  | vars, and functions mostly).</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p>Use the links in the table for details about the contents of each of | 
|  | the block types.</p> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> <a name="blockdefs">Block Definitions</a> </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_text"> | 
|  | <p>This section provides the detailed layout of the individual block | 
|  | types in the LLVM bytecode file format. </p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="signature">Signature Block</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>The signature occurs in every LLVM bytecode file and is always first. | 
|  | It simply provides a few bytes of data to identify the file as being an LLVM | 
|  | bytecode file. This block is always four bytes in length and differs from the | 
|  | other blocks because there is no identifier and no block length at the start | 
|  | of the block. Essentially, this block is just the "magic number" for the file. | 
|  | </p> | 
|  | <p>There are two types of signatures for LLVM bytecode: uncompressed and | 
|  | compressed as shown in the table below. </p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Uncompressed</b></th> | 
|  | <th class="td_left"><b>Compressed</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#char">char</a></td> | 
|  | <td class="td_left">Constant "l" (0x6C)</td> | 
|  | <td class="td_left">Constant "l" (0x6C)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#char">char</a></td> | 
|  | <td class="td_left">Constant "l" (0x6C)</td> | 
|  | <td class="td_left">Constant "l" (0x6C)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#char">char</a></td> | 
|  | <td class="td_left">Constant "v" (0x76)</td> | 
|  | <td class="td_left">Constant "v" (0x76)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#char">char</a></td> | 
|  | <td class="td_left">Constant "m" (0x6D)</td> | 
|  | <td class="td_left">Constant "c" (0x63)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#char">char</a></td> | 
|  | <td class="td_left">N/A</td> | 
|  | <td class="td_left">'0'=null,'1'=gzip,'2'=bzip2</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p>In other words, the uncompressed signature is just the characters 'llvm' | 
|  | while the compressed signature is the characters 'llvc' followed by an ascii | 
|  | digit ('0', '1', or '2') that indicates the kind of compression used. A value of | 
|  | '0' indicates that null compression was used. This can happen when compression | 
|  | was requested on a platform that wasn't configured for gzip or bzip2. A value of | 
|  | '1' means that the rest of the file is compressed using the gzip algorithm and | 
|  | should be uncompressed before interpretation. A value of '2' means that the rest | 
|  | of the file is compressed using the bzip2 algorithm and should be uncompressed | 
|  | before interpretation. In all cases, the data resulting from uncompression | 
|  | should be interpreted as if it occurred immediately after the 'llvm' | 
|  | signature (i.e. the uncompressed data begins with the | 
|  | <a href="#module">Module Block</a></p> | 
|  | <p><b>NOTE:</b> As of LLVM 1.4, all bytecode files produced by the LLVM tools | 
|  | are compressed by default. To disable compression, pass the | 
|  | <tt>--disable-compression</tt> option to the tool, if it supports it. | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="module">Module Block</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>The module block contains a small pre-amble and all the other blocks in | 
|  | the file. The table below shows the structure of the module block. Note that it | 
|  | only provides the module identifier, size of the module block, and the format | 
|  | information. Everything else is contained in other blocks, described in other | 
|  | sections.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#unsigned">unsigned</a><br></td> | 
|  | <td class="td_left"><a href="#mod_header">Module Block Identifier | 
|  | (0x01)</a></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left"><a href="#mod_header">Module Block Size</a></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left"><a href="#format">Format Information</a></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left"><a href="#globaltypes">Global Type Pool</a></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left"><a href="#globalinfo">Module Globals Info</a></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left"><a href="#constantpool">Module Constant Pool</a></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a>*</td> | 
|  | <td class="td_left"><a href="#functiondefs">Function Definitions</a></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left"><a href="#symtab">Module Symbol Table</a></td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="mod_header">Module Block Header</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>The block header for the module block uses a longer format than the other | 
|  | blocks in a bytecode file. Specifically, instead of encoding the type and size | 
|  | of the block into a 32-bit integer with 5-bits for type and 27-bits for size, | 
|  | the module block header uses two 32-bit unsigned values, one for type, and one | 
|  | for size. While the 2<sup>27</sup> byte limit on block size is sufficient for the blocks | 
|  | contained in the module, it isn't sufficient for the module block itself | 
|  | because we want to ensure that bytecode files as large as 2<sup>32</sup> bytes | 
|  | are possible. For this reason, the module block (and only the module block) | 
|  | uses a long format header.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="format">Format Information</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>The format information field is encoded into a <a href="#uint32_vbr">uint32_vbr</a> | 
|  | as shown in the following table.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(0)</a></td> | 
|  | <td class="td_left">Target is big endian?</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(1)</a></td> | 
|  | <td class="td_left">On target pointers are 64-bit?</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(2)</a></td> | 
|  | <td class="td_left">Target has no endianess?</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(3)</a></td> | 
|  | <td class="td_left">Target has no pointer size?</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(4-31)</a></td> | 
|  | <td class="td_left">Bytecode format version</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p> | 
|  | Of particular note, the bytecode format number is simply a 28-bit | 
|  | monotonically increasing integer that identifies the version of the bytecode | 
|  | format (which is not directly related to the LLVM release number). The | 
|  | bytecode versions defined so far are (note that this document only | 
|  | describes the latest version, 1.3):</p> | 
|  | <ul> | 
|  | <li>#0: LLVM 1.0 & 1.1</li> | 
|  | <li>#1: LLVM 1.2</li> | 
|  | <li>#2: LLVM 1.2.5 (not released)</li> | 
|  | <li>#3: LLVM 1.3</li> | 
|  | <li>#4: LLVM 1.3.x (not released)</li> | 
|  | <li>#5: LLVM 1.4 and newer</li> | 
|  | </ul> | 
|  | <p>Note that we plan to eventually expand the target description | 
|  | capabilities | 
|  | of bytecode files to <a href="http://llvm.org/PR263">target | 
|  | triples</a>. | 
|  | </p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="globaltypes">Global Type Pool</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>The global type pool consists of type definitions. Their order of appearance | 
|  | in the file determines their type slot number (0 based). Slot numbers are | 
|  | used to replace pointers in the intermediate representation. Each slot number | 
|  | uniquely identifies one entry in a type plane (a collection of values of the | 
|  | same type).  Since all values have types and are associated with the order in | 
|  | which the type pool is written, the global type pool <em>must</em> be written | 
|  | as the first block of a module. If it is not, attempts to read the file will | 
|  | fail because both forward and backward type resolution will not be possible.</p> | 
|  | <p>The type pool is simply a list of type definitions, as shown in the | 
|  | table below.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#unsigned">block</a></td> | 
|  | <td class="td_left">Type Pool Identifier (0x06) + Size<br> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#llist">llist</a>(<a href="#type">type</a>)</td> | 
|  | <td class="td_left">A length list of type definitions.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="type">Type Definitions</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>Types in the type pool are defined using a different format for each kind | 
|  | of type, as given in the following sections.</p> | 
|  | <h3>Primitive Types</h3> | 
|  | <p>The primitive types encompass the basic integer and floating point | 
|  | types. They are encoded simply as their TypeID.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID for the primitive types (values 1 to | 
|  | 11) <sup>1</sup></td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | Notes: | 
|  | <ol> | 
|  | <li>The values for the Type IDs for the primitive types are provided | 
|  | by the definition of the <code>llvm::Type::TypeID</code> enumeration | 
|  | in <code>include/llvm/Type.h</code>. The enumeration gives the | 
|  | following mapping: | 
|  | <ol> | 
|  | <li>bool</li> | 
|  | <li>ubyte</li> | 
|  | <li>sbyte</li> | 
|  | <li>ushort</li> | 
|  | <li>short</li> | 
|  | <li>uint</li> | 
|  | <li>int</li> | 
|  | <li>ulong</li> | 
|  | <li>long</li> | 
|  | <li>float</li> | 
|  | <li>double</li> | 
|  | </ol> | 
|  | </li> | 
|  | </ol> | 
|  | <h3>Function Types</h3> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID for function types (13)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type slot number of function's return type.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#llist">llist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td> | 
|  | <td class="td_left">Type slot number of each argument's type.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a>?</td> | 
|  | <td class="td_left">Value 0 if this is a varargs function, | 
|  | missing otherwise.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <h3>Structure Types</h3> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID for structure types (14)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#zlist">zlist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td> | 
|  | <td class="td_left">Slot number of each of the element's fields.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <h3>Array Types</h3> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID for Array Types (15)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type slot number of array's element type.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">The number of elements in the array.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <h3>Pointer Types</h3> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID For Pointer Types (16)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type slot number of pointer's element type.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <h3>Opaque Types</h3> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID For Opaque Types (17)</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <h3>Packed Types</h3> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID for Packed Types (18)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Slot number of packed vector's element type.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">The number of elements in the packed vector.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <h3>Packed Structure Types</h3> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type ID for packed structure types (19)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#zlist">zlist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td> | 
|  | <td class="td_left">Slot number of each of the element's fields.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="globalinfo">Module Global Info</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <p>The module global info block contains the definitions of all global | 
|  | variables including their initializers and the <em>declaration</em> of | 
|  | all functions. The format is shown in the table below:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left">Module global info identifier (0x05) + size</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#zlist">zlist</a>(<a href="#globalvar">globalvar</a>)</td> | 
|  | <td class="td_left">A zero terminated list of global var | 
|  | definitions occurring in the module.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#zlist">zlist</a>(<a href="#funcfield">funcfield</a>)</td> | 
|  | <td class="td_left">A zero terminated list of function definitions | 
|  | occurring in the module.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#llist">llist</a>(<a href="#string">string</a>)</td> | 
|  | <td class="td_left">A length list | 
|  | of strings that specify the names of the libraries that this module | 
|  | depends upon.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#string">string</a></td> | 
|  | <td class="td_left">The target | 
|  | triple for the module (blank means no target triple specified, i.e. a | 
|  | platform independent module).</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#llist">llist</a>(<a href="#string">string</a>)</td> | 
|  | <td class="td_left">A length list | 
|  | of strings that defines a table of section strings for globals.  A global's | 
|  | SectionID is an index into this table.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#string">string</a></td> | 
|  | <td class="td_left">The inline asm block for this module.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="globalvar">Global Variable Field</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Global variables are written using an <a href="#uint32_vbr">uint32_vbr</a> | 
|  | that encodes information about the global variable, an optional extension vbr, | 
|  | and a an optional initializers for the global var.</p> | 
|  |  | 
|  | <p>The table below provides the bit layout of the first <a | 
|  | href="#uint32_vbr">uint32_vbr</a> that describes the global variable.</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(0)</a></td> | 
|  | <td class="td_left">Is constant?</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(1)</a></td> | 
|  | <td class="td_left">Has initializer? Note that this bit | 
|  | determines whether the constant initializer field (described below) | 
|  | follows. </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(2-4)</a></td> | 
|  | <td class="td_left">Linkage type: 0=External, 1=Weak, | 
|  | 2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, | 
|  | 6=DllExport, 7=ExternWeak</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(5-31)</a></td> | 
|  | <td class="td_left">Type slot number of type for the global variable.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p>When the Linkage type is set to 3 (internal) and the initializer field is set | 
|  | to 0 (an invalid combination), an extension word follows the first <a | 
|  | href="#uint32_vbr">uint32_vbr</a> which encodes the real linkage and init flag, | 
|  | and can includes more information:</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(0)</a></td> | 
|  | <td class="td_left">Has initializer?  Indicates the real value of the "Has | 
|  | initializer" field for the global. </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(2-4)</a></td> | 
|  | <td class="td_left">Linkage type: Indicates the real value of the "linkage | 
|  | type" field for the global.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(4-8)</a></td> | 
|  | <td class="td_left">The log-base-2 of the alignment for the global.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(9)</a></td> | 
|  | <td class="td_left">If this bit is set, a SectionID follows this vbr.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(10-12)</a></td> | 
|  | <td class="td_left">Visibility style: 0=Default, 1=Hidden.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(13-31)</a></td> | 
|  | <td class="td_left">Currently unassigned.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p>If the SectionID bit is set above, the following field is included:</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a> | 
|  | </td> | 
|  | <td class="td_left">An optional section ID number, specifying the string | 
|  | to use for the section of the global.  This an index (+1) of an entry | 
|  | into the SectionID llist in the <a href="#globalinfo">Module Global | 
|  | Info</a> block.  If this value is 0 or not present, the global has an | 
|  | empty section string.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p>If the "Has initializer" field is set, the following field is included:</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a> | 
|  | </td> | 
|  | <td class="td_left">An optional value slot number for the global | 
|  | variable's constant initializer.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="funcfield">Function Field</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <p>Functions are written using an <a href="#uint32_vbr">uint32_vbr</a> | 
|  | that encodes information about the function and a set of flags.  If needed, | 
|  | an extension word may follow this first field.</p> | 
|  |  | 
|  | <p>The table below provides the bit layout of the <a | 
|  | href="#uint32_vbr">uint32_vbr</a> that describes the function.</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(0-3)</a></td> | 
|  | <td class="td_left"> | 
|  | Encodes the calling convention number of the function. The | 
|  | CC number of the function is the value of this field minus one. | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(4)</a></td> | 
|  | <td class="td_left">If this bit is set to 1, the indicated function is | 
|  | external, and there is no <a href="#functiondefs">Function Definiton | 
|  | Block</a> in the bytecode file for the function. If the function is | 
|  | external and has <tt>dllimport or extern_weak</tt> linkage additional | 
|  | field in the extension word is used to indicate the actual linkage | 
|  | type.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(5-30)</a></td> | 
|  | <td class="td_left">Type slot number of type for the function.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(31)</a></td> | 
|  | <td class="td_left">Indicates whether an extension word follows.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p>If bit(31) is set, an additional <a href="#uint32_vbr">uint32_vbr</a> word | 
|  | follows with the following fields:</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(0-4)</a></td> | 
|  | <td class="td_left">The log-base-2 of the alignment for the function.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(5-9)</a></td> | 
|  | <td class="td_left">The top nibble of the calling convention.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(10)</a></td> | 
|  | <td class="td_left">If this bit is set, a SectionID follows this vbr.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(11-12)</a></td> | 
|  | <td class="td_left">Linkage type for external functions. 0 - External | 
|  | linkage, 1 - DLLImport linkage, 2 - External weak linkage.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(13-31)</a></td> | 
|  | <td class="td_left">Currently unassigned.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p>If the SectionID bit is set above, the following field is included:</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a> | 
|  | </td> | 
|  | <td class="td_left">An optional section ID number, specifying the string | 
|  | to use for the section of the function.  This an index (+1) of an entry | 
|  | into the SectionID llist in the <a href="#globalinfo">Module Global | 
|  | Info</a> block.  If this value is 0 or not present, the function has an | 
|  | empty section string.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="constantpool">Constant Pool</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>A constant pool defines as set of constant values. There are | 
|  | actually two types of constant pool blocks: one for modules and one for | 
|  | functions. For modules, the block begins with the constant strings | 
|  | encountered anywhere in the module. For functions, the block begins | 
|  | with types only encountered in the function. In both cases the header | 
|  | is identical. The tables that follow, show the header, module constant | 
|  | pool preamble, function constant pool preamble, and the part common to | 
|  | both function and module constant pools.</p> | 
|  | <p><b>Common Block Header</b></p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left">Constant pool identifier (0x03) + size<br> | 
|  | </td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p><b>Module Constant Pool Preamble (constant strings)</b></p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">The number of constant strings that follow.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Zero. This identifies the following "plane" | 
|  | as containing the constant strings. This is needed to identify it | 
|  | uniquely from other constant planes that follow. </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a>+</td> | 
|  | <td class="td_left">Type slot number of the constant string's type. | 
|  | Note that the constant string's type implicitly defines the length of | 
|  | the string. </td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p><b>Function Constant Pool Preamble (function types)</b></p> | 
|  | <p>The structure of the types for functions is identical to the <a | 
|  | href="#globaltypes">Global Type Pool</a>. Please refer to that section | 
|  | for the details. </p> | 
|  | <p><b>Common Part (other constants)</b></p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Number of entries in this type plane.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type slot number of this plane.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#constant">constant</a>+</td> | 
|  | <td class="td_left">The definition of a constant (see below).</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="constant">Simple Constant Pool | 
|  | Entries</a></div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Constant pool entries come in many shapes and flavors. The sections that | 
|  | follow define the format for each of them. All constants start with a <a | 
|  | href="#uint32_vbr">uint32_vbr</a> encoded integer that provides the | 
|  | number of operands for the constant. For primitive, structure, and | 
|  | array constants, this will always be zero to indicate that the form of the | 
|  | constant is solely determined by its type. In this case, we have the following | 
|  | field definitions, based on type:</p> | 
|  |  | 
|  | <ul> | 
|  | <li><b>Bool</b>. This is written as an <a href="#uint32_vbr">uint32_vbr</a> | 
|  | of value 1U or 0U.</li> | 
|  | <li><b>Signed Integers (sbyte,short,int,long)</b>. These are written | 
|  | as an <a href="#int64_vbr">int64_vbr</a> with the corresponding value.</li> | 
|  | <li><b>Unsigned Integers (ubyte,ushort,uint,ulong)</b>. These are | 
|  | written as an <a href="#uint64_vbr">uint64_vbr</a> with the | 
|  | corresponding value. </li> | 
|  | <li><b>Floating Point</b>. Both the float and double types are | 
|  | written literally in binary format.</li> | 
|  | <li><b>Arrays</b>. Arrays are written simply as a list of <a | 
|  | href="#uint32_vbr">uint32_vbr</a> encoded value slot numbers to the constant | 
|  | element values.</li> | 
|  | <li><b>Structures</b>. Structures are written simply as a list of <a | 
|  | href="#uint32_vbr">uint32_vbr</a> encoded value slot numbers to the constant | 
|  | field values of the structure.</li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Undef Entries</div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>When the number of operands to the constant is one, we have an 'undef' value | 
|  | of the specified type.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Inline Assembler Entries</div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>Inline Assembler entries are stored in the constant pool, though they are not | 
|  | officially LLVM constants.  These entries are marked with a value of | 
|  | "4294967295" (all ones) for the number of operands.  They are encoded as | 
|  | follows:</p> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#string">string</a></td> | 
|  | <td class="td_left">The asm string.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#string">string</a></td> | 
|  | <td class="td_left">The constraints string.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Flags</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p>Currently, the only defined flag, the low bit, indicates whether or not the | 
|  | inline assembler has side effects.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Constant Expression Entries</div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Otherwise, we have a constant expression.  The format of the constant | 
|  | expression is specified in the table below, and the number is equal to the | 
|  | number of operands+1.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Op code of the instruction for the constant | 
|  | expression.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">The value slot number of the constant value for an | 
|  | operand.<sup>1</sup></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">The type slot number for the type of the constant | 
|  | value for an operand.<sup>1</sup></td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | Notes: | 
|  | <ol> | 
|  | <li>Both these fields are repeatable but only in pairs.</li> | 
|  | </ol> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="functiondefs">Function Definition</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>Function definitions contain the linkage, constant pool or | 
|  | compaction table, instruction list, and symbol table for a function. | 
|  | The following table shows the structure of a function definition.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a><br> | 
|  | </td> | 
|  | <td class="td_left">Function definition block identifier (0x02) + | 
|  | size<br> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left"><a href="#funclinkage_and_visibility">The linkage and | 
|  | visibility</a> style field</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left">The <a href="#constantpool">constant pool</a> | 
|  | block for this function.<sup>2</sup></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left">The <a href="#compactiontable">compaction | 
|  | table</a> block for the function.<sup>2</sup></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left">The <a href="#instructionlist">instruction | 
|  | list</a> for the function.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a></td> | 
|  | <td class="td_left">The function's <a href="#symtab">symbol | 
|  | table</a> containing only those symbols pertinent to the function | 
|  | (mostly block labels).</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | Notes: | 
|  | <ol> | 
|  | <li>Note that if the linkage type is "External" then none of the | 
|  | other fields will be present as the function is defined elsewhere.</li> | 
|  | <li>Note that only one of the constant pool or compaction table will | 
|  | be written. Compaction tables are only written if they will actually | 
|  | save bytecode space. If not, then a regular constant pool is written.</li> | 
|  | </ol> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="funclinkage_and_visibility">Linkage and | 
|  | visibility word</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(0-15)</a></td> | 
|  | <td class="td_left">The linkage type of the function: 0=External, 1=Weak, | 
|  | 2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, 6=DllExport<sup>1</sup></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#bit">bit(16-31)</a></td> | 
|  | <td class="td_left">Visibility style: 0=Default, 1=Hidden.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | </div> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="compactiontable">Compaction Table</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <p>Compaction tables are part of a function definition. They are merely | 
|  | a device for reducing the size of bytecode files. The size of a | 
|  | bytecode file is dependent on the <em>values</em> of the slot numbers | 
|  | used because larger values use more bytes in the variable bit rate | 
|  | encoding scheme. Furthermore, the compressed instruction format | 
|  | reserves only six bits for the type of the instruction. In large | 
|  | modules, declaring hundreds or thousands of types, the values of the | 
|  | slot numbers can be quite large. However, functions may use only a | 
|  | small fraction of the global types. In such cases a compaction table is | 
|  | created that maps the global type and value slot numbers to smaller | 
|  | values used by a function. Functions will contain either a | 
|  | function-specific constant pool <em>or</em> a compaction table but not | 
|  | both. Compaction tables have the format shown in the table below.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">The number of types that follow</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a>+</td> | 
|  | <td class="td_left">The type slot number in the global types of | 
|  | the type that will be referenced in the function with the index of this | 
|  | entry in the compaction table.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#type_len">type_len</a></td> | 
|  | <td class="td_left">An encoding of the type and number of values | 
|  | that follow. This field's encoding varies depending on the size of the | 
|  | type plane. See <a href="#type_len">Type and Length</a> for further | 
|  | details.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a>+</td> | 
|  | <td class="td_left">The value slot number in the global values | 
|  | that will be referenced in the function with the index of this entry in | 
|  | the compaction table.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="type_len">Type and Length</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>The type and length of a compaction table type plane is encoded | 
|  | differently depending on the length of the plane. For planes of length | 
|  | 1 or 2, the length is encoded into bits 0 and 1 of a <a | 
|  | href="#uint32_vbr">uint32_vbr</a> and the type is encoded into bits | 
|  | 2-31. Because type numbers are often small, this often saves an extra | 
|  | byte per plane. If the length of the plane is greater than 2 then the | 
|  | encoding uses a <a href="#uint32_vbr">uint32_vbr</a> for each of the | 
|  | length and type, in that order.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="instructionlist">Instruction List</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>The instructions in a function are written as a simple list. Basic | 
|  | blocks are inferred by the terminating instruction types. The format of | 
|  | the block is given in the following table.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a><br> | 
|  | </td> | 
|  | <td class="td_left">Instruction list identifier (0x07) + size<br> | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#instruction">instruction</a>+</td> | 
|  | <td class="td_left">An instruction. Instructions have a variety | 
|  | of formats. See <a href="#instruction">Instructions</a> for details.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="instructions">Instructions</a></div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>Instructions are written out one at a time as distinct units.  Each | 
|  | instruction | 
|  | record contains at least an <a href="#opcodes">opcode</a> and a type field, | 
|  | and may contain a <a href="#instoperands">list of operands</a> (whose | 
|  | interpretation depends on the opcode). Based on the number of operands, the | 
|  | <a href="#instencode">instruction is encoded</a> in a | 
|  | dense format that tries to encoded each instruction into 32-bits if | 
|  | possible. </p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="opcodes">Instruction Opcodes</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>Instructions encode an opcode that identifies the kind of instruction. | 
|  | Opcodes are an enumerated integer value. The specific values used depend on | 
|  | the version of LLVM you're using. The opcode values are defined in the | 
|  | <a href="http://llvm.org/cvsweb/cvsweb.cgi/llvm/include/llvm/Instruction.def"> | 
|  | <tt>include/llvm/Instruction.def</tt></a> file. You should check there for the | 
|  | most recent definitions. The table below provides the opcodes defined as of | 
|  | the writing of this document. The table associates each opcode mnemonic with | 
|  | its enumeration value and the bytecode and LLVM version numbers in which the | 
|  | opcode was introduced.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th>Opcode</th> | 
|  | <th>Number</th> | 
|  | <th>Bytecode Version</th> | 
|  | <th>LLVM Version</th> | 
|  | </tr> | 
|  | <tr><td colspan="4"><b>Terminator Instructions</b></td></tr> | 
|  | <tr><td>Ret</td><td>1</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Br</td><td>2</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Switch</td><td>3</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Invoke</td><td>4</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Unwind</td><td>5</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Unreachable</td><td>6</td><td>1</td><td>1.4</td></tr> | 
|  | <tr><td colspan="4"><b>Binary Operators</b></td></tr> | 
|  | <tr><td>Add</td><td>7</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Sub</td><td>8</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Mul</td><td>9</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>UDiv</td><td>10</td><td>1</td><td>1.9</td></tr> | 
|  | <tr><td>SDiv</td><td>11</td><td>1</td><td>1.9</td></tr> | 
|  | <tr><td>FDiv</td><td>12</td><td>1</td><td>1.9</td></tr> | 
|  | <tr><td>URem</td><td>13</td><td>1</td><td>1.9</td></tr> | 
|  | <tr><td>SRem</td><td>14</td><td>1</td><td>1.9</td></tr> | 
|  | <tr><td>FRem</td><td>15</td><td>1</td><td>1.9</td></tr> | 
|  | <tr><td colspan="4"><b>Logical Operators</b></td></tr> | 
|  | <tr><td>And</td><td>16</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Or</td><td>17</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Xor</td><td>18</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td colspan="4"><b>Binary Comparison Operators</b></td></tr> | 
|  | <tr><td>SetEQ</td><td>19</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>SetNE</td><td>20</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>SetLE</td><td>21</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>SetGE</td><td>22</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>SetLT</td><td>23</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>SetGT</td><td>24</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td colspan="4"><b>Memory Operators</b></td></tr> | 
|  | <tr><td>Malloc</td><td>25</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Free</td><td>26</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Alloca</td><td>27</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Load</td><td>28</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Store</td><td>29</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>GetElementPtr</td><td>30</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td colspan="4"><b>Other Operators</b></td></tr> | 
|  | <tr><td>PHI</td><td>31</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Cast</td><td>32</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Call</td><td>33</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>Shl</td><td>34</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>LShr</td><td>35</td><td>6</td><td>2.0</td></tr> | 
|  | <tr><td>AShr</td><td>36</td><td>6</td><td>2.0</td></tr> | 
|  | <tr><td>Select</td><td>37</td><td>2</td><td>1.2</td></tr> | 
|  | <tr><td>UserOp1</td><td>38</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>UserOp2</td><td>39</td><td>1</td><td>1.0</td></tr> | 
|  | <tr><td>VAArg</td><td>40</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>ExtractElement</td><td>41</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>InsertElement</td><td>42</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>ShuffleElement</td><td>43</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td colspan="4"> | 
|  | <b>Pseudo Instructions<a href="#pi_note">*</a></b> | 
|  | </td></tr> | 
|  | <tr><td>Invoke+CC </td><td>56</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>Invoke+FastCC</td><td>57</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>Call+CC</td><td>58</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>Call+FastCC+TailCall</td><td>59</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>Call+FastCC</td><td>60</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>Call+CCC+TailCall</td><td>61</td><td>5</td><td>1.5</td></tr> | 
|  | <tr><td>Load+Volatile</td><td>62</td><td>3</td><td>1.3</td></tr> | 
|  | <tr><td>Store+Volatile</td><td>63</td><td>3</td><td>1.3</td></tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p><b><a name="pi_note">* Note: </a></b> | 
|  | These aren't really opcodes from an LLVM language perspective. They encode | 
|  | information into other opcodes without reserving space for that information. | 
|  | For example, opcode=63 is a Volatile Store. The opcode for this | 
|  | instruction is 25 (Store) but we encode it as 63 to indicate that is a Volatile | 
|  | Store. The same is done for the calling conventions and tail calls. | 
|  | In each of these entries in range 56-63, the opcode is documented as the base | 
|  | opcode (Invoke, Call, Store) plus some set of modifiers, as follows:</p> | 
|  | <dl> | 
|  | <dt>CC</dt> | 
|  | <dd>This means an arbitrary calling convention is specified | 
|  | in a VBR that follows the opcode. This is used when the instruction cannot | 
|  | be encoded with one of the more compact forms. | 
|  | </dd> | 
|  | <dt>FastCC</dt> | 
|  | <dd>This indicates that the Call or Invoke is using the FastCC calling | 
|  | convention.</dd> | 
|  | <dt>CCC</dt> | 
|  | <dd>This indicates that the Call or Invoke is using the native "C" calling | 
|  | convention.</dd> | 
|  | <dt>TailCall</dt> | 
|  | <dd>This indicates that the Call has the 'tail' modifier.</dd> | 
|  | </dl> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="instoperands">Instruction | 
|  | Operands</a></div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p> | 
|  | Based on the instruction opcode and type, the bytecode format implicitly (to | 
|  | save space) specifies the interpretation of the operand list.  For most | 
|  | instructions, the type of each operand is implicit from the type of the | 
|  | instruction itself (e.g. the type of operands of a binary operator must match | 
|  | the type of the instruction).  As such, the bytecode format generally only | 
|  | encodes the value number of the operand, not the type.</p> | 
|  |  | 
|  | <p>In some cases, however, this is not sufficient.  This section enumerates | 
|  | those cases:</p> | 
|  |  | 
|  | <ul> | 
|  | <li>getelementptr: the slot numbers for sequential type indexes are shifted up | 
|  | two bits.  This allows the low order bits will encode the type of index used, | 
|  | as follows: 0=uint, 1=int, 2=ulong, 3=long.</li> | 
|  | <li>cast: the result type number is encoded as the second operand.</li> | 
|  | <li>alloca/malloc: If the allocation has an explicit alignment, the log2 of the | 
|  | alignment is encoded as the second operand.</li> | 
|  | <li>call: If the tail marker and calling convention cannot be <a | 
|  | href="#pi_note">encoded into the opcode</a> of the call, it is passed as an | 
|  | additional operand.  The low bit of the operand is a flag indicating whether | 
|  | the call is a tail call.  The rest of the bits contain the calling | 
|  | convention number (shifted left by one bit).</li> | 
|  | </ul> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="instencode">Instruction | 
|  | Encoding</a></div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>For brevity, instructions are written in one of four formats, | 
|  | depending on the number of operands to the instruction. Each | 
|  | instruction begins with a <a href="#uint32_vbr">uint32_vbr</a> that | 
|  | encodes the type of the instruction as well as other things. The tables | 
|  | that follow describe the format of this first part of each instruction.</p> | 
|  | <p><b>Instruction Format 0</b></p> | 
|  | <p>This format is used for a few instructions that can't easily be | 
|  | shortened because they have large numbers of operands (e.g. PHI Node or | 
|  | getelementptr). Each of the opcode, type, and operand fields is found in | 
|  | successive fields.</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Specifies the opcode of the instruction. Note | 
|  | that for compatibility with the other instruction formats, the opcode | 
|  | is shifted left by 2 bits. Bits 0 and 1 must have value zero for this | 
|  | format.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint24_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Provides the type slot number of the result type of | 
|  | the instruction.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">The number of operands that follow.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a>+</td> | 
|  | <td class="td_left">The slot number of the value(s) for the operand(s). | 
|  | </td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  |  | 
|  | <p><b>Instruction Format 1</b></p> | 
|  | <p>This format encodes the opcode, type and a single operand into a | 
|  | single <a href="#uint32_vbr">uint32_vbr</a> as follows:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Bits</b></th> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0-1</td> | 
|  | <td>constant "1"</td> | 
|  | <td class="td_left">These two bits must be the value 1 which identifies | 
|  | this as an instruction of format 1.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>2-7</td> | 
|  | <td><a href="#instructions">opcode</a></td> | 
|  | <td class="td_left">Specifies the opcode of the instruction. Note that | 
|  | the maximum opcode value is 63.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>8-19</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the type for this | 
|  | instruction. Maximum slot number is 2<sup>12</sup>-1=4095.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>20-31</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the value for the | 
|  | first operand. Maximum slot number is 2<sup>12</sup>-1=4095. Note that | 
|  | the value 2<sup>12</sup>-1 denotes zero operands.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p><b>Instruction Format 2</b></p> | 
|  | <p>This format encodes the opcode, type and two operands into a single <a | 
|  | href="#uint32_vbr">uint32_vbr</a> as follows:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Bits</b></th> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0-1</td> | 
|  | <td>constant "2"</td> | 
|  | <td class="td_left">These two bits must be the value 2 which identifies | 
|  | this as an instruction of format 2.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>2-7</td> | 
|  | <td><a href="#instructions">opcode</a></td> | 
|  | <td class="td_left">Specifies the opcode of the instruction. Note that | 
|  | the maximum opcode value is 63.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>8-15</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the type for this | 
|  | instruction. Maximum slot number is 2<sup>8</sup>-1=255.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>16-23</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the value for the first | 
|  | operand. Maximum slot number is 2<sup>8</sup>-1=255.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>24-31</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the value for the second | 
|  | operand. Maximum slot number is 2<sup>8</sup>-1=255.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | <p><b>Instruction Format 3</b></p> | 
|  | <p>This format encodes the opcode, type and three operands into a | 
|  | single <a href="#uint32_vbr">uint32_vbr</a> as follows:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Bits</b></th> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>0-1</td> | 
|  | <td>constant "3"</td> | 
|  | <td class="td_left">These two bits must be the value 3 which identifies | 
|  | this as an instruction of format 3.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>2-7</td> | 
|  | <td><a href="#instructions">opcode</a></td> | 
|  | <td class="td_left">Specifies the opcode of the instruction. Note that | 
|  | the maximum opcode value is 63.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>8-13</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the type for this | 
|  | instruction. Maximum slot number is 2<sup>6</sup>-1=63.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>14-19</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the value for the first | 
|  | operand. Maximum slot number is 2<sup>6</sup>-1=63.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>20-25</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the value for the second | 
|  | operand. Maximum slot number is 2<sup>6</sup>-1=63.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td>26-31</td> | 
|  | <td><a href="#unsigned">unsigned</a></td> | 
|  | <td class="td_left">Specifies the slot number of the value for the third | 
|  | operand. Maximum slot number is 2<sup>6</sup>-1=63.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="symtab">Symbol Table</a> </div> | 
|  | <div class="doc_text"> | 
|  | <p>A symbol table can be put out in conjunction with a module or a function. A | 
|  | symbol table has a list of name/type associations followed by a list of | 
|  | name/value associations. The name/value associations are organized into "type | 
|  | planes" so that all values of a common type are listed together.  Each type | 
|  | plane starts with the number of entries in the plane and the type slot number | 
|  | for all the values in that plane (so the type can be looked up in the global | 
|  | type pool). For each entry in a type plane, the slot number of the value and | 
|  | the name associated with that value are written. The format is given in the | 
|  | table below. </p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#block">block</a><br> | 
|  | </td> | 
|  | <td class="td_left">Symbol Table Identifier (0x04)</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#llist">llist</a>(<a href="#symtab_entry">type_entry</a>)</td> | 
|  | <td class="td_left">A length list of symbol table entries for | 
|  | <tt>Type</tt>s | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#zlist">llist</a>(<a href="#symtab_plane">symtab_plane</a>)</td> | 
|  | <td class="td_left">A length list of "type planes" of symbol table | 
|  | entries for <tt>Value</tt>s</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> <a name="type_entry">Symbol Table Type | 
|  | Entry</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <p>A symbol table type entry associates a name with a type. The name is provided | 
|  | simply as an array of chars. The type is provided as a type slot number (index) | 
|  | into the global type pool. The format is given in the following table:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Type slot number of the type being given a | 
|  | name relative to the global type pool. | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Length of the character array that follows.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#char">char</a>+</td> | 
|  | <td class="td_left">The characters of the name.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> <a name="symtab_plane">Symbol Table | 
|  | Plane</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <p>A symbol table plane provides the symbol table entries for all | 
|  | values of a common type. The encoding is given in the following table:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Number of entries in this plane.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Type slot number of type for all values in this plane..</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#value_entry">value_entry</a>+</td> | 
|  | <td class="td_left">The symbol table entries for to associate values with | 
|  | names.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"><a name="value_entry">Symbol Table Value | 
|  | Entry</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <p>A symbol table value entry provides the assocation between a value and the | 
|  | name given to the value. The value is referenced by its slot number. The | 
|  | format is given in the following table:</p> | 
|  | <table> | 
|  | <tbody> | 
|  | <tr> | 
|  | <th><b>Type</b></th> | 
|  | <th class="td_left"><b>Field Description</b></th> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint24_vbr</a></td> | 
|  | <td class="td_left">Value slot number of the value being given a name. | 
|  | </td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#uint32_vbr">uint32_vbr</a></td> | 
|  | <td class="td_left">Length of the character array that follows.</td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td><a href="#char">char</a>+</td> | 
|  | <td class="td_left">The characters of the name.</td> | 
|  | </tr> | 
|  | </tbody> | 
|  | </table> | 
|  | </div> | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> <a name="versiondiffs">Version Differences</a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_text"> | 
|  | <p>This section describes the differences in the Bytecode Format across | 
|  | LLVM | 
|  | versions. The versions are listed in reverse order because it assumes | 
|  | the current version is as documented in the previous sections. Each | 
|  | section here | 
|  | describes the differences between that version and the one that <i>follows</i>. | 
|  | </p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="vers13">Version 1.3 Differences From | 
|  | 1.4</a></div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  |  | 
|  | <div class="doc_subsubsection">Unreachable Instruction</div> | 
|  | <div class="doc_text"> | 
|  | <p>The LLVM <a href="LangRef.html#i_unreachable">Unreachable</a> instruction | 
|  | was added in version 1.4 of LLVM.  This caused all instruction numbers after | 
|  | it to shift down by one.</p> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_subsubsection">Function Flags</div> | 
|  | <div class="doc_text"> | 
|  | <p>LLVM bytecode versions prior to 1.4 did not include the 5 bit offset | 
|  | in <a href="#funcfield">the function list</a> in the <a | 
|  | href="#globalinfo">Module Global Info</a> block.</p> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_subsubsection">Function Flags</div> | 
|  | <div class="doc_text"> | 
|  | <p>LLVM bytecode versions prior to 1.4 did not include the 'undef' constant | 
|  | value, which affects the encoding of <a href="#constant">Constant | 
|  | Fields</a>.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- | 
|  | <div class="doc_subsubsection">Aligned Data</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.3, certain data items were aligned to 32-bit boundaries. In | 
|  | version 1.4, alignment of data was done away with completely. The need for | 
|  | alignment has gone away and the only thing it adds is bytecode file size | 
|  | overhead. In most cases this overhead was small. However, in functions with | 
|  | large numbers of format 0 instructions (GEPs and PHIs with lots of parameters) | 
|  | or regular instructions with large valued operands (e.g. because there's just | 
|  | a lot of instructions in the function) the overhead can be extreme. In one | 
|  | test case, the overhead was 44,000 bytes (34% of the total file size). | 
|  | Consequently in release 1.4, the decision was made to eliminate alignment | 
|  | altogether.</p> | 
|  | <p>In version 1.3 format, the following bytecode constructs were aligned (i.e. | 
|  | they were followed by one to three bytes of padding):</p> | 
|  | <ul> | 
|  | <li>All blocks.</li> | 
|  | <li>Instructions using the long format (format 0).</li> | 
|  | <li>All call instructions that called a var args function.</li> | 
|  | <li>The target triple (a string field at the end of the module block).</li> | 
|  | <li>The version field (immediately following the signature).</li> | 
|  | </ul> | 
|  | <p>None of these constructs are aligned in version 1.4</p> | 
|  | </div> | 
|  | --> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="vers12">Version 1.2 Differences | 
|  | From 1.3</a></div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  |  | 
|  | <div class="doc_subsubsection">Type Derives From Value</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.2, the Type class in the LLVM IR derives from the Value | 
|  | class. This is not the case in version 1.3. Consequently, in version | 
|  | 1.2 the notion of a "Type Type" was used to write out values that were | 
|  | Types. The types always occuped plane 12 (corresponding to the | 
|  | TypeTyID) of any type planed set of values. In 1.3 this representation | 
|  | is not convenient because the TypeTyID (12) is not present and its | 
|  | value is now used for LabelTyID. Consequently, the data structures | 
|  | written that involve types do so by writing all the types first and | 
|  | then each of the value planes according to those types. In version 1.2, | 
|  | the types would have been written intermingled with the values.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Restricted getelementptr Types</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.2, the getelementptr instruction required a ubyte type | 
|  | index for accessing a structure field and a long type index for | 
|  | accessing an array element. Consequently, it was only possible to | 
|  | access structures of 255 or fewer elements. Starting in version 1.3, | 
|  | this restriction was lifted. Structures must now be indexed with uint | 
|  | constants. Arrays may now be indexed with int, uint, long, or ulong | 
|  | typed values. The consequence of this was that the bytecode format had | 
|  | to change in order to accommodate the larger range of structure indices.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Short Block Headers</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.2, block headers were always 8 bytes being comprised of | 
|  | both an unsigned integer type and an unsigned integer size. For very | 
|  | small modules, these block headers turn out to be a large fraction of | 
|  | the total bytecode file size. In an attempt to make these small files | 
|  | smaller, the type and size information was encoded into a single | 
|  | unsigned integer (4 bytes) comprised of 5 bits for the block type | 
|  | (maximum 31 block types) and 27 bits for the block size (max | 
|  | ~134MBytes). These limits seemed sufficient for any blocks or sizes | 
|  | forseen in the future. Note that the module block, which encloses all | 
|  | the other blocks is still written as 8 bytes since bytecode files | 
|  | larger than 134MBytes might be possible.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Dependent Libraries and Target Triples</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.2, the bytecode format does not store module's target | 
|  | triple or dependent. These fields have been added to the end of the <a | 
|  | href="#globalinfo">module global info block</a>. The purpose of these | 
|  | fields is to allow a front end compiler to specifiy that the generated | 
|  | module is specific to a particular target triple (operating | 
|  | system/manufacturer/processor) which makes it non-portable; and to | 
|  | allow front end compilers to specify the list of libraries that the | 
|  | module depends on for successful linking.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Types Restricted to 24-bits</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.2, type slot identifiers were written as 32-bit VBR | 
|  | quantities. In 1.3 this has been reduced to 24-bits in order to ensure | 
|  | that it is not possible to overflow the type field of a global variable | 
|  | definition. 24-bits for type slot numbers is deemed sufficient for any | 
|  | practical use of LLVM.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="vers11">Version 1.1 Differences | 
|  | From 1.2 </a></div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Explicit Primitive Zeros</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.1, the zero value for primitives was explicitly encoded | 
|  | into the bytecode format. Since these zero values are constant values | 
|  | in the LLVM IR and never change, there is no reason to explicitly | 
|  | encode them. This explicit encoding was removed in version 1.2.</p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Inconsistent Module Global Info</div> | 
|  | <div class="doc_text"> | 
|  | <p>In version 1.1, the Module Global Info block was not aligned causing | 
|  | the next block to be read in on an unaligned boundary. This problem was | 
|  | corrected in version 1.2.<br> | 
|  | <br> | 
|  | </p> | 
|  | </div> | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsection"><a name="vers10">Version 1.0 Differences | 
|  | From 1.1</a></div> | 
|  | <div class="doc_text"> | 
|  | <p>None. Version 1.0 and 1.1 bytecode formats are identical.</p> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  | <hr> | 
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|  | <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br> | 
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