|  | //==- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface --*- C++ -*-==// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | /// \file | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #ifndef LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H | 
|  | #define LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H | 
|  |  | 
|  | #include "AMDGPUArgumentUsageInfo.h" | 
|  | #include "AMDGPUMachineFunction.h" | 
|  | #include "SIInstrInfo.h" | 
|  | #include "SIRegisterInfo.h" | 
|  | #include "MCTargetDesc/AMDGPUMCTargetDesc.h" | 
|  | #include "llvm/ADT/ArrayRef.h" | 
|  | #include "llvm/ADT/DenseMap.h" | 
|  | #include "llvm/ADT/Optional.h" | 
|  | #include "llvm/ADT/SmallVector.h" | 
|  | #include "llvm/CodeGen/PseudoSourceValue.h" | 
|  | #include "llvm/CodeGen/TargetInstrInfo.h" | 
|  | #include "llvm/MC/MCRegisterInfo.h" | 
|  | #include "llvm/Support/ErrorHandling.h" | 
|  | #include <array> | 
|  | #include <cassert> | 
|  | #include <utility> | 
|  | #include <vector> | 
|  |  | 
|  | namespace llvm { | 
|  |  | 
|  | class MachineFrameInfo; | 
|  | class MachineFunction; | 
|  | class TargetRegisterClass; | 
|  |  | 
|  | class AMDGPUImagePseudoSourceValue : public PseudoSourceValue { | 
|  | public: | 
|  | // TODO: Is the img rsrc useful? | 
|  | explicit AMDGPUImagePseudoSourceValue(const TargetInstrInfo &TII) : | 
|  | PseudoSourceValue(PseudoSourceValue::TargetCustom, TII) {} | 
|  |  | 
|  | bool isConstant(const MachineFrameInfo *) const override { | 
|  | // This should probably be true for most images, but we will start by being | 
|  | // conservative. | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool isAliased(const MachineFrameInfo *) const override { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool mayAlias(const MachineFrameInfo *) const override { | 
|  | return true; | 
|  | } | 
|  | }; | 
|  |  | 
|  | class AMDGPUBufferPseudoSourceValue : public PseudoSourceValue { | 
|  | public: | 
|  | explicit AMDGPUBufferPseudoSourceValue(const TargetInstrInfo &TII) : | 
|  | PseudoSourceValue(PseudoSourceValue::TargetCustom, TII) { } | 
|  |  | 
|  | bool isConstant(const MachineFrameInfo *) const override { | 
|  | // This should probably be true for most images, but we will start by being | 
|  | // conservative. | 
|  | return false; | 
|  | } | 
|  |  | 
|  | bool isAliased(const MachineFrameInfo *) const override { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | bool mayAlias(const MachineFrameInfo *) const override { | 
|  | return true; | 
|  | } | 
|  | }; | 
|  |  | 
|  | /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which | 
|  | /// tells the hardware which interpolation parameters to load. | 
|  | class SIMachineFunctionInfo final : public AMDGPUMachineFunction { | 
|  | unsigned TIDReg = AMDGPU::NoRegister; | 
|  |  | 
|  | // Registers that may be reserved for spilling purposes. These may be the same | 
|  | // as the input registers. | 
|  | unsigned ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG; | 
|  | unsigned ScratchWaveOffsetReg = AMDGPU::SCRATCH_WAVE_OFFSET_REG; | 
|  |  | 
|  | // This is the current function's incremented size from the kernel's scratch | 
|  | // wave offset register. For an entry function, this is exactly the same as | 
|  | // the ScratchWaveOffsetReg. | 
|  | unsigned FrameOffsetReg = AMDGPU::FP_REG; | 
|  |  | 
|  | // Top of the stack SGPR offset derived from the ScratchWaveOffsetReg. | 
|  | unsigned StackPtrOffsetReg = AMDGPU::SP_REG; | 
|  |  | 
|  | AMDGPUFunctionArgInfo ArgInfo; | 
|  |  | 
|  | // Graphics info. | 
|  | unsigned PSInputAddr = 0; | 
|  | unsigned PSInputEnable = 0; | 
|  |  | 
|  | /// Number of bytes of arguments this function has on the stack. If the callee | 
|  | /// is expected to restore the argument stack this should be a multiple of 16, | 
|  | /// all usable during a tail call. | 
|  | /// | 
|  | /// The alternative would forbid tail call optimisation in some cases: if we | 
|  | /// want to transfer control from a function with 8-bytes of stack-argument | 
|  | /// space to a function with 16-bytes then misalignment of this value would | 
|  | /// make a stack adjustment necessary, which could not be undone by the | 
|  | /// callee. | 
|  | unsigned BytesInStackArgArea = 0; | 
|  |  | 
|  | bool ReturnsVoid = true; | 
|  |  | 
|  | // A pair of default/requested minimum/maximum flat work group sizes. | 
|  | // Minimum - first, maximum - second. | 
|  | std::pair<unsigned, unsigned> FlatWorkGroupSizes = {0, 0}; | 
|  |  | 
|  | // A pair of default/requested minimum/maximum number of waves per execution | 
|  | // unit. Minimum - first, maximum - second. | 
|  | std::pair<unsigned, unsigned> WavesPerEU = {0, 0}; | 
|  |  | 
|  | // Stack object indices for work group IDs. | 
|  | std::array<int, 3> DebuggerWorkGroupIDStackObjectIndices = {{0, 0, 0}}; | 
|  |  | 
|  | // Stack object indices for work item IDs. | 
|  | std::array<int, 3> DebuggerWorkItemIDStackObjectIndices = {{0, 0, 0}}; | 
|  |  | 
|  | DenseMap<const Value *, | 
|  | std::unique_ptr<const AMDGPUBufferPseudoSourceValue>> BufferPSVs; | 
|  | DenseMap<const Value *, | 
|  | std::unique_ptr<const AMDGPUImagePseudoSourceValue>> ImagePSVs; | 
|  |  | 
|  | private: | 
|  | unsigned LDSWaveSpillSize = 0; | 
|  | unsigned NumUserSGPRs = 0; | 
|  | unsigned NumSystemSGPRs = 0; | 
|  |  | 
|  | bool HasSpilledSGPRs = false; | 
|  | bool HasSpilledVGPRs = false; | 
|  | bool HasNonSpillStackObjects = false; | 
|  | bool IsStackRealigned = false; | 
|  |  | 
|  | unsigned NumSpilledSGPRs = 0; | 
|  | unsigned NumSpilledVGPRs = 0; | 
|  |  | 
|  | // Feature bits required for inputs passed in user SGPRs. | 
|  | bool PrivateSegmentBuffer : 1; | 
|  | bool DispatchPtr : 1; | 
|  | bool QueuePtr : 1; | 
|  | bool KernargSegmentPtr : 1; | 
|  | bool DispatchID : 1; | 
|  | bool FlatScratchInit : 1; | 
|  |  | 
|  | // Feature bits required for inputs passed in system SGPRs. | 
|  | bool WorkGroupIDX : 1; // Always initialized. | 
|  | bool WorkGroupIDY : 1; | 
|  | bool WorkGroupIDZ : 1; | 
|  | bool WorkGroupInfo : 1; | 
|  | bool PrivateSegmentWaveByteOffset : 1; | 
|  |  | 
|  | bool WorkItemIDX : 1; // Always initialized. | 
|  | bool WorkItemIDY : 1; | 
|  | bool WorkItemIDZ : 1; | 
|  |  | 
|  | // Private memory buffer | 
|  | // Compute directly in sgpr[0:1] | 
|  | // Other shaders indirect 64-bits at sgpr[0:1] | 
|  | bool ImplicitBufferPtr : 1; | 
|  |  | 
|  | // Pointer to where the ABI inserts special kernel arguments separate from the | 
|  | // user arguments. This is an offset from the KernargSegmentPtr. | 
|  | bool ImplicitArgPtr : 1; | 
|  |  | 
|  | // The hard-wired high half of the address of the global information table | 
|  | // for AMDPAL OS type. 0xffffffff represents no hard-wired high half, since | 
|  | // current hardware only allows a 16 bit value. | 
|  | unsigned GITPtrHigh; | 
|  |  | 
|  | unsigned HighBitsOf32BitAddress; | 
|  |  | 
|  | // Current recorded maximum possible occupancy. | 
|  | unsigned Occupancy; | 
|  |  | 
|  | MCPhysReg getNextUserSGPR() const; | 
|  |  | 
|  | MCPhysReg getNextSystemSGPR() const; | 
|  |  | 
|  | public: | 
|  | struct SpilledReg { | 
|  | unsigned VGPR = 0; | 
|  | int Lane = -1; | 
|  |  | 
|  | SpilledReg() = default; | 
|  | SpilledReg(unsigned R, int L) : VGPR (R), Lane (L) {} | 
|  |  | 
|  | bool hasLane() { return Lane != -1;} | 
|  | bool hasReg() { return VGPR != 0;} | 
|  | }; | 
|  |  | 
|  | struct SGPRSpillVGPRCSR { | 
|  | // VGPR used for SGPR spills | 
|  | unsigned VGPR; | 
|  |  | 
|  | // If the VGPR is a CSR, the stack slot used to save/restore it in the | 
|  | // prolog/epilog. | 
|  | Optional<int> FI; | 
|  |  | 
|  | SGPRSpillVGPRCSR(unsigned V, Optional<int> F) : VGPR(V), FI(F) {} | 
|  | }; | 
|  |  | 
|  | private: | 
|  | // SGPR->VGPR spilling support. | 
|  | using SpillRegMask = std::pair<unsigned, unsigned>; | 
|  |  | 
|  | // Track VGPR + wave index for each subregister of the SGPR spilled to | 
|  | // frameindex key. | 
|  | DenseMap<int, std::vector<SpilledReg>> SGPRToVGPRSpills; | 
|  | unsigned NumVGPRSpillLanes = 0; | 
|  | SmallVector<SGPRSpillVGPRCSR, 2> SpillVGPRs; | 
|  |  | 
|  | public: | 
|  | SIMachineFunctionInfo(const MachineFunction &MF); | 
|  |  | 
|  | ArrayRef<SpilledReg> getSGPRToVGPRSpills(int FrameIndex) const { | 
|  | auto I = SGPRToVGPRSpills.find(FrameIndex); | 
|  | return (I == SGPRToVGPRSpills.end()) ? | 
|  | ArrayRef<SpilledReg>() : makeArrayRef(I->second); | 
|  | } | 
|  |  | 
|  | ArrayRef<SGPRSpillVGPRCSR> getSGPRSpillVGPRs() const { | 
|  | return SpillVGPRs; | 
|  | } | 
|  |  | 
|  | bool allocateSGPRSpillToVGPR(MachineFunction &MF, int FI); | 
|  | void removeSGPRToVGPRFrameIndices(MachineFrameInfo &MFI); | 
|  |  | 
|  | bool hasCalculatedTID() const { return TIDReg != 0; }; | 
|  | unsigned getTIDReg() const { return TIDReg; }; | 
|  | void setTIDReg(unsigned Reg) { TIDReg = Reg; } | 
|  |  | 
|  | unsigned getBytesInStackArgArea() const { | 
|  | return BytesInStackArgArea; | 
|  | } | 
|  |  | 
|  | void setBytesInStackArgArea(unsigned Bytes) { | 
|  | BytesInStackArgArea = Bytes; | 
|  | } | 
|  |  | 
|  | // Add user SGPRs. | 
|  | unsigned addPrivateSegmentBuffer(const SIRegisterInfo &TRI); | 
|  | unsigned addDispatchPtr(const SIRegisterInfo &TRI); | 
|  | unsigned addQueuePtr(const SIRegisterInfo &TRI); | 
|  | unsigned addKernargSegmentPtr(const SIRegisterInfo &TRI); | 
|  | unsigned addDispatchID(const SIRegisterInfo &TRI); | 
|  | unsigned addFlatScratchInit(const SIRegisterInfo &TRI); | 
|  | unsigned addImplicitBufferPtr(const SIRegisterInfo &TRI); | 
|  |  | 
|  | // Add system SGPRs. | 
|  | unsigned addWorkGroupIDX() { | 
|  | ArgInfo.WorkGroupIDX = ArgDescriptor::createRegister(getNextSystemSGPR()); | 
|  | NumSystemSGPRs += 1; | 
|  | return ArgInfo.WorkGroupIDX.getRegister(); | 
|  | } | 
|  |  | 
|  | unsigned addWorkGroupIDY() { | 
|  | ArgInfo.WorkGroupIDY = ArgDescriptor::createRegister(getNextSystemSGPR()); | 
|  | NumSystemSGPRs += 1; | 
|  | return ArgInfo.WorkGroupIDY.getRegister(); | 
|  | } | 
|  |  | 
|  | unsigned addWorkGroupIDZ() { | 
|  | ArgInfo.WorkGroupIDZ = ArgDescriptor::createRegister(getNextSystemSGPR()); | 
|  | NumSystemSGPRs += 1; | 
|  | return ArgInfo.WorkGroupIDZ.getRegister(); | 
|  | } | 
|  |  | 
|  | unsigned addWorkGroupInfo() { | 
|  | ArgInfo.WorkGroupInfo = ArgDescriptor::createRegister(getNextSystemSGPR()); | 
|  | NumSystemSGPRs += 1; | 
|  | return ArgInfo.WorkGroupInfo.getRegister(); | 
|  | } | 
|  |  | 
|  | // Add special VGPR inputs | 
|  | void setWorkItemIDX(ArgDescriptor Arg) { | 
|  | ArgInfo.WorkItemIDX = Arg; | 
|  | } | 
|  |  | 
|  | void setWorkItemIDY(ArgDescriptor Arg) { | 
|  | ArgInfo.WorkItemIDY = Arg; | 
|  | } | 
|  |  | 
|  | void setWorkItemIDZ(ArgDescriptor Arg) { | 
|  | ArgInfo.WorkItemIDZ = Arg; | 
|  | } | 
|  |  | 
|  | unsigned addPrivateSegmentWaveByteOffset() { | 
|  | ArgInfo.PrivateSegmentWaveByteOffset | 
|  | = ArgDescriptor::createRegister(getNextSystemSGPR()); | 
|  | NumSystemSGPRs += 1; | 
|  | return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); | 
|  | } | 
|  |  | 
|  | void setPrivateSegmentWaveByteOffset(unsigned Reg) { | 
|  | ArgInfo.PrivateSegmentWaveByteOffset = ArgDescriptor::createRegister(Reg); | 
|  | } | 
|  |  | 
|  | bool hasPrivateSegmentBuffer() const { | 
|  | return PrivateSegmentBuffer; | 
|  | } | 
|  |  | 
|  | bool hasDispatchPtr() const { | 
|  | return DispatchPtr; | 
|  | } | 
|  |  | 
|  | bool hasQueuePtr() const { | 
|  | return QueuePtr; | 
|  | } | 
|  |  | 
|  | bool hasKernargSegmentPtr() const { | 
|  | return KernargSegmentPtr; | 
|  | } | 
|  |  | 
|  | bool hasDispatchID() const { | 
|  | return DispatchID; | 
|  | } | 
|  |  | 
|  | bool hasFlatScratchInit() const { | 
|  | return FlatScratchInit; | 
|  | } | 
|  |  | 
|  | bool hasWorkGroupIDX() const { | 
|  | return WorkGroupIDX; | 
|  | } | 
|  |  | 
|  | bool hasWorkGroupIDY() const { | 
|  | return WorkGroupIDY; | 
|  | } | 
|  |  | 
|  | bool hasWorkGroupIDZ() const { | 
|  | return WorkGroupIDZ; | 
|  | } | 
|  |  | 
|  | bool hasWorkGroupInfo() const { | 
|  | return WorkGroupInfo; | 
|  | } | 
|  |  | 
|  | bool hasPrivateSegmentWaveByteOffset() const { | 
|  | return PrivateSegmentWaveByteOffset; | 
|  | } | 
|  |  | 
|  | bool hasWorkItemIDX() const { | 
|  | return WorkItemIDX; | 
|  | } | 
|  |  | 
|  | bool hasWorkItemIDY() const { | 
|  | return WorkItemIDY; | 
|  | } | 
|  |  | 
|  | bool hasWorkItemIDZ() const { | 
|  | return WorkItemIDZ; | 
|  | } | 
|  |  | 
|  | bool hasImplicitArgPtr() const { | 
|  | return ImplicitArgPtr; | 
|  | } | 
|  |  | 
|  | bool hasImplicitBufferPtr() const { | 
|  | return ImplicitBufferPtr; | 
|  | } | 
|  |  | 
|  | AMDGPUFunctionArgInfo &getArgInfo() { | 
|  | return ArgInfo; | 
|  | } | 
|  |  | 
|  | const AMDGPUFunctionArgInfo &getArgInfo() const { | 
|  | return ArgInfo; | 
|  | } | 
|  |  | 
|  | std::pair<const ArgDescriptor *, const TargetRegisterClass *> | 
|  | getPreloadedValue(AMDGPUFunctionArgInfo::PreloadedValue Value) const { | 
|  | return ArgInfo.getPreloadedValue(Value); | 
|  | } | 
|  |  | 
|  | unsigned getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const { | 
|  | return ArgInfo.getPreloadedValue(Value).first->getRegister(); | 
|  | } | 
|  |  | 
|  | unsigned getGITPtrHigh() const { | 
|  | return GITPtrHigh; | 
|  | } | 
|  |  | 
|  | unsigned get32BitAddressHighBits() const { | 
|  | return HighBitsOf32BitAddress; | 
|  | } | 
|  |  | 
|  | unsigned getNumUserSGPRs() const { | 
|  | return NumUserSGPRs; | 
|  | } | 
|  |  | 
|  | unsigned getNumPreloadedSGPRs() const { | 
|  | return NumUserSGPRs + NumSystemSGPRs; | 
|  | } | 
|  |  | 
|  | unsigned getPrivateSegmentWaveByteOffsetSystemSGPR() const { | 
|  | return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); | 
|  | } | 
|  |  | 
|  | /// Returns the physical register reserved for use as the resource | 
|  | /// descriptor for scratch accesses. | 
|  | unsigned getScratchRSrcReg() const { | 
|  | return ScratchRSrcReg; | 
|  | } | 
|  |  | 
|  | void setScratchRSrcReg(unsigned Reg) { | 
|  | assert(Reg != 0 && "Should never be unset"); | 
|  | ScratchRSrcReg = Reg; | 
|  | } | 
|  |  | 
|  | unsigned getScratchWaveOffsetReg() const { | 
|  | return ScratchWaveOffsetReg; | 
|  | } | 
|  |  | 
|  | unsigned getFrameOffsetReg() const { | 
|  | return FrameOffsetReg; | 
|  | } | 
|  |  | 
|  | void setStackPtrOffsetReg(unsigned Reg) { | 
|  | assert(Reg != 0 && "Should never be unset"); | 
|  | StackPtrOffsetReg = Reg; | 
|  | } | 
|  |  | 
|  | // Note the unset value for this is AMDGPU::SP_REG rather than | 
|  | // NoRegister. This is mostly a workaround for MIR tests where state that | 
|  | // can't be directly computed from the function is not preserved in serialized | 
|  | // MIR. | 
|  | unsigned getStackPtrOffsetReg() const { | 
|  | return StackPtrOffsetReg; | 
|  | } | 
|  |  | 
|  | void setScratchWaveOffsetReg(unsigned Reg) { | 
|  | assert(Reg != 0 && "Should never be unset"); | 
|  | ScratchWaveOffsetReg = Reg; | 
|  | if (isEntryFunction()) | 
|  | FrameOffsetReg = ScratchWaveOffsetReg; | 
|  | } | 
|  |  | 
|  | unsigned getQueuePtrUserSGPR() const { | 
|  | return ArgInfo.QueuePtr.getRegister(); | 
|  | } | 
|  |  | 
|  | unsigned getImplicitBufferPtrUserSGPR() const { | 
|  | return ArgInfo.ImplicitBufferPtr.getRegister(); | 
|  | } | 
|  |  | 
|  | bool hasSpilledSGPRs() const { | 
|  | return HasSpilledSGPRs; | 
|  | } | 
|  |  | 
|  | void setHasSpilledSGPRs(bool Spill = true) { | 
|  | HasSpilledSGPRs = Spill; | 
|  | } | 
|  |  | 
|  | bool hasSpilledVGPRs() const { | 
|  | return HasSpilledVGPRs; | 
|  | } | 
|  |  | 
|  | void setHasSpilledVGPRs(bool Spill = true) { | 
|  | HasSpilledVGPRs = Spill; | 
|  | } | 
|  |  | 
|  | bool hasNonSpillStackObjects() const { | 
|  | return HasNonSpillStackObjects; | 
|  | } | 
|  |  | 
|  | void setHasNonSpillStackObjects(bool StackObject = true) { | 
|  | HasNonSpillStackObjects = StackObject; | 
|  | } | 
|  |  | 
|  | bool isStackRealigned() const { | 
|  | return IsStackRealigned; | 
|  | } | 
|  |  | 
|  | void setIsStackRealigned(bool Realigned = true) { | 
|  | IsStackRealigned = Realigned; | 
|  | } | 
|  |  | 
|  | unsigned getNumSpilledSGPRs() const { | 
|  | return NumSpilledSGPRs; | 
|  | } | 
|  |  | 
|  | unsigned getNumSpilledVGPRs() const { | 
|  | return NumSpilledVGPRs; | 
|  | } | 
|  |  | 
|  | void addToSpilledSGPRs(unsigned num) { | 
|  | NumSpilledSGPRs += num; | 
|  | } | 
|  |  | 
|  | void addToSpilledVGPRs(unsigned num) { | 
|  | NumSpilledVGPRs += num; | 
|  | } | 
|  |  | 
|  | unsigned getPSInputAddr() const { | 
|  | return PSInputAddr; | 
|  | } | 
|  |  | 
|  | unsigned getPSInputEnable() const { | 
|  | return PSInputEnable; | 
|  | } | 
|  |  | 
|  | bool isPSInputAllocated(unsigned Index) const { | 
|  | return PSInputAddr & (1 << Index); | 
|  | } | 
|  |  | 
|  | void markPSInputAllocated(unsigned Index) { | 
|  | PSInputAddr |= 1 << Index; | 
|  | } | 
|  |  | 
|  | void markPSInputEnabled(unsigned Index) { | 
|  | PSInputEnable |= 1 << Index; | 
|  | } | 
|  |  | 
|  | bool returnsVoid() const { | 
|  | return ReturnsVoid; | 
|  | } | 
|  |  | 
|  | void setIfReturnsVoid(bool Value) { | 
|  | ReturnsVoid = Value; | 
|  | } | 
|  |  | 
|  | /// \returns A pair of default/requested minimum/maximum flat work group sizes | 
|  | /// for this function. | 
|  | std::pair<unsigned, unsigned> getFlatWorkGroupSizes() const { | 
|  | return FlatWorkGroupSizes; | 
|  | } | 
|  |  | 
|  | /// \returns Default/requested minimum flat work group size for this function. | 
|  | unsigned getMinFlatWorkGroupSize() const { | 
|  | return FlatWorkGroupSizes.first; | 
|  | } | 
|  |  | 
|  | /// \returns Default/requested maximum flat work group size for this function. | 
|  | unsigned getMaxFlatWorkGroupSize() const { | 
|  | return FlatWorkGroupSizes.second; | 
|  | } | 
|  |  | 
|  | /// \returns A pair of default/requested minimum/maximum number of waves per | 
|  | /// execution unit. | 
|  | std::pair<unsigned, unsigned> getWavesPerEU() const { | 
|  | return WavesPerEU; | 
|  | } | 
|  |  | 
|  | /// \returns Default/requested minimum number of waves per execution unit. | 
|  | unsigned getMinWavesPerEU() const { | 
|  | return WavesPerEU.first; | 
|  | } | 
|  |  | 
|  | /// \returns Default/requested maximum number of waves per execution unit. | 
|  | unsigned getMaxWavesPerEU() const { | 
|  | return WavesPerEU.second; | 
|  | } | 
|  |  | 
|  | /// \returns Stack object index for \p Dim's work group ID. | 
|  | int getDebuggerWorkGroupIDStackObjectIndex(unsigned Dim) const { | 
|  | assert(Dim < 3); | 
|  | return DebuggerWorkGroupIDStackObjectIndices[Dim]; | 
|  | } | 
|  |  | 
|  | /// Sets stack object index for \p Dim's work group ID to \p ObjectIdx. | 
|  | void setDebuggerWorkGroupIDStackObjectIndex(unsigned Dim, int ObjectIdx) { | 
|  | assert(Dim < 3); | 
|  | DebuggerWorkGroupIDStackObjectIndices[Dim] = ObjectIdx; | 
|  | } | 
|  |  | 
|  | /// \returns Stack object index for \p Dim's work item ID. | 
|  | int getDebuggerWorkItemIDStackObjectIndex(unsigned Dim) const { | 
|  | assert(Dim < 3); | 
|  | return DebuggerWorkItemIDStackObjectIndices[Dim]; | 
|  | } | 
|  |  | 
|  | /// Sets stack object index for \p Dim's work item ID to \p ObjectIdx. | 
|  | void setDebuggerWorkItemIDStackObjectIndex(unsigned Dim, int ObjectIdx) { | 
|  | assert(Dim < 3); | 
|  | DebuggerWorkItemIDStackObjectIndices[Dim] = ObjectIdx; | 
|  | } | 
|  |  | 
|  | /// \returns SGPR used for \p Dim's work group ID. | 
|  | unsigned getWorkGroupIDSGPR(unsigned Dim) const { | 
|  | switch (Dim) { | 
|  | case 0: | 
|  | assert(hasWorkGroupIDX()); | 
|  | return ArgInfo.WorkGroupIDX.getRegister(); | 
|  | case 1: | 
|  | assert(hasWorkGroupIDY()); | 
|  | return ArgInfo.WorkGroupIDY.getRegister(); | 
|  | case 2: | 
|  | assert(hasWorkGroupIDZ()); | 
|  | return ArgInfo.WorkGroupIDZ.getRegister(); | 
|  | } | 
|  | llvm_unreachable("unexpected dimension"); | 
|  | } | 
|  |  | 
|  | /// \returns VGPR used for \p Dim' work item ID. | 
|  | unsigned getWorkItemIDVGPR(unsigned Dim) const; | 
|  |  | 
|  | unsigned getLDSWaveSpillSize() const { | 
|  | return LDSWaveSpillSize; | 
|  | } | 
|  |  | 
|  | const AMDGPUBufferPseudoSourceValue *getBufferPSV(const SIInstrInfo &TII, | 
|  | const Value *BufferRsrc) { | 
|  | assert(BufferRsrc); | 
|  | auto PSV = BufferPSVs.try_emplace( | 
|  | BufferRsrc, | 
|  | llvm::make_unique<AMDGPUBufferPseudoSourceValue>(TII)); | 
|  | return PSV.first->second.get(); | 
|  | } | 
|  |  | 
|  | const AMDGPUImagePseudoSourceValue *getImagePSV(const SIInstrInfo &TII, | 
|  | const Value *ImgRsrc) { | 
|  | assert(ImgRsrc); | 
|  | auto PSV = ImagePSVs.try_emplace( | 
|  | ImgRsrc, | 
|  | llvm::make_unique<AMDGPUImagePseudoSourceValue>(TII)); | 
|  | return PSV.first->second.get(); | 
|  | } | 
|  |  | 
|  | unsigned getOccupancy() const { | 
|  | return Occupancy; | 
|  | } | 
|  |  | 
|  | unsigned getMinAllowedOccupancy() const { | 
|  | if (!isMemoryBound() && !needsWaveLimiter()) | 
|  | return Occupancy; | 
|  | return (Occupancy < 4) ? Occupancy : 4; | 
|  | } | 
|  |  | 
|  | void limitOccupancy(const MachineFunction &MF); | 
|  |  | 
|  | void limitOccupancy(unsigned Limit) { | 
|  | if (Occupancy > Limit) | 
|  | Occupancy = Limit; | 
|  | } | 
|  |  | 
|  | void increaseOccupancy(const MachineFunction &MF, unsigned Limit) { | 
|  | if (Occupancy < Limit) | 
|  | Occupancy = Limit; | 
|  | limitOccupancy(MF); | 
|  | } | 
|  | }; | 
|  |  | 
|  | } // end namespace llvm | 
|  |  | 
|  | #endif // LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H |