|  | //===----------------------- SIFrameLowering.cpp --------------------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //==-----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "SIFrameLowering.h" | 
|  | #include "SIInstrInfo.h" | 
|  | #include "SIMachineFunctionInfo.h" | 
|  | #include "SIRegisterInfo.h" | 
|  | #include "llvm/CodeGen/MachineFrameInfo.h" | 
|  | #include "llvm/CodeGen/MachineFunction.h" | 
|  | #include "llvm/CodeGen/MachineInstrBuilder.h" | 
|  | #include "llvm/CodeGen/RegisterScavenging.h" | 
|  |  | 
|  | using namespace llvm; | 
|  |  | 
|  |  | 
|  | static bool hasOnlySGPRSpills(const SIMachineFunctionInfo *FuncInfo, | 
|  | const MachineFrameInfo *FrameInfo) { | 
|  | return FuncInfo->hasSpilledSGPRs() && | 
|  | (!FuncInfo->hasSpilledVGPRs() && !FuncInfo->hasNonSpillStackObjects()); | 
|  | } | 
|  |  | 
|  | static ArrayRef<MCPhysReg> getAllSGPR128() { | 
|  | return makeArrayRef(AMDGPU::SReg_128RegClass.begin(), | 
|  | AMDGPU::SReg_128RegClass.getNumRegs()); | 
|  | } | 
|  |  | 
|  | static ArrayRef<MCPhysReg> getAllSGPRs() { | 
|  | return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), | 
|  | AMDGPU::SGPR_32RegClass.getNumRegs()); | 
|  | } | 
|  |  | 
|  | void SIFrameLowering::emitPrologue(MachineFunction &MF, | 
|  | MachineBasicBlock &MBB) const { | 
|  | if (!MF.getFrameInfo()->hasStackObjects()) | 
|  | return; | 
|  |  | 
|  | assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); | 
|  |  | 
|  | SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | 
|  |  | 
|  | // If we only have SGPR spills, we won't actually be using scratch memory | 
|  | // since these spill to VGPRs. | 
|  | // | 
|  | // FIXME: We should be cleaning up these unused SGPR spill frame indices | 
|  | // somewhere. | 
|  | if (hasOnlySGPRSpills(MFI, MF.getFrameInfo())) | 
|  | return; | 
|  |  | 
|  | const SIInstrInfo *TII = | 
|  | static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo()); | 
|  | const SIRegisterInfo *TRI = &TII->getRegisterInfo(); | 
|  | const AMDGPUSubtarget &ST = MF.getSubtarget<AMDGPUSubtarget>(); | 
|  | MachineRegisterInfo &MRI = MF.getRegInfo(); | 
|  | MachineBasicBlock::iterator I = MBB.begin(); | 
|  |  | 
|  | // We need to insert initialization of the scratch resource descriptor. | 
|  | unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); | 
|  | assert(ScratchRsrcReg != AMDGPU::NoRegister); | 
|  |  | 
|  | unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); | 
|  | assert(ScratchWaveOffsetReg != AMDGPU::NoRegister); | 
|  |  | 
|  | unsigned PreloadedScratchWaveOffsetReg = TRI->getPreloadedValue( | 
|  | MF, SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); | 
|  |  | 
|  | unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; | 
|  | if (ST.isAmdHsaOS()) { | 
|  | PreloadedPrivateBufferReg = TRI->getPreloadedValue( | 
|  | MF, SIRegisterInfo::PRIVATE_SEGMENT_BUFFER); | 
|  | } | 
|  |  | 
|  | if (MFI->hasFlatScratchInit()) { | 
|  | // We don't need this if we only have spills since there is no user facing | 
|  | // scratch. | 
|  |  | 
|  | // TODO: If we know we don't have flat instructions earlier, we can omit | 
|  | // this from the input registers. | 
|  | // | 
|  | // TODO: We only need to know if we access scratch space through a flat | 
|  | // pointer. Because we only detect if flat instructions are used at all, | 
|  | // this will be used more often than necessary on VI. | 
|  |  | 
|  | DebugLoc DL; | 
|  |  | 
|  | unsigned FlatScratchInitReg | 
|  | = TRI->getPreloadedValue(MF, SIRegisterInfo::FLAT_SCRATCH_INIT); | 
|  |  | 
|  | MRI.addLiveIn(FlatScratchInitReg); | 
|  | MBB.addLiveIn(FlatScratchInitReg); | 
|  |  | 
|  | // Copy the size in bytes. | 
|  | unsigned FlatScrInitHi = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub1); | 
|  | BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B32), AMDGPU::FLAT_SCR_LO) | 
|  | .addReg(FlatScrInitHi, RegState::Kill); | 
|  |  | 
|  | unsigned FlatScrInitLo = TRI->getSubReg(FlatScratchInitReg, AMDGPU::sub0); | 
|  |  | 
|  | // Add wave offset in bytes to private base offset. | 
|  | // See comment in AMDKernelCodeT.h for enable_sgpr_flat_scratch_init. | 
|  | BuildMI(MBB, I, DL, TII->get(AMDGPU::S_ADD_U32), FlatScrInitLo) | 
|  | .addReg(FlatScrInitLo) | 
|  | .addReg(ScratchWaveOffsetReg); | 
|  |  | 
|  | // Convert offset to 256-byte units. | 
|  | BuildMI(MBB, I, DL, TII->get(AMDGPU::S_LSHR_B32), AMDGPU::FLAT_SCR_HI) | 
|  | .addReg(FlatScrInitLo, RegState::Kill) | 
|  | .addImm(8); | 
|  | } | 
|  |  | 
|  | // If we reserved the original input registers, we don't need to copy to the | 
|  | // reserved registers. | 
|  | if (ScratchRsrcReg == PreloadedPrivateBufferReg) { | 
|  | // We should always reserve these 5 registers at the same time. | 
|  | assert(ScratchWaveOffsetReg == PreloadedScratchWaveOffsetReg && | 
|  | "scratch wave offset and private segment buffer inconsistent"); | 
|  | return; | 
|  | } | 
|  |  | 
|  |  | 
|  | // We added live-ins during argument lowering, but since they were not used | 
|  | // they were deleted. We're adding the uses now, so add them back. | 
|  | MRI.addLiveIn(PreloadedScratchWaveOffsetReg); | 
|  | MBB.addLiveIn(PreloadedScratchWaveOffsetReg); | 
|  |  | 
|  | if (ST.isAmdHsaOS()) { | 
|  | MRI.addLiveIn(PreloadedPrivateBufferReg); | 
|  | MBB.addLiveIn(PreloadedPrivateBufferReg); | 
|  | } | 
|  |  | 
|  | if (!ST.hasSGPRInitBug()) { | 
|  | // We reserved the last registers for this. Shift it down to the end of those | 
|  | // which were actually used. | 
|  | // | 
|  | // FIXME: It might be safer to use a pseudoregister before replacement. | 
|  |  | 
|  | // FIXME: We should be able to eliminate unused input registers. We only | 
|  | // cannot do this for the resources required for scratch access. For now we | 
|  | // skip over user SGPRs and may leave unused holes. | 
|  |  | 
|  | // We find the resource first because it has an alignment requirement. | 
|  | if (ScratchRsrcReg == TRI->reservedPrivateSegmentBufferReg(MF)) { | 
|  | MachineRegisterInfo &MRI = MF.getRegInfo(); | 
|  |  | 
|  | unsigned NumPreloaded = MFI->getNumPreloadedSGPRs() / 4; | 
|  | // Skip the last 2 elements because the last one is reserved for VCC, and | 
|  | // this is the 2nd to last element already. | 
|  | for (MCPhysReg Reg : getAllSGPR128().drop_back(2).slice(NumPreloaded)) { | 
|  | // Pick the first unallocated one. Make sure we don't clobber the other | 
|  | // reserved input we needed. | 
|  | if (!MRI.isPhysRegUsed(Reg)) { | 
|  | assert(MRI.isAllocatable(Reg)); | 
|  | MRI.replaceRegWith(ScratchRsrcReg, Reg); | 
|  | ScratchRsrcReg = Reg; | 
|  | MFI->setScratchRSrcReg(ScratchRsrcReg); | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (ScratchWaveOffsetReg == TRI->reservedPrivateSegmentWaveByteOffsetReg(MF)) { | 
|  | MachineRegisterInfo &MRI = MF.getRegInfo(); | 
|  | unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); | 
|  |  | 
|  | // We need to drop register from the end of the list that we cannot use | 
|  | // for the scratch wave offset. | 
|  | // + 2 s102 and s103 do not exist on VI. | 
|  | // + 2 for vcc | 
|  | // + 2 for xnack_mask | 
|  | // + 2 for flat_scratch | 
|  | // + 4 for registers reserved for scratch resource register | 
|  | // + 1 for register reserved for scratch wave offset.  (By exluding this | 
|  | //     register from the list to consider, it means that when this | 
|  | //     register is being used for the scratch wave offset and there | 
|  | //     are no other free SGPRs, then the value will stay in this register. | 
|  | // ---- | 
|  | //  13 | 
|  | for (MCPhysReg Reg : getAllSGPRs().drop_back(13).slice(NumPreloaded)) { | 
|  | // Pick the first unallocated SGPR. Be careful not to pick an alias of the | 
|  | // scratch descriptor, since we haven’t added its uses yet. | 
|  | if (!MRI.isPhysRegUsed(Reg)) { | 
|  | assert(MRI.isAllocatable(Reg) && | 
|  | !TRI->isSubRegisterEq(ScratchRsrcReg, Reg)); | 
|  |  | 
|  | MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); | 
|  | ScratchWaveOffsetReg = Reg; | 
|  | MFI->setScratchWaveOffsetReg(ScratchWaveOffsetReg); | 
|  | break; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | assert(!TRI->isSubRegister(ScratchRsrcReg, ScratchWaveOffsetReg)); | 
|  |  | 
|  | const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); | 
|  | DebugLoc DL; | 
|  |  | 
|  | if (PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) { | 
|  | // Make sure we emit the copy for the offset first. We may have chosen to copy | 
|  | // the buffer resource into a register that aliases the input offset register. | 
|  | BuildMI(MBB, I, DL, SMovB32, ScratchWaveOffsetReg) | 
|  | .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); | 
|  | } | 
|  |  | 
|  | if (ST.isAmdHsaOS()) { | 
|  | // Insert copies from argument register. | 
|  | assert( | 
|  | !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchRsrcReg) && | 
|  | !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchWaveOffsetReg)); | 
|  |  | 
|  | unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); | 
|  | unsigned Rsrc23 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2_sub3); | 
|  |  | 
|  | unsigned Lo = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub0_sub1); | 
|  | unsigned Hi = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub2_sub3); | 
|  |  | 
|  | const MCInstrDesc &SMovB64 = TII->get(AMDGPU::S_MOV_B64); | 
|  |  | 
|  | BuildMI(MBB, I, DL, SMovB64, Rsrc01) | 
|  | .addReg(Lo, RegState::Kill); | 
|  | BuildMI(MBB, I, DL, SMovB64, Rsrc23) | 
|  | .addReg(Hi, RegState::Kill); | 
|  | } else { | 
|  | unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); | 
|  | unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); | 
|  | unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); | 
|  | unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); | 
|  |  | 
|  | // Use relocations to get the pointer, and setup the other bits manually. | 
|  | uint64_t Rsrc23 = TII->getScratchRsrcWords23(); | 
|  | BuildMI(MBB, I, DL, SMovB32, Rsrc0) | 
|  | .addExternalSymbol("SCRATCH_RSRC_DWORD0") | 
|  | .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | 
|  |  | 
|  | BuildMI(MBB, I, DL, SMovB32, Rsrc1) | 
|  | .addExternalSymbol("SCRATCH_RSRC_DWORD1") | 
|  | .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | 
|  |  | 
|  | BuildMI(MBB, I, DL, SMovB32, Rsrc2) | 
|  | .addImm(Rsrc23 & 0xffffffff) | 
|  | .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | 
|  |  | 
|  | BuildMI(MBB, I, DL, SMovB32, Rsrc3) | 
|  | .addImm(Rsrc23 >> 32) | 
|  | .addReg(ScratchRsrcReg, RegState::ImplicitDefine); | 
|  | } | 
|  |  | 
|  | // Make the register selected live throughout the function. | 
|  | for (MachineBasicBlock &OtherBB : MF) { | 
|  | if (&OtherBB == &MBB) | 
|  | continue; | 
|  |  | 
|  | OtherBB.addLiveIn(ScratchRsrcReg); | 
|  | OtherBB.addLiveIn(ScratchWaveOffsetReg); | 
|  | } | 
|  | } | 
|  |  | 
|  | void SIFrameLowering::processFunctionBeforeFrameFinalized( | 
|  | MachineFunction &MF, | 
|  | RegScavenger *RS) const { | 
|  | MachineFrameInfo *MFI = MF.getFrameInfo(); | 
|  |  | 
|  | if (!MFI->hasStackObjects()) | 
|  | return; | 
|  |  | 
|  | bool MayNeedScavengingEmergencySlot = MFI->hasStackObjects(); | 
|  |  | 
|  | assert((RS || !MayNeedScavengingEmergencySlot) && | 
|  | "RegScavenger required if spilling"); | 
|  |  | 
|  | if (MayNeedScavengingEmergencySlot) { | 
|  | int ScavengeFI = MFI->CreateSpillStackObject( | 
|  | AMDGPU::SGPR_32RegClass.getSize(), | 
|  | AMDGPU::SGPR_32RegClass.getAlignment()); | 
|  | RS->addScavengingFrameIndex(ScavengeFI); | 
|  | } | 
|  | } |