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|  | <title>LLVM Programmer's Manual</title> | 
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|  | <body> | 
|  |  | 
|  | <div class="doc_title"> | 
|  | LLVM Programmer's Manual | 
|  | </div> | 
|  |  | 
|  | <ol> | 
|  | <li><a href="#introduction">Introduction</a></li> | 
|  | <li><a href="#general">General Information</a> | 
|  | <ul> | 
|  | <li><a href="#stl">The C++ Standard Template Library</a></li> | 
|  | <!-- | 
|  | <li>The <tt>-time-passes</tt> option</li> | 
|  | <li>How to use the LLVM Makefile system</li> | 
|  | <li>How to write a regression test</li> | 
|  |  | 
|  | --> | 
|  | </ul> | 
|  | </li> | 
|  | <li><a href="#apis">Important and useful LLVM APIs</a> | 
|  | <ul> | 
|  | <li><a href="#isa">The <tt>isa<></tt>, <tt>cast<></tt> | 
|  | and <tt>dyn_cast<></tt> templates</a> </li> | 
|  | <li><a href="#DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt> | 
|  | option</a> | 
|  | <ul> | 
|  | <li><a href="#DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt> | 
|  | and the <tt>-debug-only</tt> option</a> </li> | 
|  | </ul> | 
|  | </li> | 
|  | <li><a href="#Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt> | 
|  | option</a></li> | 
|  | <!-- | 
|  | <li>The <tt>InstVisitor</tt> template | 
|  | <li>The general graph API | 
|  | --> | 
|  | <li><a href="#ViewGraph">Viewing graphs while debugging code</a></li> | 
|  | </ul> | 
|  | </li> | 
|  | <li><a href="#datastructure">Picking the Right Data Structure for a Task</a> | 
|  | <ul> | 
|  | <li><a href="#ds_sequential">Sequential Containers (std::vector, std::list, etc)</a> | 
|  | <ul> | 
|  | <li><a href="#dss_fixedarrays">Fixed Size Arrays</a></li> | 
|  | <li><a href="#dss_heaparrays">Heap Allocated Arrays</a></li> | 
|  | <li><a href="#dss_smallvector">"llvm/ADT/SmallVector.h"</a></li> | 
|  | <li><a href="#dss_vector"><vector></a></li> | 
|  | <li><a href="#dss_deque"><deque></a></li> | 
|  | <li><a href="#dss_list"><list></a></li> | 
|  | <li><a href="#dss_ilist">llvm/ADT/ilist</a></li> | 
|  | <li><a href="#dss_other">Other Sequential Container Options</a></li> | 
|  | </ul></li> | 
|  | <li><a href="#ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a> | 
|  | <ul> | 
|  | <li><a href="#dss_sortedvectorset">A sorted 'vector'</a></li> | 
|  | <li><a href="#dss_smallset">"llvm/ADT/SmallSet.h"</a></li> | 
|  | <li><a href="#dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a></li> | 
|  | <li><a href="#dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a></li> | 
|  | <li><a href="#dss_set"><set></a></li> | 
|  | <li><a href="#dss_setvector">"llvm/ADT/SetVector.h"</a></li> | 
|  | <li><a href="#dss_uniquevector">"llvm/ADT/UniqueVector.h"</a></li> | 
|  | <li><a href="#dss_otherset">Other Set-Like ContainerOptions</a></li> | 
|  | </ul></li> | 
|  | <li><a href="#ds_map">Map-Like Containers (std::map, DenseMap, etc)</a> | 
|  | <ul> | 
|  | <li><a href="#dss_sortedvectormap">A sorted 'vector'</a></li> | 
|  | <li><a href="#dss_cstringmap">"llvm/ADT/CStringMap.h"</a></li> | 
|  | <li><a href="#dss_indexedmap">"llvm/ADT/IndexedMap.h"</a></li> | 
|  | <li><a href="#dss_densemap">"llvm/ADT/DenseMap.h"</a></li> | 
|  | <li><a href="#dss_map"><map></a></li> | 
|  | <li><a href="#dss_othermap">Other Map-Like Container Options</a></li> | 
|  | </ul></li> | 
|  | </ul> | 
|  | </li> | 
|  | <li><a href="#common">Helpful Hints for Common Operations</a> | 
|  | <ul> | 
|  | <li><a href="#inspection">Basic Inspection and Traversal Routines</a> | 
|  | <ul> | 
|  | <li><a href="#iterate_function">Iterating over the <tt>BasicBlock</tt>s | 
|  | in a <tt>Function</tt></a> </li> | 
|  | <li><a href="#iterate_basicblock">Iterating over the <tt>Instruction</tt>s | 
|  | in a <tt>BasicBlock</tt></a> </li> | 
|  | <li><a href="#iterate_institer">Iterating over the <tt>Instruction</tt>s | 
|  | in a <tt>Function</tt></a> </li> | 
|  | <li><a href="#iterate_convert">Turning an iterator into a | 
|  | class pointer</a> </li> | 
|  | <li><a href="#iterate_complex">Finding call sites: a more | 
|  | complex example</a> </li> | 
|  | <li><a href="#calls_and_invokes">Treating calls and invokes | 
|  | the same way</a> </li> | 
|  | <li><a href="#iterate_chains">Iterating over def-use & | 
|  | use-def chains</a> </li> | 
|  | </ul> | 
|  | </li> | 
|  | <li><a href="#simplechanges">Making simple changes</a> | 
|  | <ul> | 
|  | <li><a href="#schanges_creating">Creating and inserting new | 
|  | <tt>Instruction</tt>s</a> </li> | 
|  | <li><a href="#schanges_deleting">Deleting 		 <tt>Instruction</tt>s</a> </li> | 
|  | <li><a href="#schanges_replacing">Replacing an 		 <tt>Instruction</tt> | 
|  | with another <tt>Value</tt></a> </li> | 
|  | </ul> | 
|  | </li> | 
|  | <!-- | 
|  | <li>Working with the Control Flow Graph | 
|  | <ul> | 
|  | <li>Accessing predecessors and successors of a <tt>BasicBlock</tt> | 
|  | <li> | 
|  | <li> | 
|  | </ul> | 
|  | --> | 
|  | </ul> | 
|  | </li> | 
|  |  | 
|  | <li><a href="#advanced">Advanced Topics</a> | 
|  | <ul> | 
|  | <li><a href="#TypeResolve">LLVM Type Resolution</a> | 
|  | <ul> | 
|  | <li><a href="#BuildRecType">Basic Recursive Type Construction</a></li> | 
|  | <li><a href="#refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a></li> | 
|  | <li><a href="#PATypeHolder">The PATypeHolder Class</a></li> | 
|  | <li><a href="#AbstractTypeUser">The AbstractTypeUser Class</a></li> | 
|  | </ul></li> | 
|  |  | 
|  | <li><a href="#SymbolTable">The <tt>SymbolTable</tt> class </a></li> | 
|  | </ul></li> | 
|  |  | 
|  | <li><a href="#coreclasses">The Core LLVM Class Hierarchy Reference</a> | 
|  | <ul> | 
|  | <li><a href="#Type">The <tt>Type</tt> class</a> </li> | 
|  | <li><a href="#Module">The <tt>Module</tt> class</a></li> | 
|  | <li><a href="#Value">The <tt>Value</tt> class</a> | 
|  | <ul> | 
|  | <li><a href="#User">The <tt>User</tt> class</a> | 
|  | <ul> | 
|  | <li><a href="#Instruction">The <tt>Instruction</tt> class</a></li> | 
|  | <li><a href="#Constant">The <tt>Constant</tt> class</a> | 
|  | <ul> | 
|  | <li><a href="#GlobalValue">The <tt>GlobalValue</tt> class</a> | 
|  | <ul> | 
|  | <li><a href="#Function">The <tt>Function</tt> class</a></li> | 
|  | <li><a href="#GlobalVariable">The <tt>GlobalVariable</tt> class</a></li> | 
|  | </ul> | 
|  | </li> | 
|  | </ul> | 
|  | </li> | 
|  | </ul> | 
|  | </li> | 
|  | <li><a href="#BasicBlock">The <tt>BasicBlock</tt> class</a></li> | 
|  | <li><a href="#Argument">The <tt>Argument</tt> class</a></li> | 
|  | </ul> | 
|  | </li> | 
|  | </ul> | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <div class="doc_author"> | 
|  | <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>, | 
|  | <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a>, | 
|  | <a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a>, and | 
|  | <a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p> | 
|  | </div> | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> | 
|  | <a name="introduction">Introduction </a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>This document is meant to highlight some of the important classes and | 
|  | interfaces available in the LLVM source-base.  This manual is not | 
|  | intended to explain what LLVM is, how it works, and what LLVM code looks | 
|  | like.  It assumes that you know the basics of LLVM and are interested | 
|  | in writing transformations or otherwise analyzing or manipulating the | 
|  | code.</p> | 
|  |  | 
|  | <p>This document should get you oriented so that you can find your | 
|  | way in the continuously growing source code that makes up the LLVM | 
|  | infrastructure. Note that this manual is not intended to serve as a | 
|  | replacement for reading the source code, so if you think there should be | 
|  | a method in one of these classes to do something, but it's not listed, | 
|  | check the source.  Links to the <a href="/doxygen/">doxygen</a> sources | 
|  | are provided to make this as easy as possible.</p> | 
|  |  | 
|  | <p>The first section of this document describes general information that is | 
|  | useful to know when working in the LLVM infrastructure, and the second describes | 
|  | the Core LLVM classes.  In the future this manual will be extended with | 
|  | information describing how to use extension libraries, such as dominator | 
|  | information, CFG traversal routines, and useful utilities like the <tt><a | 
|  | href="/doxygen/InstVisitor_8h-source.html">InstVisitor</a></tt> template.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> | 
|  | <a name="general">General Information</a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>This section contains general information that is useful if you are working | 
|  | in the LLVM source-base, but that isn't specific to any particular API.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="stl">The C++ Standard Template Library</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>LLVM makes heavy use of the C++ Standard Template Library (STL), | 
|  | perhaps much more than you are used to, or have seen before.  Because of | 
|  | this, you might want to do a little background reading in the | 
|  | techniques used and capabilities of the library.  There are many good | 
|  | pages that discuss the STL, and several books on the subject that you | 
|  | can get, so it will not be discussed in this document.</p> | 
|  |  | 
|  | <p>Here are some useful links:</p> | 
|  |  | 
|  | <ol> | 
|  |  | 
|  | <li><a href="http://www.dinkumware.com/refxcpp.html">Dinkumware C++ Library | 
|  | reference</a> - an excellent reference for the STL and other parts of the | 
|  | standard C++ library.</li> | 
|  |  | 
|  | <li><a href="http://www.tempest-sw.com/cpp/">C++ In a Nutshell</a> - This is an | 
|  | O'Reilly book in the making.  It has a decent | 
|  | Standard Library | 
|  | Reference that rivals Dinkumware's, and is unfortunately no longer free since the book has been | 
|  | published.</li> | 
|  |  | 
|  | <li><a href="http://www.parashift.com/c++-faq-lite/">C++ Frequently Asked | 
|  | Questions</a></li> | 
|  |  | 
|  | <li><a href="http://www.sgi.com/tech/stl/">SGI's STL Programmer's Guide</a> - | 
|  | Contains a useful <a | 
|  | href="http://www.sgi.com/tech/stl/stl_introduction.html">Introduction to the | 
|  | STL</a>.</li> | 
|  |  | 
|  | <li><a href="http://www.research.att.com/%7Ebs/C++.html">Bjarne Stroustrup's C++ | 
|  | Page</a></li> | 
|  |  | 
|  | <li><a href="http://64.78.49.204/"> | 
|  | Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0 (even better, get | 
|  | the book).</a></li> | 
|  |  | 
|  | </ol> | 
|  |  | 
|  | <p>You are also encouraged to take a look at the <a | 
|  | href="CodingStandards.html">LLVM Coding Standards</a> guide which focuses on how | 
|  | to write maintainable code more than where to put your curly braces.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="stl">Other useful references</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ol> | 
|  | <li><a href="http://www.psc.edu/%7Esemke/cvs_branches.html">CVS | 
|  | Branch and Tag Primer</a></li> | 
|  | <li><a href="http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html">Using | 
|  | static and shared libraries across platforms</a></li> | 
|  | </ol> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> | 
|  | <a name="apis">Important and useful LLVM APIs</a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Here we highlight some LLVM APIs that are generally useful and good to | 
|  | know about when writing transformations.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="isa">The <tt>isa<></tt>, <tt>cast<></tt> and | 
|  | <tt>dyn_cast<></tt> templates</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>The LLVM source-base makes extensive use of a custom form of RTTI. | 
|  | These templates have many similarities to the C++ <tt>dynamic_cast<></tt> | 
|  | operator, but they don't have some drawbacks (primarily stemming from | 
|  | the fact that <tt>dynamic_cast<></tt> only works on classes that | 
|  | have a v-table). Because they are used so often, you must know what they | 
|  | do and how they work. All of these templates are defined in the <a | 
|  | href="/doxygen/Casting_8h-source.html"><tt>llvm/Support/Casting.h</tt></a> | 
|  | file (note that you very rarely have to include this file directly).</p> | 
|  |  | 
|  | <dl> | 
|  | <dt><tt>isa<></tt>: </dt> | 
|  |  | 
|  | <dd><p>The <tt>isa<></tt> operator works exactly like the Java | 
|  | "<tt>instanceof</tt>" operator.  It returns true or false depending on whether | 
|  | a reference or pointer points to an instance of the specified class.  This can | 
|  | be very useful for constraint checking of various sorts (example below).</p> | 
|  | </dd> | 
|  |  | 
|  | <dt><tt>cast<></tt>: </dt> | 
|  |  | 
|  | <dd><p>The <tt>cast<></tt> operator is a "checked cast" operation. It | 
|  | converts a pointer or reference from a base class to a derived cast, causing | 
|  | an assertion failure if it is not really an instance of the right type.  This | 
|  | should be used in cases where you have some information that makes you believe | 
|  | that something is of the right type.  An example of the <tt>isa<></tt> | 
|  | and <tt>cast<></tt> template is:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | static bool isLoopInvariant(const <a href="#Value">Value</a> *V, const Loop *L) { | 
|  | if (isa<<a href="#Constant">Constant</a>>(V) || isa<<a href="#Argument">Argument</a>>(V) || isa<<a href="#GlobalValue">GlobalValue</a>>(V)) | 
|  | return true; | 
|  |  | 
|  | // <i>Otherwise, it must be an instruction...</i> | 
|  | return !L->contains(cast<<a href="#Instruction">Instruction</a>>(V)->getParent()); | 
|  | } | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Note that you should <b>not</b> use an <tt>isa<></tt> test followed | 
|  | by a <tt>cast<></tt>, for that use the <tt>dyn_cast<></tt> | 
|  | operator.</p> | 
|  |  | 
|  | </dd> | 
|  |  | 
|  | <dt><tt>dyn_cast<></tt>:</dt> | 
|  |  | 
|  | <dd><p>The <tt>dyn_cast<></tt> operator is a "checking cast" operation. | 
|  | It checks to see if the operand is of the specified type, and if so, returns a | 
|  | pointer to it (this operator does not work with references). If the operand is | 
|  | not of the correct type, a null pointer is returned.  Thus, this works very | 
|  | much like the <tt>dynamic_cast<></tt> operator in C++, and should be | 
|  | used in the same circumstances.  Typically, the <tt>dyn_cast<></tt> | 
|  | operator is used in an <tt>if</tt> statement or some other flow control | 
|  | statement like this:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | if (<a href="#AllocationInst">AllocationInst</a> *AI = dyn_cast<<a href="#AllocationInst">AllocationInst</a>>(Val)) { | 
|  | // <i>...</i> | 
|  | } | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>This form of the <tt>if</tt> statement effectively combines together a call | 
|  | to <tt>isa<></tt> and a call to <tt>cast<></tt> into one | 
|  | statement, which is very convenient.</p> | 
|  |  | 
|  | <p>Note that the <tt>dyn_cast<></tt> operator, like C++'s | 
|  | <tt>dynamic_cast<></tt> or Java's <tt>instanceof</tt> operator, can be | 
|  | abused.  In particular, you should not use big chained <tt>if/then/else</tt> | 
|  | blocks to check for lots of different variants of classes.  If you find | 
|  | yourself wanting to do this, it is much cleaner and more efficient to use the | 
|  | <tt>InstVisitor</tt> class to dispatch over the instruction type directly.</p> | 
|  |  | 
|  | </dd> | 
|  |  | 
|  | <dt><tt>cast_or_null<></tt>: </dt> | 
|  |  | 
|  | <dd><p>The <tt>cast_or_null<></tt> operator works just like the | 
|  | <tt>cast<></tt> operator, except that it allows for a null pointer as an | 
|  | argument (which it then propagates).  This can sometimes be useful, allowing | 
|  | you to combine several null checks into one.</p></dd> | 
|  |  | 
|  | <dt><tt>dyn_cast_or_null<></tt>: </dt> | 
|  |  | 
|  | <dd><p>The <tt>dyn_cast_or_null<></tt> operator works just like the | 
|  | <tt>dyn_cast<></tt> operator, except that it allows for a null pointer | 
|  | as an argument (which it then propagates).  This can sometimes be useful, | 
|  | allowing you to combine several null checks into one.</p></dd> | 
|  |  | 
|  | </dl> | 
|  |  | 
|  | <p>These five templates can be used with any classes, whether they have a | 
|  | v-table or not.  To add support for these templates, you simply need to add | 
|  | <tt>classof</tt> static methods to the class you are interested casting | 
|  | to. Describing this is currently outside the scope of this document, but there | 
|  | are lots of examples in the LLVM source base.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="DEBUG">The <tt>DEBUG()</tt> macro and <tt>-debug</tt> option</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Often when working on your pass you will put a bunch of debugging printouts | 
|  | and other code into your pass.  After you get it working, you want to remove | 
|  | it, but you may need it again in the future (to work out new bugs that you run | 
|  | across).</p> | 
|  |  | 
|  | <p> Naturally, because of this, you don't want to delete the debug printouts, | 
|  | but you don't want them to always be noisy.  A standard compromise is to comment | 
|  | them out, allowing you to enable them if you need them in the future.</p> | 
|  |  | 
|  | <p>The "<tt><a href="/doxygen/Debug_8h-source.html">llvm/Support/Debug.h</a></tt>" | 
|  | file provides a macro named <tt>DEBUG()</tt> that is a much nicer solution to | 
|  | this problem.  Basically, you can put arbitrary code into the argument of the | 
|  | <tt>DEBUG</tt> macro, and it is only executed if '<tt>opt</tt>' (or any other | 
|  | tool) is run with the '<tt>-debug</tt>' command line argument:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | DOUT << "I am here!\n"; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Then you can run your pass like this:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | $ opt < a.bc > /dev/null -mypass | 
|  | <i><no output></i> | 
|  | $ opt < a.bc > /dev/null -mypass -debug | 
|  | I am here! | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Using the <tt>DEBUG()</tt> macro instead of a home-brewed solution allows you | 
|  | to not have to create "yet another" command line option for the debug output for | 
|  | your pass.  Note that <tt>DEBUG()</tt> macros are disabled for optimized builds, | 
|  | so they do not cause a performance impact at all (for the same reason, they | 
|  | should also not contain side-effects!).</p> | 
|  |  | 
|  | <p>One additional nice thing about the <tt>DEBUG()</tt> macro is that you can | 
|  | enable or disable it directly in gdb.  Just use "<tt>set DebugFlag=0</tt>" or | 
|  | "<tt>set DebugFlag=1</tt>" from the gdb if the program is running.  If the | 
|  | program hasn't been started yet, you can always just run it with | 
|  | <tt>-debug</tt>.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt> and | 
|  | the <tt>-debug-only</tt> option</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Sometimes you may find yourself in a situation where enabling <tt>-debug</tt> | 
|  | just turns on <b>too much</b> information (such as when working on the code | 
|  | generator).  If you want to enable debug information with more fine-grained | 
|  | control, you define the <tt>DEBUG_TYPE</tt> macro and the <tt>-debug</tt> only | 
|  | option as follows:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | DOUT << "No debug type\n"; | 
|  | #undef  DEBUG_TYPE | 
|  | #define DEBUG_TYPE "foo" | 
|  | DOUT << "'foo' debug type\n"; | 
|  | #undef  DEBUG_TYPE | 
|  | #define DEBUG_TYPE "bar" | 
|  | DOUT << "'bar' debug type\n"; | 
|  | #undef  DEBUG_TYPE | 
|  | #define DEBUG_TYPE "" | 
|  | DOUT << "No debug type (2)\n"; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Then you can run your pass like this:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | $ opt < a.bc > /dev/null -mypass | 
|  | <i><no output></i> | 
|  | $ opt < a.bc > /dev/null -mypass -debug | 
|  | No debug type | 
|  | 'foo' debug type | 
|  | 'bar' debug type | 
|  | No debug type (2) | 
|  | $ opt < a.bc > /dev/null -mypass -debug-only=foo | 
|  | 'foo' debug type | 
|  | $ opt < a.bc > /dev/null -mypass -debug-only=bar | 
|  | 'bar' debug type | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Of course, in practice, you should only set <tt>DEBUG_TYPE</tt> at the top of | 
|  | a file, to specify the debug type for the entire module (if you do this before | 
|  | you <tt>#include "llvm/Support/Debug.h"</tt>, you don't have to insert the ugly | 
|  | <tt>#undef</tt>'s).  Also, you should use names more meaningful than "foo" and | 
|  | "bar", because there is no system in place to ensure that names do not | 
|  | conflict. If two different modules use the same string, they will all be turned | 
|  | on when the name is specified. This allows, for example, all debug information | 
|  | for instruction scheduling to be enabled with <tt>-debug-type=InstrSched</tt>, | 
|  | even if the source lives in multiple files.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Statistic">The <tt>Statistic</tt> class & <tt>-stats</tt> | 
|  | option</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>The "<tt><a | 
|  | href="/doxygen/Statistic_8h-source.html">llvm/ADT/Statistic.h</a></tt>" file | 
|  | provides a class named <tt>Statistic</tt> that is used as a unified way to | 
|  | keep track of what the LLVM compiler is doing and how effective various | 
|  | optimizations are.  It is useful to see what optimizations are contributing to | 
|  | making a particular program run faster.</p> | 
|  |  | 
|  | <p>Often you may run your pass on some big program, and you're interested to see | 
|  | how many times it makes a certain transformation.  Although you can do this with | 
|  | hand inspection, or some ad-hoc method, this is a real pain and not very useful | 
|  | for big programs.  Using the <tt>Statistic</tt> class makes it very easy to | 
|  | keep track of this information, and the calculated information is presented in a | 
|  | uniform manner with the rest of the passes being executed.</p> | 
|  |  | 
|  | <p>There are many examples of <tt>Statistic</tt> uses, but the basics of using | 
|  | it are as follows:</p> | 
|  |  | 
|  | <ol> | 
|  | <li><p>Define your statistic like this:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | #define <a href="#DEBUG_TYPE">DEBUG_TYPE</a> "mypassname"   <i>// This goes before any #includes.</i> | 
|  | STATISTIC(NumXForms, "The # of times I did stuff"); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>The <tt>STATISTIC</tt> macro defines a static variable, whose name is | 
|  | specified by the first argument.  The pass name is taken from the DEBUG_TYPE | 
|  | macro, and the description is taken from the second argument.  The variable | 
|  | defined ("NumXForms" in this case) acts like an unsigned integer.</p></li> | 
|  |  | 
|  | <li><p>Whenever you make a transformation, bump the counter:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | ++NumXForms;   // <i>I did stuff!</i> | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | </li> | 
|  | </ol> | 
|  |  | 
|  | <p>That's all you have to do.  To get '<tt>opt</tt>' to print out the | 
|  | statistics gathered, use the '<tt>-stats</tt>' option:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | $ opt -stats -mypassname < program.bc > /dev/null | 
|  | <i>... statistics output ...</i> | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p> When running <tt>gccas</tt> on a C file from the SPEC benchmark | 
|  | suite, it gives a report that looks like this:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | 7646 bytecodewriter  - Number of normal instructions | 
|  | 725 bytecodewriter  - Number of oversized instructions | 
|  | 129996 bytecodewriter  - Number of bytecode bytes written | 
|  | 2817 raise           - Number of insts DCEd or constprop'd | 
|  | 3213 raise           - Number of cast-of-self removed | 
|  | 5046 raise           - Number of expression trees converted | 
|  | 75 raise           - Number of other getelementptr's formed | 
|  | 138 raise           - Number of load/store peepholes | 
|  | 42 deadtypeelim    - Number of unused typenames removed from symtab | 
|  | 392 funcresolve     - Number of varargs functions resolved | 
|  | 27 globaldce       - Number of global variables removed | 
|  | 2 adce            - Number of basic blocks removed | 
|  | 134 cee             - Number of branches revectored | 
|  | 49 cee             - Number of setcc instruction eliminated | 
|  | 532 gcse            - Number of loads removed | 
|  | 2919 gcse            - Number of instructions removed | 
|  | 86 indvars         - Number of canonical indvars added | 
|  | 87 indvars         - Number of aux indvars removed | 
|  | 25 instcombine     - Number of dead inst eliminate | 
|  | 434 instcombine     - Number of insts combined | 
|  | 248 licm            - Number of load insts hoisted | 
|  | 1298 licm            - Number of insts hoisted to a loop pre-header | 
|  | 3 licm            - Number of insts hoisted to multiple loop preds (bad, no loop pre-header) | 
|  | 75 mem2reg         - Number of alloca's promoted | 
|  | 1444 cfgsimplify     - Number of blocks simplified | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Obviously, with so many optimizations, having a unified framework for this | 
|  | stuff is very nice.  Making your pass fit well into the framework makes it more | 
|  | maintainable and useful.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="ViewGraph">Viewing graphs while debugging code</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Several of the important data structures in LLVM are graphs: for example | 
|  | CFGs made out of LLVM <a href="#BasicBlock">BasicBlock</a>s, CFGs made out of | 
|  | LLVM <a href="CodeGenerator.html#machinebasicblock">MachineBasicBlock</a>s, and | 
|  | <a href="CodeGenerator.html#selectiondag_intro">Instruction Selection | 
|  | DAGs</a>.  In many cases, while debugging various parts of the compiler, it is | 
|  | nice to instantly visualize these graphs.</p> | 
|  |  | 
|  | <p>LLVM provides several callbacks that are available in a debug build to do | 
|  | exactly that.  If you call the <tt>Function::viewCFG()</tt> method, for example, | 
|  | the current LLVM tool will pop up a window containing the CFG for the function | 
|  | where each basic block is a node in the graph, and each node contains the | 
|  | instructions in the block.  Similarly, there also exists | 
|  | <tt>Function::viewCFGOnly()</tt> (does not include the instructions), the | 
|  | <tt>MachineFunction::viewCFG()</tt> and <tt>MachineFunction::viewCFGOnly()</tt>, | 
|  | and the <tt>SelectionDAG::viewGraph()</tt> methods.  Within GDB, for example, | 
|  | you can usually use something like <tt>call DAG.viewGraph()</tt> to pop | 
|  | up a window.  Alternatively, you can sprinkle calls to these functions in your | 
|  | code in places you want to debug.</p> | 
|  |  | 
|  | <p>Getting this to work requires a small amount of configuration.  On Unix | 
|  | systems with X11, install the <a href="http://www.graphviz.org">graphviz</a> | 
|  | toolkit, and make sure 'dot' and 'gv' are in your path.  If you are running on | 
|  | Mac OS/X, download and install the Mac OS/X <a | 
|  | href="http://www.pixelglow.com/graphviz/">Graphviz program</a>, and add | 
|  | <tt>/Applications/Graphviz.app/Contents/MacOS/</tt> (or whereever you install | 
|  | it) to your path.  Once in your system and path are set up, rerun the LLVM | 
|  | configure script and rebuild LLVM to enable this functionality.</p> | 
|  |  | 
|  | <p><tt>SelectionDAG</tt> has been extended to make it easier to locate | 
|  | <i>interesting</i> nodes in large complex graphs.  From gdb, if you | 
|  | <tt>call DAG.setGraphColor(<i>node</i>, "<i>color</i>")</tt>, then the | 
|  | next <tt>call DAG.viewGraph()</tt> would hilight the node in the | 
|  | specified color (choices of colors can be found at <a | 
|  | href="http://www.graphviz.org/doc/info/colors.html">colors</a>.) More | 
|  | complex node attributes can be provided with <tt>call | 
|  | DAG.setGraphAttrs(<i>node</i>, "<i>attributes</i>")</tt> (choices can be | 
|  | found at <a href="http://www.graphviz.org/doc/info/attrs.html">Graph | 
|  | Attributes</a>.)  If you want to restart and clear all the current graph | 
|  | attributes, then you can <tt>call DAG.clearGraphAttrs()</tt>. </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> | 
|  | <a name="datastructure">Picking the Right Data Structure for a Task</a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>LLVM has a plethora of datastructures in the <tt>llvm/ADT/</tt> directory, | 
|  | and we commonly use STL datastructures.  This section describes the tradeoffs | 
|  | you should consider when you pick one.</p> | 
|  |  | 
|  | <p> | 
|  | The first step is a choose your own adventure: do you want a sequential | 
|  | container, a set-like container, or a map-like container?  The most important | 
|  | thing when choosing a container is the algorithmic properties of how you plan to | 
|  | access the container.  Based on that, you should use:</p> | 
|  |  | 
|  | <ul> | 
|  | <li>a <a href="#ds_map">map-like</a> container if you need efficient lookup | 
|  | of an value based on another value.  Map-like containers also support | 
|  | efficient queries for containment (whether a key is in the map).  Map-like | 
|  | containers generally do not support efficient reverse mapping (values to | 
|  | keys).  If you need that, use two maps.  Some map-like containers also | 
|  | support efficient iteration through the keys in sorted order.  Map-like | 
|  | containers are the most expensive sort, only use them if you need one of | 
|  | these capabilities.</li> | 
|  |  | 
|  | <li>a <a href="#ds_set">set-like</a> container if you need to put a bunch of | 
|  | stuff into a container that automatically eliminates duplicates.  Some | 
|  | set-like containers support efficient iteration through the elements in | 
|  | sorted order.  Set-like containers are more expensive than sequential | 
|  | containers. | 
|  | </li> | 
|  |  | 
|  | <li>a <a href="#ds_sequential">sequential</a> container provides | 
|  | the most efficient way to add elements and keeps track of the order they are | 
|  | added to the collection.  They permit duplicates and support efficient | 
|  | iteration, but do not support efficient lookup based on a key. | 
|  | </li> | 
|  |  | 
|  | </ul> | 
|  |  | 
|  | <p> | 
|  | Once the proper catagory of container is determined, you can fine tune the | 
|  | memory use, constant factors, and cache behaviors of access by intelligently | 
|  | picking a member of the catagory.  Note that constant factors and cache behavior | 
|  | can be a big deal.  If you have a vector that usually only contains a few | 
|  | elements (but could contain many), for example, it's much better to use | 
|  | <a href="#dss_smallvector">SmallVector</a> than <a href="#dss_vector">vector</a> | 
|  | .  Doing so avoids (relatively) expensive malloc/free calls, which dwarf the | 
|  | cost of adding the elements to the container. </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="ds_sequential">Sequential Containers (std::vector, std::list, etc)</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | There are a variety of sequential containers available for you, based on your | 
|  | needs.  Pick the first in this section that will do what you want. | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_fixedarrays">Fixed Size Arrays</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>Fixed size arrays are very simple and very fast.  They are good if you know | 
|  | exactly how many elements you have, or you have a (low) upper bound on how many | 
|  | you have.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_heaparrays">Heap Allocated Arrays</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>Heap allocated arrays (new[] + delete[]) are also simple.  They are good if | 
|  | the number of elements is variable, if you know how many elements you will need | 
|  | before the array is allocated, and if the array is usually large (if not, | 
|  | consider a <a href="#dss_smallvector">SmallVector</a>).  The cost of a heap | 
|  | allocated array is the cost of the new/delete (aka malloc/free).  Also note that | 
|  | if you are allocating an array of a type with a constructor, the constructor and | 
|  | destructors will be run for every element in the array (resizable vectors only | 
|  | construct those elements actually used).</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_smallvector">"llvm/ADT/SmallVector.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p><tt>SmallVector<Type, N></tt> is a simple class that looks and smells | 
|  | just like <tt>vector<Type></tt>: | 
|  | it supports efficient iteration, lays out elements in memory order (so you can | 
|  | do pointer arithmetic between elements), supports efficient push_back/pop_back | 
|  | operations, supports efficient random access to its elements, etc.</p> | 
|  |  | 
|  | <p>The advantage of SmallVector is that it allocates space for | 
|  | some number of elements (N) <b>in the object itself</b>.  Because of this, if | 
|  | the SmallVector is dynamically smaller than N, no malloc is performed.  This can | 
|  | be a big win in cases where the malloc/free call is far more expensive than the | 
|  | code that fiddles around with the elements.</p> | 
|  |  | 
|  | <p>This is good for vectors that are "usually small" (e.g. the number of | 
|  | predecessors/successors of a block is usually less than 8).  On the other hand, | 
|  | this makes the size of the SmallVector itself large, so you don't want to | 
|  | allocate lots of them (doing so will waste a lot of space).  As such, | 
|  | SmallVectors are most useful when on the stack.</p> | 
|  |  | 
|  | <p>SmallVector also provides a nice portable and efficient replacement for | 
|  | <tt>alloca</tt>.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_vector"><vector></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p> | 
|  | std::vector is well loved and respected.  It is useful when SmallVector isn't: | 
|  | when the size of the vector is often large (thus the small optimization will | 
|  | rarely be a benefit) or if you will be allocating many instances of the vector | 
|  | itself (which would waste space for elements that aren't in the container). | 
|  | vector is also useful when interfacing with code that expects vectors :). | 
|  | </p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_deque"><deque></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>std::deque is, in some senses, a generalized version of std::vector.  Like | 
|  | std::vector, it provides constant time random access and other similar | 
|  | properties, but it also provides efficient access to the front of the list.  It | 
|  | does not guarantee continuity of elements within memory.</p> | 
|  |  | 
|  | <p>In exchange for this extra flexibility, std::deque has significantly higher | 
|  | constant factor costs than std::vector.  If possible, use std::vector or | 
|  | something cheaper.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_list"><list></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>std::list is an extremely inefficient class that is rarely useful. | 
|  | It performs a heap allocation for every element inserted into it, thus having an | 
|  | extremely high constant factor, particularly for small data types.  std::list | 
|  | also only supports bidirectional iteration, not random access iteration.</p> | 
|  |  | 
|  | <p>In exchange for this high cost, std::list supports efficient access to both | 
|  | ends of the list (like std::deque, but unlike std::vector or SmallVector).  In | 
|  | addition, the iterator invalidation characteristics of std::list are stronger | 
|  | than that of a vector class: inserting or removing an element into the list does | 
|  | not invalidate iterator or pointers to other elements in the list.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_ilist">llvm/ADT/ilist</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p><tt>ilist<T></tt> implements an 'intrusive' doubly-linked list.  It is | 
|  | intrusive, because it requires the element to store and provide access to the | 
|  | prev/next pointers for the list.</p> | 
|  |  | 
|  | <p>ilist has the same drawbacks as std::list, and additionally requires an | 
|  | ilist_traits implementation for the element type, but it provides some novel | 
|  | characteristics.  In particular, it can efficiently store polymorphic objects, | 
|  | the traits class is informed when an element is inserted or removed from the | 
|  | list, and ilists are guaranteed to support a constant-time splice operation. | 
|  | </p> | 
|  |  | 
|  | <p>These properties are exactly what we want for things like Instructions and | 
|  | basic blocks, which is why these are implemented with ilists.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_other">Other Sequential Container options</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>Other STL containers are available, such as std::string.</p> | 
|  |  | 
|  | <p>There are also various STL adapter classes such as std::queue, | 
|  | std::priority_queue, std::stack, etc.  These provide simplified access to an | 
|  | underlying container but don't affect the cost of the container itself.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Set-like containers are useful when you need to canonicalize multiple values | 
|  | into a single representation.  There are several different choices for how to do | 
|  | this, providing various trade-offs.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_sortedvectorset">A sorted 'vector'</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>If you intend to insert a lot of elements, then do a lot of queries, a | 
|  | great approach is to use a vector (or other sequential container) with | 
|  | std::sort+std::unique to remove duplicates.  This approach works really well if | 
|  | your usage pattern has these two distinct phases (insert then query), and can be | 
|  | coupled with a good choice of <a href="#ds_sequential">sequential container</a>. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | This combination provides the several nice properties: the result data is | 
|  | contiguous in memory (good for cache locality), has few allocations, is easy to | 
|  | address (iterators in the final vector are just indices or pointers), and can be | 
|  | efficiently queried with a standard binary or radix search.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_smallset">"llvm/ADT/SmallSet.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>If you have a set-like datastructure that is usually small and whose elements | 
|  | are reasonably small, a <tt>SmallSet<Type, N></tt> is a good choice.  This set | 
|  | has space for N elements in place (thus, if the set is dynamically smaller than | 
|  | N, no malloc traffic is required) and accesses them with a simple linear search. | 
|  | When the set grows beyond 'N' elements, it allocates a more expensive representation that | 
|  | guarantees efficient access (for most types, it falls back to std::set, but for | 
|  | pointers it uses something far better, <a | 
|  | href="#dss_smallptrset">SmallPtrSet</a>).</p> | 
|  |  | 
|  | <p>The magic of this class is that it handles small sets extremely efficiently, | 
|  | but gracefully handles extremely large sets without loss of efficiency.  The | 
|  | drawback is that the interface is quite small: it supports insertion, queries | 
|  | and erasing, but does not support iteration.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>SmallPtrSet has all the advantages of SmallSet (and a SmallSet of pointers is | 
|  | transparently implemented with a SmallPtrSet), but also suports iterators.  If | 
|  | more than 'N' insertions are performed, a single quadratically | 
|  | probed hash table is allocated and grows as needed, providing extremely | 
|  | efficient access (constant time insertion/deleting/queries with low constant | 
|  | factors) and is very stingy with malloc traffic.</p> | 
|  |  | 
|  | <p>Note that, unlike std::set, the iterators of SmallPtrSet are invalidated | 
|  | whenever an insertion occurs.  Also, the values visited by the iterators are not | 
|  | visited in sorted order.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | FoldingSet is an aggregate class that is really good at uniquing | 
|  | expensive-to-create or polymorphic objects.  It is a combination of a chained | 
|  | hash table with intrusive links (uniqued objects are required to inherit from | 
|  | FoldingSetNode) that uses <a href="#dss_smallvector">SmallVector</a> as part of | 
|  | its ID process.</p> | 
|  |  | 
|  | <p>Consider a case where you want to implement a "getOrCreateFoo" method for | 
|  | a complex object (for example, a node in the code generator).  The client has a | 
|  | description of *what* it wants to generate (it knows the opcode and all the | 
|  | operands), but we don't want to 'new' a node, then try inserting it into a set | 
|  | only to find out it already exists, at which point we would have to delete it | 
|  | and return the node that already exists. | 
|  | </p> | 
|  |  | 
|  | <p>To support this style of client, FoldingSet perform a query with a | 
|  | FoldingSetNodeID (which wraps SmallVector) that can be used to describe the | 
|  | element that we want to query for.  The query either returns the element | 
|  | matching the ID or it returns an opaque ID that indicates where insertion should | 
|  | take place.  Construction of the ID usually does not require heap traffic.</p> | 
|  |  | 
|  | <p>Because FoldingSet uses intrusive links, it can support polymorphic objects | 
|  | in the set (for example, you can have SDNode instances mixed with LoadSDNodes). | 
|  | Because the elements are individually allocated, pointers to the elements are | 
|  | stable: inserting or removing elements does not invalidate any pointers to other | 
|  | elements. | 
|  | </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_set"><set></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>std::set</tt> is a reasonable all-around set class, which is decent at | 
|  | many things but great at nothing.  std::set allocates memory for each element | 
|  | inserted (thus it is very malloc intensive) and typically stores three pointers | 
|  | per element in the set (thus adding a large amount of per-element space | 
|  | overhead).  It offers guaranteed log(n) performance, which is not particularly | 
|  | fast from a complexity standpoint (particularly if the elements of the set are | 
|  | expensive to compare, like strings), and has extremely high constant factors for | 
|  | lookup, insertion and removal.</p> | 
|  |  | 
|  | <p>The advantages of std::set are that its iterators are stable (deleting or | 
|  | inserting an element from the set does not affect iterators or pointers to other | 
|  | elements) and that iteration over the set is guaranteed to be in sorted order. | 
|  | If the elements in the set are large, then the relative overhead of the pointers | 
|  | and malloc traffic is not a big deal, but if the elements of the set are small, | 
|  | std::set is almost never a good choice.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_setvector">"llvm/ADT/SetVector.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>LLVM's SetVector<Type> is actually a combination of a set along with | 
|  | a <a href="#ds_sequential">Sequential Container</a>.  The important property | 
|  | that this provides is efficient insertion with uniquing (duplicate elements are | 
|  | ignored) with iteration support.  It implements this by inserting elements into | 
|  | both a set-like container and the sequential container, using the set-like | 
|  | container for uniquing and the sequential container for iteration. | 
|  | </p> | 
|  |  | 
|  | <p>The difference between SetVector and other sets is that the order of | 
|  | iteration is guaranteed to match the order of insertion into the SetVector. | 
|  | This property is really important for things like sets of pointers.  Because | 
|  | pointer values are non-deterministic (e.g. vary across runs of the program on | 
|  | different machines), iterating over the pointers in a std::set or other set will | 
|  | not be in a well-defined order.</p> | 
|  |  | 
|  | <p> | 
|  | The drawback of SetVector is that it requires twice as much space as a normal | 
|  | set and has the sum of constant factors from the set-like container and the | 
|  | sequential container that it uses.  Use it *only* if you need to iterate over | 
|  | the elements in a deterministic order.  SetVector is also expensive to delete | 
|  | elements out of (linear time). | 
|  | </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_uniquevector">"llvm/ADT/UniqueVector.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | UniqueVector is similar to <a href="#dss_setvector">SetVector</a>, but it | 
|  | retains a unique ID for each element inserted into the set.  It internally | 
|  | contains a map and a vector, and it assigns a unique ID for each value inserted | 
|  | into the set.</p> | 
|  |  | 
|  | <p>UniqueVector is very expensive: its cost is the sum of the cost of | 
|  | maintaining both the map and vector, it has high complexity, high constant | 
|  | factors, and produces a lot of malloc traffic.  It should be avoided.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_otherset">Other Set-Like Container Options</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | The STL provides several other options, such as std::multiset and the various | 
|  | "hash_set" like containers (whether from C++ TR1 or from the SGI library).</p> | 
|  |  | 
|  | <p>std::multiset is useful if you're not interested in elimination of | 
|  | duplicates, but has all the drawbacks of std::set.  A sorted vector (where you | 
|  | don't delete duplicate entries) or some other approach is almost always | 
|  | better.</p> | 
|  |  | 
|  | <p>The various hash_set implementations (exposed portably by | 
|  | "llvm/ADT/hash_set") is a simple chained hashtable.  This algorithm is as malloc | 
|  | intensive as std::set (performing an allocation for each element inserted, | 
|  | thus having really high constant factors) but (usually) provides O(1) | 
|  | insertion/deletion of elements.  This can be useful if your elements are large | 
|  | (thus making the constant-factor cost relatively low) or if comparisons are | 
|  | expensive.  Element iteration does not visit elements in a useful order.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="ds_map">Map-Like Containers (std::map, DenseMap, etc)</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | Map-like containers are useful when you want to associate data to a key.  As | 
|  | usual, there are a lot of different ways to do this. :) | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_sortedvectormap">A sorted 'vector'</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | If your usage pattern follows a strict insert-then-query approach, you can | 
|  | trivially use the same approach as <a href="#dss_sortedvectorset">sorted vectors | 
|  | for set-like containers</a>.  The only difference is that your query function | 
|  | (which uses std::lower_bound to get efficient log(n) lookup) should only compare | 
|  | the key, not both the key and value.  This yields the same advantages as sorted | 
|  | vectors for sets. | 
|  | </p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_cstringmap">"llvm/ADT/CStringMap.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | Strings are commonly used as keys in maps, and they are difficult to support | 
|  | efficiently: they are variable length, inefficient to hash and compare when | 
|  | long, expensive to copy, etc.  CStringMap is a specialized container designed to | 
|  | cope with these issues.  It supports mapping an arbitrary range of bytes that | 
|  | does not have an embedded nul character in it ("C strings") to an arbitrary | 
|  | other object.</p> | 
|  |  | 
|  | <p>The CStringMap implementation uses a quadratically-probed hash table, where | 
|  | the buckets store a pointer to the heap allocated entries (and some other | 
|  | stuff).  The entries in the map must be heap allocated because the strings are | 
|  | variable length.  The string data (key) and the element object (value) are | 
|  | stored in the same allocation with the string data immediately after the element | 
|  | object.  This container guarantees the "<tt>(char*)(&Value+1)</tt>" points | 
|  | to the key string for a value.</p> | 
|  |  | 
|  | <p>The CStringMap is very fast for several reasons: quadratic probing is very | 
|  | cache efficient for lookups, the hash value of strings in buckets is not | 
|  | recomputed when lookup up an element, CStringMap rarely has to touch the | 
|  | memory for unrelated objects when looking up a value (even when hash collisions | 
|  | happen), hash table growth does not recompute the hash values for strings | 
|  | already in the table, and each pair in the map is store in a single allocation | 
|  | (the string data is stored in the same allocation as the Value of a pair).</p> | 
|  |  | 
|  | <p>CStringMap also provides query methods that take byte ranges, so it only ever | 
|  | copies a string if a value is inserted into the table.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_indexedmap">"llvm/ADT/IndexedMap.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p> | 
|  | IndexedMap is a specialized container for mapping small dense integers (or | 
|  | values that can be mapped to small dense integers) to some other type.  It is | 
|  | internally implemented as a vector with a mapping function that maps the keys to | 
|  | the dense integer range. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | This is useful for cases like virtual registers in the LLVM code generator: they | 
|  | have a dense mapping that is offset by a compile-time constant (the first | 
|  | virtual register ID).</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_densemap">"llvm/ADT/DenseMap.h"</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | DenseMap is a simple quadratically probed hash table.  It excels at supporting | 
|  | small keys and values: it uses a single allocation to hold all of the pairs that | 
|  | are currently inserted in the map.  DenseMap is a great way to map pointers to | 
|  | pointers, or map other small types to each other. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | There are several aspects of DenseMap that you should be aware of, however.  The | 
|  | iterators in a densemap are invalidated whenever an insertion occurs, unlike | 
|  | map.  Also, because DenseMap allocates space for a large number of key/value | 
|  | pairs (it starts with 64 by default), it will waste a lot of space if your keys | 
|  | or values are large.  Finally, you must implement a partial specialization of | 
|  | DenseMapKeyInfo for the key that you want, if it isn't already supported.  This | 
|  | is required to tell DenseMap about two special marker values (which can never be | 
|  | inserted into the map) that it needs internally.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_map"><map></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | std::map has similar characteristics to <a href="#dss_set">std::set</a>: it uses | 
|  | a single allocation per pair inserted into the map, it offers log(n) lookup with | 
|  | an extremely large constant factor, imposes a space penalty of 3 pointers per | 
|  | pair in the map, etc.</p> | 
|  |  | 
|  | <p>std::map is most useful when your keys or values are very large, if you need | 
|  | to iterate over the collection in sorted order, or if you need stable iterators | 
|  | into the map (i.e. they don't get invalidated if an insertion or deletion of | 
|  | another element takes place).</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="dss_othermap">Other Map-Like Container Options</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | The STL provides several other options, such as std::multimap and the various | 
|  | "hash_map" like containers (whether from C++ TR1 or from the SGI library).</p> | 
|  |  | 
|  | <p>std::multimap is useful if you want to map a key to multiple values, but has | 
|  | all the drawbacks of std::map.  A sorted vector or some other approach is almost | 
|  | always better.</p> | 
|  |  | 
|  | <p>The various hash_map implementations (exposed portably by | 
|  | "llvm/ADT/hash_map") are simple chained hash tables.  This algorithm is as | 
|  | malloc intensive as std::map (performing an allocation for each element | 
|  | inserted, thus having really high constant factors) but (usually) provides O(1) | 
|  | insertion/deletion of elements.  This can be useful if your elements are large | 
|  | (thus making the constant-factor cost relatively low) or if comparisons are | 
|  | expensive.  Element iteration does not visit elements in a useful order.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> | 
|  | <a name="common">Helpful Hints for Common Operations</a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>This section describes how to perform some very simple transformations of | 
|  | LLVM code.  This is meant to give examples of common idioms used, showing the | 
|  | practical side of LLVM transformations.  <p> Because this is a "how-to" section, | 
|  | you should also read about the main classes that you will be working with.  The | 
|  | <a href="#coreclasses">Core LLVM Class Hierarchy Reference</a> contains details | 
|  | and descriptions of the main classes that you should know about.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- NOTE: this section should be heavy on example code --> | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="inspection">Basic Inspection and Traversal Routines</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>The LLVM compiler infrastructure have many different data structures that may | 
|  | be traversed.  Following the example of the C++ standard template library, the | 
|  | techniques used to traverse these various data structures are all basically the | 
|  | same.  For a enumerable sequence of values, the <tt>XXXbegin()</tt> function (or | 
|  | method) returns an iterator to the start of the sequence, the <tt>XXXend()</tt> | 
|  | function returns an iterator pointing to one past the last valid element of the | 
|  | sequence, and there is some <tt>XXXiterator</tt> data type that is common | 
|  | between the two operations.</p> | 
|  |  | 
|  | <p>Because the pattern for iteration is common across many different aspects of | 
|  | the program representation, the standard template library algorithms may be used | 
|  | on them, and it is easier to remember how to iterate. First we show a few common | 
|  | examples of the data structures that need to be traversed.  Other data | 
|  | structures are traversed in very similar ways.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="iterate_function">Iterating over the </a><a | 
|  | href="#BasicBlock"><tt>BasicBlock</tt></a>s in a <a | 
|  | href="#Function"><tt>Function</tt></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>It's quite common to have a <tt>Function</tt> instance that you'd like to | 
|  | transform in some way; in particular, you'd like to manipulate its | 
|  | <tt>BasicBlock</tt>s.  To facilitate this, you'll need to iterate over all of | 
|  | the <tt>BasicBlock</tt>s that constitute the <tt>Function</tt>. The following is | 
|  | an example that prints the name of a <tt>BasicBlock</tt> and the number of | 
|  | <tt>Instruction</tt>s it contains:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | // <i>func is a pointer to a Function instance</i> | 
|  | for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i) | 
|  | // <i>Print out the name of the basic block if it has one, and then the</i> | 
|  | // <i>number of instructions that it contains</i> | 
|  | llvm::cerr << "Basic block (name=" << i->getName() << ") has " | 
|  | << i->size() << " instructions.\n"; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Note that i can be used as if it were a pointer for the purposes of | 
|  | invoking member functions of the <tt>Instruction</tt> class.  This is | 
|  | because the indirection operator is overloaded for the iterator | 
|  | classes.  In the above code, the expression <tt>i->size()</tt> is | 
|  | exactly equivalent to <tt>(*i).size()</tt> just like you'd expect.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="iterate_basicblock">Iterating over the </a><a | 
|  | href="#Instruction"><tt>Instruction</tt></a>s in a <a | 
|  | href="#BasicBlock"><tt>BasicBlock</tt></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Just like when dealing with <tt>BasicBlock</tt>s in <tt>Function</tt>s, it's | 
|  | easy to iterate over the individual instructions that make up | 
|  | <tt>BasicBlock</tt>s. Here's a code snippet that prints out each instruction in | 
|  | a <tt>BasicBlock</tt>:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | // <i>blk is a pointer to a BasicBlock instance</i> | 
|  | for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i) | 
|  | // <i>The next statement works since operator<<(ostream&,...)</i> | 
|  | // <i>is overloaded for Instruction&</i> | 
|  | llvm::cerr << *i << "\n"; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>However, this isn't really the best way to print out the contents of a | 
|  | <tt>BasicBlock</tt>!  Since the ostream operators are overloaded for virtually | 
|  | anything you'll care about, you could have just invoked the print routine on the | 
|  | basic block itself: <tt>llvm::cerr << *blk << "\n";</tt>.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="iterate_institer">Iterating over the </a><a | 
|  | href="#Instruction"><tt>Instruction</tt></a>s in a <a | 
|  | href="#Function"><tt>Function</tt></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>If you're finding that you commonly iterate over a <tt>Function</tt>'s | 
|  | <tt>BasicBlock</tt>s and then that <tt>BasicBlock</tt>'s <tt>Instruction</tt>s, | 
|  | <tt>InstIterator</tt> should be used instead. You'll need to include <a | 
|  | href="/doxygen/InstIterator_8h-source.html"><tt>llvm/Support/InstIterator.h</tt></a>, | 
|  | and then instantiate <tt>InstIterator</tt>s explicitly in your code.  Here's a | 
|  | small example that shows how to dump all instructions in a function to the standard error stream:<p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | #include "<a href="/doxygen/InstIterator_8h-source.html">llvm/Support/InstIterator.h</a>" | 
|  |  | 
|  | // <i>F is a ptr to a Function instance</i> | 
|  | for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i) | 
|  | llvm::cerr << *i << "\n"; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Easy, isn't it?  You can also use <tt>InstIterator</tt>s to fill a | 
|  | worklist with its initial contents.  For example, if you wanted to | 
|  | initialize a worklist to contain all instructions in a <tt>Function</tt> | 
|  | F, all you would need to do is something like:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | std::set<Instruction*> worklist; | 
|  | worklist.insert(inst_begin(F), inst_end(F)); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>The STL set <tt>worklist</tt> would now contain all instructions in the | 
|  | <tt>Function</tt> pointed to by F.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="iterate_convert">Turning an iterator into a class pointer (and | 
|  | vice-versa)</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Sometimes, it'll be useful to grab a reference (or pointer) to a class | 
|  | instance when all you've got at hand is an iterator.  Well, extracting | 
|  | a reference or a pointer from an iterator is very straight-forward. | 
|  | Assuming that <tt>i</tt> is a <tt>BasicBlock::iterator</tt> and <tt>j</tt> | 
|  | is a <tt>BasicBlock::const_iterator</tt>:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Instruction& inst = *i;   // <i>Grab reference to instruction reference</i> | 
|  | Instruction* pinst = &*i; // <i>Grab pointer to instruction reference</i> | 
|  | const Instruction& inst = *j; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>However, the iterators you'll be working with in the LLVM framework are | 
|  | special: they will automatically convert to a ptr-to-instance type whenever they | 
|  | need to.  Instead of dereferencing the iterator and then taking the address of | 
|  | the result, you can simply assign the iterator to the proper pointer type and | 
|  | you get the dereference and address-of operation as a result of the assignment | 
|  | (behind the scenes, this is a result of overloading casting mechanisms).  Thus | 
|  | the last line of the last example,</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Instruction* pinst = &*i; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>is semantically equivalent to</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Instruction* pinst = i; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>It's also possible to turn a class pointer into the corresponding iterator, | 
|  | and this is a constant time operation (very efficient).  The following code | 
|  | snippet illustrates use of the conversion constructors provided by LLVM | 
|  | iterators.  By using these, you can explicitly grab the iterator of something | 
|  | without actually obtaining it via iteration over some structure:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | void printNextInstruction(Instruction* inst) { | 
|  | BasicBlock::iterator it(inst); | 
|  | ++it; // <i>After this line, it refers to the instruction after *inst</i> | 
|  | if (it != inst->getParent()->end()) llvm::cerr << *it << "\n"; | 
|  | } | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!--_______________________________________________________________________--> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="iterate_complex">Finding call sites: a slightly more complex | 
|  | example</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Say that you're writing a FunctionPass and would like to count all the | 
|  | locations in the entire module (that is, across every <tt>Function</tt>) where a | 
|  | certain function (i.e., some <tt>Function</tt>*) is already in scope.  As you'll | 
|  | learn later, you may want to use an <tt>InstVisitor</tt> to accomplish this in a | 
|  | much more straight-forward manner, but this example will allow us to explore how | 
|  | you'd do it if you didn't have <tt>InstVisitor</tt> around. In pseudocode, this | 
|  | is what we want to do:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | initialize callCounter to zero | 
|  | for each Function f in the Module | 
|  | for each BasicBlock b in f | 
|  | for each Instruction i in b | 
|  | if (i is a CallInst and calls the given function) | 
|  | increment callCounter | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>And the actual code is (remember, because we're writing a | 
|  | <tt>FunctionPass</tt>, our <tt>FunctionPass</tt>-derived class simply has to | 
|  | override the <tt>runOnFunction</tt> method):</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Function* targetFunc = ...; | 
|  |  | 
|  | class OurFunctionPass : public FunctionPass { | 
|  | public: | 
|  | OurFunctionPass(): callCounter(0) { } | 
|  |  | 
|  | virtual runOnFunction(Function& F) { | 
|  | for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) { | 
|  | for (BasicBlock::iterator i = b->begin(); ie = b->end(); i != ie; ++i) { | 
|  | if (<a href="#CallInst">CallInst</a>* callInst = <a href="#isa">dyn_cast</a><<a | 
|  | href="#CallInst">CallInst</a>>(&*i)) { | 
|  | // <i>We know we've encountered a call instruction, so we</i> | 
|  | // <i>need to determine if it's a call to the</i> | 
|  | // <i>function pointed to by m_func or not</i> | 
|  |  | 
|  | if (callInst->getCalledFunction() == targetFunc) | 
|  | ++callCounter; | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | unsigned  callCounter; | 
|  | }; | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!--_______________________________________________________________________--> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="calls_and_invokes">Treating calls and invokes the same way</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>You may have noticed that the previous example was a bit oversimplified in | 
|  | that it did not deal with call sites generated by 'invoke' instructions. In | 
|  | this, and in other situations, you may find that you want to treat | 
|  | <tt>CallInst</tt>s and <tt>InvokeInst</tt>s the same way, even though their | 
|  | most-specific common base class is <tt>Instruction</tt>, which includes lots of | 
|  | less closely-related things. For these cases, LLVM provides a handy wrapper | 
|  | class called <a | 
|  | href="http://llvm.org/doxygen/classllvm_1_1CallSite.html"><tt>CallSite</tt></a>. | 
|  | It is essentially a wrapper around an <tt>Instruction</tt> pointer, with some | 
|  | methods that provide functionality common to <tt>CallInst</tt>s and | 
|  | <tt>InvokeInst</tt>s.</p> | 
|  |  | 
|  | <p>This class has "value semantics": it should be passed by value, not by | 
|  | reference and it should not be dynamically allocated or deallocated using | 
|  | <tt>operator new</tt> or <tt>operator delete</tt>. It is efficiently copyable, | 
|  | assignable and constructable, with costs equivalents to that of a bare pointer. | 
|  | If you look at its definition, it has only a single pointer member.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!--_______________________________________________________________________--> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="iterate_chains">Iterating over def-use & use-def chains</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Frequently, we might have an instance of the <a | 
|  | href="/doxygen/classllvm_1_1Value.html">Value Class</a> and we want to | 
|  | determine which <tt>User</tt>s use the <tt>Value</tt>.  The list of all | 
|  | <tt>User</tt>s of a particular <tt>Value</tt> is called a <i>def-use</i> chain. | 
|  | For example, let's say we have a <tt>Function*</tt> named <tt>F</tt> to a | 
|  | particular function <tt>foo</tt>. Finding all of the instructions that | 
|  | <i>use</i> <tt>foo</tt> is as simple as iterating over the <i>def-use</i> chain | 
|  | of <tt>F</tt>:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Function* F = ...; | 
|  |  | 
|  | for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i) | 
|  | if (Instruction *Inst = dyn_cast<Instruction>(*i)) { | 
|  | llvm::cerr << "F is used in instruction:\n"; | 
|  | llvm::cerr << *Inst << "\n"; | 
|  | } | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Alternately, it's common to have an instance of the <a | 
|  | href="/doxygen/classllvm_1_1User.html">User Class</a> and need to know what | 
|  | <tt>Value</tt>s are used by it.  The list of all <tt>Value</tt>s used by a | 
|  | <tt>User</tt> is known as a <i>use-def</i> chain.  Instances of class | 
|  | <tt>Instruction</tt> are common <tt>User</tt>s, so we might want to iterate over | 
|  | all of the values that a particular instruction uses (that is, the operands of | 
|  | the particular <tt>Instruction</tt>):</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Instruction* pi = ...; | 
|  |  | 
|  | for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) { | 
|  | Value* v = *i; | 
|  | // <i>...</i> | 
|  | } | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <!-- | 
|  | def-use chains ("finding all users of"): Value::use_begin/use_end | 
|  | use-def chains ("finding all values used"): User::op_begin/op_end [op=operand] | 
|  | --> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="simplechanges">Making simple changes</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>There are some primitive transformation operations present in the LLVM | 
|  | infrastructure that are worth knowing about.  When performing | 
|  | transformations, it's fairly common to manipulate the contents of basic | 
|  | blocks. This section describes some of the common methods for doing so | 
|  | and gives example code.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!--_______________________________________________________________________--> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="schanges_creating">Creating and inserting new | 
|  | <tt>Instruction</tt>s</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><i>Instantiating Instructions</i></p> | 
|  |  | 
|  | <p>Creation of <tt>Instruction</tt>s is straight-forward: simply call the | 
|  | constructor for the kind of instruction to instantiate and provide the necessary | 
|  | parameters. For example, an <tt>AllocaInst</tt> only <i>requires</i> a | 
|  | (const-ptr-to) <tt>Type</tt>. Thus:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | AllocaInst* ai = new AllocaInst(Type::IntTy); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>will create an <tt>AllocaInst</tt> instance that represents the allocation of | 
|  | one integer in the current stack frame, at runtime. Each <tt>Instruction</tt> | 
|  | subclass is likely to have varying default parameters which change the semantics | 
|  | of the instruction, so refer to the <a | 
|  | href="/doxygen/classllvm_1_1Instruction.html">doxygen documentation for the subclass of | 
|  | Instruction</a> that you're interested in instantiating.</p> | 
|  |  | 
|  | <p><i>Naming values</i></p> | 
|  |  | 
|  | <p>It is very useful to name the values of instructions when you're able to, as | 
|  | this facilitates the debugging of your transformations.  If you end up looking | 
|  | at generated LLVM machine code, you definitely want to have logical names | 
|  | associated with the results of instructions!  By supplying a value for the | 
|  | <tt>Name</tt> (default) parameter of the <tt>Instruction</tt> constructor, you | 
|  | associate a logical name with the result of the instruction's execution at | 
|  | runtime.  For example, say that I'm writing a transformation that dynamically | 
|  | allocates space for an integer on the stack, and that integer is going to be | 
|  | used as some kind of index by some other code.  To accomplish this, I place an | 
|  | <tt>AllocaInst</tt> at the first point in the first <tt>BasicBlock</tt> of some | 
|  | <tt>Function</tt>, and I'm intending to use it within the same | 
|  | <tt>Function</tt>. I might do:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | AllocaInst* pa = new AllocaInst(Type::IntTy, 0, "indexLoc"); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>where <tt>indexLoc</tt> is now the logical name of the instruction's | 
|  | execution value, which is a pointer to an integer on the runtime stack.</p> | 
|  |  | 
|  | <p><i>Inserting instructions</i></p> | 
|  |  | 
|  | <p>There are essentially two ways to insert an <tt>Instruction</tt> | 
|  | into an existing sequence of instructions that form a <tt>BasicBlock</tt>:</p> | 
|  |  | 
|  | <ul> | 
|  | <li>Insertion into an explicit instruction list | 
|  |  | 
|  | <p>Given a <tt>BasicBlock* pb</tt>, an <tt>Instruction* pi</tt> within that | 
|  | <tt>BasicBlock</tt>, and a newly-created instruction we wish to insert | 
|  | before <tt>*pi</tt>, we do the following: </p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | BasicBlock *pb = ...; | 
|  | Instruction *pi = ...; | 
|  | Instruction *newInst = new Instruction(...); | 
|  |  | 
|  | pb->getInstList().insert(pi, newInst); // <i>Inserts newInst before pi in pb</i> | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>Appending to the end of a <tt>BasicBlock</tt> is so common that | 
|  | the <tt>Instruction</tt> class and <tt>Instruction</tt>-derived | 
|  | classes provide constructors which take a pointer to a | 
|  | <tt>BasicBlock</tt> to be appended to. For example code that | 
|  | looked like: </p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | BasicBlock *pb = ...; | 
|  | Instruction *newInst = new Instruction(...); | 
|  |  | 
|  | pb->getInstList().push_back(newInst); // <i>Appends newInst to pb</i> | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>becomes: </p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | BasicBlock *pb = ...; | 
|  | Instruction *newInst = new Instruction(..., pb); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>which is much cleaner, especially if you are creating | 
|  | long instruction streams.</p></li> | 
|  |  | 
|  | <li>Insertion into an implicit instruction list | 
|  |  | 
|  | <p><tt>Instruction</tt> instances that are already in <tt>BasicBlock</tt>s | 
|  | are implicitly associated with an existing instruction list: the instruction | 
|  | list of the enclosing basic block. Thus, we could have accomplished the same | 
|  | thing as the above code without being given a <tt>BasicBlock</tt> by doing: | 
|  | </p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Instruction *pi = ...; | 
|  | Instruction *newInst = new Instruction(...); | 
|  |  | 
|  | pi->getParent()->getInstList().insert(pi, newInst); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>In fact, this sequence of steps occurs so frequently that the | 
|  | <tt>Instruction</tt> class and <tt>Instruction</tt>-derived classes provide | 
|  | constructors which take (as a default parameter) a pointer to an | 
|  | <tt>Instruction</tt> which the newly-created <tt>Instruction</tt> should | 
|  | precede.  That is, <tt>Instruction</tt> constructors are capable of | 
|  | inserting the newly-created instance into the <tt>BasicBlock</tt> of a | 
|  | provided instruction, immediately before that instruction.  Using an | 
|  | <tt>Instruction</tt> constructor with a <tt>insertBefore</tt> (default) | 
|  | parameter, the above code becomes:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Instruction* pi = ...; | 
|  | Instruction* newInst = new Instruction(..., pi); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p>which is much cleaner, especially if you're creating a lot of | 
|  | instructions and adding them to <tt>BasicBlock</tt>s.</p></li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!--_______________________________________________________________________--> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Deleting an instruction from an existing sequence of instructions that form a | 
|  | <a href="#BasicBlock"><tt>BasicBlock</tt></a> is very straight-forward. First, | 
|  | you must have a pointer to the instruction that you wish to delete.  Second, you | 
|  | need to obtain the pointer to that instruction's basic block. You use the | 
|  | pointer to the basic block to get its list of instructions and then use the | 
|  | erase function to remove your instruction. For example:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | <a href="#Instruction">Instruction</a> *I = .. ; | 
|  | <a href="#BasicBlock">BasicBlock</a> *BB = I->getParent(); | 
|  |  | 
|  | BB->getInstList().erase(I); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!--_______________________________________________________________________--> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="schanges_replacing">Replacing an <tt>Instruction</tt> with another | 
|  | <tt>Value</tt></a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><i>Replacing individual instructions</i></p> | 
|  |  | 
|  | <p>Including "<a href="/doxygen/BasicBlockUtils_8h-source.html">llvm/Transforms/Utils/BasicBlockUtils.h</a>" | 
|  | permits use of two very useful replace functions: <tt>ReplaceInstWithValue</tt> | 
|  | and <tt>ReplaceInstWithInst</tt>.</p> | 
|  |  | 
|  | <h4><a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a></h4> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>ReplaceInstWithValue</tt> | 
|  |  | 
|  | <p>This function replaces all uses (within a basic block) of a given | 
|  | instruction with a value, and then removes the original instruction. The | 
|  | following example illustrates the replacement of the result of a particular | 
|  | <tt>AllocaInst</tt> that allocates memory for a single integer with a null | 
|  | pointer to an integer.</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | AllocaInst* instToReplace = ...; | 
|  | BasicBlock::iterator ii(instToReplace); | 
|  |  | 
|  | ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii, | 
|  | Constant::getNullValue(PointerType::get(Type::IntTy))); | 
|  | </pre></div></li> | 
|  |  | 
|  | <li><tt>ReplaceInstWithInst</tt> | 
|  |  | 
|  | <p>This function replaces a particular instruction with another | 
|  | instruction. The following example illustrates the replacement of one | 
|  | <tt>AllocaInst</tt> with another.</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | AllocaInst* instToReplace = ...; | 
|  | BasicBlock::iterator ii(instToReplace); | 
|  |  | 
|  | ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii, | 
|  | new AllocaInst(Type::IntTy, 0, "ptrToReplacedInt")); | 
|  | </pre></div></li> | 
|  | </ul> | 
|  |  | 
|  | <p><i>Replacing multiple uses of <tt>User</tt>s and <tt>Value</tt>s</i></p> | 
|  |  | 
|  | <p>You can use <tt>Value::replaceAllUsesWith</tt> and | 
|  | <tt>User::replaceUsesOfWith</tt> to change more than one use at a time.  See the | 
|  | doxygen documentation for the <a href="/doxygen/classllvm_1_1Value.html">Value Class</a> | 
|  | and <a href="/doxygen/classllvm_1_1User.html">User Class</a>, respectively, for more | 
|  | information.</p> | 
|  |  | 
|  | <!-- Value::replaceAllUsesWith User::replaceUsesOfWith Point out: | 
|  | include/llvm/Transforms/Utils/ especially BasicBlockUtils.h with: | 
|  | ReplaceInstWithValue, ReplaceInstWithInst --> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> | 
|  | <a name="advanced">Advanced Topics</a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p> | 
|  | This section describes some of the advanced or obscure API's that most clients | 
|  | do not need to be aware of.  These API's tend manage the inner workings of the | 
|  | LLVM system, and only need to be accessed in unusual circumstances. | 
|  | </p> | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="TypeResolve">LLVM Type Resolution</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | The LLVM type system has a very simple goal: allow clients to compare types for | 
|  | structural equality with a simple pointer comparison (aka a shallow compare). | 
|  | This goal makes clients much simpler and faster, and is used throughout the LLVM | 
|  | system. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | Unfortunately achieving this goal is not a simple matter.  In particular, | 
|  | recursive types and late resolution of opaque types makes the situation very | 
|  | difficult to handle.  Fortunately, for the most part, our implementation makes | 
|  | most clients able to be completely unaware of the nasty internal details.  The | 
|  | primary case where clients are exposed to the inner workings of it are when | 
|  | building a recursive type.  In addition to this case, the LLVM bytecode reader, | 
|  | assembly parser, and linker also have to be aware of the inner workings of this | 
|  | system. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | For our purposes below, we need three concepts.  First, an "Opaque Type" is | 
|  | exactly as defined in the <a href="LangRef.html#t_opaque">language | 
|  | reference</a>.  Second an "Abstract Type" is any type which includes an | 
|  | opaque type as part of its type graph (for example "<tt>{ opaque, i32 }</tt>"). | 
|  | Third, a concrete type is a type that is not an abstract type (e.g. "<tt>{ i32, | 
|  | float }</tt>"). | 
|  | </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="BuildRecType">Basic Recursive Type Construction</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | Because the most common question is "how do I build a recursive type with LLVM", | 
|  | we answer it now and explain it as we go.  Here we include enough to cause this | 
|  | to be emitted to an output .ll file: | 
|  | </p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | %mylist = type { %mylist*, i32 } | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p> | 
|  | To build this, use the following LLVM APIs: | 
|  | </p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | // <i>Create the initial outer struct</i> | 
|  | <a href="#PATypeHolder">PATypeHolder</a> StructTy = OpaqueType::get(); | 
|  | std::vector<const Type*> Elts; | 
|  | Elts.push_back(PointerType::get(StructTy)); | 
|  | Elts.push_back(Type::IntTy); | 
|  | StructType *NewSTy = StructType::get(Elts); | 
|  |  | 
|  | // <i>At this point, NewSTy = "{ opaque*, i32 }". Tell VMCore that</i> | 
|  | // <i>the struct and the opaque type are actually the same.</i> | 
|  | cast<OpaqueType>(StructTy.get())-><a href="#refineAbstractTypeTo">refineAbstractTypeTo</a>(NewSTy); | 
|  |  | 
|  | // <i>NewSTy is potentially invalidated, but StructTy (a <a href="#PATypeHolder">PATypeHolder</a>) is</i> | 
|  | // <i>kept up-to-date</i> | 
|  | NewSTy = cast<StructType>(StructTy.get()); | 
|  |  | 
|  | // <i>Add a name for the type to the module symbol table (optional)</i> | 
|  | MyModule->addTypeName("mylist", NewSTy); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p> | 
|  | This code shows the basic approach used to build recursive types: build a | 
|  | non-recursive type using 'opaque', then use type unification to close the cycle. | 
|  | The type unification step is performed by the <tt><a | 
|  | href="#refineAbstractTypeTo">refineAbstractTypeTo</a></tt> method, which is | 
|  | described next.  After that, we describe the <a | 
|  | href="#PATypeHolder">PATypeHolder class</a>. | 
|  | </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p> | 
|  | The <tt>refineAbstractTypeTo</tt> method starts the type unification process. | 
|  | While this method is actually a member of the DerivedType class, it is most | 
|  | often used on OpaqueType instances.  Type unification is actually a recursive | 
|  | process.  After unification, types can become structurally isomorphic to | 
|  | existing types, and all duplicates are deleted (to preserve pointer equality). | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | In the example above, the OpaqueType object is definitely deleted. | 
|  | Additionally, if there is an "{ \2*, i32}" type already created in the system, | 
|  | the pointer and struct type created are <b>also</b> deleted.  Obviously whenever | 
|  | a type is deleted, any "Type*" pointers in the program are invalidated.  As | 
|  | such, it is safest to avoid having <i>any</i> "Type*" pointers to abstract types | 
|  | live across a call to <tt>refineAbstractTypeTo</tt> (note that non-abstract | 
|  | types can never move or be deleted).  To deal with this, the <a | 
|  | href="#PATypeHolder">PATypeHolder</a> class is used to maintain a stable | 
|  | reference to a possibly refined type, and the <a | 
|  | href="#AbstractTypeUser">AbstractTypeUser</a> class is used to update more | 
|  | complex datastructures. | 
|  | </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="PATypeHolder">The PATypeHolder Class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p> | 
|  | PATypeHolder is a form of a "smart pointer" for Type objects.  When VMCore | 
|  | happily goes about nuking types that become isomorphic to existing types, it | 
|  | automatically updates all PATypeHolder objects to point to the new type.  In the | 
|  | example above, this allows the code to maintain a pointer to the resultant | 
|  | resolved recursive type, even though the Type*'s are potentially invalidated. | 
|  | </p> | 
|  |  | 
|  | <p> | 
|  | PATypeHolder is an extremely light-weight object that uses a lazy union-find | 
|  | implementation to update pointers.  For example the pointer from a Value to its | 
|  | Type is maintained by PATypeHolder objects. | 
|  | </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="AbstractTypeUser">The AbstractTypeUser Class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | Some data structures need more to perform more complex updates when types get | 
|  | resolved.  The <a href="#SymbolTable">SymbolTable</a> class, for example, needs | 
|  | move and potentially merge type planes in its representation when a pointer | 
|  | changes.</p> | 
|  |  | 
|  | <p> | 
|  | To support this, a class can derive from the AbstractTypeUser class.  This class | 
|  | allows it to get callbacks when certain types are resolved.  To register to get | 
|  | callbacks for a particular type, the DerivedType::{add/remove}AbstractTypeUser | 
|  | methods can be called on a type.  Note that these methods only work for <i> | 
|  | abstract</i> types.  Concrete types (those that do not include any opaque | 
|  | objects) can never be refined. | 
|  | </p> | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="SymbolTable">The <tt>SymbolTable</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p>This class provides a symbol table that the <a | 
|  | href="#Function"><tt>Function</tt></a> and <a href="#Module"> | 
|  | <tt>Module</tt></a> classes use for naming definitions. The symbol table can | 
|  | provide a name for any <a href="#Value"><tt>Value</tt></a>. | 
|  | <tt>SymbolTable</tt> is an abstract data type. It hides the data it contains | 
|  | and provides access to it through a controlled interface.</p> | 
|  |  | 
|  | <p>Note that the <tt>SymbolTable</tt> class should not be directly accessed | 
|  | by most clients.  It should only be used when iteration over the symbol table | 
|  | names themselves are required, which is very special purpose.  Note that not | 
|  | all LLVM | 
|  | <a href="#Value">Value</a>s have names, and those without names (i.e. they have | 
|  | an empty name) do not exist in the symbol table. | 
|  | </p> | 
|  |  | 
|  | <p>To use the <tt>SymbolTable</tt> well, you need to understand the | 
|  | structure of the information it holds. The class contains two | 
|  | <tt>std::map</tt> objects. The first, <tt>pmap</tt>, is a map of | 
|  | <tt>Type*</tt> to maps of name (<tt>std::string</tt>) to <tt>Value*</tt>. | 
|  | Thus, Values are stored in two-dimensions and accessed by <tt>Type</tt> and | 
|  | name.</p> | 
|  |  | 
|  | <p>The interface of this class provides three basic types of operations: | 
|  | <ol> | 
|  | <li><em>Accessors</em>. Accessors provide read-only access to information | 
|  | such as finding a value for a name with the | 
|  | <a href="#SymbolTable_lookup">lookup</a> method.</li> | 
|  | <li><em>Mutators</em>. Mutators allow the user to add information to the | 
|  | <tt>SymbolTable</tt> with methods like | 
|  | <a href="#SymbolTable_insert"><tt>insert</tt></a>.</li> | 
|  | <li><em>Iterators</em>. Iterators allow the user to traverse the content | 
|  | of the symbol table in well defined ways, such as the method | 
|  | <a href="#SymbolTable_plane_begin"><tt>plane_begin</tt></a>.</li> | 
|  | </ol> | 
|  |  | 
|  | <h3>Accessors</h3> | 
|  | <dl> | 
|  | <dt><tt>Value* lookup(const Type* Ty, const std::string& name) const</tt>: | 
|  | </dt> | 
|  | <dd>The <tt>lookup</tt> method searches the type plane given by the | 
|  | <tt>Ty</tt> parameter for a <tt>Value</tt> with the provided <tt>name</tt>. | 
|  | If a suitable <tt>Value</tt> is not found, null is returned.</dd> | 
|  |  | 
|  | <dt><tt>bool isEmpty() const</tt>:</dt> | 
|  | <dd>This function returns true if both the value and types maps are | 
|  | empty</dd> | 
|  | </dl> | 
|  |  | 
|  | <h3>Mutators</h3> | 
|  | <dl> | 
|  | <dt><tt>void insert(Value *Val)</tt>:</dt> | 
|  | <dd>This method adds the provided value to the symbol table.  The Value must | 
|  | have both a name and a type which are extracted and used to place the value | 
|  | in the correct type plane under the value's name.</dd> | 
|  |  | 
|  | <dt><tt>void insert(const std::string& Name, Value *Val)</tt>:</dt> | 
|  | <dd> Inserts a constant or type into the symbol table with the specified | 
|  | name. There can be a many to one mapping between names and constants | 
|  | or types.</dd> | 
|  |  | 
|  | <dt><tt>void remove(Value* Val)</tt>:</dt> | 
|  | <dd> This method removes a named value from the symbol table. The | 
|  | type and name of the Value are extracted from \p N and used to | 
|  | lookup the Value in the correct type plane. If the Value is | 
|  | not in the symbol table, this method silently ignores the | 
|  | request.</dd> | 
|  |  | 
|  | <dt><tt>Value* remove(const std::string& Name, Value *Val)</tt>:</dt> | 
|  | <dd> Remove a constant or type with the specified name from the | 
|  | symbol table.</dd> | 
|  |  | 
|  | <dt><tt>Value *remove(const value_iterator& It)</tt>:</dt> | 
|  | <dd> Removes a specific value from the symbol table. | 
|  | Returns the removed value.</dd> | 
|  |  | 
|  | <dt><tt>bool strip()</tt>:</dt> | 
|  | <dd> This method will strip the symbol table of its names leaving | 
|  | the type and values. </dd> | 
|  |  | 
|  | <dt><tt>void clear()</tt>:</dt> | 
|  | <dd>Empty the symbol table completely.</dd> | 
|  | </dl> | 
|  |  | 
|  | <h3>Iteration</h3> | 
|  | <p>The following functions describe three types of iterators you can obtain | 
|  | the beginning or end of the sequence for both const and non-const. It is | 
|  | important to keep track of the different kinds of iterators. There are | 
|  | three idioms worth pointing out:</p> | 
|  |  | 
|  | <table> | 
|  | <tr><th>Units</th><th>Iterator</th><th>Idiom</th></tr> | 
|  | <tr> | 
|  | <td align="left">Planes Of name/Value maps</td><td>PI</td> | 
|  | <td align="left"><pre><tt> | 
|  | for (SymbolTable::plane_const_iterator PI = ST.plane_begin(), | 
|  | PE = ST.plane_end(); PI != PE; ++PI ) { | 
|  | PI->first  // <i>This is the Type* of the plane</i> | 
|  | PI->second // <i>This is the SymbolTable::ValueMap of name/Value pairs</i> | 
|  | } | 
|  | </tt></pre></td> | 
|  | </tr> | 
|  | <tr> | 
|  | <td align="left">name/Value pairs in a plane</td><td>VI</td> | 
|  | <td align="left"><pre><tt> | 
|  | for (SymbolTable::value_const_iterator VI = ST.value_begin(SomeType), | 
|  | VE = ST.value_end(SomeType); VI != VE; ++VI ) { | 
|  | VI->first  // <i>This is the name of the Value</i> | 
|  | VI->second // <i>This is the Value* value associated with the name</i> | 
|  | } | 
|  | </tt></pre></td> | 
|  | </tr> | 
|  | </table> | 
|  |  | 
|  | <p>Using the recommended iterator names and idioms will help you avoid | 
|  | making mistakes. Of particular note, make sure that whenever you use | 
|  | value_begin(SomeType) that you always compare the resulting iterator | 
|  | with value_end(SomeType) not value_end(SomeOtherType) or else you | 
|  | will loop infinitely.</p> | 
|  |  | 
|  | <dl> | 
|  |  | 
|  | <dt><tt>plane_iterator plane_begin()</tt>:</dt> | 
|  | <dd>Get an iterator that starts at the beginning of the type planes. | 
|  | The iterator will iterate over the Type/ValueMap pairs in the | 
|  | type planes. </dd> | 
|  |  | 
|  | <dt><tt>plane_const_iterator plane_begin() const</tt>:</dt> | 
|  | <dd>Get a const_iterator that starts at the beginning of the type | 
|  | planes.  The iterator will iterate over the Type/ValueMap pairs | 
|  | in the type planes. </dd> | 
|  |  | 
|  | <dt><tt>plane_iterator plane_end()</tt>:</dt> | 
|  | <dd>Get an iterator at the end of the type planes. This serves as | 
|  | the marker for end of iteration over the type planes.</dd> | 
|  |  | 
|  | <dt><tt>plane_const_iterator plane_end() const</tt>:</dt> | 
|  | <dd>Get a const_iterator at the end of the type planes. This serves as | 
|  | the marker for end of iteration over the type planes.</dd> | 
|  |  | 
|  | <dt><tt>value_iterator value_begin(const Type *Typ)</tt>:</dt> | 
|  | <dd>Get an iterator that starts at the beginning of a type plane. | 
|  | The iterator will iterate over the name/value pairs in the type plane. | 
|  | Note: The type plane must already exist before using this.</dd> | 
|  |  | 
|  | <dt><tt>value_const_iterator value_begin(const Type *Typ) const</tt>:</dt> | 
|  | <dd>Get a const_iterator that starts at the beginning of a type plane. | 
|  | The iterator will iterate over the name/value pairs in the type plane. | 
|  | Note: The type plane must already exist before using this.</dd> | 
|  |  | 
|  | <dt><tt>value_iterator value_end(const Type *Typ)</tt>:</dt> | 
|  | <dd>Get an iterator to the end of a type plane. This serves as the marker | 
|  | for end of iteration of the type plane. | 
|  | Note: The type plane must already exist before using this.</dd> | 
|  |  | 
|  | <dt><tt>value_const_iterator value_end(const Type *Typ) const</tt>:</dt> | 
|  | <dd>Get a const_iterator to the end of a type plane. This serves as the | 
|  | marker for end of iteration of the type plane. | 
|  | Note: the type plane must already exist before using this.</dd> | 
|  |  | 
|  | <dt><tt>plane_const_iterator find(const Type* Typ ) const</tt>:</dt> | 
|  | <dd>This method returns a plane_const_iterator for iteration over | 
|  | the type planes starting at a specific plane, given by \p Ty.</dd> | 
|  |  | 
|  | <dt><tt>plane_iterator find( const Type* Typ </tt>:</dt> | 
|  | <dd>This method returns a plane_iterator for iteration over the | 
|  | type planes starting at a specific plane, given by \p Ty.</dd> | 
|  |  | 
|  | </dl> | 
|  | </div> | 
|  |  | 
|  |  | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <div class="doc_section"> | 
|  | <a name="coreclasses">The Core LLVM Class Hierarchy Reference </a> | 
|  | </div> | 
|  | <!-- *********************************************************************** --> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <p><tt>#include "<a href="/doxygen/Type_8h-source.html">llvm/Type.h</a>"</tt> | 
|  | <br>doxygen info: <a href="/doxygen/classllvm_1_1Type.html">Type Class</a></p> | 
|  |  | 
|  | <p>The Core LLVM classes are the primary means of representing the program | 
|  | being inspected or transformed.  The core LLVM classes are defined in | 
|  | header files in the <tt>include/llvm/</tt> directory, and implemented in | 
|  | the <tt>lib/VMCore</tt> directory.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Type">The <tt>Type</tt> class and Derived Types</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>Type</tt> is a superclass of all type classes. Every <tt>Value</tt> has | 
|  | a <tt>Type</tt>. <tt>Type</tt> cannot be instantiated directly but only | 
|  | through its subclasses. Certain primitive types (<tt>VoidType</tt>, | 
|  | <tt>LabelType</tt>, <tt>FloatType</tt> and <tt>DoubleType</tt>) have hidden | 
|  | subclasses. They are hidden because they offer no useful functionality beyond | 
|  | what the <tt>Type</tt> class offers except to distinguish themselves from | 
|  | other subclasses of <tt>Type</tt>.</p> | 
|  | <p>All other types are subclasses of <tt>DerivedType</tt>.  Types can be | 
|  | named, but this is not a requirement. There exists exactly | 
|  | one instance of a given shape at any one time.  This allows type equality to | 
|  | be performed with address equality of the Type Instance. That is, given two | 
|  | <tt>Type*</tt> values, the types are identical if the pointers are identical. | 
|  | </p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_Value">Important Public Methods</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>bool isInteger() const</tt>: Returns true for any integer type.</li> | 
|  |  | 
|  | <li><tt>bool isFloatingPoint()</tt>: Return true if this is one of the two | 
|  | floating point types.</li> | 
|  |  | 
|  | <li><tt>bool isAbstract()</tt>: Return true if the type is abstract (contains | 
|  | an OpaqueType anywhere in its definition).</li> | 
|  |  | 
|  | <li><tt>bool isSized()</tt>: Return true if the type has known size. Things | 
|  | that don't have a size are abstract types, labels and void.</li> | 
|  |  | 
|  | </ul> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_Value">Important Derived Types</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <dl> | 
|  | <dt><tt>IntegerType</tt></dt> | 
|  | <dd>Subclass of DerivedType that represents integer types of any bit width. | 
|  | Any bit width between <tt>IntegerType::MIN_INT_BITS</tt> (1) and | 
|  | <tt>IntegerType::MAX_INT_BITS</tt> (~8 million) can be represented. | 
|  | <ul> | 
|  | <li><tt>static const IntegerType* get(unsigned NumBits)</tt>: get an integer | 
|  | type of a specific bit width.</li> | 
|  | <li><tt>unsigned getBitWidth() const</tt>: Get the bit width of an integer | 
|  | type.</li> | 
|  | </ul> | 
|  | </dd> | 
|  | <dt><tt>SequentialType</tt></dt> | 
|  | <dd>This is subclassed by ArrayType and PointerType | 
|  | <ul> | 
|  | <li><tt>const Type * getElementType() const</tt>: Returns the type of each | 
|  | of the elements in the sequential type. </li> | 
|  | </ul> | 
|  | </dd> | 
|  | <dt><tt>ArrayType</tt></dt> | 
|  | <dd>This is a subclass of SequentialType and defines the interface for array | 
|  | types. | 
|  | <ul> | 
|  | <li><tt>unsigned getNumElements() const</tt>: Returns the number of | 
|  | elements in the array. </li> | 
|  | </ul> | 
|  | </dd> | 
|  | <dt><tt>PointerType</tt></dt> | 
|  | <dd>Subclass of SequentialType for pointer types.</dd> | 
|  | <dt><tt>PackedType</tt></dt> | 
|  | <dd>Subclass of SequentialType for packed (vector) types. A | 
|  | packed type is similar to an ArrayType but is distinguished because it is | 
|  | a first class type wherease ArrayType is not. Packed types are used for | 
|  | vector operations and are usually small vectors of of an integer or floating | 
|  | point type.</dd> | 
|  | <dt><tt>StructType</tt></dt> | 
|  | <dd>Subclass of DerivedTypes for struct types.</dd> | 
|  | <dt><tt>FunctionType</tt></dt> | 
|  | <dd>Subclass of DerivedTypes for function types. | 
|  | <ul> | 
|  | <li><tt>bool isVarArg() const</tt>: Returns true if its a vararg | 
|  | function</li> | 
|  | <li><tt> const Type * getReturnType() const</tt>: Returns the | 
|  | return type of the function.</li> | 
|  | <li><tt>const Type * getParamType (unsigned i)</tt>: Returns | 
|  | the type of the ith parameter.</li> | 
|  | <li><tt> const unsigned getNumParams() const</tt>: Returns the | 
|  | number of formal parameters.</li> | 
|  | </ul> | 
|  | </dd> | 
|  | <dt><tt>OpaqueType</tt></dt> | 
|  | <dd>Sublcass of DerivedType for abstract types. This class | 
|  | defines no content and is used as a placeholder for some other type. Note | 
|  | that OpaqueType is used (temporarily) during type resolution for forward | 
|  | references of types. Once the referenced type is resolved, the OpaqueType | 
|  | is replaced with the actual type. OpaqueType can also be used for data | 
|  | abstraction. At link time opaque types can be resolved to actual types | 
|  | of the same name.</dd> | 
|  | </dl> | 
|  | </div> | 
|  |  | 
|  |  | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Module">The <tt>Module</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>#include "<a | 
|  | href="/doxygen/Module_8h-source.html">llvm/Module.h</a>"</tt><br> doxygen info: | 
|  | <a href="/doxygen/classllvm_1_1Module.html">Module Class</a></p> | 
|  |  | 
|  | <p>The <tt>Module</tt> class represents the top level structure present in LLVM | 
|  | programs.  An LLVM module is effectively either a translation unit of the | 
|  | original program or a combination of several translation units merged by the | 
|  | linker.  The <tt>Module</tt> class keeps track of a list of <a | 
|  | href="#Function"><tt>Function</tt></a>s, a list of <a | 
|  | href="#GlobalVariable"><tt>GlobalVariable</tt></a>s, and a <a | 
|  | href="#SymbolTable"><tt>SymbolTable</tt></a>.  Additionally, it contains a few | 
|  | helpful member functions that try to make common operations easy.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_Module">Important Public Members of the <tt>Module</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>Module::Module(std::string name = "")</tt></li> | 
|  | </ul> | 
|  |  | 
|  | <p>Constructing a <a href="#Module">Module</a> is easy. You can optionally | 
|  | provide a name for it (probably based on the name of the translation unit).</p> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>Module::iterator</tt> - Typedef for function list iterator<br> | 
|  | <tt>Module::const_iterator</tt> - Typedef for const_iterator.<br> | 
|  |  | 
|  | <tt>begin()</tt>, <tt>end()</tt> | 
|  | <tt>size()</tt>, <tt>empty()</tt> | 
|  |  | 
|  | <p>These are forwarding methods that make it easy to access the contents of | 
|  | a <tt>Module</tt> object's <a href="#Function"><tt>Function</tt></a> | 
|  | list.</p></li> | 
|  |  | 
|  | <li><tt>Module::FunctionListType &getFunctionList()</tt> | 
|  |  | 
|  | <p> Returns the list of <a href="#Function"><tt>Function</tt></a>s.  This is | 
|  | necessary to use when you need to update the list or perform a complex | 
|  | action that doesn't have a forwarding method.</p> | 
|  |  | 
|  | <p><!--  Global Variable --></p></li> | 
|  | </ul> | 
|  |  | 
|  | <hr> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>Module::global_iterator</tt> - Typedef for global variable list iterator<br> | 
|  |  | 
|  | <tt>Module::const_global_iterator</tt> - Typedef for const_iterator.<br> | 
|  |  | 
|  | <tt>global_begin()</tt>, <tt>global_end()</tt> | 
|  | <tt>global_size()</tt>, <tt>global_empty()</tt> | 
|  |  | 
|  | <p> These are forwarding methods that make it easy to access the contents of | 
|  | a <tt>Module</tt> object's <a | 
|  | href="#GlobalVariable"><tt>GlobalVariable</tt></a> list.</p></li> | 
|  |  | 
|  | <li><tt>Module::GlobalListType &getGlobalList()</tt> | 
|  |  | 
|  | <p>Returns the list of <a | 
|  | href="#GlobalVariable"><tt>GlobalVariable</tt></a>s.  This is necessary to | 
|  | use when you need to update the list or perform a complex action that | 
|  | doesn't have a forwarding method.</p> | 
|  |  | 
|  | <p><!--  Symbol table stuff --> </p></li> | 
|  | </ul> | 
|  |  | 
|  | <hr> | 
|  |  | 
|  | <ul> | 
|  | <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt> | 
|  |  | 
|  | <p>Return a reference to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> | 
|  | for this <tt>Module</tt>.</p> | 
|  |  | 
|  | <p><!--  Convenience methods --></p></li> | 
|  | </ul> | 
|  |  | 
|  | <hr> | 
|  |  | 
|  | <ul> | 
|  | <li><tt><a href="#Function">Function</a> *getFunction(const std::string | 
|  | &Name, const <a href="#FunctionType">FunctionType</a> *Ty)</tt> | 
|  |  | 
|  | <p>Look up the specified function in the <tt>Module</tt> <a | 
|  | href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, return | 
|  | <tt>null</tt>.</p></li> | 
|  |  | 
|  | <li><tt><a href="#Function">Function</a> *getOrInsertFunction(const | 
|  | std::string &Name, const <a href="#FunctionType">FunctionType</a> *T)</tt> | 
|  |  | 
|  | <p>Look up the specified function in the <tt>Module</tt> <a | 
|  | href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, add an | 
|  | external declaration for the function and return it.</p></li> | 
|  |  | 
|  | <li><tt>std::string getTypeName(const <a href="#Type">Type</a> *Ty)</tt> | 
|  |  | 
|  | <p>If there is at least one entry in the <a | 
|  | href="#SymbolTable"><tt>SymbolTable</tt></a> for the specified <a | 
|  | href="#Type"><tt>Type</tt></a>, return it.  Otherwise return the empty | 
|  | string.</p></li> | 
|  |  | 
|  | <li><tt>bool addTypeName(const std::string &Name, const <a | 
|  | href="#Type">Type</a> *Ty)</tt> | 
|  |  | 
|  | <p>Insert an entry in the <a href="#SymbolTable"><tt>SymbolTable</tt></a> | 
|  | mapping <tt>Name</tt> to <tt>Ty</tt>. If there is already an entry for this | 
|  | name, true is returned and the <a | 
|  | href="#SymbolTable"><tt>SymbolTable</tt></a> is not modified.</p></li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Value">The <tt>Value</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>#include "<a href="/doxygen/Value_8h-source.html">llvm/Value.h</a>"</tt> | 
|  | <br> | 
|  | doxygen info: <a href="/doxygen/classllvm_1_1Value.html">Value Class</a></p> | 
|  |  | 
|  | <p>The <tt>Value</tt> class is the most important class in the LLVM Source | 
|  | base.  It represents a typed value that may be used (among other things) as an | 
|  | operand to an instruction.  There are many different types of <tt>Value</tt>s, | 
|  | such as <a href="#Constant"><tt>Constant</tt></a>s,<a | 
|  | href="#Argument"><tt>Argument</tt></a>s. Even <a | 
|  | href="#Instruction"><tt>Instruction</tt></a>s and <a | 
|  | href="#Function"><tt>Function</tt></a>s are <tt>Value</tt>s.</p> | 
|  |  | 
|  | <p>A particular <tt>Value</tt> may be used many times in the LLVM representation | 
|  | for a program.  For example, an incoming argument to a function (represented | 
|  | with an instance of the <a href="#Argument">Argument</a> class) is "used" by | 
|  | every instruction in the function that references the argument.  To keep track | 
|  | of this relationship, the <tt>Value</tt> class keeps a list of all of the <a | 
|  | href="#User"><tt>User</tt></a>s that is using it (the <a | 
|  | href="#User"><tt>User</tt></a> class is a base class for all nodes in the LLVM | 
|  | graph that can refer to <tt>Value</tt>s).  This use list is how LLVM represents | 
|  | def-use information in the program, and is accessible through the <tt>use_</tt>* | 
|  | methods, shown below.</p> | 
|  |  | 
|  | <p>Because LLVM is a typed representation, every LLVM <tt>Value</tt> is typed, | 
|  | and this <a href="#Type">Type</a> is available through the <tt>getType()</tt> | 
|  | method. In addition, all LLVM values can be named.  The "name" of the | 
|  | <tt>Value</tt> is a symbolic string printed in the LLVM code:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | %<b>foo</b> = add i32 1, 2 | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | <p><a name="#nameWarning">The name of this instruction is "foo".</a> <b>NOTE</b> | 
|  | that the name of any value may be missing (an empty string), so names should | 
|  | <b>ONLY</b> be used for debugging (making the source code easier to read, | 
|  | debugging printouts), they should not be used to keep track of values or map | 
|  | between them.  For this purpose, use a <tt>std::map</tt> of pointers to the | 
|  | <tt>Value</tt> itself instead.</p> | 
|  |  | 
|  | <p>One important aspect of LLVM is that there is no distinction between an SSA | 
|  | variable and the operation that produces it.  Because of this, any reference to | 
|  | the value produced by an instruction (or the value available as an incoming | 
|  | argument, for example) is represented as a direct pointer to the instance of | 
|  | the class that | 
|  | represents this value.  Although this may take some getting used to, it | 
|  | simplifies the representation and makes it easier to manipulate.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_Value">Important Public Members of the <tt>Value</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>Value::use_iterator</tt> - Typedef for iterator over the | 
|  | use-list<br> | 
|  | <tt>Value::use_const_iterator</tt> - Typedef for const_iterator over | 
|  | the use-list<br> | 
|  | <tt>unsigned use_size()</tt> - Returns the number of users of the | 
|  | value.<br> | 
|  | <tt>bool use_empty()</tt> - Returns true if there are no users.<br> | 
|  | <tt>use_iterator use_begin()</tt> - Get an iterator to the start of | 
|  | the use-list.<br> | 
|  | <tt>use_iterator use_end()</tt> - Get an iterator to the end of the | 
|  | use-list.<br> | 
|  | <tt><a href="#User">User</a> *use_back()</tt> - Returns the last | 
|  | element in the list. | 
|  | <p> These methods are the interface to access the def-use | 
|  | information in LLVM.  As with all other iterators in LLVM, the naming | 
|  | conventions follow the conventions defined by the <a href="#stl">STL</a>.</p> | 
|  | </li> | 
|  | <li><tt><a href="#Type">Type</a> *getType() const</tt> | 
|  | <p>This method returns the Type of the Value.</p> | 
|  | </li> | 
|  | <li><tt>bool hasName() const</tt><br> | 
|  | <tt>std::string getName() const</tt><br> | 
|  | <tt>void setName(const std::string &Name)</tt> | 
|  | <p> This family of methods is used to access and assign a name to a <tt>Value</tt>, | 
|  | be aware of the <a href="#nameWarning">precaution above</a>.</p> | 
|  | </li> | 
|  | <li><tt>void replaceAllUsesWith(Value *V)</tt> | 
|  |  | 
|  | <p>This method traverses the use list of a <tt>Value</tt> changing all <a | 
|  | href="#User"><tt>User</tt>s</a> of the current value to refer to | 
|  | "<tt>V</tt>" instead.  For example, if you detect that an instruction always | 
|  | produces a constant value (for example through constant folding), you can | 
|  | replace all uses of the instruction with the constant like this:</p> | 
|  |  | 
|  | <div class="doc_code"> | 
|  | <pre> | 
|  | Inst->replaceAllUsesWith(ConstVal); | 
|  | </pre> | 
|  | </div> | 
|  |  | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="User">The <tt>User</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p> | 
|  | <tt>#include "<a href="/doxygen/User_8h-source.html">llvm/User.h</a>"</tt><br> | 
|  | doxygen info: <a href="/doxygen/classllvm_1_1User.html">User Class</a><br> | 
|  | Superclass: <a href="#Value"><tt>Value</tt></a></p> | 
|  |  | 
|  | <p>The <tt>User</tt> class is the common base class of all LLVM nodes that may | 
|  | refer to <a href="#Value"><tt>Value</tt></a>s.  It exposes a list of "Operands" | 
|  | that are all of the <a href="#Value"><tt>Value</tt></a>s that the User is | 
|  | referring to.  The <tt>User</tt> class itself is a subclass of | 
|  | <tt>Value</tt>.</p> | 
|  |  | 
|  | <p>The operands of a <tt>User</tt> point directly to the LLVM <a | 
|  | href="#Value"><tt>Value</tt></a> that it refers to.  Because LLVM uses Static | 
|  | Single Assignment (SSA) form, there can only be one definition referred to, | 
|  | allowing this direct connection.  This connection provides the use-def | 
|  | information in LLVM.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_User">Important Public Members of the <tt>User</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>The <tt>User</tt> class exposes the operand list in two ways: through | 
|  | an index access interface and through an iterator based interface.</p> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>Value *getOperand(unsigned i)</tt><br> | 
|  | <tt>unsigned getNumOperands()</tt> | 
|  | <p> These two methods expose the operands of the <tt>User</tt> in a | 
|  | convenient form for direct access.</p></li> | 
|  |  | 
|  | <li><tt>User::op_iterator</tt> - Typedef for iterator over the operand | 
|  | list<br> | 
|  | <tt>op_iterator op_begin()</tt> - Get an iterator to the start of | 
|  | the operand list.<br> | 
|  | <tt>op_iterator op_end()</tt> - Get an iterator to the end of the | 
|  | operand list. | 
|  | <p> Together, these methods make up the iterator based interface to | 
|  | the operands of a <tt>User</tt>.</p></li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Instruction">The <tt>Instruction</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>#include "</tt><tt><a | 
|  | href="/doxygen/Instruction_8h-source.html">llvm/Instruction.h</a>"</tt><br> | 
|  | doxygen info: <a href="/doxygen/classllvm_1_1Instruction.html">Instruction Class</a><br> | 
|  | Superclasses: <a href="#User"><tt>User</tt></a>, <a | 
|  | href="#Value"><tt>Value</tt></a></p> | 
|  |  | 
|  | <p>The <tt>Instruction</tt> class is the common base class for all LLVM | 
|  | instructions.  It provides only a few methods, but is a very commonly used | 
|  | class.  The primary data tracked by the <tt>Instruction</tt> class itself is the | 
|  | opcode (instruction type) and the parent <a | 
|  | href="#BasicBlock"><tt>BasicBlock</tt></a> the <tt>Instruction</tt> is embedded | 
|  | into.  To represent a specific type of instruction, one of many subclasses of | 
|  | <tt>Instruction</tt> are used.</p> | 
|  |  | 
|  | <p> Because the <tt>Instruction</tt> class subclasses the <a | 
|  | href="#User"><tt>User</tt></a> class, its operands can be accessed in the same | 
|  | way as for other <a href="#User"><tt>User</tt></a>s (with the | 
|  | <tt>getOperand()</tt>/<tt>getNumOperands()</tt> and | 
|  | <tt>op_begin()</tt>/<tt>op_end()</tt> methods).</p> <p> An important file for | 
|  | the <tt>Instruction</tt> class is the <tt>llvm/Instruction.def</tt> file. This | 
|  | file contains some meta-data about the various different types of instructions | 
|  | in LLVM.  It describes the enum values that are used as opcodes (for example | 
|  | <tt>Instruction::Add</tt> and <tt>Instruction::ICmp</tt>), as well as the | 
|  | concrete sub-classes of <tt>Instruction</tt> that implement the instruction (for | 
|  | example <tt><a href="#BinaryOperator">BinaryOperator</a></tt> and <tt><a | 
|  | href="#CmpInst">CmpInst</a></tt>).  Unfortunately, the use of macros in | 
|  | this file confuses doxygen, so these enum values don't show up correctly in the | 
|  | <a href="/doxygen/classllvm_1_1Instruction.html">doxygen output</a>.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="s_Instruction">Important Subclasses of the <tt>Instruction</tt> | 
|  | class</a> | 
|  | </div> | 
|  | <div class="doc_text"> | 
|  | <ul> | 
|  | <li><tt><a name="BinaryOperator">BinaryOperator</a></tt> | 
|  | <p>This subclasses represents all two operand instructions whose operands | 
|  | must be the same type, except for the comparison instructions.</p></li> | 
|  | <li><tt><a name="CastInst">CastInst</a></tt> | 
|  | <p>This subclass is the parent of the 12 casting instructions. It provides | 
|  | common operations on cast instructions.</p> | 
|  | <li><tt><a name="CmpInst">CmpInst</a></tt> | 
|  | <p>This subclass respresents the two comparison instructions, | 
|  | <a href="LangRef.html#i_icmp">ICmpInst</a> (integer opreands), and | 
|  | <a href="LangRef.html#i_fcmp">FCmpInst</a> (floating point operands).</p> | 
|  | <li><tt><a name="TerminatorInst">TerminatorInst</a></tt> | 
|  | <p>This subclass is the parent of all terminator instructions (those which | 
|  | can terminate a block).</p> | 
|  | </ul> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_Instruction">Important Public Members of the <tt>Instruction</tt> | 
|  | class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ul> | 
|  | <li><tt><a href="#BasicBlock">BasicBlock</a> *getParent()</tt> | 
|  | <p>Returns the <a href="#BasicBlock"><tt>BasicBlock</tt></a> that | 
|  | this  <tt>Instruction</tt> is embedded into.</p></li> | 
|  | <li><tt>bool mayWriteToMemory()</tt> | 
|  | <p>Returns true if the instruction writes to memory, i.e. it is a | 
|  | <tt>call</tt>,<tt>free</tt>,<tt>invoke</tt>, or <tt>store</tt>.</p></li> | 
|  | <li><tt>unsigned getOpcode()</tt> | 
|  | <p>Returns the opcode for the <tt>Instruction</tt>.</p></li> | 
|  | <li><tt><a href="#Instruction">Instruction</a> *clone() const</tt> | 
|  | <p>Returns another instance of the specified instruction, identical | 
|  | in all ways to the original except that the instruction has no parent | 
|  | (ie it's not embedded into a <a href="#BasicBlock"><tt>BasicBlock</tt></a>), | 
|  | and it has no name</p></li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Constant">The <tt>Constant</tt> class and subclasses</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>Constant represents a base class for different types of constants. It | 
|  | is subclassed by ConstantInt, ConstantArray, etc. for representing | 
|  | the various types of Constants.  <a href="#GlobalValue">GlobalValue</a> is also | 
|  | a subclass, which represents the address of a global variable or function. | 
|  | </p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection">Important Subclasses of Constant </div> | 
|  | <div class="doc_text"> | 
|  | <ul> | 
|  | <li>ConstantInt : This subclass of Constant represents an integer constant of | 
|  | any width. | 
|  | <ul> | 
|  | <li><tt>int64_t getSExtValue() const</tt>: Returns the underlying value of | 
|  | this constant as a sign extended signed integer value.</li> | 
|  | <li><tt>uint64_t getZExtValue() const</tt>: Returns the underlying value | 
|  | of this constant as a zero extended unsigned integer value.</li> | 
|  | <li><tt>static ConstantInt* get(const Type *Ty, uint64_t Val)</tt>: | 
|  | Returns the ConstantInt object that represents the value provided by | 
|  | <tt>Val</tt> for integer type <tt>Ty</tt>.</li> | 
|  | </ul> | 
|  | </li> | 
|  | <li>ConstantFP : This class represents a floating point constant. | 
|  | <ul> | 
|  | <li><tt>double getValue() const</tt>: Returns the underlying value of | 
|  | this constant. </li> | 
|  | </ul> | 
|  | </li> | 
|  | <li>ConstantArray : This represents a constant array. | 
|  | <ul> | 
|  | <li><tt>const std::vector<Use> &getValues() const</tt>: Returns | 
|  | a vector of component constants that makeup this array. </li> | 
|  | </ul> | 
|  | </li> | 
|  | <li>ConstantStruct : This represents a constant struct. | 
|  | <ul> | 
|  | <li><tt>const std::vector<Use> &getValues() const</tt>: Returns | 
|  | a vector of component constants that makeup this array. </li> | 
|  | </ul> | 
|  | </li> | 
|  | <li>GlobalValue : This represents either a global variable or a function. In | 
|  | either case, the value is a constant fixed address (after linking). | 
|  | </li> | 
|  | </ul> | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="GlobalValue">The <tt>GlobalValue</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>#include "<a | 
|  | href="/doxygen/GlobalValue_8h-source.html">llvm/GlobalValue.h</a>"</tt><br> | 
|  | doxygen info: <a href="/doxygen/classllvm_1_1GlobalValue.html">GlobalValue | 
|  | Class</a><br> | 
|  | Superclasses: <a href="#Constant"><tt>Constant</tt></a>, | 
|  | <a href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a></p> | 
|  |  | 
|  | <p>Global values (<a href="#GlobalVariable"><tt>GlobalVariable</tt></a>s or <a | 
|  | href="#Function"><tt>Function</tt></a>s) are the only LLVM values that are | 
|  | visible in the bodies of all <a href="#Function"><tt>Function</tt></a>s. | 
|  | Because they are visible at global scope, they are also subject to linking with | 
|  | other globals defined in different translation units.  To control the linking | 
|  | process, <tt>GlobalValue</tt>s know their linkage rules. Specifically, | 
|  | <tt>GlobalValue</tt>s know whether they have internal or external linkage, as | 
|  | defined by the <tt>LinkageTypes</tt> enumeration.</p> | 
|  |  | 
|  | <p>If a <tt>GlobalValue</tt> has internal linkage (equivalent to being | 
|  | <tt>static</tt> in C), it is not visible to code outside the current translation | 
|  | unit, and does not participate in linking.  If it has external linkage, it is | 
|  | visible to external code, and does participate in linking.  In addition to | 
|  | linkage information, <tt>GlobalValue</tt>s keep track of which <a | 
|  | href="#Module"><tt>Module</tt></a> they are currently part of.</p> | 
|  |  | 
|  | <p>Because <tt>GlobalValue</tt>s are memory objects, they are always referred to | 
|  | by their <b>address</b>. As such, the <a href="#Type"><tt>Type</tt></a> of a | 
|  | global is always a pointer to its contents. It is important to remember this | 
|  | when using the <tt>GetElementPtrInst</tt> instruction because this pointer must | 
|  | be dereferenced first. For example, if you have a <tt>GlobalVariable</tt> (a | 
|  | subclass of <tt>GlobalValue)</tt> that is an array of 24 ints, type <tt>[24 x | 
|  | i32]</tt>, then the <tt>GlobalVariable</tt> is a pointer to that array. Although | 
|  | the address of the first element of this array and the value of the | 
|  | <tt>GlobalVariable</tt> are the same, they have different types. The | 
|  | <tt>GlobalVariable</tt>'s type is <tt>[24 x i32]</tt>. The first element's type | 
|  | is <tt>i32.</tt> Because of this, accessing a global value requires you to | 
|  | dereference the pointer with <tt>GetElementPtrInst</tt> first, then its elements | 
|  | can be accessed. This is explained in the <a href="LangRef.html#globalvars">LLVM | 
|  | Language Reference Manual</a>.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_GlobalValue">Important Public Members of the <tt>GlobalValue</tt> | 
|  | class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>bool hasInternalLinkage() const</tt><br> | 
|  | <tt>bool hasExternalLinkage() const</tt><br> | 
|  | <tt>void setInternalLinkage(bool HasInternalLinkage)</tt> | 
|  | <p> These methods manipulate the linkage characteristics of the <tt>GlobalValue</tt>.</p> | 
|  | <p> </p> | 
|  | </li> | 
|  | <li><tt><a href="#Module">Module</a> *getParent()</tt> | 
|  | <p> This returns the <a href="#Module"><tt>Module</tt></a> that the | 
|  | GlobalValue is currently embedded into.</p></li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Function">The <tt>Function</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>#include "<a | 
|  | href="/doxygen/Function_8h-source.html">llvm/Function.h</a>"</tt><br> doxygen | 
|  | info: <a href="/doxygen/classllvm_1_1Function.html">Function Class</a><br> | 
|  | Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, | 
|  | <a href="#Constant"><tt>Constant</tt></a>, | 
|  | <a href="#User"><tt>User</tt></a>, | 
|  | <a href="#Value"><tt>Value</tt></a></p> | 
|  |  | 
|  | <p>The <tt>Function</tt> class represents a single procedure in LLVM.  It is | 
|  | actually one of the more complex classes in the LLVM heirarchy because it must | 
|  | keep track of a large amount of data.  The <tt>Function</tt> class keeps track | 
|  | of a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, a list of formal | 
|  | <a href="#Argument"><tt>Argument</tt></a>s, and a | 
|  | <a href="#SymbolTable"><tt>SymbolTable</tt></a>.</p> | 
|  |  | 
|  | <p>The list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s is the most | 
|  | commonly used part of <tt>Function</tt> objects.  The list imposes an implicit | 
|  | ordering of the blocks in the function, which indicate how the code will be | 
|  | layed out by the backend.  Additionally, the first <a | 
|  | href="#BasicBlock"><tt>BasicBlock</tt></a> is the implicit entry node for the | 
|  | <tt>Function</tt>.  It is not legal in LLVM to explicitly branch to this initial | 
|  | block.  There are no implicit exit nodes, and in fact there may be multiple exit | 
|  | nodes from a single <tt>Function</tt>.  If the <a | 
|  | href="#BasicBlock"><tt>BasicBlock</tt></a> list is empty, this indicates that | 
|  | the <tt>Function</tt> is actually a function declaration: the actual body of the | 
|  | function hasn't been linked in yet.</p> | 
|  |  | 
|  | <p>In addition to a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, the | 
|  | <tt>Function</tt> class also keeps track of the list of formal <a | 
|  | href="#Argument"><tt>Argument</tt></a>s that the function receives.  This | 
|  | container manages the lifetime of the <a href="#Argument"><tt>Argument</tt></a> | 
|  | nodes, just like the <a href="#BasicBlock"><tt>BasicBlock</tt></a> list does for | 
|  | the <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.</p> | 
|  |  | 
|  | <p>The <a href="#SymbolTable"><tt>SymbolTable</tt></a> is a very rarely used | 
|  | LLVM feature that is only used when you have to look up a value by name.  Aside | 
|  | from that, the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is used | 
|  | internally to make sure that there are not conflicts between the names of <a | 
|  | href="#Instruction"><tt>Instruction</tt></a>s, <a | 
|  | href="#BasicBlock"><tt>BasicBlock</tt></a>s, or <a | 
|  | href="#Argument"><tt>Argument</tt></a>s in the function body.</p> | 
|  |  | 
|  | <p>Note that <tt>Function</tt> is a <a href="#GlobalValue">GlobalValue</a> | 
|  | and therefore also a <a href="#Constant">Constant</a>. The value of the function | 
|  | is its address (after linking) which is guaranteed to be constant.</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_Function">Important Public Members of the <tt>Function</tt> | 
|  | class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>Function(const </tt><tt><a href="#FunctionType">FunctionType</a> | 
|  | *Ty, LinkageTypes Linkage, const std::string &N = "", Module* Parent = 0)</tt> | 
|  |  | 
|  | <p>Constructor used when you need to create new <tt>Function</tt>s to add | 
|  | the the program.  The constructor must specify the type of the function to | 
|  | create and what type of linkage the function should have. The <a | 
|  | href="#FunctionType"><tt>FunctionType</tt></a> argument | 
|  | specifies the formal arguments and return value for the function. The same | 
|  | <a href="#FunctionTypel"><tt>FunctionType</tt></a> value can be used to | 
|  | create multiple functions. The <tt>Parent</tt> argument specifies the Module | 
|  | in which the function is defined. If this argument is provided, the function | 
|  | will automatically be inserted into that module's list of | 
|  | functions.</p></li> | 
|  |  | 
|  | <li><tt>bool isExternal()</tt> | 
|  |  | 
|  | <p>Return whether or not the <tt>Function</tt> has a body defined.  If the | 
|  | function is "external", it does not have a body, and thus must be resolved | 
|  | by linking with a function defined in a different translation unit.</p></li> | 
|  |  | 
|  | <li><tt>Function::iterator</tt> - Typedef for basic block list iterator<br> | 
|  | <tt>Function::const_iterator</tt> - Typedef for const_iterator.<br> | 
|  |  | 
|  | <tt>begin()</tt>, <tt>end()</tt> | 
|  | <tt>size()</tt>, <tt>empty()</tt> | 
|  |  | 
|  | <p>These are forwarding methods that make it easy to access the contents of | 
|  | a <tt>Function</tt> object's <a href="#BasicBlock"><tt>BasicBlock</tt></a> | 
|  | list.</p></li> | 
|  |  | 
|  | <li><tt>Function::BasicBlockListType &getBasicBlockList()</tt> | 
|  |  | 
|  | <p>Returns the list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.  This | 
|  | is necessary to use when you need to update the list or perform a complex | 
|  | action that doesn't have a forwarding method.</p></li> | 
|  |  | 
|  | <li><tt>Function::arg_iterator</tt> - Typedef for the argument list | 
|  | iterator<br> | 
|  | <tt>Function::const_arg_iterator</tt> - Typedef for const_iterator.<br> | 
|  |  | 
|  | <tt>arg_begin()</tt>, <tt>arg_end()</tt> | 
|  | <tt>arg_size()</tt>, <tt>arg_empty()</tt> | 
|  |  | 
|  | <p>These are forwarding methods that make it easy to access the contents of | 
|  | a <tt>Function</tt> object's <a href="#Argument"><tt>Argument</tt></a> | 
|  | list.</p></li> | 
|  |  | 
|  | <li><tt>Function::ArgumentListType &getArgumentList()</tt> | 
|  |  | 
|  | <p>Returns the list of <a href="#Argument"><tt>Argument</tt></a>s.  This is | 
|  | necessary to use when you need to update the list or perform a complex | 
|  | action that doesn't have a forwarding method.</p></li> | 
|  |  | 
|  | <li><tt><a href="#BasicBlock">BasicBlock</a> &getEntryBlock()</tt> | 
|  |  | 
|  | <p>Returns the entry <a href="#BasicBlock"><tt>BasicBlock</tt></a> for the | 
|  | function.  Because the entry block for the function is always the first | 
|  | block, this returns the first block of the <tt>Function</tt>.</p></li> | 
|  |  | 
|  | <li><tt><a href="#Type">Type</a> *getReturnType()</tt><br> | 
|  | <tt><a href="#FunctionType">FunctionType</a> *getFunctionType()</tt> | 
|  |  | 
|  | <p>This traverses the <a href="#Type"><tt>Type</tt></a> of the | 
|  | <tt>Function</tt> and returns the return type of the function, or the <a | 
|  | href="#FunctionType"><tt>FunctionType</tt></a> of the actual | 
|  | function.</p></li> | 
|  |  | 
|  | <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt> | 
|  |  | 
|  | <p> Return a pointer to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> | 
|  | for this <tt>Function</tt>.</p></li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="GlobalVariable">The <tt>GlobalVariable</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>#include "<a | 
|  | href="/doxygen/GlobalVariable_8h-source.html">llvm/GlobalVariable.h</a>"</tt> | 
|  | <br> | 
|  | doxygen info: <a href="/doxygen/classllvm_1_1GlobalVariable.html">GlobalVariable | 
|  | Class</a><br> | 
|  | Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, | 
|  | <a href="#Constant"><tt>Constant</tt></a>, | 
|  | <a href="#User"><tt>User</tt></a>, | 
|  | <a href="#Value"><tt>Value</tt></a></p> | 
|  |  | 
|  | <p>Global variables are represented with the (suprise suprise) | 
|  | <tt>GlobalVariable</tt> class. Like functions, <tt>GlobalVariable</tt>s are also | 
|  | subclasses of <a href="#GlobalValue"><tt>GlobalValue</tt></a>, and as such are | 
|  | always referenced by their address (global values must live in memory, so their | 
|  | "name" refers to their constant address). See | 
|  | <a href="#GlobalValue"><tt>GlobalValue</tt></a> for more on this.  Global | 
|  | variables may have an initial value (which must be a | 
|  | <a href="#Constant"><tt>Constant</tt></a>), and if they have an initializer, | 
|  | they may be marked as "constant" themselves (indicating that their contents | 
|  | never change at runtime).</p> | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_GlobalVariable">Important Public Members of the | 
|  | <tt>GlobalVariable</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <ul> | 
|  | <li><tt>GlobalVariable(const </tt><tt><a href="#Type">Type</a> *Ty, bool | 
|  | isConstant, LinkageTypes& Linkage, <a href="#Constant">Constant</a> | 
|  | *Initializer = 0, const std::string &Name = "", Module* Parent = 0)</tt> | 
|  |  | 
|  | <p>Create a new global variable of the specified type. If | 
|  | <tt>isConstant</tt> is true then the global variable will be marked as | 
|  | unchanging for the program. The Linkage parameter specifies the type of | 
|  | linkage (internal, external, weak, linkonce, appending) for the variable. If | 
|  | the linkage is InternalLinkage, WeakLinkage, or LinkOnceLinkage,  then | 
|  | the resultant global variable will have internal linkage.  AppendingLinkage | 
|  | concatenates together all instances (in different translation units) of the | 
|  | variable into a single variable but is only applicable to arrays.   See | 
|  | the <a href="LangRef.html#modulestructure">LLVM Language Reference</a> for | 
|  | further details on linkage types. Optionally an initializer, a name, and the | 
|  | module to put the variable into may be specified for the global variable as | 
|  | well.</p></li> | 
|  |  | 
|  | <li><tt>bool isConstant() const</tt> | 
|  |  | 
|  | <p>Returns true if this is a global variable that is known not to | 
|  | be modified at runtime.</p></li> | 
|  |  | 
|  | <li><tt>bool hasInitializer()</tt> | 
|  |  | 
|  | <p>Returns true if this <tt>GlobalVariable</tt> has an intializer.</p></li> | 
|  |  | 
|  | <li><tt><a href="#Constant">Constant</a> *getInitializer()</tt> | 
|  |  | 
|  | <p>Returns the intial value for a <tt>GlobalVariable</tt>.  It is not legal | 
|  | to call this method if there is no initializer.</p></li> | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="BasicBlock">The <tt>BasicBlock</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p><tt>#include "<a | 
|  | href="/doxygen/BasicBlock_8h-source.html">llvm/BasicBlock.h</a>"</tt><br> | 
|  | doxygen info: <a href="/doxygen/structllvm_1_1BasicBlock.html">BasicBlock | 
|  | Class</a><br> | 
|  | Superclass: <a href="#Value"><tt>Value</tt></a></p> | 
|  |  | 
|  | <p>This class represents a single entry multiple exit section of the code, | 
|  | commonly known as a basic block by the compiler community.  The | 
|  | <tt>BasicBlock</tt> class maintains a list of <a | 
|  | href="#Instruction"><tt>Instruction</tt></a>s, which form the body of the block. | 
|  | Matching the language definition, the last element of this list of instructions | 
|  | is always a terminator instruction (a subclass of the <a | 
|  | href="#TerminatorInst"><tt>TerminatorInst</tt></a> class).</p> | 
|  |  | 
|  | <p>In addition to tracking the list of instructions that make up the block, the | 
|  | <tt>BasicBlock</tt> class also keeps track of the <a | 
|  | href="#Function"><tt>Function</tt></a> that it is embedded into.</p> | 
|  |  | 
|  | <p>Note that <tt>BasicBlock</tt>s themselves are <a | 
|  | href="#Value"><tt>Value</tt></a>s, because they are referenced by instructions | 
|  | like branches and can go in the switch tables. <tt>BasicBlock</tt>s have type | 
|  | <tt>label</tt>.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- _______________________________________________________________________ --> | 
|  | <div class="doc_subsubsection"> | 
|  | <a name="m_BasicBlock">Important Public Members of the <tt>BasicBlock</tt> | 
|  | class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  | <ul> | 
|  |  | 
|  | <li><tt>BasicBlock(const std::string &Name = "", </tt><tt><a | 
|  | href="#Function">Function</a> *Parent = 0)</tt> | 
|  |  | 
|  | <p>The <tt>BasicBlock</tt> constructor is used to create new basic blocks for | 
|  | insertion into a function.  The constructor optionally takes a name for the new | 
|  | block, and a <a href="#Function"><tt>Function</tt></a> to insert it into.  If | 
|  | the <tt>Parent</tt> parameter is specified, the new <tt>BasicBlock</tt> is | 
|  | automatically inserted at the end of the specified <a | 
|  | href="#Function"><tt>Function</tt></a>, if not specified, the BasicBlock must be | 
|  | manually inserted into the <a href="#Function"><tt>Function</tt></a>.</p></li> | 
|  |  | 
|  | <li><tt>BasicBlock::iterator</tt> - Typedef for instruction list iterator<br> | 
|  | <tt>BasicBlock::const_iterator</tt> - Typedef for const_iterator.<br> | 
|  | <tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>, | 
|  | <tt>size()</tt>, <tt>empty()</tt> | 
|  | STL-style functions for accessing the instruction list. | 
|  |  | 
|  | <p>These methods and typedefs are forwarding functions that have the same | 
|  | semantics as the standard library methods of the same names.  These methods | 
|  | expose the underlying instruction list of a basic block in a way that is easy to | 
|  | manipulate.  To get the full complement of container operations (including | 
|  | operations to update the list), you must use the <tt>getInstList()</tt> | 
|  | method.</p></li> | 
|  |  | 
|  | <li><tt>BasicBlock::InstListType &getInstList()</tt> | 
|  |  | 
|  | <p>This method is used to get access to the underlying container that actually | 
|  | holds the Instructions.  This method must be used when there isn't a forwarding | 
|  | function in the <tt>BasicBlock</tt> class for the operation that you would like | 
|  | to perform.  Because there are no forwarding functions for "updating" | 
|  | operations, you need to use this if you want to update the contents of a | 
|  | <tt>BasicBlock</tt>.</p></li> | 
|  |  | 
|  | <li><tt><a href="#Function">Function</a> *getParent()</tt> | 
|  |  | 
|  | <p> Returns a pointer to <a href="#Function"><tt>Function</tt></a> the block is | 
|  | embedded into, or a null pointer if it is homeless.</p></li> | 
|  |  | 
|  | <li><tt><a href="#TerminatorInst">TerminatorInst</a> *getTerminator()</tt> | 
|  |  | 
|  | <p> Returns a pointer to the terminator instruction that appears at the end of | 
|  | the <tt>BasicBlock</tt>.  If there is no terminator instruction, or if the last | 
|  | instruction in the block is not a terminator, then a null pointer is | 
|  | returned.</p></li> | 
|  |  | 
|  | </ul> | 
|  |  | 
|  | </div> | 
|  |  | 
|  |  | 
|  | <!-- ======================================================================= --> | 
|  | <div class="doc_subsection"> | 
|  | <a name="Argument">The <tt>Argument</tt> class</a> | 
|  | </div> | 
|  |  | 
|  | <div class="doc_text"> | 
|  |  | 
|  | <p>This subclass of Value defines the interface for incoming formal | 
|  | arguments to a function. A Function maintains a list of its formal | 
|  | arguments. An argument has a pointer to the parent Function.</p> | 
|  |  | 
|  | </div> | 
|  |  | 
|  | <!-- *********************************************************************** --> | 
|  | <hr> | 
|  | <address> | 
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|  | <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a> and | 
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|  | <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br> | 
|  | Last modified: $Date$ | 
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