| // RUN: %clang_cc1 -triple i686-pc-win32 -verify %s |
| |
| // It's important that this is a .c file. |
| |
| // This is fine, as CrcGenerateTable*() has a prototype. |
| void __fastcall CrcGenerateTableFastcall(void); |
| void __fastcall CrcGenerateTableFastcall() {} |
| void __stdcall CrcGenerateTableStdcall(void); |
| void __stdcall CrcGenerateTableStdcall() {} |
| void __thiscall CrcGenerateTableThiscall(void); |
| void __thiscall CrcGenerateTableThiscall() {} |
| void __pascal CrcGenerateTablePascal(void); |
| void __pascal CrcGenerateTablePascal() {} |
| void __vectorcall CrcGenerateTableVectorcall(void); |
| void __vectorcall CrcGenerateTableVectorcall() {} |
| |
| void __fastcall CrcGenerateTableNoProtoFastcall() {} // expected-error{{function with no prototype cannot use the fastcall calling convention}} |
| void __stdcall CrcGenerateTableNoProtoStdcall() {} // expected-warning{{function with no prototype cannot use the stdcall calling convention}} |
| void __thiscall CrcGenerateTableNoProtoThiscall() {} // expected-error{{function with no prototype cannot use the thiscall calling convention}} |
| void __pascal CrcGenerateTableNoProtoPascal() {} // expected-error{{function with no prototype cannot use the pascal calling convention}} |
| void __vectorcall CrcGenerateTableNoProtoVectorcall() {} // expected-error{{function with no prototype cannot use the vectorcall calling convention}} |
| |
| // Regular calling convention is fine. |
| void CrcGenerateTableNoProto() {} |