| /* Title: SparcRegClassInfo.h -*- C++ -*- |
| Author: Ruchira Sasanka |
| Date: Aug 20, 01 |
| Purpose: Contains the description of integer register class of Sparc |
| */ |
| |
| |
| #ifndef SPARC_REG_INFO_CLASS_H |
| #define SPARC_REG_INFO_CLASS_H |
| |
| #include "llvm/Target/MachineRegInfo.h" |
| #include "llvm/CodeGen/IGNode.h" |
| |
| //----------------------------------------------------------------------------- |
| // Integer Register Class |
| //----------------------------------------------------------------------------- |
| |
| // Int register names in same order as enum in class SparcIntRegOrder |
| |
| static const std::string IntRegNames[] = { |
| "o0", "o1", "o2", "o3", "o4", "o5", "o7", |
| "l0", "l1", "l2", "l3", "l4", "l5", "l6", "l7", |
| "i0", "i1", "i2", "i3", "i4", "i5", |
| "i6", "i7", |
| "g0", "g1", "g2", "g3", "g4", "g5", "g6", "g7", |
| "o6" |
| }; |
| |
| |
| |
| struct SparcIntRegOrder { |
| enum RegsInPrefOrder { // colors possible for a LR (in preferred order) |
| // --- following colors are volatile across function calls |
| // %g0 can't be used for coloring - always 0 |
| o0, o1, o2, o3, o4, o5, o7, // %o0-%o5, |
| |
| // %o6 is sp, |
| // all %0's can get modified by a call |
| |
| // --- following colors are NON-volatile across function calls |
| l0, l1, l2, l3, l4, l5, l6, l7, // %l0-%l7 |
| i0, i1, i2, i3, i4, i5, // %i0-%i5: i's need not be preserved |
| |
| // %i6 is the fp - so not allocated |
| // %i7 is the ret address by convention - can be used for others |
| |
| // max # of colors reg coloring can allocate (NumOfAvailRegs) |
| |
| // --- following colors are not available for allocation within this phase |
| // --- but can appear for pre-colored ranges |
| |
| i6, i7, g0, g1, g2, g3, g4, g5, g6, g7, o6 |
| |
| //*** NOTE: If we decide to use some %g regs, they are volatile |
| // (see sparc64ABI) |
| // Move the %g regs from the end of the enumeration to just above the |
| // enumeration of %o0 (change StartOfAllRegs below) |
| // change isRegVloatile method below |
| // Also change IntRegNames above. |
| }; |
| |
| // max # of colors reg coloring can allocate |
| static unsigned int const NumOfAvailRegs = i6; |
| |
| static unsigned int const StartOfNonVolatileRegs = l0; |
| static unsigned int const StartOfAllRegs = o0; |
| static unsigned int const NumOfAllRegs = o6 + 1; |
| |
| |
| static const std::string getRegName(unsigned reg) { |
| assert( reg < NumOfAllRegs ); |
| return IntRegNames[reg]; |
| } |
| |
| }; |
| |
| |
| |
| struct SparcIntRegClass : public MachineRegClassInfo { |
| SparcIntRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, |
| SparcIntRegOrder::NumOfAvailRegs, |
| SparcIntRegOrder::NumOfAllRegs) { } |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const; |
| |
| inline bool isRegVolatile(int Reg) const { |
| return (Reg < (int) SparcIntRegOrder::StartOfNonVolatileRegs); |
| } |
| }; |
| |
| |
| |
| |
| //----------------------------------------------------------------------------- |
| // Float Register Class |
| //----------------------------------------------------------------------------- |
| |
| static const std::string FloatRegNames[] = |
| { |
| "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", |
| "f10", "f11", "f12", "f13", "f14", "f15", "f16", "f17", "f18", "f19", |
| "f20", "f21", "f22", "f23", "f24", "f25", "f26", "f27", "f28", "f29", |
| "f30", "f31", "f32", "f33", "f34", "f35", "f36", "f37", "f38", "f39", |
| "f40", "f41", "f42", "f43", "f44", "f45", "f46", "f47", "f48", "f49", |
| "f50", "f51", "f52", "f53", "f54", "f55", "f56", "f57", "f58", "f59", |
| "f60", "f61", "f62", "f63" |
| }; |
| |
| |
| class SparcFloatRegOrder{ |
| |
| public: |
| |
| enum RegsInPrefOrder { |
| |
| f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, |
| f10, f11, f12, f13, f14, f15, f16, f17, f18, f19, |
| f20, f21, f22, f23, f24, f25, f26, f27, f28, f29, |
| f30, f31, f32, f33, f34, f35, f36, f37, f38, f39, |
| f40, f41, f42, f43, f44, f45, f46, f47, f48, f49, |
| f50, f51, f52, f53, f54, f55, f56, f57, f58, f59, |
| f60, f61, f62, f63 |
| |
| }; |
| |
| // there are 64 regs alltogether but only 32 regs can be allocated at |
| // a time. |
| |
| static unsigned int const NumOfAvailRegs = 32; |
| static unsigned int const NumOfAllRegs = 64; |
| |
| static unsigned int const StartOfNonVolatileRegs = f32; |
| static unsigned int const StartOfAllRegs = f0; |
| |
| |
| static const std::string getRegName(unsigned reg) { |
| assert (reg < NumOfAllRegs); |
| return FloatRegNames[reg]; |
| } |
| }; |
| |
| |
| |
| class SparcFloatRegClass : public MachineRegClassInfo { |
| int findFloatColor(const LiveRange *LR, unsigned Start, |
| unsigned End, std::vector<bool> &IsColorUsedArr) const; |
| public: |
| SparcFloatRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, |
| SparcFloatRegOrder::NumOfAvailRegs, |
| SparcFloatRegOrder::NumOfAllRegs) {} |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const; |
| |
| // according to Sparc 64 ABI, all %fp regs are volatile |
| inline bool isRegVolatile(int Reg) const { return true; } |
| }; |
| |
| |
| |
| |
| //----------------------------------------------------------------------------- |
| // Int CC Register Class |
| // Only one integer cc register is available. However, this register is |
| // referred to as %xcc when instructions like subcc are executed but |
| // referred to as %ccr (i.e., %xcc + %icc") when this register is moved |
| // into an integer register using RD or WR instrcutions. So, two ids are |
| // allocated for two names. |
| //----------------------------------------------------------------------------- |
| |
| |
| static const std::string IntCCRegNames[] = { |
| "xcc", "ccr" |
| }; |
| |
| |
| struct SparcIntCCRegOrder { |
| enum RegsInPrefOrder { |
| xcc, ccr // only one is available - see the note above |
| }; |
| |
| static const std::string getRegName(unsigned reg) { |
| assert(reg < 2); |
| return IntCCRegNames[reg]; |
| } |
| }; |
| |
| |
| |
| struct SparcIntCCRegClass : public MachineRegClassInfo { |
| SparcIntCCRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, 1, 2) { } |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const { |
| if (IsColorUsedArr[0]) |
| Node->getParentLR()->markForSpill(); |
| else |
| Node->setColor(0); // only one int cc reg is available |
| } |
| |
| // according to Sparc 64 ABI, %ccr is volatile |
| // |
| inline bool isRegVolatile(int Reg) const { return true; } |
| }; |
| |
| |
| |
| |
| //----------------------------------------------------------------------------- |
| // Float CC Register Class |
| // Only 4 Float CC registers are available |
| //----------------------------------------------------------------------------- |
| |
| static const std::string FloatCCRegNames[] = { |
| "fcc0", "fcc1", "fcc2", "fcc3" |
| }; |
| |
| struct SparcFloatCCRegOrder{ |
| enum RegsInPrefOrder { |
| fcc0, fcc1, fcc2, fcc3 |
| }; |
| |
| static const std::string getRegName(unsigned reg) { |
| assert (reg < 4); |
| return FloatCCRegNames[reg]; |
| } |
| }; |
| |
| struct SparcFloatCCRegClass : public MachineRegClassInfo { |
| SparcFloatCCRegClass(unsigned ID) |
| : MachineRegClassInfo(ID, 4, 4) { } |
| |
| void colorIGNode(IGNode *Node, std::vector<bool> &IsColorUsedArr) const { |
| for(unsigned c = 0; c != 4; ++c) |
| if (!IsColorUsedArr[c]) { // find unused color |
| Node->setColor(c); |
| return; |
| } |
| |
| Node->getParentLR()->markForSpill(); |
| } |
| |
| // according to Sparc 64 ABI, all %fp CC regs are volatile |
| // |
| inline bool isRegVolatile(int Reg) const { return true; } |
| }; |
| |
| #endif |