Ulrich Weigand | 9e3577f | 2013-05-06 16:17:29 +0000 | [diff] [blame] | 1 | ; Test the handling of base + index + 12-bit displacement addresses for |
| 2 | ; large frames, in cases where no 20-bit form exists. |
| 3 | ; |
| 4 | ; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck -check-prefix=CHECK-NOFP %s |
| 5 | ; RUN: llc < %s -mtriple=s390x-linux-gnu -disable-fp-elim | FileCheck -check-prefix=CHECK-FP %s |
| 6 | |
| 7 | declare void @foo(float *%ptr1, float *%ptr2) |
| 8 | |
| 9 | ; This file tests what happens when a displacement is converted from |
| 10 | ; being relative to the start of a frame object to being relative to |
| 11 | ; the frame itself. In some cases the test is only possible if two |
| 12 | ; objects are allocated. |
| 13 | ; |
| 14 | ; Rather than rely on a particular order for those objects, the tests |
| 15 | ; instead allocate two objects of the same size and apply the test to |
| 16 | ; both of them. For consistency, all tests follow this model, even if |
| 17 | ; one object would actually be enough. |
| 18 | |
| 19 | ; First check the highest in-range offset after conversion, which is 4092 |
| 20 | ; for word-addressing instructions like LDEB. |
| 21 | ; |
| 22 | ; The last in-range doubleword offset is 4088. Since the frame has an |
| 23 | ; emergency spill slot at 160(%r15), the amount that we need to allocate |
| 24 | ; in order to put another object at offset 4088 is (4088 - 168) / 4 = 980 |
| 25 | ; words. |
| 26 | define void @f1(double *%dst) { |
| 27 | ; CHECK-NOFP: f1: |
| 28 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r15) |
| 29 | ; CHECK-NOFP: br %r14 |
| 30 | ; |
| 31 | ; CHECK-FP: f1: |
| 32 | ; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r11) |
| 33 | ; CHECK-FP: br %r14 |
| 34 | %region1 = alloca [980 x float], align 8 |
| 35 | %region2 = alloca [980 x float], align 8 |
| 36 | %start1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 0 |
| 37 | %start2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 0 |
| 38 | call void @foo(float *%start1, float *%start2) |
| 39 | %ptr1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 1 |
| 40 | %ptr2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 1 |
| 41 | %float1 = load float *%ptr1 |
| 42 | %float2 = load float *%ptr2 |
| 43 | %double1 = fpext float %float1 to double |
| 44 | %double2 = fpext float %float2 to double |
| 45 | store volatile double %double1, double *%dst |
| 46 | store volatile double %double2, double *%dst |
| 47 | ret void |
| 48 | } |
| 49 | |
| 50 | ; Test the first out-of-range offset. |
| 51 | define void @f2(double *%dst) { |
| 52 | ; CHECK-NOFP: f2: |
| 53 | ; CHECK-NOFP: lghi %r1, 4096 |
| 54 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15) |
| 55 | ; CHECK-NOFP: br %r14 |
| 56 | ; |
| 57 | ; CHECK-FP: f2: |
| 58 | ; CHECK-FP: lghi %r1, 4096 |
| 59 | ; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11) |
| 60 | ; CHECK-FP: br %r14 |
| 61 | %region1 = alloca [980 x float], align 8 |
| 62 | %region2 = alloca [980 x float], align 8 |
| 63 | %start1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 0 |
| 64 | %start2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 0 |
| 65 | call void @foo(float *%start1, float *%start2) |
| 66 | %ptr1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 2 |
| 67 | %ptr2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 2 |
| 68 | %float1 = load float *%ptr1 |
| 69 | %float2 = load float *%ptr2 |
| 70 | %double1 = fpext float %float1 to double |
| 71 | %double2 = fpext float %float2 to double |
| 72 | store volatile double %double1, double *%dst |
| 73 | store volatile double %double2, double *%dst |
| 74 | ret void |
| 75 | } |
| 76 | |
| 77 | ; Test the next offset after that. |
| 78 | define void @f3(double *%dst) { |
| 79 | ; CHECK-NOFP: f3: |
| 80 | ; CHECK-NOFP: lghi %r1, 4096 |
| 81 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15) |
| 82 | ; CHECK-NOFP: br %r14 |
| 83 | ; |
| 84 | ; CHECK-FP: f3: |
| 85 | ; CHECK-FP: lghi %r1, 4096 |
| 86 | ; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11) |
| 87 | ; CHECK-FP: br %r14 |
| 88 | %region1 = alloca [980 x float], align 8 |
| 89 | %region2 = alloca [980 x float], align 8 |
| 90 | %start1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 0 |
| 91 | %start2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 0 |
| 92 | call void @foo(float *%start1, float *%start2) |
| 93 | %ptr1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 3 |
| 94 | %ptr2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 3 |
| 95 | %float1 = load float *%ptr1 |
| 96 | %float2 = load float *%ptr2 |
| 97 | %double1 = fpext float %float1 to double |
| 98 | %double2 = fpext float %float2 to double |
| 99 | store volatile double %double1, double *%dst |
| 100 | store volatile double %double2, double *%dst |
| 101 | ret void |
| 102 | } |
| 103 | |
| 104 | ; Add 4096 bytes (1024 words) to the size of each object and repeat. |
| 105 | define void @f4(double *%dst) { |
| 106 | ; CHECK-NOFP: f4: |
| 107 | ; CHECK-NOFP: lghi %r1, 4096 |
| 108 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15) |
| 109 | ; CHECK-NOFP: br %r14 |
| 110 | ; |
| 111 | ; CHECK-FP: f4: |
| 112 | ; CHECK-FP: lghi %r1, 4096 |
| 113 | ; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11) |
| 114 | ; CHECK-FP: br %r14 |
| 115 | %region1 = alloca [2004 x float], align 8 |
| 116 | %region2 = alloca [2004 x float], align 8 |
| 117 | %start1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 0 |
| 118 | %start2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 0 |
| 119 | call void @foo(float *%start1, float *%start2) |
| 120 | %ptr1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 1 |
| 121 | %ptr2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 1 |
| 122 | %float1 = load float *%ptr1 |
| 123 | %float2 = load float *%ptr2 |
| 124 | %double1 = fpext float %float1 to double |
| 125 | %double2 = fpext float %float2 to double |
| 126 | store volatile double %double1, double *%dst |
| 127 | store volatile double %double2, double *%dst |
| 128 | ret void |
| 129 | } |
| 130 | |
| 131 | ; ...as above. |
| 132 | define void @f5(double *%dst) { |
| 133 | ; CHECK-NOFP: f5: |
| 134 | ; CHECK-NOFP: lghi %r1, 8192 |
| 135 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15) |
| 136 | ; CHECK-NOFP: br %r14 |
| 137 | ; |
| 138 | ; CHECK-FP: f5: |
| 139 | ; CHECK-FP: lghi %r1, 8192 |
| 140 | ; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11) |
| 141 | ; CHECK-FP: br %r14 |
| 142 | %region1 = alloca [2004 x float], align 8 |
| 143 | %region2 = alloca [2004 x float], align 8 |
| 144 | %start1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 0 |
| 145 | %start2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 0 |
| 146 | call void @foo(float *%start1, float *%start2) |
| 147 | %ptr1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 2 |
| 148 | %ptr2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 2 |
| 149 | %float1 = load float *%ptr1 |
| 150 | %float2 = load float *%ptr2 |
| 151 | %double1 = fpext float %float1 to double |
| 152 | %double2 = fpext float %float2 to double |
| 153 | store volatile double %double1, double *%dst |
| 154 | store volatile double %double2, double *%dst |
| 155 | ret void |
| 156 | } |
| 157 | |
| 158 | ; ...as above. |
| 159 | define void @f6(double *%dst) { |
| 160 | ; CHECK-NOFP: f6: |
| 161 | ; CHECK-NOFP: lghi %r1, 8192 |
| 162 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15) |
| 163 | ; CHECK-NOFP: br %r14 |
| 164 | ; |
| 165 | ; CHECK-FP: f6: |
| 166 | ; CHECK-FP: lghi %r1, 8192 |
| 167 | ; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11) |
| 168 | ; CHECK-FP: br %r14 |
| 169 | %region1 = alloca [2004 x float], align 8 |
| 170 | %region2 = alloca [2004 x float], align 8 |
| 171 | %start1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 0 |
| 172 | %start2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 0 |
| 173 | call void @foo(float *%start1, float *%start2) |
| 174 | %ptr1 = getelementptr inbounds [2004 x float]* %region1, i64 0, i64 3 |
| 175 | %ptr2 = getelementptr inbounds [2004 x float]* %region2, i64 0, i64 3 |
| 176 | %float1 = load float *%ptr1 |
| 177 | %float2 = load float *%ptr2 |
| 178 | %double1 = fpext float %float1 to double |
| 179 | %double2 = fpext float %float2 to double |
| 180 | store volatile double %double1, double *%dst |
| 181 | store volatile double %double2, double *%dst |
| 182 | ret void |
| 183 | } |
| 184 | |
| 185 | ; Now try an offset of 4092 from the start of the object, with the object |
| 186 | ; being at offset 8192. This time we need objects of (8192 - 168) / 4 = 2006 |
| 187 | ; words. |
| 188 | define void @f7(double *%dst) { |
| 189 | ; CHECK-NOFP: f7: |
| 190 | ; CHECK-NOFP: lghi %r1, 8192 |
| 191 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15) |
| 192 | ; CHECK-NOFP: br %r14 |
| 193 | ; |
| 194 | ; CHECK-FP: f7: |
| 195 | ; CHECK-FP: lghi %r1, 8192 |
| 196 | ; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11) |
| 197 | ; CHECK-FP: br %r14 |
| 198 | %region1 = alloca [2006 x float], align 8 |
| 199 | %region2 = alloca [2006 x float], align 8 |
| 200 | %start1 = getelementptr inbounds [2006 x float]* %region1, i64 0, i64 0 |
| 201 | %start2 = getelementptr inbounds [2006 x float]* %region2, i64 0, i64 0 |
| 202 | call void @foo(float *%start1, float *%start2) |
| 203 | %ptr1 = getelementptr inbounds [2006 x float]* %region1, i64 0, i64 1023 |
| 204 | %ptr2 = getelementptr inbounds [2006 x float]* %region2, i64 0, i64 1023 |
| 205 | %float1 = load float *%ptr1 |
| 206 | %float2 = load float *%ptr2 |
| 207 | %double1 = fpext float %float1 to double |
| 208 | %double2 = fpext float %float2 to double |
| 209 | store volatile double %double1, double *%dst |
| 210 | store volatile double %double2, double *%dst |
| 211 | ret void |
| 212 | } |
| 213 | |
| 214 | ; Keep the object-relative offset the same but bump the size of the |
| 215 | ; objects by one doubleword. |
| 216 | define void @f8(double *%dst) { |
| 217 | ; CHECK-NOFP: f8: |
| 218 | ; CHECK-NOFP: lghi %r1, 12288 |
| 219 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15) |
| 220 | ; CHECK-NOFP: br %r14 |
| 221 | ; |
| 222 | ; CHECK-FP: f8: |
| 223 | ; CHECK-FP: lghi %r1, 12288 |
| 224 | ; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11) |
| 225 | ; CHECK-FP: br %r14 |
| 226 | %region1 = alloca [2008 x float], align 8 |
| 227 | %region2 = alloca [2008 x float], align 8 |
| 228 | %start1 = getelementptr inbounds [2008 x float]* %region1, i64 0, i64 0 |
| 229 | %start2 = getelementptr inbounds [2008 x float]* %region2, i64 0, i64 0 |
| 230 | call void @foo(float *%start1, float *%start2) |
| 231 | %ptr1 = getelementptr inbounds [2008 x float]* %region1, i64 0, i64 1023 |
| 232 | %ptr2 = getelementptr inbounds [2008 x float]* %region2, i64 0, i64 1023 |
| 233 | %float1 = load float *%ptr1 |
| 234 | %float2 = load float *%ptr2 |
| 235 | %double1 = fpext float %float1 to double |
| 236 | %double2 = fpext float %float2 to double |
| 237 | store volatile double %double1, double *%dst |
| 238 | store volatile double %double2, double *%dst |
| 239 | ret void |
| 240 | } |
| 241 | |
| 242 | ; Check a case where the original displacement is out of range. The backend |
| 243 | ; should force an LAY from the outset. We don't yet do any kind of anchor |
| 244 | ; optimization, so there should be no offset on the LDEB itself. |
| 245 | define void @f9(double *%dst) { |
| 246 | ; CHECK-NOFP: f9: |
| 247 | ; CHECK-NOFP: lay %r1, 12296(%r15) |
| 248 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1) |
| 249 | ; CHECK-NOFP: br %r14 |
| 250 | ; |
| 251 | ; CHECK-FP: f9: |
| 252 | ; CHECK-FP: lay %r1, 12296(%r11) |
| 253 | ; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1) |
| 254 | ; CHECK-FP: br %r14 |
| 255 | %region1 = alloca [2008 x float], align 8 |
| 256 | %region2 = alloca [2008 x float], align 8 |
| 257 | %start1 = getelementptr inbounds [2008 x float]* %region1, i64 0, i64 0 |
| 258 | %start2 = getelementptr inbounds [2008 x float]* %region2, i64 0, i64 0 |
| 259 | call void @foo(float *%start1, float *%start2) |
| 260 | %ptr1 = getelementptr inbounds [2008 x float]* %region1, i64 0, i64 1024 |
| 261 | %ptr2 = getelementptr inbounds [2008 x float]* %region2, i64 0, i64 1024 |
| 262 | %float1 = load float *%ptr1 |
| 263 | %float2 = load float *%ptr2 |
| 264 | %double1 = fpext float %float1 to double |
| 265 | %double2 = fpext float %float2 to double |
| 266 | store volatile double %double1, double *%dst |
| 267 | store volatile double %double2, double *%dst |
| 268 | ret void |
| 269 | } |
| 270 | |
| 271 | ; Repeat f2 in a case that needs the emergency spill slot, because all |
| 272 | ; call-clobbered and allocated call-saved registers are live. Note that |
| 273 | ; %vptr and %dst are copied to call-saved registers, freeing up %r2 and |
| 274 | ; %r3 during the main test. |
| 275 | define void @f10(i32 *%vptr, double *%dst) { |
| 276 | ; CHECK-NOFP: f10: |
| 277 | ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], 160(%r15) |
| 278 | ; CHECK-NOFP: lghi [[REGISTER]], 4096 |
| 279 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r15) |
| 280 | ; CHECK-NOFP: lg [[REGISTER]], 160(%r15) |
| 281 | ; CHECK-NOFP: br %r14 |
| 282 | ; |
| 283 | ; CHECK-FP: f10: |
| 284 | ; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], 160(%r11) |
| 285 | ; CHECK-FP: lghi [[REGISTER]], 4096 |
| 286 | ; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r11) |
| 287 | ; CHECK-FP: lg [[REGISTER]], 160(%r11) |
| 288 | ; CHECK-FP: br %r14 |
| 289 | %region1 = alloca [980 x float], align 8 |
| 290 | %region2 = alloca [980 x float], align 8 |
| 291 | %start1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 0 |
| 292 | %start2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 0 |
| 293 | call void @foo(float *%start1, float *%start2) |
| 294 | %ptr1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 2 |
| 295 | %ptr2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 2 |
| 296 | %i0 = load volatile i32 *%vptr |
| 297 | %i1 = load volatile i32 *%vptr |
| 298 | %i2 = load volatile i32 *%vptr |
| 299 | %i3 = load volatile i32 *%vptr |
| 300 | %i4 = load volatile i32 *%vptr |
| 301 | %i5 = load volatile i32 *%vptr |
| 302 | %i14 = load volatile i32 *%vptr |
| 303 | %float1 = load float *%ptr1 |
| 304 | %float2 = load float *%ptr2 |
| 305 | %double1 = fpext float %float1 to double |
| 306 | %double2 = fpext float %float2 to double |
| 307 | store volatile double %double1, double *%dst |
| 308 | store volatile double %double2, double *%dst |
| 309 | store volatile i32 %i0, i32 *%vptr |
| 310 | store volatile i32 %i1, i32 *%vptr |
| 311 | store volatile i32 %i2, i32 *%vptr |
| 312 | store volatile i32 %i3, i32 *%vptr |
| 313 | store volatile i32 %i4, i32 *%vptr |
| 314 | store volatile i32 %i5, i32 *%vptr |
| 315 | store volatile i32 %i14, i32 *%vptr |
| 316 | ret void |
| 317 | } |
| 318 | |
| 319 | ; Repeat f2 in a case where the index register is already occupied. |
| 320 | define void @f11(double *%dst, i64 %index) { |
| 321 | ; CHECK-NOFP: f11: |
| 322 | ; CHECK-NOFP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3 |
| 323 | ; CHECK-NOFP: lay %r1, 4096(%r15) |
| 324 | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1) |
| 325 | ; CHECK-NOFP: br %r14 |
| 326 | ; |
| 327 | ; CHECK-FP: f11: |
| 328 | ; CHECK-FP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3 |
| 329 | ; CHECK-FP: lay %r1, 4096(%r11) |
| 330 | ; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1) |
| 331 | ; CHECK-FP: br %r14 |
| 332 | %region1 = alloca [980 x float], align 8 |
| 333 | %region2 = alloca [980 x float], align 8 |
| 334 | %start1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 0 |
| 335 | %start2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 0 |
| 336 | call void @foo(float *%start1, float *%start2) |
| 337 | %elem1 = getelementptr inbounds [980 x float]* %region1, i64 0, i64 2 |
| 338 | %elem2 = getelementptr inbounds [980 x float]* %region2, i64 0, i64 2 |
| 339 | %base1 = ptrtoint float *%elem1 to i64 |
| 340 | %base2 = ptrtoint float *%elem2 to i64 |
| 341 | %addr1 = add i64 %base1, %index |
| 342 | %addr2 = add i64 %base2, %index |
| 343 | %ptr1 = inttoptr i64 %addr1 to float * |
| 344 | %ptr2 = inttoptr i64 %addr2 to float * |
| 345 | %float1 = load float *%ptr1 |
| 346 | %float2 = load float *%ptr2 |
| 347 | %double1 = fpext float %float1 to double |
| 348 | %double2 = fpext float %float2 to double |
| 349 | store volatile double %double1, double *%dst |
| 350 | store volatile double %double2, double *%dst |
| 351 | ret void |
| 352 | } |