Philip Reames | 1a1bdb2 | 2014-12-02 18:50:36 +0000 | [diff] [blame^] | 1 | //===-- StatepointLowering.h - SDAGBuilder's statepoint code -*- C++ -*---===// |
| 2 | // |
| 3 | // The LLVM Compiler Infrastructure |
| 4 | // |
| 5 | // This file is distributed under the University of Illinois Open Source |
| 6 | // License. See LICENSE.TXT for details. |
| 7 | // |
| 8 | //===----------------------------------------------------------------------===// |
| 9 | // |
| 10 | // This file includes support code use by SelectionDAGBuilder when lowering a |
| 11 | // statepoint sequence in SelectionDAG IR. |
| 12 | // |
| 13 | //===----------------------------------------------------------------------===// |
| 14 | |
| 15 | #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H |
| 16 | #define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H |
| 17 | |
| 18 | #include "llvm/ADT/DenseMap.h" |
| 19 | #include "llvm/CodeGen/SelectionDAG.h" |
| 20 | #include "llvm/CodeGen/SelectionDAGNodes.h" |
| 21 | #include <vector> |
| 22 | |
| 23 | namespace llvm { |
| 24 | class SelectionDAGBuilder; |
| 25 | |
| 26 | /// This class tracks both per-statepoint and per-selectiondag information. |
| 27 | /// For each statepoint it tracks locations of it's gc valuess (incoming and |
| 28 | /// relocated) and list of gcreloc calls scheduled for visiting (this is |
| 29 | /// used for a debug mode consistency check only). The spill slot tracking |
| 30 | /// works in concert with information in FunctionLoweringInfo. |
| 31 | class StatepointLoweringState { |
| 32 | public: |
| 33 | StatepointLoweringState() : NextSlotToAllocate(0) { |
| 34 | } |
| 35 | |
| 36 | /// Reset all state tracking for a newly encountered safepoint. Also |
| 37 | /// performs some consistency checking. |
| 38 | void startNewStatepoint(SelectionDAGBuilder &Builder); |
| 39 | |
| 40 | /// Clear the memory usage of this object. This is called from |
| 41 | /// SelectionDAGBuilder::clear. We require this is never called in the |
| 42 | /// midst of processing a statepoint sequence. |
| 43 | void clear(); |
| 44 | |
| 45 | /// Returns the spill location of a value incoming to the current |
| 46 | /// statepoint. Will return SDValue() if this value hasn't been |
| 47 | /// spilled. Otherwise, the value has already been spilled and no |
| 48 | /// further action is required by the caller. |
| 49 | SDValue getLocation(SDValue val) { |
| 50 | if (!Locations.count(val)) |
| 51 | return SDValue(); |
| 52 | return Locations[val]; |
| 53 | } |
| 54 | void setLocation(SDValue val, SDValue Location) { |
| 55 | assert(!Locations.count(val) && |
| 56 | "Trying to allocate already allocated location"); |
| 57 | Locations[val] = Location; |
| 58 | } |
| 59 | |
| 60 | /// Returns the relocated value for a given input pointer. Will |
| 61 | /// return SDValue() if this value hasn't yet been reloaded from |
| 62 | /// it's stack slot after the statepoint. Otherwise, the value |
| 63 | /// has already been reloaded and the SDValue of that reload will |
| 64 | /// be returned. Note that VMState values are spilled but not |
| 65 | /// reloaded (since they don't change at the safepoint unless |
| 66 | /// also listed in the GC pointer section) and will thus never |
| 67 | /// be in this map |
| 68 | SDValue getRelocLocation(SDValue val) { |
| 69 | if (!RelocLocations.count(val)) |
| 70 | return SDValue(); |
| 71 | return RelocLocations[val]; |
| 72 | } |
| 73 | void setRelocLocation(SDValue val, SDValue Location) { |
| 74 | assert(!RelocLocations.count(val) && |
| 75 | "Trying to allocate already allocated location"); |
| 76 | RelocLocations[val] = Location; |
| 77 | } |
| 78 | |
| 79 | /// Record the fact that we expect to encounter a given gc_relocate |
| 80 | /// before the next statepoint. If we don't see it, we'll report |
| 81 | /// an assertion. |
| 82 | void scheduleRelocCall(const CallInst &RelocCall) { |
| 83 | PendingGCRelocateCalls.push_back(&RelocCall); |
| 84 | } |
| 85 | /// Remove this gc_relocate from the list we're expecting to see |
| 86 | /// before the next statepoint. If we weren't expecting to see |
| 87 | /// it, we'll report an assertion. |
| 88 | void relocCallVisited(const CallInst &RelocCall) { |
| 89 | SmallVectorImpl<const CallInst *>::iterator itr = |
| 90 | std::find(PendingGCRelocateCalls.begin(), PendingGCRelocateCalls.end(), |
| 91 | &RelocCall); |
| 92 | assert(itr != PendingGCRelocateCalls.end() && |
| 93 | "Visited unexpected gcrelocate call"); |
| 94 | PendingGCRelocateCalls.erase(itr); |
| 95 | } |
| 96 | |
| 97 | // TODO: Should add consistency tracking to ensure we encounter |
| 98 | // expected gc_result calls too. |
| 99 | |
| 100 | /// Get a stack slot we can use to store an value of type ValueType. This |
| 101 | /// will hopefully be a recylced slot from another statepoint. |
| 102 | SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder); |
| 103 | |
| 104 | void reserveStackSlot(int Offset) { |
| 105 | assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && |
| 106 | "out of bounds"); |
| 107 | assert(!AllocatedStackSlots[Offset] && "already reserved!"); |
| 108 | assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); |
| 109 | AllocatedStackSlots[Offset] = true; |
| 110 | } |
| 111 | bool isStackSlotAllocated(int Offset) { |
| 112 | assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && |
| 113 | "out of bounds"); |
| 114 | return AllocatedStackSlots[Offset]; |
| 115 | } |
| 116 | |
| 117 | private: |
| 118 | /// Maps pre-relocation value (gc pointer directly incoming into statepoint) |
| 119 | /// into it's location (currently only stack slots) |
| 120 | DenseMap<SDValue, SDValue> Locations; |
| 121 | /// Map pre-relocated value into it's new relocated location |
| 122 | DenseMap<SDValue, SDValue> RelocLocations; |
| 123 | |
| 124 | /// A boolean indicator for each slot listed in the FunctionInfo as to |
| 125 | /// whether it has been used in the current statepoint. Since we try to |
| 126 | /// preserve stack slots across safepoints, there can be gaps in which |
| 127 | /// slots have been allocated. |
| 128 | SmallVector<bool, 50> AllocatedStackSlots; |
| 129 | |
| 130 | /// Points just beyond the last slot known to have been allocated |
| 131 | unsigned NextSlotToAllocate; |
| 132 | |
| 133 | /// Keep track of pending gcrelocate calls for consistency check |
| 134 | SmallVector<const CallInst *, 10> PendingGCRelocateCalls; |
| 135 | }; |
| 136 | } // end namespace llvm |
| 137 | |
| 138 | #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H |